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How poorly does the game client have to perform before you quit playing?

rickard_karstarck
Every update the game client performs even more poorly. The most recent update literally broke weapon swapping, and is actually a bug that has existed in the main client for years.

After 2 weeks, they still don't have it fixed, and for sure that bug will exist on the console update next week.

64-bit client hasn't improved the performance at all, still tons of infinite load screens and constant memory leaks.

I honestly worry that these core issues can never be fixed, since the developers left at the company are the worst ones, not the best ones.

And of course the data mining shows even bigger updates coming, while infinite load screens and even weapon swap bug will just continue being pushed to the back burner.

We've had the game for almost 4 years, and still the sound effects don't even properly play, literally every update says fixes for sounds, yet they never work....

/rant
  • SirAndy
    SirAndy
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    The loading screens have absolutely zero to do with the client though ...
    shades.gif
  • JamieAubrey
    JamieAubrey
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    As OF RIGHT NOW, NOW

    I'm being randomly logged out over and over while sitting AFK waiting for the Queue to pop, I've already missed it once because of it
  • kyle.wilson
    kyle.wilson
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    This is what it feels like when someone tells you to get better internet in the US.
    South+park_ab98d3_6465628.jpg
  • WildRaptorX
    WildRaptorX
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    The Xbox EU server has never been better for me this past 2 weeks. I haven’t been kicked once I’m shocked
  • static_recharge
    static_recharge
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    I'm not sure what weapon swap bug you're talking about. The one that came out with Dragon Bones and Update 17 has been fixed as of this last week. I haven't had any issues since they fixed it. If you are still having issues I would suggest running a repair on your client to make sure you have everything in good order.
  • Smmokkee
    Smmokkee
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    My playtime has already been cut by about 90% the past year or so.
  • Smmokkee
    Smmokkee
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    This is what it feels like when someone tells you to get better internet in the US.
    South+park_ab98d3_6465628.jpg

    Lol 4 real.

    I just had a problem with my ISP. I was gonna bail and get someone else but the speeds are so low I couldn't. They seemed to already understand that and when I said I was going to cancel instead of the usual transfer to a specialist they just said "when do you want your services to be shut off" needless to say I hung up right there.. mofos got me. Lol.
    Edited by Smmokkee on February 24, 2018 7:09PM
  • Kanar
    Kanar
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    I don't really have a problem with the client, I think it performs pretty well and I haven't seen a memory leak (but then I have 16gb of memory).

    My problem is with the server and the communication between server and client.

    That's just a nit pick though. To answer the spirit of OPs question, I would quit if I was having a game breaking bug (like lag that makes the game unplayable)for a month or more.
  • AhPook_Is_Here
    AhPook_Is_Here
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    I love the game, I don't really mind the server performance at all. It could really get a lot worse and I'd still play. If you think its bad maybe try shopping in the crown store more to help provide ESO with the capital for better hardware. They didn't have a Superbowl commercial this year, maybe they are putting the 5 million into the game this year? Just do your part and don't be cheap, love has no price tag or packet limit or bandwidth throttle.
    “Whatever.”
    -Unknown American
  • ZOS_Edward
    ZOS_Edward
    Community Rep
    Hey @rickard_karstarck ,

    Most of the issues you specifically call out here have been addressed in the last two patches.
    Every update the game client performs even more poorly. The most recent update literally broke weapon swapping, and is actually a bug that has existed in the main client for years.

    After 2 weeks, they still don't have it fixed, and for sure that bug will exist on the console update next week.

    Patch 3.3.6 on February 18th had a fix for the major weapon-swap issue in it, while also noting any continuing issues that we were aware of at the time. This came 1 week after the 3.3.5 patch as that was the timing for the incremental update after that major Patch.

    d6e62c72468da5a6e38d4feeb5a65b30.png
    64-bit client hasn't improved the performance at all, still tons of infinite load screens and constant memory leaks.

    Patch 3.3.5 on February 11th had a fix for loading screen times and specifically called out we were continuing to work on some issues related to grouping. Also, the 32-bit client was retired meaning advancements for PC performance going forward are fully-focused on the 64-bit client.

    aca05bd42c19615ba4b4479f509b31e7.png

    Patch 3.3.6 on February 18th had another additional fix for loading screen times specifically targeted at two zones that were still seeing issues after the previous Patch.

    208033432f406aa0c1ea6f325cfbc345.png

    We will continue to review the issues faced by the community when it comes to performance and address them as quickly as we can.
    Edited by ZOS_Edward on February 24, 2018 9:22PM
    Staff Post
  • Hurbster
    Hurbster
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    I've been crashing randomly since CwC.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Sigma957
    Sigma957
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    I don't really have any problems on the client side, sometimes communication between client and server are lost and I get disconnected but thats about it.
  • Fischblut
    Fischblut
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    I used to play dungeons, trials and pvp on low settings (low textures, low details). Except for lag, performance was good. Only place where I actually got awful FPS and almost slide show was the nightblade boss in AS. It was all the time before...
    After Dragon Bones update, I haven't yet been to Cyrodiil to see if performance has changed there; but I was in AA trial yesterday - and FPS on all fights were as horrible as on that AS boss. It was very unpleasant surprise for me :/ At first I thought "Did I accidentally forget to lower video settings?.." No idea what could have changed FPS there so horribly during this simple update...
    Luckily I don't rely on trials (even though I still need few items from some of them); Battlegrounds and dungeons still work well on same settings.
    But if overall client performance was as bad as I now have in trials for some unknown reason, that I would not be able to tolerate.
  • Vahrokh
    Vahrokh
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    ZOS_Edward wrote: »
    Hey @rickard_karstarck ,

    Most of the issues you specifically call out here have been addressed in the last two patches.
    Every update the game client performs even more poorly. The most recent update literally broke weapon swapping, and is actually a bug that has existed in the main client for years.

    After 2 weeks, they still don't have it fixed, and for sure that bug will exist on the console update next week.

    Patch 3.3.6 on February 18th had a fix for the major weapon-swap issue in it, while also noting any continuing issues that we were aware of at the time. This came 1 week after the 3.3.5 patch as that was the timing for the incremental update after that major Patch.

    d6e62c72468da5a6e38d4feeb5a65b30.png
    64-bit client hasn't improved the performance at all, still tons of infinite load screens and constant memory leaks.

    Patch 3.3.5 on February 11th had a fix for loading screen times and specifically called out we were continuing to work on some issues related to grouping. Also, the 32-bit client was retired meaning advancements for PC performance going forward are fully-focused on the 64-bit client.

    aca05bd42c19615ba4b4479f509b31e7.png

    Patch 3.3.6 on February 18th had another additional fix for loading screen times specifically targeted at two zones that were still seeing issues after the previous Patch.

    208033432f406aa0c1ea6f325cfbc345.png

    We will continue to review the issues faced by the community when it comes to performance and address them as quickly as we can.

    Could you pretty please explain me why in Deshaan, if I go from enchanter shop to blacksmith (like 10 seconds worth of travel) I get 1 loading screen?
    And then I go from blacksmith (doing my daily crafting quests) to the tavern, I get ANOTHER loading screen right before the tavern?

    This is really embarassing!
  • Karivaa
    Karivaa
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    I quit during the long load screen problem on Xbox and if that happens again, I will quit again.
  • Karivaa
    Karivaa
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    ZOS_Edward wrote: »
    Hey @rickard_karstarck ,

    Most of the issues you specifically call out here have been addressed in the last two patches.
    Every update the game client performs even more poorly. The most recent update literally broke weapon swapping, and is actually a bug that has existed in the main client for years.

    After 2 weeks, they still don't have it fixed, and for sure that bug will exist on the console update next week.

    Patch 3.3.6 on February 18th had a fix for the major weapon-swap issue in it, while also noting any continuing issues that we were aware of at the time. This came 1 week after the 3.3.5 patch as that was the timing for the incremental update after that major Patch.

    d6e62c72468da5a6e38d4feeb5a65b30.png
    64-bit client hasn't improved the performance at all, still tons of infinite load screens and constant memory leaks.

    Patch 3.3.5 on February 11th had a fix for loading screen times and specifically called out we were continuing to work on some issues related to grouping. Also, the 32-bit client was retired meaning advancements for PC performance going forward are fully-focused on the 64-bit client.

    aca05bd42c19615ba4b4479f509b31e7.png

    Patch 3.3.6 on February 18th had another additional fix for loading screen times specifically targeted at two zones that were still seeing issues after the previous Patch.

    208033432f406aa0c1ea6f325cfbc345.png

    We will continue to review the issues faced by the community when it comes to performance and address them as quickly as we can.

    When the update comes out for Xbox on Tuesday, will we have these issues?!

  • Jade1986
    Jade1986
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    Before this tuesdays update i was on the verge of quitting, now its a bit better I am slightly less on the verge of quitting.
  • Morgul667
    Morgul667
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    Loading screens seem to be worst than what they used to be last patch
  • Lylith
    Lylith
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    This is what it feels like when someone tells you to get better internet in the US.
    South+park_ab98d3_6465628.jpg

    an unfortunate fact for many of us who do not live in heavily populated areas.
  • redspecter23
    redspecter23
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    I'm quite confident that if the server is performing so poorly that people are leaving, ZOS will at least attempt to do something about it. It's in their best interest to do so. Basically, I'm not likely to leave permanently due to server issues. Any major issues in the past have been dealt with. Any connection issues I see on a regular basis appear to be on my end or due to my ISP, both are out of ZOS control.

    Heavy handed nerfs and changes in design and core game concepts are the things most likely to make me leave in the future. Those sort of things are intentional and not likely to be "fixed" as they would have been put in place on purpose. Not small changes of course, but large sweeping game altering changes that are neither necessary nor requested at all by the playerbase but are still forced upon us all the same.
  • Twenty0zTsunami
    Twenty0zTsunami
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    Most games that implement patches you see performance hits on. Simply put you're trying to do more with the same hardware. It just doesnt work out. Ill never forget my dismay when WoW started to slip in terms of performance.

    Time to upgrade.
  • kyle.wilson
    kyle.wilson
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    Lylith wrote: »
    This is what it feels like when someone tells you to get better internet in the US.
    South+park_ab98d3_6465628.jpg

    an unfortunate fact for many of us who do not live in heavily populated areas.

    I moved form VA to Detroit, and my internet here is pure garbage. Fastest I can get is 25Mb/S, but at least I've got 15-30ms pings to any server that isn't owned by ZOS.
  • jao0199
    jao0199
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    ZOS_Edward wrote: »
    Hey @rickard_karstarck ,

    Most of the issues you specifically call out here have been addressed in the last two patches.
    Every update the game client performs even more poorly. The most recent update literally broke weapon swapping, and is actually a bug that has existed in the main client for years.

    After 2 weeks, they still don't have it fixed, and for sure that bug will exist on the console update next week.

    Patch 3.3.6 on February 18th had a fix for the major weapon-swap issue in it, while also noting any continuing issues that we were aware of at the time. This came 1 week after the 3.3.5 patch as that was the timing for the incremental update after that major Patch.

    d6e62c72468da5a6e38d4feeb5a65b30.png
    64-bit client hasn't improved the performance at all, still tons of infinite load screens and constant memory leaks.

    Patch 3.3.5 on February 11th had a fix for loading screen times and specifically called out we were continuing to work on some issues related to grouping. Also, the 32-bit client was retired meaning advancements for PC performance going forward are fully-focused on the 64-bit client.

    aca05bd42c19615ba4b4479f509b31e7.png

    Patch 3.3.6 on February 18th had another additional fix for loading screen times specifically targeted at two zones that were still seeing issues after the previous Patch.

    208033432f406aa0c1ea6f325cfbc345.png

    We will continue to review the issues faced by the community when it comes to performance and address them as quickly as we can.

    The real problem is at end game content. Pvp massive on campaigns is unplayable. Even trials sometimes. U guys need to make a good change at the client shape or get better servers. Just saying.
    My usual ping for the ESO server location is 140. But in game i get 220 when its clean. Pretty bad for someone that wants to play competitive.
  • Tasear
    Tasear
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    Can't bar swap or heavy attack things. It's the simple things that set me on edge.
  • skywarnmc27
    skywarnmc27
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    The real issue is this game runs on a single core. I doubt that will never be fixed, and it will always be a major issue.
  • Conduit0
    Conduit0
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    They have "fixed" the loading screen issue multiple times, it has gotten better, but it seems they can't manage to nail it down completely.

    By comparison, this is the kind of thing people had to randomly deal with back 2015/16 before the first time they "fixed" the loading screens.
    https://www.youtube.com/watch?v=NEEDKZDRri4
    Edited by Conduit0 on February 26, 2018 9:11AM
  • olsborg
    olsborg
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    Im currently not playing as much as Id like to, because of lagg and specific bugs that keep happening. I'll probably take a lengthy break at this point, quite fed up with playing a game that performs as poorly as eso do atm.

    PC EU
    PvP only
  • aeowulf
    aeowulf
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    It's not use the above examples, it's loads of little things, like vMA slowing after a few rounds, and the recent Eldon Root thing where you run up to the pledge givers and it 'chunks' just before the chests. By 'chunk' I mean a mounted character is stationary galloping for a few seconds, presumably until the next area loads. I thought it was just me, then saw it happen to my girlfriend too yesterday.

    Play in the morning, you can buy a ton of stuff from a broker at once, but in the evening it's buy a couple, wait, buy a couple, wait etc etc
  • LordKelsier
    LordKelsier
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    Every update the game client performs even more poorly. The most recent update literally broke weapon swapping, and is actually a bug that has existed in the main client for years.

    After 2 weeks, they still don't have it fixed, and for sure that bug will exist on the console update next week.

    64-bit client hasn't improved the performance at all, still tons of infinite load screens and constant memory leaks.

    I honestly worry that these core issues can never be fixed, since the developers left at the company are the worst ones, not the best ones.

    And of course the data mining shows even bigger updates coming, while infinite load screens and even weapon swap bug will just continue being pushed to the back burner.

    We've had the game for almost 4 years, and still the sound effects don't even properly play, literally every update says fixes for sounds, yet they never work....

    /rant

    That *** is painful to read...

    I mean ZOS does f things up from time to time (like XP exploit and deleted inventory from chests in the latest update), but the things above are not something that's purely ZOS's fault.

    I've been playing on and off since the release of the game (the last year mostly "on") and I literally didn't have a single infinite loading screen in that time. If that's frequently happening to you, it's most likely an issue on your side.

    The performance of the game is not breathtaking, I only get 40 to 60 FPS depending on location with a GTX 1080. But that is with over 50 add-ons, reshade and on a 4k resolution.

    If I turn all these off, the FPS skyrockets. For me, it's a good trade off as the game would only look half as decent without reshade and add-ons save so much of my time and add missing functionalities.

    So if you get crappy performance, it's most likely also on you. Turn off every third party addition to the game and then check if it's still lagging. Most likely it won't be and you'll just have to find a trade-off between performance and whatever other third party functionalities you want.

    Also check your network and ping (there's an add-on for that). I've seen people complain about network lags only to discover that they have a ping >100ms. Yeah, no ***, with a ping in the three digit zone it's gonna obviously lag. Others had insane packet drop rates...
  • Bam_Bam
    Bam_Bam
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    An analogy - using different tools to fix an engine built by a different team with different tools.

    What could possibly go wrong?

    Maybe it's time for 2 new, seperate games -

    The Elder Scrolls Online: 2 and the Elder Scrolls Online: Cyrodiil
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
    Grand Master Crafter

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