DocFrost72 wrote: »Considering the only (singular) time outfits do anything the current system can't is keeping style in combat with set gear efficiency, I don't personally see the problem. In fact, it's even easier to pair without the system if I'm RPing. Right now I wear 26 medium bosmer pants, 36 khajiit sabatons, and 16 medium bosmer top as my outfit. I can hide gloves, belt, shoulders and head since I'm not wearing them, and it cost me nothing to dye them.
Then again, I like bosmer medium at max level, so I'm really only changing shoulders head and weapons anyway...
DocFrost72 wrote: »Considering the only (singular) time outfits do anything the current system can't is keeping style in combat with set gear efficiency, I don't personally see the problem. In fact, it's even easier to pair without the system if I'm RPing. Right now I wear 26 medium bosmer pants, 36 khajiit sabatons, and 16 medium bosmer top as my outfit. I can hide gloves, belt, shoulders and head since I'm not wearing them, and it cost me nothing to dye them.
Then again, I like bosmer medium at max level, so I'm really only changing shoulders head and weapons anyway...
You also have a single outfit that suits you. When you're trying to enjoy the incredible wealth of styles available it's a lot more difficult. You have to get the motifs, which is a HUGE process even when you're keeping up with the DLC schedule. Then you have to pay again every time you want to try a different combo? I haven't seen double-dipping that bad since that one schoolyard incident with a packet of Dunkaroos.
Hiero_Glyph wrote: »DocFrost72 wrote: »Considering the only (singular) time outfits do anything the current system can't is keeping style in combat with set gear efficiency, I don't personally see the problem. In fact, it's even easier to pair without the system if I'm RPing. Right now I wear 26 medium bosmer pants, 36 khajiit sabatons, and 16 medium bosmer top as my outfit. I can hide gloves, belt, shoulders and head since I'm not wearing them, and it cost me nothing to dye them.
Then again, I like bosmer medium at max level, so I'm really only changing shoulders head and weapons anyway...
You also have a single outfit that suits you. When you're trying to enjoy the incredible wealth of styles available it's a lot more difficult. You have to get the motifs, which is a HUGE process even when you're keeping up with the DLC schedule. Then you have to pay again every time you want to try a different combo? I haven't seen double-dipping that bad since that one schoolyard incident with a packet of Dunkaroos.
And the best part is that all those style materials you saved up become pointless unless you want to craft new gear in that specific style since you can't even use them to pay for the style change (unlike the Imperial style conversion).
The outfit system is designed so well in that it gives us almost everything we wanted while simultaneously screwing us over.
Hiero_Glyph wrote: »DocFrost72 wrote: »Considering the only (singular) time outfits do anything the current system can't is keeping style in combat with set gear efficiency, I don't personally see the problem. In fact, it's even easier to pair without the system if I'm RPing. Right now I wear 26 medium bosmer pants, 36 khajiit sabatons, and 16 medium bosmer top as my outfit. I can hide gloves, belt, shoulders and head since I'm not wearing them, and it cost me nothing to dye them.
Then again, I like bosmer medium at max level, so I'm really only changing shoulders head and weapons anyway...
You also have a single outfit that suits you. When you're trying to enjoy the incredible wealth of styles available it's a lot more difficult. You have to get the motifs, which is a HUGE process even when you're keeping up with the DLC schedule. Then you have to pay again every time you want to try a different combo? I haven't seen double-dipping that bad since that one schoolyard incident with a packet of Dunkaroos.
And the best part is that all those style materials you saved up become pointless unless you want to craft new gear in that specific style since you can't even use them to pay for the style change (unlike the Imperial style conversion).
The outfit system is designed so well in that it gives us almost everything we wanted while simultaneously screwing us over.
I would prefer the style mats stay in the realm of crafting, to be honest, and that they just expand the crafted furnishings to make up for it. I think, for example, they did a great job with this in Clockwork City. Every furnishing I found cost a single Tempered Brass, so those like myself who did a ton of dailies and deconned a ton of gear can really get a lot of mileage out of clockwork furniture crafting. I have a lot of style mats saved up, sure, but using them for the outfitting system doesn't address the fundamental problem with per-use cost. Maybe if you could permanently unlock styles by spending 100 style stones or some nonsense, then sure, but per-use costs have got to skedaddle.
so as i stands, aside for dyeing my weapons, I'm going to ignore the system and continue using the costumes. I'm not longer as hurting for gold as I used to, but I still cannot justify upwards of 25k per outfit per character that continues to cost me more gold to make any changes to.
and don't even get me started on change to "hide headslot"
I went from disappointed, to hopeful right back to disappointed. and to think I nearly considered buying crown exclusive motifs.... overall costs need to be reduced. and dye should be completely free.
I hate to point out, but 25k is the current upper limit on what an outfit costs. And that required finding the most expensive motifs in every slot with 3 dye slots and then skinning double weapons.
You can actually make really nice looking outfits for under 5k, without skipping on style.
Honestly Motifs cost a heck of a lot more than any outfit will, and from what I have heard, ZOS is looking at further lowering the costs.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
What cosmetic system in the game has discouraged people from changing things up on a regular basis?
Apache_Kid wrote: »Apache_Kid wrote: »Why should I have to pay gold to use motifs I already know. Why did I bother saving up all these style materials. And now I'm being charged to use colors I already unlocked just to dye the outfit?
Nah man the fact that there is a cost is lame as hell. I already own the motifs why am I paying gold to use them??
Because crafting(especially crafting cp 160 legendary gear) is free?
I actually still can't believe they're really introducing this as a NOT crown store exclusive. This will directly undermine their crown store costumes sales so I wasn't expecting this. I guess they decided to throw us a bone for once and people are still complaining lol.
I'm not crafting gear? I already have all my gear crafted and I paid for it. In what world does your argument make sense? I'm not getting CP160 legendary gear im buying a "cover" for lack of a better term for a piece of gear I ALREADY crafted or already farmed and paid to upgrade.
I bought the motif.
I earned the dye.
Why am I paying again?
Why can't I use a style mat instead as a substitute if I have it?
They just made style mats completely useless.
sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
Apache_Kid wrote: »Apache_Kid wrote: »Why should I have to pay gold to use motifs I already know. Why did I bother saving up all these style materials. And now I'm being charged to use colors I already unlocked just to dye the outfit?
Nah man the fact that there is a cost is lame as hell. I already own the motifs why am I paying gold to use them??
Because crafting(especially crafting cp 160 legendary gear) is free?
I actually still can't believe they're really introducing this as a NOT crown store exclusive. This will directly undermine their crown store costumes sales so I wasn't expecting this. I guess they decided to throw us a bone for once and people are still complaining lol.
I'm not crafting gear? I already have all my gear crafted and I paid for it. In what world does your argument make sense? I'm not getting CP160 legendary gear im buying a "cover" for lack of a better term for a piece of gear I ALREADY crafted or already farmed and paid to upgrade.
I bought the motif.
I earned the dye.
Why am I paying again?
Why can't I use a style mat instead as a substitute if I have it?
They just made style mats completely useless.
Your argument was "why should I have to pay gold to use motifs I already know". Well you always have to pay gold to use motifs you know - you need resource mats and style mats and then tempers to craft gear in a style you know, and all of that costs gold(of course you can also farm it - but you can also farm gold, just by selling those mats if nothing else).
Nothing is changing except now you'll be able to pay gold to use motifs you already know in order to get a look you actually like without losing set bonuses. I'm really shocked people are complaining about this tbh XD You guys really should stop saying it "shouldn't cost gold" in before ZOS makes it cost crowns only for all the slots(and thus technically addresses your issue).
I wasn't expecting the system to begin with and I definitely wasn't expecting it for not crowns so I think it sounds awesome. I'd also expect gold prices of like 10k a piece at least in order to make it a gold sink, this way it's pretty much free....and yet people are still unhappy. Smh.
bellatrixed wrote: »To be perfectly honest I've already resigned myself to simply not using the outfit system.
I am a RPer, and get crafter friends to make me neat outfits that I wear when not PVEing. So I already have tons of rare motifs as clothing/armor just for appearance's sake.
I have absolutely no desire to go waste millions learning rare motifs just so I can pay a huge amount of gold to equip something for appearance when I can just toss on a crown costume and go like I have been for years.
I am not normally critical of ESO but this system is a big thumbs down from me. Should have just made it an appearance tab where we can equip any existing piece of armor in its place. Fail
Yolokin_Swagonborn wrote: »Should be a flat cost to change your outfit.
Imagine if the champion system charged you gold based on what tree's you put your points into? Stacking 100CP into mighty? that's 3k..
When you are done setting up your CP, there is one flat cost. This system should be the same, one cost for changing your outfit. Not per piece, not depending on what you pick. Flat cost. Done.
Yolokin_Swagonborn wrote: »Should be a flat cost to change your outfit.
Imagine if the champion system charged you gold based on what tree's you put your points into? Stacking 100CP into mighty? that's 3k..
When you are done setting up your CP, there is one flat cost. This system should be the same, one cost for changing your outfit. Not per piece, not depending on what you pick. Flat cost. Done.
That would make the cost higher for when you just want to change one piece/one dye though? I do wish CP system let us change just one-two stars for LESS than full reset cost as well.
This system is not "scraps and bones", imo it's a very good system. Not free=/=bad, if anything it gives you incentive to play more, acquire resources needed for getting what you want and get a sense of achievement upon reaching it. In case of gold it's also a gold sink which is good for economy, we need more of those(although tbh it's not really much of a gold sink with those prices).
sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
That's what the problem is. Many of us aren't looking at 5-10k every couple of weeks. We're looking at 5-10k every two days, depending on if we like what we've made. The more outfits a person has, the more frequently they'll change them.
DocFrost72 wrote: »sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
That's what the problem is. Many of us aren't looking at 5-10k every couple of weeks. We're looking at 5-10k every two days, depending on if we like what we've made. The more outfits a person has, the more frequently they'll change them.
Log in on one character a day and do writs, that is 6k gold (minimum) and takes all of ten minutes.
Grind for one (1) hour and sell all the trash you picked up = 40k gold.
Farm mats for 30 minutes, make anywhere from 10k-20k (luck depending).
This system is not expensive for those of us who have a system of making gold. I'm not saying you cannot disagree or be upset, but the argument you laid out is definitely not the strongest given how quickly gold flows in game.
DocFrost72 wrote: »sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
That's what the problem is. Many of us aren't looking at 5-10k every couple of weeks. We're looking at 5-10k every two days, depending on if we like what we've made. The more outfits a person has, the more frequently they'll change them.
Log in on one character a day and do writs, that is 6k gold (minimum) and takes all of ten minutes.
Grind for one (1) hour and sell all the trash you picked up = 40k gold.
Farm mats for 30 minutes, make anywhere from 10k-20k (luck depending).
This system is not expensive for those of us who have a system of making gold. I'm not saying you cannot disagree or be upset, but the argument you laid out is definitely not the strongest given how quickly gold flows in game.
It's the weakest of my arguments, I'll give you that. I myself am not a poor individual in ESO, having a gold-making routine that brings me in a comfortable amount each day for my interests. I, however, have people in my guild who A. Don't have any crafters, B. Aren't seriously invested into a trading guild, C. Only get on for RP, and D. Have very little time to be on the game anyways. They will not be able to use this in any large extent, having to save all of their gold for motifs as they struggle to farm the mats they need to up their crafting level to the point where they'll be able to learn the motifs they bought.
DocFrost72 wrote: »Considering the only (singular) time outfits do anything the current system can't is keeping style in combat with set gear efficiency, I don't personally see the problem. In fact, it's even easier to pair without the system if I'm RPing. Right now I wear 26 medium bosmer pants, 36 khajiit sabatons, and 16 medium bosmer top as my outfit. I can hide gloves, belt, shoulders and head since I'm not wearing them, and it cost me nothing to dye them.
Then again, I like bosmer medium at max level, so I'm really only changing shoulders head and weapons anyway...
You also have a single outfit that suits you. When you're trying to enjoy the incredible wealth of styles available it's a lot more difficult. You have to get the motifs, which is a HUGE process even when you're keeping up with the DLC schedule. Then you have to pay again every time you want to try a different combo? I haven't seen double-dipping that bad since that one schoolyard incident with a packet of Dunkaroos.
DocFrost72 wrote: »DocFrost72 wrote: »sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
That's what the problem is. Many of us aren't looking at 5-10k every couple of weeks. We're looking at 5-10k every two days, depending on if we like what we've made. The more outfits a person has, the more frequently they'll change them.
Log in on one character a day and do writs, that is 6k gold (minimum) and takes all of ten minutes.
Grind for one (1) hour and sell all the trash you picked up = 40k gold.
Farm mats for 30 minutes, make anywhere from 10k-20k (luck depending).
This system is not expensive for those of us who have a system of making gold. I'm not saying you cannot disagree or be upset, but the argument you laid out is definitely not the strongest given how quickly gold flows in game.
It's the weakest of my arguments, I'll give you that. I myself am not a poor individual in ESO, having a gold-making routine that brings me in a comfortable amount each day for my interests. I, however, have people in my guild who A. Don't have any crafters, B. Aren't seriously invested into a trading guild, C. Only get on for RP, and D. Have very little time to be on the game anyways. They will not be able to use this in any large extent, having to save all of their gold for motifs as they struggle to farm the mats they need to up their crafting level to the point where they'll be able to learn the motifs they bought.
A will be at a disadvantage, agreed.
B can do as mentioned above and farm gold.
C This system is made for pve and pvp, RP you can wear anything already. In fact I'd go so far to assert that if all you do is rp, the new system offers nothing new at the expense of hide helm.
D will be at a disadvantage, agreed.
However, making the system less gold won't help A, since they know no motifs. Along the same vein, it won't help D for likely the same reasons. C Loses when this system goes live regardless, but it very well could help B.
I'm all for making this accessible to everyone, but the proposal won't help nearly as much as you think. The way to make it work for everyone would be something akin to how terraria does it: a "cosmetic" slot for every equipped item that displays regardless of what is worn underneath. We kinda got that, half baked.
DocFrost72 wrote: »DocFrost72 wrote: »sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
That's what the problem is. Many of us aren't looking at 5-10k every couple of weeks. We're looking at 5-10k every two days, depending on if we like what we've made. The more outfits a person has, the more frequently they'll change them.
Log in on one character a day and do writs, that is 6k gold (minimum) and takes all of ten minutes.
Grind for one (1) hour and sell all the trash you picked up = 40k gold.
Farm mats for 30 minutes, make anywhere from 10k-20k (luck depending).
This system is not expensive for those of us who have a system of making gold. I'm not saying you cannot disagree or be upset, but the argument you laid out is definitely not the strongest given how quickly gold flows in game.
It's the weakest of my arguments, I'll give you that. I myself am not a poor individual in ESO, having a gold-making routine that brings me in a comfortable amount each day for my interests. I, however, have people in my guild who A. Don't have any crafters, B. Aren't seriously invested into a trading guild, C. Only get on for RP, and D. Have very little time to be on the game anyways. They will not be able to use this in any large extent, having to save all of their gold for motifs as they struggle to farm the mats they need to up their crafting level to the point where they'll be able to learn the motifs they bought.
A will be at a disadvantage, agreed.
B can do as mentioned above and farm gold.
C This system is made for pve and pvp, RP you can wear anything already. In fact I'd go so far to assert that if all you do is rp, the new system offers nothing new at the expense of hide helm.
D will be at a disadvantage, agreed.
However, making the system less gold won't help A, since they know no motifs. Along the same vein, it won't help D for likely the same reasons. C Loses when this system goes live regardless, but it very well could help B.
I'm all for making this accessible to everyone, but the proposal won't help nearly as much as you think. The way to make it work for everyone would be something akin to how terraria does it: a "cosmetic" slot for every equipped item that displays regardless of what is worn underneath. We kinda got that, half baked.
You'll have to forgive my bad counterpoints. I'm, ah, not very good at explaining my thoughts on things that I don't know inside and out.
Also, I'm not so certain it's different from Terraria at all. It sounds like the exact same thing, but you can have multiple outfits you can switch between.
But can you see where I'm coming from in that the gold cost is entirely unnecessary? That's probably my main gripe with it.
EDIT: Also, the point I was trying to make with D is that they don't have enough time to farm the extra gold for editing the outfits. If they only get around 2 hours a day (And that's if they're lucky) they'll want to spend it doing something they actually get enjoyment out of.
DocFrost72 wrote: »DocFrost72 wrote: »sudaki_eso wrote: »How often are you guys planning on changing your outfit? If the max. amount of gold you have to pay is 25k then i dont really see a problem, its not really that much for you "dream outfit"
Most people probably wont use the most expensive motifs and as other have stated you can get a good looking outfit for 5-10k....I dont mind paying this amount every couple of weeks when i get bored of my older outfit...
That doesnt mean that i wouldnt mind if it was free for eso+ users but i can live with the decision from zos that you have to spend some money on it.
That's what the problem is. Many of us aren't looking at 5-10k every couple of weeks. We're looking at 5-10k every two days, depending on if we like what we've made. The more outfits a person has, the more frequently they'll change them.
Log in on one character a day and do writs, that is 6k gold (minimum) and takes all of ten minutes.
Grind for one (1) hour and sell all the trash you picked up = 40k gold.
Farm mats for 30 minutes, make anywhere from 10k-20k (luck depending).
This system is not expensive for those of us who have a system of making gold. I'm not saying you cannot disagree or be upset, but the argument you laid out is definitely not the strongest given how quickly gold flows in game.
It's the weakest of my arguments, I'll give you that. I myself am not a poor individual in ESO, having a gold-making routine that brings me in a comfortable amount each day for my interests. I, however, have people in my guild who A. Don't have any crafters, B. Aren't seriously invested into a trading guild, C. Only get on for RP, and D. Have very little time to be on the game anyways. They will not be able to use this in any large extent, having to save all of their gold for motifs as they struggle to farm the mats they need to up their crafting level to the point where they'll be able to learn the motifs they bought.
A will be at a disadvantage, agreed.
B can do as mentioned above and farm gold.
C This system is made for pve and pvp, RP you can wear anything already. In fact I'd go so far to assert that if all you do is rp, the new system offers nothing new at the expense of hide helm.
D will be at a disadvantage, agreed.
However, making the system less gold won't help A, since they know no motifs. Along the same vein, it won't help D for likely the same reasons. C Loses when this system goes live regardless, but it very well could help B.
I'm all for making this accessible to everyone, but the proposal won't help nearly as much as you think. The way to make it work for everyone would be something akin to how terraria does it: a "cosmetic" slot for every equipped item that displays regardless of what is worn underneath. We kinda got that, half baked.
You'll have to forgive my bad counterpoints. I'm, ah, not very good at explaining my thoughts on things that I don't know inside and out.
Also, I'm not so certain it's different from Terraria at all. It sounds like the exact same thing, but you can have multiple outfits you can switch between.
But can you see where I'm coming from in that the gold cost is entirely unnecessary? That's probably my main gripe with it.
EDIT: Also, the point I was trying to make with D is that they don't have enough time to farm the extra gold for editing the outfits. If they only get around 2 hours a day (And that's if they're lucky) they'll want to spend it doing something they actually get enjoyment out of.
Apache_Kid wrote: »Why should I have to pay gold to use motifs I already know. Why did I bother saving up all these style materials. And now I'm being charged to use colors I already unlocked just to dye the outfit?
Nah man the fact that there is a cost is lame as hell. I already own the motifs why am I paying gold to use them??