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ESO PVP is a Joke < ! >

  • geonsocal
    geonsocal
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    1 year from now hopefully I will not see the same posts by the same people. Progression should be in every game.
    A year ago, I was timidly getting my feet wet in PVP, barely able to stray from the zerg without getting killed in a few hits. Now, I'm stealth flagging keeps, soloing resources and occasionally leading PUG groups around Cyrodiil.

    Progression is in the eye of the beholder.

    ugh, nothing drives me crazier (other than dying to lag) than to be sitting inside a relatively empty keep, catching my breath, or - simply eating dinner - and, to hear the sound of siege - run along the top of all the walls - not find anyone, suddenly be flagged and finally figure out that someone placed their siege directly up against the outside wall where it can't really be seen from atop the wall...

    at least when someone shoots from the rocks on the north side of glademist, or, the south side of faregyl - you can see the "wake" of the projectiles coming in...

    one or two people setting up right against the outer wall is just plain devious...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • CyrusArya
    CyrusArya
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    Your problem isn’t the game. Your problem is your entitlement. To think you can come in as an admitedly new player and be competetive against people who have so much experience. Yes, gear is important. But I can guarantee we could slap a best in slot build on you and youll still get trashed. Because skill and experience are required to make proper use of the builds.

    You have 3 options. Ok can:

    1.) Accept that there is a learning curve and that even the best of players continue to improve and grow daily. That you are at the beginning of this journey and can also be good if you so choose, but that it will require practice and dedication like it has for everyone else.

    2.) Refuse to put in the work and leave and never come back.

    3.) Do neither and continue to post whiny rant threads that serve no purpose other than venting rage.

    If you want to play a dumbed down game with cool downs, go play a dumbed down game with cool downs. Don't demand for the game to be catered around you just because you cant hang.
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • Vandark
    Vandark
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    PvP in Eso is ***. But Players keep talking things like "you need skill" or "you need to understand/ get experience blabla"
    The fact is Eso was never designed for PvP. Everyone who played at the beginning of the game knows that so dont talk about things you dont understand.

    Look at the imbalanced Resource pools, they were never intended for good pvp. As well as the gear. Currently, gear in Eso is half of the win. People make permoblock, permashield, permadodge, perma...and then talk about "skill" and "experience" by pushing the same 3 button rotation over and over and over. It´s because most Eso PvP players who rely on their "skill" have bad jobs, no girlfriend or somewhat other a boring life and they just need to be good in something, even if they arent.

    Seriously, dont player Eso for 1-2 months and then look at a pvp video on youtube, for example a permablock build where a guy with a setup (=gear) just stands in a 20 men zerg and holds block. Or watch a Sorc perma spamming shield and every "good" (hihi) player is so proud of his build, but uses the same abillites as everone (Dawnbreaker...meteor...sword and board which is op in Pvp since beginning). This was never intended but people can not accept the truth that they have nothing on it. Even in WoW, you need more skill than in Eso. And now cry...you "Pro´s" :D
  • FearlessOne_2014
    FearlessOne_2014
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    Mr_Gallows wrote: »
    Not completely true Fearless. GW2 has perfectly balanced PvP. Gear does not work for battlegrounds. It's very popular.

    For WvW (the cyrodill of GW2), gear does get factored in, but getting decent gear is easy and there are no wildly overpowered sets. Zerging was an issue at first, but the support for the game is amazing and they make good descisions.

    The recent expansions show how they think. They made mounts available. But rather than just being a means to move faster, each different mount has a special movement ability and a special engage ability. It just shows their dedication to gameplay.

    I just wish the ESO developers would take a step back and consider that their current design for combat is not working and never will. ESO is amazing in many ways, but the combat system needs a revamp. GW2 has a similar semi-action system, with few skills on the bar and skills tied to weapons. They just designed the game from a very different perspective and streamlined it so it would actually work in PvE and PvP.

    Things that make GW play better.

    1. GW has a special dodge resource
    2. GW2 has cooldowns and for the thief with no cooldown he has action points of sorts.
    3. The ratio of damage vs healing is spot on.
    4. Armor works and stats are divided between direct damage, condition damage, healing power, critical chance, critical damage, armor, health and some others. A standard piece of equipment has three stats and while you can mix and match between a lot of different setups, it remains very balanced.
    5. Set effects come from armor runes. These sets are well balanced and there is no trickery to get two full sets or something.
    6. Combat is responsive. While the learning curve is very High, the pacing is spot on to make combat even in PvP very responsive and a feeling og trading blows back and forth. It just works so well. It's also because the skills are sp great, whereas a lot of skills in eso are quite bad.
    7. Your weapons determine your weapon skills. You can mix and match Dual wield weapons to get different combo skills. Then you have three utility skills and an elite skill. Weapon swap is possible of course. But the way the skills are set up and what you can put where, is so much better than ESO. I hate how you in ESO may pick 3-4 skills just for buffs, 20% bonus damage, extra crit etc. It's such an absolutely stupid idea to use active skills for that. And the constant mind boggling boring cycle of buffing every 30/20 seconds.
    8. GW2 is free to download and play right now, so try it out. And please ESO developers - play some GW2, because ESO is an amazing game in so many ways and it really deserved a solid combat system.


    Then GW2's newest paywalled Elite Specs, Scourge , Mirage, Spellbreaker, and Firebrand says hi. So instead of selling imbalanced gear sets in DLCs. GW2 sells it form of imbalancement in form of newer Elite Specs from it's recent Expansion.

    You want to compete in GW2? Then you have to buy the Path of Fire X-Pack is you have any dream of being competitive. GW2's PvP scene is so destroyed to the point GW2 after Heart of Throns X-Pack release. Got it kicked from ESL. GW2 in my opinion is worst then ESO or BDO. GW2's PvP is so bad that people are leaving and quitting that game like it's nothing. GW2's PvP is so bad that it's Ex-ESL players that was being paid by the devs. turned their stream sessions into bash sessions. And when ANet stop playing these guy, they closed shop and left.

    Not even going to talk about the aweful skill-less condi META in that game now. One of the worst METAs if seen in a MMO by far. Many other as felt the same way since they no longer plays that game. You proof is in the WvW and PvP population stats.

    So either you haven't played the game during it's two expansions. Or you are just trolling. Because just like any other MMO other these days. GW2 also makes it's money off of "strategic imbalancement" through it's broken overpowered expansions Elite Specs. So in order for you to have a shot you have to buy the latest expansion at the bear minimal.
  • Lynnessa
    Lynnessa
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    ESO is the only game I know of where I can stealthily creep around, biding my time for just the right moment....then, I spring from the shadows and cast Healing Ward on the guy that was just about to be gankbait, then fear his ganker, and heal him to full with Soul Siphon.... before returning to the shadows from whence I came.

    Ninja healer, fun class I tell you.
  • Barbaran
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    You sound like you PvE mainly.
    Like ANYTHING in life you cannot instantly jump in and start dominating.
    The guys that burst you generally main in PvP, so yes they will destroy you, until you practice.
    Killing someone who is moving, healing and hitting you back with strong attacks is much different then dungeon mobs.
    If your getting 2 shotted that is deffinitly your build, unless your very low cp in a cp campaign you should not be getting 2 shotted.
    No PvPer buys gear with real money FYI, they take friends and grind it out or buy random peices from tell var vendor ( usually take 1-2 mil AP to get the full 5 pcs you want/need).
    Take some time and tweak your build.
    Run full inpen traits and play around with cp, skills and rotation.
    It usually takes me about a month of playing with skills to see what I like, I play around with 3 or 4 gear set combos, play around with enchants, and usually respected cp 3+ times to find what works for me.
    Practice and play and you will see PvP isn't as bad as you think, it's actually really fun
  • Mr_Gallows
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    Mr_Gallows wrote: »
    Not completely true Fearless. GW2 has perfectly balanced PvP. Gear does not work for battlegrounds. It's very popular.

    For WvW (the cyrodill of GW2), gear does get factored in, but getting decent gear is easy and there are no wildly overpowered sets. Zerging was an issue at first, but the support for the game is amazing and they make good descisions.

    The recent expansions show how they think. They made mounts available. But rather than just being a means to move faster, each different mount has a special movement ability and a special engage ability. It just shows their dedication to gameplay.

    I just wish the ESO developers would take a step back and consider that their current design for combat is not working and never will. ESO is amazing in many ways, but the combat system needs a revamp. GW2 has a similar semi-action system, with few skills on the bar and skills tied to weapons. They just designed the game from a very different perspective and streamlined it so it would actually work in PvE and PvP.

    Things that make GW play better.

    1. GW has a special dodge resource
    2. GW2 has cooldowns and for the thief with no cooldown he has action points of sorts.
    3. The ratio of damage vs healing is spot on.
    4. Armor works and stats are divided between direct damage, condition damage, healing power, critical chance, critical damage, armor, health and some others. A standard piece of equipment has three stats and while you can mix and match between a lot of different setups, it remains very balanced.
    5. Set effects come from armor runes. These sets are well balanced and there is no trickery to get two full sets or something.
    6. Combat is responsive. While the learning curve is very High, the pacing is spot on to make combat even in PvP very responsive and a feeling og trading blows back and forth. It just works so well. It's also because the skills are sp great, whereas a lot of skills in eso are quite bad.
    7. Your weapons determine your weapon skills. You can mix and match Dual wield weapons to get different combo skills. Then you have three utility skills and an elite skill. Weapon swap is possible of course. But the way the skills are set up and what you can put where, is so much better than ESO. I hate how you in ESO may pick 3-4 skills just for buffs, 20% bonus damage, extra crit etc. It's such an absolutely stupid idea to use active skills for that. And the constant mind boggling boring cycle of buffing every 30/20 seconds.
    8. GW2 is free to download and play right now, so try it out. And please ESO developers - play some GW2, because ESO is an amazing game in so many ways and it really deserved a solid combat system.


    Then GW2's newest paywalled Elite Specs, Scourge , Mirage, Spellbreaker, and Firebrand says hi. So instead of selling imbalanced gear sets in DLCs. GW2 sells it form of imbalancement in form of newer Elite Specs from it's recent Expansion.

    You want to compete in GW2? Then you have to buy the Path of Fire X-Pack is you have any dream of being competitive. GW2's PvP scene is so destroyed to the point GW2 after Heart of Throns X-Pack release. Got it kicked from ESL. GW2 in my opinion is worst then ESO or BDO. GW2's PvP is so bad that people are leaving and quitting that game like it's nothing. GW2's PvP is so bad that it's Ex-ESL players that was being paid by the devs. turned their stream sessions into bash sessions. And when ANet stop playing these guy, they closed shop and left.

    Not even going to talk about the aweful skill-less condi META in that game now. One of the worst METAs if seen in a MMO by far. Many other as felt the same way since they no longer plays that game. You proof is in the WvW and PvP population stats.

    So either you haven't played the game during it's two expansions. Or you are just trolling. Because just like any other MMO other these days. GW2 also makes it's money off of "strategic imbalancement" through it's broken overpowered expansions Elite Specs. So in order for you to have a shot you have to buy the latest expansion at the bear minimal.

    The things you are mentioning are related to balance of builds. What I am talking about is game mechanics - it's two different things.

    That said, the condi meta isn't that hot now, and for structured PvP it was never a huge issue. If you look at the HoT specializations now... they are not so hot. New professions are alsways a bit out of balance, which is quite natural - as is the case with the warden in ESO :wink:

    I don't know if you're talking WvW in your examples or PvP, because they're very different. I have played quite a lot of PvP and WvW, so I do in fact know the game well and what is up with it. Take any serious WvW'er who has a build pushing the meta and put him into ESO... gamebreaking builds are so much easier to do in ESO :wink:

    Condition damage can be negated much easier than direct damage and you can render a condi build very ineffective. If you check Metabattle, you'll see that the days of conditions superiority is no more. The effectiveness back in the glody days of condition builds had to do with many berserker builds having issues, which is natural when you are a glass cannon and no condition removal.

    https://metabattle.com/wiki/MetaBattle_Wiki

    Balance aside... and the balance in GW2 is amazing. simply because of the way the numbers are balanced. You cannot put any stats into OP overdrive as you can in ESO, because the numbers are handled the way they are.

    GW2 combat mechanics are much better than ESO. The mechanics for gear is better.

    Balance is another issue, but claiming that ESO is more balanced than GW2 is simply ridiculous.
  • FearlessOne_2014
    FearlessOne_2014
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    Mr_Gallows wrote: »
    Mr_Gallows wrote: »
    Not completely true Fearless. GW2 has perfectly balanced PvP. Gear does not work for battlegrounds. It's very popular.

    For WvW (the cyrodill of GW2), gear does get factored in, but getting decent gear is easy and there are no wildly overpowered sets. Zerging was an issue at first, but the support for the game is amazing and they make good descisions.

    The recent expansions show how they think. They made mounts available. But rather than just being a means to move faster, each different mount has a special movement ability and a special engage ability. It just shows their dedication to gameplay.

    I just wish the ESO developers would take a step back and consider that their current design for combat is not working and never will. ESO is amazing in many ways, but the combat system needs a revamp. GW2 has a similar semi-action system, with few skills on the bar and skills tied to weapons. They just designed the game from a very different perspective and streamlined it so it would actually work in PvE and PvP.

    Things that make GW play better.

    1. GW has a special dodge resource
    2. GW2 has cooldowns and for the thief with no cooldown he has action points of sorts.
    3. The ratio of damage vs healing is spot on.
    4. Armor works and stats are divided between direct damage, condition damage, healing power, critical chance, critical damage, armor, health and some others. A standard piece of equipment has three stats and while you can mix and match between a lot of different setups, it remains very balanced.
    5. Set effects come from armor runes. These sets are well balanced and there is no trickery to get two full sets or something.
    6. Combat is responsive. While the learning curve is very High, the pacing is spot on to make combat even in PvP very responsive and a feeling og trading blows back and forth. It just works so well. It's also because the skills are sp great, whereas a lot of skills in eso are quite bad.
    7. Your weapons determine your weapon skills. You can mix and match Dual wield weapons to get different combo skills. Then you have three utility skills and an elite skill. Weapon swap is possible of course. But the way the skills are set up and what you can put where, is so much better than ESO. I hate how you in ESO may pick 3-4 skills just for buffs, 20% bonus damage, extra crit etc. It's such an absolutely stupid idea to use active skills for that. And the constant mind boggling boring cycle of buffing every 30/20 seconds.
    8. GW2 is free to download and play right now, so try it out. And please ESO developers - play some GW2, because ESO is an amazing game in so many ways and it really deserved a solid combat system.


    Then GW2's newest paywalled Elite Specs, Scourge , Mirage, Spellbreaker, and Firebrand says hi. So instead of selling imbalanced gear sets in DLCs. GW2 sells it form of imbalancement in form of newer Elite Specs from it's recent Expansion.

    You want to compete in GW2? Then you have to buy the Path of Fire X-Pack is you have any dream of being competitive. GW2's PvP scene is so destroyed to the point GW2 after Heart of Throns X-Pack release. Got it kicked from ESL. GW2 in my opinion is worst then ESO or BDO. GW2's PvP is so bad that people are leaving and quitting that game like it's nothing. GW2's PvP is so bad that it's Ex-ESL players that was being paid by the devs. turned their stream sessions into bash sessions. And when ANet stop playing these guy, they closed shop and left.

    Not even going to talk about the aweful skill-less condi META in that game now. One of the worst METAs if seen in a MMO by far. Many other as felt the same way since they no longer plays that game. You proof is in the WvW and PvP population stats.

    So either you haven't played the game during it's two expansions. Or you are just trolling. Because just like any other MMO other these days. GW2 also makes it's money off of "strategic imbalancement" through it's broken overpowered expansions Elite Specs. So in order for you to have a shot you have to buy the latest expansion at the bear minimal.

    The things you are mentioning are related to balance of builds. What I am talking about is game mechanics - it's two different things.

    That said, the condi meta isn't that hot now, and for structured PvP it was never a huge issue. If you look at the HoT specializations now... they are not so hot. New professions are alsways a bit out of balance, which is quite natural - as is the case with the warden in ESO :wink:

    I don't know if you're talking WvW in your examples or PvP, because they're very different. I have played quite a lot of PvP and WvW, so I do in fact know the game well and what is up with it. Take any serious WvW'er who has a build pushing the meta and put him into ESO... gamebreaking builds are so much easier to do in ESO :wink:

    Condition damage can be negated much easier than direct damage and you can render a condi build very ineffective. If you check Metabattle, you'll see that the days of conditions superiority is no more. The effectiveness back in the glody days of condition builds had to do with many berserker builds having issues, which is natural when you are a glass cannon and no condition removal.

    https://metabattle.com/wiki/MetaBattle_Wiki

    Balance aside... and the balance in GW2 is amazing. simply because of the way the numbers are balanced. You cannot put any stats into OP overdrive as you can in ESO, because the numbers are handled the way they are.

    GW2 combat mechanics are much better than ESO. The mechanics for gear is better.

    Balance is another issue, but claiming that ESO is more balanced than GW2 is simply ridiculous.


    Do you even play ESO? Or are you just here attempting to convince people to play GW2. GW2, even amongst MMORPGs hails at having the worst PvP experience of the bunch.

    - Match Manipulation is the supreme META.

    - No build diversity what so ever! (If you are lucky you class may have one build that's competitive to the others.)

    - PvEers are rewarded to AFK and grief their other teammates who are trying to win the match.

    - Let not even talk about how low skill-play PvP in that game is enforced by the devs. inorder to make PoF expansion sales.

    So to see you try and fix your hands to type "GW2 combat mechanics are much better than ESO." Is ludacris at best. Has to be troll.

    As a Ex-PvPer/WvWer in GW2 from 2014 to 2017. That MMO is the absolute worst for PvP or RvR type action. Oh lets not ever talk about the RvR-ish type scene in that MMO. Trash tiered at best.

    - WvW is not really RvR like ESO where you are encouraged to fight each other. In GW2's RvR aka WvW you are encouraged to K-Train aka PvE the map and avoid fighting at all costs.

    - Because that MMO is designed so much in favor of PvE rejects. Who are too special to be able to play any other MMO on the market. Skill takes a huge back seat to numbers. So what happens in every tier in WvW everyone stack onto one server. So they can PvE the map with little to no resistance.

    - GW2's combat system is completely trash tiered since HoT X-Pack release. It has gotten worse since PoF X-Pack release.


    - Mechanically speaking GW2 is a Tab-Targeted MMO now marketed to special needs gamers. Who needs a place in a MMO to feel good about themselves. Because they are unable to do anything in all the rest of the MMOs on the market.

    Good troll btw, I took you seriously for about 10 mins. Jokes was on me, well played!
    Edited by FearlessOne_2014 on January 31, 2018 9:36AM
  • Mr_Gallows
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    Lol ESO is a tab targeting MMO without the ability to use tab to target. Just aim in the general direction of someone and when you run your arrows will follow them, because they were targeted when you shot at them :) You can play GW2 with the same settings if you want, but the mechanics are the same. They are not an action MMOs to the same extent as Tera for instance, where moving can make people miss with many attacks after they have initiated. They both use the same hybrid system, where GW2 simply has the option of using tab targeting whereas ESO does not. ESO hides the targeting mechanics from the players, but they are still there ;)

    I do play ESO and my ingame senche Tiger can tell you for how long. Got it posted over to PS4 too :)

    The issues with ESO are because of fundamental mechanics issues like resource management, regen and everything having no balance. In GW the endurance meter makes dodge balancing easy. GW also has much more sensible stat caps, set bonuses etc. The simple fact of the ONE personal heal system, does a lot for balance. It's so simple, but it works.

    You have build diversity in GW2, but the extreme build diversity of ESO is one of the root causes of the problems with the game.

    A lot of the player created issues are similar in GW and ESO, like moving from keep to keep.

    GW 2 can be balanced - the base mechanics/system work for it, whereas ESO can't because the base does not work.
  • FearlessOne_2014
    FearlessOne_2014
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    Mr_Gallows wrote: »
    Lol ESO is a tab targeting MMO without the ability to use tab to target. Just aim in the general direction of someone and when you run your arrows will follow them, because they were targeted when you shot at them :) You can play GW2 with the same settings if you want, but the mechanics are the same. They are not an action MMOs to the same extent as Tera for instance, where moving can make people miss with many attacks after they have initiated. They both use the same hybrid system, where GW2 simply has the option of using tab targeting whereas ESO does not. ESO hides the targeting mechanics from the players, but they are still there ;)

    I do play ESO and my ingame senche Tiger can tell you for how long. Got it posted over to PS4 too :)

    The issues with ESO are because of fundamental mechanics issues like resource management, regen and everything having no balance. In GW the endurance meter makes dodge balancing easy. GW also has much more sensible stat caps, set bonuses etc. The simple fact of the ONE personal heal system, does a lot for balance. It's so simple, but it works.

    You have build diversity in GW2, but the extreme build diversity of ESO is one of the root causes of the problems with the game.

    A lot of the player created issues are similar in GW and ESO, like moving from keep to keep.

    GW 2 can be balanced - the base mechanics/system work for it, whereas ESO can't because the base does not work.


    Wait! Are you actually serious about what you are saying? And not trolling?

    Hold on one second.


    https://www.youtube.com/watch?v=nxXEPk3dzFg
  • Mr_Gallows
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    memeboi :) Teenage debate style is not a skill :)

    People can play GW2 for free and make up their own minds.

    Edited by Mr_Gallows on January 31, 2018 10:36AM
  • Mr_Gallows
    Mr_Gallows
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    One big balance advantage of GW is the one personal heal system on a cooldown. So simple, but it works. GW is built around this philosophy.

    ESOs stacking of whatever you like, never can be balanced even if they tried. ESO is built around this concept for everything.

    That simple fact is not hard to grasp. ESOs core works against any attempt at balance.

    Simple things like the commander badge and mentor badge being visible on the map for everyone is great. It works so well to get new players in on harder events.
    Edited by Mr_Gallows on January 31, 2018 11:12AM
  • Ragnarock41
    Ragnarock41
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    Mr_Gallows wrote: »
    memeboi :) Teenage debate style is not a skill :)

    People can play GW2 for free and make up their own minds.

    I am actually going to give it a try soon,just to compare it with ESO PvP. Especially wondering how the performance is in there.
    I played it years ago, I don't remember anything about it. Kind of suprised its still holding up in 2018.
    Edited by Ragnarock41 on January 31, 2018 10:51AM
  • Mr_Gallows
    Mr_Gallows
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    Mr_Gallows wrote: »
    memeboi :) Teenage debate style is not a skill :)

    People can play GW2 for free and make up their own minds.

    I am actually going to give it a try soon,just to compare it with ESO PvP. Especially wondering how the performance is in there.
    I played it years ago, I don't remember anything about it. Kind of suprised its still holding up in 2018.

    It does hold up very well. The graphics look amazing still and even on an old PC it will play great. Their engine is really good.

    As for ESO vs GW2 PvP - There is a reason this existed for GW2 and Never will for ESO: GW2 ESL world championship
    https://www.youtube.com/watch?v=3xXJovG2Vsw

    When building your character in GW2... trying to min/max too much can become an issue leading to a gimped build overall, whereas it is very possible in ESO. If you try the game, you should also try PvP. It is perfectly balanced. Instead of your own gear, you simply select your build/gear stats, weapon glyphs and armor runes from a menu. You can try different things out.

    In GW there is no potion spam, buff spam or anything like that. It's a very different approach.

    Next very important tip if you try out GW2 - bind a key to the action cam so you can toggle it. Playing with the action cam is much better.


    Good new player video
    https://www.youtube.com/watch?v=Fg7O_kjXOQU
    Edited by Mr_Gallows on January 31, 2018 11:16AM
  • technohic
    technohic
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    GW2 is garbage before you even get to PVP. Combat sucks in general.

    I imagine potatoes love it though. Having auto attack , cool down, and be very limited to how you can screw up your character build takes some brain out of it.
  • Datthaw
    Datthaw
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    Vandark wrote: »
    PvP in Eso is ***. But Players keep talking things like "you need skill" or "you need to understand/ get experience blabla"
    The fact is Eso was never designed for PvP. Everyone who played at the beginning of the game knows that so dont talk about things you dont understand.

    Look at the imbalanced Resource pools, they were never intended for good pvp. As well as the gear. Currently, gear in Eso is half of the win. People make permoblock, permashield, permadodge, perma...and then talk about "skill" and "experience" by pushing the same 3 button rotation over and over and over. It´s because most Eso PvP players who rely on their "skill" have bad jobs, no girlfriend or somewhat other a boring life and they just need to be good in something, even if they arent.

    Seriously, dont player Eso for 1-2 months and then look at a pvp video on youtube, for example a permablock build where a guy with a setup (=gear) just stands in a 20 men zerg and holds block. Or watch a Sorc perma spamming shield and every "good" (hihi) player is so proud of his build, but uses the same abillites as everone (Dawnbreaker...meteor...sword and board which is op in Pvp since beginning). This was never intended but people can not accept the truth that they have nothing on it. Even in WoW, you need more skill than in Eso. And now cry...you "Pro´s" :D

    Eso was totally advertised as a pvp game well before the release

    https://www.youtube.com/watch?v=f-3GAT0UWzc

    Perhaps you should actually know the facts before you make incorrect claims
  • Mauz
    Mauz
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    technohic wrote: »
    GW2 is garbage before you even get to PVP. Combat sucks in general.

    I imagine potatoes love it though. Having auto attack , cool down, and be very limited to how you can screw up your character build takes some brain out of it.

    When it came out it was the most innovative PvP gameplay. It was really a step forward from WoW, Everquest style gameplay. It does still many things better than ESO imho. But nevertheless ESO has in total the best PvP gameplay I know.

    I play with (many) breaks since release and right now I find it has great balancing. No CP Campaign resolves a lot of issues, especially with being 1-shotted. The one thing I really miss are softcaps.

    The thing with ESO is you have to practice, practice, practice. The more you do that the better you get. It is easy to play but difficult to master.

    Only concern I have are these new proc sets on the PTS...

  • technohic
    technohic
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    Mauz wrote: »
    technohic wrote: »
    GW2 is garbage before you even get to PVP. Combat sucks in general.

    I imagine potatoes love it though. Having auto attack , cool down, and be very limited to how you can screw up your character build takes some brain out of it.

    When it came out it was the most innovative PvP gameplay. It was really a step forward from WoW, Everquest style gameplay. It does still many things better than ESO imho. But nevertheless ESO has in total the best PvP gameplay I know.

    I play with (many) breaks since release and right now I find it has great balancing. No CP Campaign resolves a lot of issues, especially with being 1-shotted. The one thing I really miss are softcaps.

    The thing with ESO is you have to practice, practice, practice. The more you do that the better you get. It is easy to play but difficult to master.

    Only concern I have are these new proc sets on the PTS...

    I do dislike how they persist with proc sets. Every update there seems to be at least 1 that is overtuned, to be nerfed when the next overtuned set is coming out. It seems to have become their progression that also so happens to require either a sub or an expansion purchase. Its because of stuff like this that I have tried GW2 several times and I just cannot get past the combat. I'd much rather be able to just come in and get RvR style PvP with no fuss and go as I please but I just don't find it fun. Maybe some day; someone will make a standalone game thats somewhat of a cross between Cyrodiil and Planetside 2.

  • timborggrenlarsenb16_ESO
    Old news
    FFFRRREEEDDDOOOMMM!!!
    - Be Anyone.
    - Do Anything.
    - Go Anywhere.
  • FearlessOne_2014
    FearlessOne_2014
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    Just let the special needs potato that can't handle ESO combat go back to GW2.

    All this guy is doing is recruiting for GW2. Because since it got kicked for ESL because of how crap it's combat was. ANet has continuously damaged that game PvP. So that it can reach out to a new and easier target audience. One that other MMOs don't cater to. The special needs trash at every game players.

    ANet is the example of a failure of a Dev team. They has success handed to them on a silver platter. And they sold it away to try to get brain dead gamers to play their game.

    Hey @Mr_Gallows tell these people here how's GW2's PvP and WvW is doing atm. Here I can answer that for you.

    3 Mass Exodus since HoT from WvW. And 2 Mass Exodus from sPvP since HoT. Has left both sPvP and WvW in a state worst then after ESO's 2014 launch when everyone booked. Instead of learning from the first failure experience like ZOS did and make a comeback. ANet simply just completely gave up on that game's PvP and WvW gamemodes. GW2 atm is exclusively being developed for super casual skill-less spam based PvE at all costs. To include the cost of I dare say 90% or more of both it's WvW and sPvP player populations. So that's why this guy is here trying to recruit people to try GW2.

    GW2 currently is a C rated MMO at best. With a big portion of it's supporting Player Base gone. It's just a revolving door with the F2P players who are not investing or staying with that MMO at all.

    The only gamers that actually still enjoys GW2. Are the gamers thankful that they can suck at gaming in general yet be bosses in GW2. Because of the skill-less combat system, and PvE balance efforts by ANet.
  • Mr_Gallows
    Mr_Gallows
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    technohic wrote: »
    Mauz wrote: »
    technohic wrote: »
    GW2 is garbage before you even get to PVP. Combat sucks in general.

    I imagine potatoes love it though. Having auto attack , cool down, and be very limited to how you can screw up your character build takes some brain out of it.

    When it came out it was the most innovative PvP gameplay. It was really a step forward from WoW, Everquest style gameplay. It does still many things better than ESO imho. But nevertheless ESO has in total the best PvP gameplay I know.

    I play with (many) breaks since release and right now I find it has great balancing. No CP Campaign resolves a lot of issues, especially with being 1-shotted. The one thing I really miss are softcaps.

    The thing with ESO is you have to practice, practice, practice. The more you do that the better you get. It is easy to play but difficult to master.

    Only concern I have are these new proc sets on the PTS...

    I do dislike how they persist with proc sets. Every update there seems to be at least 1 that is overtuned, to be nerfed when the next overtuned set is coming out. It seems to have become their progression that also so happens to require either a sub or an expansion purchase. Its because of stuff like this that I have tried GW2 several times and I just cannot get past the combat. I'd much rather be able to just come in and get RvR style PvP with no fuss and go as I please but I just don't find it fun. Maybe some day; someone will make a standalone game thats somewhat of a cross between Cyrodiil and Planetside 2.

    The ESO procs are lame from a gameplay perspective. Cool and all for PvE, but not great for PvP.

    Just play GW2 with the action cam and aim like you do in ESO. It's easy to handle and it's more responsive than ESO's floaty feel.

    ESO is a great PvE game. I don't consider it a real MMO - more like a multiplayer RPG. It plays great that way :)


    @FearlessOne_2014
    The combat of eso is not hard to handle. It's simple. You can jump for shotw to make it look more exciting though.

    Some people like builds that do most of the heavy lifting of playing PvP - they like ESO.

    Some people like for player input to play more of a role - they play GW2.

    GW2 is doing fine. Where most MMOs after wow have all died quickly, GW2 has managed to put out 60+ major updates and two expansions.

    Don't talk about skill when you have recently admitted to not being able to make a GW2 power build and play against condition builds
    Edited by Mr_Gallows on January 31, 2018 11:41PM
  • FearlessOne_2014
    FearlessOne_2014
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    Mr_Gallows wrote: »
    technohic wrote: »
    Mauz wrote: »
    technohic wrote: »
    GW2 is garbage before you even get to PVP. Combat sucks in general.

    I imagine potatoes love it though. Having auto attack , cool down, and be very limited to how you can screw up your character build takes some brain out of it.

    When it came out it was the most innovative PvP gameplay. It was really a step forward from WoW, Everquest style gameplay. It does still many things better than ESO imho. But nevertheless ESO has in total the best PvP gameplay I know.

    I play with (many) breaks since release and right now I find it has great balancing. No CP Campaign resolves a lot of issues, especially with being 1-shotted. The one thing I really miss are softcaps.

    The thing with ESO is you have to practice, practice, practice. The more you do that the better you get. It is easy to play but difficult to master.

    Only concern I have are these new proc sets on the PTS...

    I do dislike how they persist with proc sets. Every update there seems to be at least 1 that is overtuned, to be nerfed when the next overtuned set is coming out. It seems to have become their progression that also so happens to require either a sub or an expansion purchase. Its because of stuff like this that I have tried GW2 several times and I just cannot get past the combat. I'd much rather be able to just come in and get RvR style PvP with no fuss and go as I please but I just don't find it fun. Maybe some day; someone will make a standalone game thats somewhat of a cross between Cyrodiil and Planetside 2.

    The ESO procs are lame from a gameplay perspective. Cool and all for PvE, but not great for PvP.

    Just play GW2 with the action cam and aim like you do in ESO. It's easy to handle and it's more responsive than ESO's floaty feel.

    ESO is a great PvE game. I don't consider it a real MMO - more like a multiplayer RPG. It plays great that way :)


    @FearlessOne_2014
    The combat of eso is not hard to handle. It's simple. You can jump for shotw to make it look more exciting though.

    Some people like builds that do most of the heavy lifting of playing PvP - they like ESO.

    Some people like for player input to play more of a role - they play GW2.

    GW2 is doing fine. Where most MMOs after wow have all died quickly, GW2 has managed to put out 60+ major updates and two expansions.

    Don't talk about skill when you have recently admitted to not being able to make a GW2 power build and play against condition builds


    And once more......

    https://www.youtube.com/watch?v=nxXEPk3dzFg
  • Mr_Gallows
    Mr_Gallows
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    Yes memeboi... very good. You score teh pwns long time
  • VaranisArano
    VaranisArano
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    Mr_Gallows wrote: »
    Yes memeboi... very good. You score teh pwns long time

    Sorry, I stopped playing attention when it became clear you wanted to talk about GW2 instead of ESO.

    * rereads thread *

    I'm not sure that GW2 offers me much of anything. You see, I love Cyrodiil in all its laggy, zergy, solo, ganker, small scale, organized raids, 1v1, 1vX, Xv1, faction-stacking, emperor pushing, dethroning, Alessia bridge farming, Remember the Chalamo fight, ring-around-the-home-keeps, scroll running glory.

    If you can't tell, competitive PVP isn't what I'm there for. I'm in Cyrodiil to have fun, to play with my guildies, to wipe enemy raids, and to play the map. My player versus player starts with out-thinking the enemy and ends with wiping the enemy while helping my faction win the war.

    So from that standpoint, there are specific skills and gear sets that are annoying at worst, but none that actually touch my enjoyment of PVP in Cyrodiil. Not everyone plays the game as I do, but not everyone plays the game as you do, either.
  • Mr_Gallows
    Mr_Gallows
    ✭✭✭
    Mr_Gallows wrote: »
    Yes memeboi... very good. You score teh pwns long time

    Sorry, I stopped playing attention when it became clear you wanted to talk about GW2 instead of ESO.

    * rereads thread *

    I'm not sure that GW2 offers me much of anything. You see, I love Cyrodiil in all its laggy, zergy, solo, ganker, small scale, organized raids, 1v1, 1vX, Xv1, faction-stacking, emperor pushing, dethroning, Alessia bridge farming, Remember the Chalamo fight, ring-around-the-home-keeps, scroll running glory.

    If you can't tell, competitive PVP isn't what I'm there for. I'm in Cyrodiil to have fun, to play with my guildies, to wipe enemy raids, and to play the map. My player versus player starts with out-thinking the enemy and ends with wiping the enemy while helping my faction win the war.

    So from that standpoint, there are specific skills and gear sets that are annoying at worst, but none that actually touch my enjoyment of PVP in Cyrodiil. Not everyone plays the game as I do, but not everyone plays the game as you do, either.

    I can understand that and I actually agree. Cyrodill is absolutely amazing, even with the lag. But I would really love to see them revamp the combat system. Not to make it play like GW2, because they are different games - but GW is a good example of design principles that work better. While no cooldown, free choice of skills and everything is cool in theory, it does create massive issues for gameplay.

    So I like everything about ESO and the concepts behind PvP. The combat system just seems like a half finished mess that was never run through the final stages of development. The way that dodge, block, damage, regen of said resource are mixed up with no cd abilities, is a mess. it's a balance nightmare - not a balance as in class balance, but gameplay balance. There are several things about the system that could have used some more development before being considered final to produce a much better combat experience.

    So it's not relevant if GW2 is better or not, but it is worth noting that GW2 has better design principles at the core of gameplay, with a consistent design that does give a balanced gameplay. The stat setup and how it is balanced out, the attack/dodge balance, damage/heal balance. It's core design principles like that I find relevant, not really GW2 as a whole compared to ESO. I play both and hope some day, that ESO gets a combat revamp, where they make a solid gameplay design.
    Edited by Mr_Gallows on February 1, 2018 7:46AM
  • Olupajmibanan
    Olupajmibanan
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    The only issue I have with ESO PvP is the lack of competition. Cyrodiil is just aimless taking of the same keeps all over again without higher purpose. Battlegrounds were supposed to be the solution to this, but instead of ranked brackets we get another emperor-like grindfest leaderboard telling nothing about actual player performance.

    And for the one-shoting. I can't complain about getting one-shoted because I myself one-shot people sometimes. That would be hypocritic.
  • VaranisArano
    VaranisArano
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    The only issue I have with ESO PvP is the lack of competition. Cyrodiil is just aimless taking of the same keeps all over again without higher purpose. Battlegrounds were supposed to be the solution to this, but instead of ranked brackets we get another emperor-like grindfest leaderboard telling nothing about actual player performance.

    And for the one-shoting. I can't complain about getting one-shoted because I myself one-shot people sometimes. That would be hypocritic.

    The higher purpose of taking keeps in Cyrodiil for me is the the satisfaction of taking away something from the enemy or defending my own while playing with my friends on a team. Its teamwork, its winning and losing together, its playing a game where we know all the moves and we know how to execute effectively, but doing that consistently in the challenge and there's nothing quite as much fun as pulling it all off for a night of rolling enemy raids, jerking the enemy all across the map, saving our home keeps and taking the enemy keeps.

    I guess its sort of like Conan said. What is best in life? "To crush your enemies, to see them driven before you, and to hear the lamentations of their women." (or in PVP, to see them faction-stack because that's the only way to beat us and to read their hate-tells.)

    For me, its like describing football as aimless catching and running of a ball while people shove at each other all over again without higher purpose. On one level, that's totally true. Its also pretty simplistic for anyone who actually enjoys football as a team sport. I play PVP more like an organized sport, where the team and team effort towards a goal makes it fun.
  • Drdeath20
    Drdeath20
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    The only issue I have with ESO PvP is the lack of competition. Cyrodiil is just aimless taking of the same keeps all over again without higher purpose. Battlegrounds were supposed to be the solution to this, but instead of ranked brackets we get another emperor-like grindfest leaderboard telling nothing about actual player performance.

    And for the one-shoting. I can't complain about getting one-shoted because I myself one-shot people sometimes. That would be hypocritic.

    The higher purpose of taking keeps in Cyrodiil for me is the the satisfaction of taking away something from the enemy or defending my own while playing with my friends on a team. Its teamwork, its winning and losing together, its playing a game where we know all the moves and we know how to execute effectively, but doing that consistently in the challenge and there's nothing quite as much fun as pulling it all off for a night of rolling enemy raids, jerking the enemy all across the map, saving our home keeps and taking the enemy keeps.

    I guess its sort of like Conan said. What is best in life? "To crush your enemies, to see them driven before you, and to hear the lamentations of their women." (or in PVP, to see them faction-stack because that's the only way to beat us and to read their hate-tells.)

    For me, its like describing football as aimless catching and running of a ball while people shove at each other all over again without higher purpose. On one level, that's totally true. Its also pretty simplistic for anyone who actually enjoys football as a team sport. I play PVP more like an organized sport, where the team and team effort towards a goal makes it fun.

    But in football the game ends and when a new game begins the score is 0-0.
  • VaranisArano
    VaranisArano
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    Drdeath20 wrote: »
    The only issue I have with ESO PvP is the lack of competition. Cyrodiil is just aimless taking of the same keeps all over again without higher purpose. Battlegrounds were supposed to be the solution to this, but instead of ranked brackets we get another emperor-like grindfest leaderboard telling nothing about actual player performance.

    And for the one-shoting. I can't complain about getting one-shoted because I myself one-shot people sometimes. That would be hypocritic.

    The higher purpose of taking keeps in Cyrodiil for me is the the satisfaction of taking away something from the enemy or defending my own while playing with my friends on a team. Its teamwork, its winning and losing together, its playing a game where we know all the moves and we know how to execute effectively, but doing that consistently in the challenge and there's nothing quite as much fun as pulling it all off for a night of rolling enemy raids, jerking the enemy all across the map, saving our home keeps and taking the enemy keeps.

    I guess its sort of like Conan said. What is best in life? "To crush your enemies, to see them driven before you, and to hear the lamentations of their women." (or in PVP, to see them faction-stack because that's the only way to beat us and to read their hate-tells.)

    For me, its like describing football as aimless catching and running of a ball while people shove at each other all over again without higher purpose. On one level, that's totally true. Its also pretty simplistic for anyone who actually enjoys football as a team sport. I play PVP more like an organized sport, where the team and team effort towards a goal makes it fun.

    But in football the game ends and when a new game begins the score is 0-0.

    And campaigns don't end? My game lasts 30 days.
  • Datthaw
    Datthaw
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    The only issue I have with ESO PvP is the lack of competition. Cyrodiil is just aimless taking of the same keeps all over again without higher purpose. Battlegrounds were supposed to be the solution to this, but instead of ranked brackets we get another emperor-like grindfest leaderboard telling nothing about actual player performance.

    And for the one-shoting. I can't complain about getting one-shoted because I myself one-shot people sometimes. That would be hypocritic.

    Yeah battle grounds is such a disappointment. They really screwed it up and I don't get why they don't add a search filter for solo and group play. Have two separate ranking systems for 4 man premades and pug games
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