Vermintide wrote: »Feels like they took a normal zone and stretched it out tbh. And then threw a ton of those impassable cliff-sides in for good measure.
Trouble is this is an MMO- the world and its content are more static than a single player game. So It doesn't matter how many more dungeons or whatever they put in, it would still feel empty and dead. There's no interesting AI to mess with, no hand-placed loot to stumble on.
Either way though it's undeniable some areas of it, particularly on the northern edge of the island, are literally empty and pointless. It's nothing but a road you can run down.
they sold a half empty map too? lolol glad i did not bought morrowind.
platonicidealgirlfriend wrote: »compared this to Orsinium, which contained:
- 1 public dungeon, no trial, standard 6 delves
platonicidealgirlfriend wrote: »You can talk about how Vvardenfell "feels" until you're blue in the face, but it included:
- 49 quests, not counting dailies. Most of these are significantly longer than quests in the vanilla game or DLCs.
- 3 major cities and 11 minor settlements.
- 2 public dungeons, a trial, and the standard 6 delves
compared this to Orsinium, which contained:
- 47 quests, not counting dailies. Many of these were shorter than the average Vvard quest, based on the number of discrete journal stages, and further fewer of them were clustered into ongoing storylines.
- 1 major city, 7 minor settlements
- 1 public dungeon, no trial, standard 6 delves
Further, complaints about the number of resource nodes or chest nodes should probably go back and check again, because now that the population boom has died down, the zone is absolutely lousy with them.
1. As it was said themselves on eso live they didnt completed Sheodorad region coz were out of time. So zone is incomplete, that is worse part. I think it should be developed 2 dungeons update that add those in Vvardenfell zone. One dung as part of Sheogorad to complete zone. Second dung/trial on Red Mountain - main point of interest of island yet just waste of zone space.
2. Even if it feels empty, it somehow lore-wise coz Tribunal closed island to keep truth about event on Red Mountain easier to hide. So I was pleasantly surprised seeing so many cities already being there.
3. The feeling of emptiness is also granted by large amount of closed doors. It just too many of them.