feedback
-outfit system
all in all it's almost exactly what I wanted from a system like this, however the lack of a "none" option to render certain Armour pieces non visible is a minor letdown as is the inability to put a sword skin on a staff..cuz a magic shooting sword would be awesome
-motif note
Giving out the soul shriven motif as a reward for leveling, that kinda just spits in the eye of everybody that's done cadwell's silver in-order to unlock said motif, so either remove it from the leveling items given and replace it with something else..a complete racial motif pack or something for example orrr update cadwell's silver to give another more..substantial reward (and possibly retroactively granting said reward to people that have already done it)
Taleof2Cities wrote: »
niawrathb16_ESO wrote: »Outfit stations costing 1500 writ vouchers seems very steep for something with the same functionality as a dye station which costs 35 writ vouchers. I understand it has a new look and expected it be more expensive but this is excessive. I would think at most they would cost 300 along the same lines as the attuneable stations. I know the transmute station costs more, but it is rare (only found in Clockwork City) and the only station with that funtcionality.
Stingray_67 wrote: »niawrathb16_ESO wrote: »Outfit stations costing 1500 writ vouchers seems very steep for something with the same functionality as a dye station which costs 35 writ vouchers. I understand it has a new look and expected it be more expensive but this is excessive. I would think at most they would cost 300 along the same lines as the attuneable stations. I know the transmute station costs more, but it is rare (only found in Clockwork City) and the only station with that funtcionality.
So much, THIS!
For nothing but a "prettier" looking furnishing there is no way this item will ever be a priority for my vouchers at this price (or anything close to this price). Even the 300 quoted above is a bit excessive, IMO. This is not locked behind a DLC access, and it doesn't do anything you can't do at a dye station. The pricing seems merely an arbitrary attempt to remove vouchers from the populace in much the way gold is bled off via housing/guild taxes/COD charges. Which I suppose would be okay, but since the higher payout master writs are no longer being rewarded as frequently as they once were... No thank you.
*somewhat off topic*At least the Morrowind designs having the higher price tag is somewhat justified by being behind a required chapter boundary to the unfortunate. Which they are as likely to put on the ignore list since paying the gold directly via traders might be a better husbandry of available resources.
The storage chests seem reasonable, so that's a plus. The return of old master designs is nice to see as well.
I'm not sure if this is a bug or not, but apparently I haven't collected the Hide Helmet option and I can't see any way to get it. If I drag it into position on the outfit menu, or right click to apply it then the option to Apply Changes is greyed out so I can't apply it, or any other changes I make with the helmet hidden.
This is especially frustrating because the Hide Helmet option appears to have been removed from the options menu.
Speaking as someone who turns that on every single time I make a new character and very-rarely turns it off this feels like a huge down-grade to me. Having to go to an outfit station to do something I can currently do the moment I enter the game (and can change at any point) is annoying but I could live with it. Having to unlock permission to use that option is extremely frustrating.