sets and weapons from DLC content are much better than non-paid ones. Look at vMA weapons, alkosh or war machine.
Crown store item that grants 20% increased damage for 2 hours = P2W
Crown store BiS gear for sale = P2W (I personally wouldn't want ANY gear sold in crown store)
Crown store mounts with above max riding skill stats = P2W
LINE #1
Scroll that reduces time to research a crafting trait ≠ P2W
Pay to reduce time sink from X months ≠ P2W
Pay for storage space ≠ P2W
LINE #2
Paying for max level character = Dumbing down of the game
Paying to change your max level character to a completely different class and race = Dumbing down of the game
Pay for sky shards = Dumbing down of the game
Crown store item that grants 20% increased damage for 2 hours = P2W
Crown store BiS gear for sale = P2W
Crown store mounts with above max riding skill stats = P2W
Now when you can craft that potion and Specify what item is BIS that you can buy from the store... I've yet to see one. And how does riding skill effect gameplay? PvP escape? that's iffy.
rafaelcsmaia wrote: »Ok we all agreed there is no pay to win, now we got where I wanted. Why would a class token be any advantage at all, since it only saves you the time to level another toon?
NOTHING in this game is P2W. NOTHING. You pay for convenience, fashion, sparklies... You dont pay to get anything gameplay related. PERIOD.
F2P (with basic game purchase) - yes, p2w - no.
There is nothing pay to win in this game, your toon can be just as effective if you never spend a dime...therefore, there is no pay to win
sets and weapons from DLC content are much better than non-paid ones. Look at vMA weapons, alkosh or war machine.
DMuehlhausen wrote: »Yeah but if you buy the DLC you still aren't guaranteed to get those items so it still isn't P2W. P2W is where you give money, and all you get is the item that makes you gud without any of the work.
rafaelcsmaia wrote: »P2W - where do we draw the line?
There's some grey area as well, I could buy an argument that selling vMA weapons, or any bis items, as p2w despite being available in game. It doesn't strictly meet the definition, but it a bit fuzzy.
rafaelcsmaia wrote: »rafaelcsmaia wrote: »Class change wouldn't be any advantage aside from time save as well, so i guess it would be allright then?
Class change would be stupid, though. Just make one character of each class and then if one becomes FOTM you can play that one. Rather than pay for a class change every 3 months when they nerf a class.
Already have, my main has 25k achievement points, I want him in another class, what's so stupid about it?
Crown store item that grants 20% increased damage for 2 hours = P2W
Crown store BiS gear for sale = P2W (I personally wouldn't want ANY gear sold in crown store)
Crown store mounts with above max riding skill stats = P2W
LINE #1
Scroll that reduces time to research a crafting trait ≠ P2W
Pay to reduce time sink from X months ≠ P2W
Pay for storage space ≠ P2W
LINE #2
Paying for max level character = Dumbing down of the game
Paying to change your max level character to a completely different class and race = Dumbing down of the game
Pay for sky shards = Dumbing down of the game
Crown store item that grants 20% increased damage for 2 hours = P2W
Crown store BiS gear for sale = P2W (I personally wouldn't want ANY gear sold in crown store)
Crown store mounts with above max riding skill stats = P2W
LINE #1
Scroll that reduces time to research a crafting trait ≠ P2W
Pay to reduce time sink from X months ≠ P2W
Pay for storage space ≠ P2W
LINE #2
Paying for max level character = Dumbing down of the game
Paying to change your max level character to a completely different class and race = Dumbing down of the game
Pay for sky shards = Dumbing down of the game
The ONLY thing listed that could be considered as P2W is the crown store item that boosts damage...but I am sorry, did I miss something? Reviewing the crown store revealed no such item...only tri-pots and the like. The rest of the stuff you can get in-game, and so therefore its not P2W, regardless of whether its faster. Again...if your toon can be just as powerful without paying a dime, there is no P2W.
Crown store item that grants 20% increased damage for 2 hours = P2W
Crown store BiS gear for sale = P2W (I personally wouldn't want ANY gear sold in crown store)
Crown store mounts with above max riding skill stats = P2W
LINE #1
Scroll that reduces time to research a crafting trait ≠ P2W
Pay to reduce time sink from X months ≠ P2W
Pay for storage space ≠ P2W
LINE #2
Paying for max level character = Dumbing down of the game
Paying to change your max level character to a completely different class and race = Dumbing down of the game
Pay for sky shards = Dumbing down of the game
Crown store item that grants 20% increased damage for 2 hours = P2W
Crown store BiS gear for sale = P2W
Crown store mounts with above max riding skill stats = P2W
Now when you can craft that potion and Specify what item is BIS that you can buy from the store... I've yet to see one. And how does riding skill effect gameplay? PvP escape? that's iffy.
Being able to use real money to attain benefits that exceed what is attainable in game is a pretty clear cut P2W.
If you could lvl all your riding skills to 60 in game but could raise them to 100 by spending crowns, that would be P2W.
I wasn't referring to any item currently in the store. Hypothetically, if they had for instance a potion that granted you 20% increased damaged that also stacked with your existing potions, that would be pretty clear P2W.
I've played games that were indisputably P2W, the more money you spent, the more powerful you became. Most of the benefits you could pay for were not in any way attainable in game. I didn't care for them.
pay to catch up and pay to win are very different things. the research scrolls are the former - you trade money for time, rather than for any sort of tangible advantage.
those scrolls don't make you stronger, so where is pay to win ? Research is very bad in this game because it does take months to become Master Traiter. So those scrolls are ok and not PW2 imo.
Olen_Mikko wrote: »Pay to win would be something like better gear/skills/weapons etc with crowns, that are otherwise unobtainable.
ESO is no way near p2w.
rafaelcsmaia wrote: »Class change wouldn't be any advantage aside from time save as well, so i guess it would be allright then?
rafaelcsmaia wrote: »Ok we all agreed there is no pay to win, now we got where I wanted. Why would a class token be any advantage at all, since it only saves you the time to level another toon?
Hello,<snip>They can only provide so much new content so having players repeat content is the best way for them to keep us playing.
Androconium wrote: »Hello,<snip>They can only provide so much new content so having players repeat content is the best way for them to keep us playing.
There it is: repeatable content.
If we concede that a fundamental element that defines MMO is "repeatable content", then we should also consider conceding that MMO is not a game with an identifiable point that can be described as a 'finish line'. Rather, MMO should be defined as a toy, that can be played with over and over again. As a result, the concept of of Pay-to-Win simply does not exist.
Whatever is bought after, are just accessories to enhance play-value of the original toy.
sets and weapons from DLC content are much better than non-paid ones. Look at vMA weapons, alkosh or war machine.
we must throw in the mix PvP and leader boards as well. Pay to win comes into play when buying something out of game can have an affect on those aspects of the game.
SkyIsTheLimit1206 wrote: »
sets and weapons from DLC content are much better than non-paid ones. Look at vMA weapons, alkosh or war machine.