StopDropAndBear wrote: »Are there any plans to be able to incorporate items with no associated motif into our outfit repertoire? I have an item called Volar's Crescent Staff that I've been holding on to for years waiting for a transmog system, but because there's no motif tied to it (the system lists it as daedric and the thumbnail is imperial but the staff is neither of those things), I can't use it in an outfit, which is a little disappointing. I know there are only a handful of these "unique" items (Encasement of Anguish being another one) so this is probably not a priority but man..I'd love to be able to use this staff! It has garbage stats so I'd gladly go for some kind of consume option that eats the staff but adds it to my weapon styles.
The ability to convert to Imperial or Morag Tong styles doesn't appear to be working. I have both upgrades on my account (on both servers - I got the Imperial Upgrade back when it was sold through the website and applied to both and of course Morrowind applies to both servers anyway), but both styles are locked on the outfit station."
Transmoged Chests DO NOT hide tabards.
1. Tabard is important feature of guild system that benefit personalization. Yet in current form you must not wear tabard to see armor, i.e. you transmog system contradict guild system. That's terrible, they should synergize.
2. Main reason for many people to wear costume is to hide tabard. And for now even with transmog they still will be forced to do it.
3. Another bunch of people already use craftable setups in needed style, so they won't benefit much from transmog. And since I one of those, point 2 is viable for me too - I have to wear costume because my perfectly-looking armor is hided by tabard, and thus won't get any usefulness from new fashion system.
4. What the reason to make chest in perfect style if it will be hided by tabard anyway?!
@ZOS_GinaBruno make transmoged chests to hide tabard, or grant us option to hide it. Current functionality is flaw.
As you can see on screen below. Full glass transmoged armor, yet most important part of it is invisible:
P.S.: thx for reducing size of Engine back.
First, dyes now cost gold to use, where they didn't before.
FrancisCrawford wrote: »
First, dyes now cost gold to use, where they didn't before.
That's bad. Very bad.
Now, those of with access to the PTS have the clunky workaround of making our decisions there and reimplementing them on Live, but only when our characters are actually active on the PTS. Console users, however, don't even have that option.
Transmoged Chests DO NOT hide tabards.
1. Tabard is important feature of guild system that benefit personalization. Yet in current form you must not wear tabard to see armor, i.e. you transmog system contradict guild system. That's terrible, they should synergize.
2. Main reason for many people to wear costume is to hide tabard. And for now even with transmog they still will be forced to do it.
3. Another bunch of people already use craftable setups in needed style, so they won't benefit much from transmog. And since I one of those, point 2 is viable for me too - I have to wear costume because my perfectly-looking armor is hided by tabard, and thus won't get any usefulness from new fashion system.
4. What the reason to make chest in perfect style if it will be hided by tabard anyway?!
@ZOS_GinaBruno make transmoged chests to hide tabard, or grant us option to hide it. Current functionality is flaw.
As you can see on screen below. Full glass transmoged armor, yet most important part of it is invisible:
P.S.: thx for reducing size of Engine back.
This hat called Cowl of The Hawk's Eye is listed as Primal, I believe but it is one of the many Unique Styles that can not be crafted... Is it on test or will it ever be included along with other unique styles!?
Transmoged Chests DO NOT hide tabards.
1. Tabard is important feature of guild system that benefit personalization. Yet in current form you must not wear tabard to see armor, i.e. you transmog system contradict guild system. That's terrible, they should synergize.
2. Main reason for many people to wear costume is to hide tabard. And for now even with transmog they still will be forced to do it.
3. Another bunch of people already use craftable setups in needed style, so they won't benefit much from transmog. And since I one of those, point 2 is viable for me too - I have to wear costume because my perfectly-looking armor is hided by tabard, and thus won't get any usefulness from new fashion system.
4. What the reason to make chest in perfect style if it will be hided by tabard anyway?!
@ZOS_GinaBruno make transmoged chests to hide tabard, or grant us option to hide it. Current functionality is flaw.
As you can see on screen below. Full glass transmoged armor, yet most important part of it is invisible:
P.S.: thx for reducing size of Engine back.
lordrichter wrote: »FrancisCrawford wrote: »
First, dyes now cost gold to use, where they didn't before.
That's bad. Very bad.
Now, those of with access to the PTS have the clunky workaround of making our decisions there and reimplementing them on Live, but only when our characters are actually active on the PTS. Console users, however, don't even have that option.
RPGrenade is not stating this correctly. Dyes are free to use for armor exactly as they are currently on Live. Weapons cannot be dyed. None of this has changed. It is still free were it was free before.
What costs gold is coloring outfit armor and weapons. It is 50g (on PTS) to color an armor item and 350g (on PTS) to color a weapon. Prices subject to change without warning. Creating and saving outfits is a new capability, and that does cost gold.
The important thing to take away here is that, on PTS, one can craft some armor, put it on, and dye it, just as they can today on Live. No ability to craft armor and dye it as been removed, and it still costs no gold to do it.
ZOS_GinaBruno wrote: »This is the official feedback thread for the Outfit System. Specific feedback that the team is looking for includes the following:
- Was the system easy to understand?
- Did you have any trouble finding an Outfit Station or accessing it?
- Did you find the Outfit System to be fun?
- Did you use gold or Outfit Tokens to change your Outfits?
- Do you have any other general feedback?
Transmoged Chests DO NOT hide tabards.
1. Tabard is important feature of guild system that benefit personalization. Yet in current form you must not wear tabard to see armor, i.e. you transmog system contradict guild system. That's terrible, they should synergize.
2. Main reason for many people to wear costume is to hide tabard. And for now even with transmog they still will be forced to do it.
3. Another bunch of people already use craftable setups in needed style, so they won't benefit much from transmog. And since I one of those, point 2 is viable for me too - I have to wear costume because my perfectly-looking armor is hided by tabard, and thus won't get any usefulness from new fashion system.
4. What the reason to make chest in perfect style if it will be hided by tabard anyway?!
@ZOS_GinaBruno make transmoged chests to hide tabard, or grant us option to hide it. Current functionality is flaw.
As you can see on screen below. Full glass transmoged armor, yet most important part of it is invisible:
P.S.: thx for reducing size of Engine back.
If.. you don't want it visible.. why not just take it off..? are you forced to wear it by your guild? and if so why do you want to hide it? did they remove a workaround for you to not follow your guilds rules? this is a silly problem.