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PTS Update 17 - Feedback Thread for Outfit System

  • Dominoid
    Dominoid
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    The clothing you can find from looting should be part of the outfit system (maybe it's coming). There is some clothing from the "Soul Shriven in Coldharbor" quest. But it would be nice to get the other clothing added.
  • heaven13
    heaven13
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    Not sure if this is a bug, but the icon for the assassin's league epaulets does not look anything like what actually is placed on the character when it's selected.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Elsonso
    Elsonso
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    Day 2 Assessment...

    I have now used the Outfit Station with ESO+ and non-ESO+ accounts, on master crafters, characters with only the base style available to them, and characters in the middle. This includes a range of character levels, from 5 to 50, and a range of account wealth, from 10 thousand gold across the whole account to millions.

    I still like the ability to color weapons, but I have decided that I don't like the ability to change weapon types as much. My dual wield sword character now hosts daggers, but they are colored daggers. This just seems wrong to me.

    I am increasingly concerned about two things.

    1. The ability to use styles with the need for style materials is a major setback to crafting. I am curious as to why this was not simply removed from the crafing interface. Maybe it is planned for later. In any case, this radically changes crafting, as there is nothing to be learned from equipment using crafted styles and so there is no reason to use them, unless the intent is to bypass Outfits. Personally, I would have required the style material, or Mimic Stones, in the Outfit interface in order to use a style, although, that would make it more complicated to use. They offer a nice limiter in the game for rare styles, one that the style cost does not completely replace. For me, limits are important because it is something to work at covercoming, which keeps me in the game.


    2. The lack of free dye jobs on both armor and weapons is sort of an insult, after years of being able to color anything without the need for gold or tokens. This is paticularly nasty if Crown Dyes can be used and also charge gold or tokens. I have not had a chance to see if Crown Dyes can be used with outfits, but it is on my list. Toss us a bone (pun intended) and remove the dye cost for both armor and weapon outfit changes.

    Other subjects...

    I have been able to use the Outfit Station with a dual wield character, and this uncovers a minor UI flaw. There is no indication what equipment slot is selected on the left. With armor, there is no indication, but the UI on the right changes to that slot type. With dual wield, it changes to the weapon options, but there is no indication on the left which weapon is selected. This is mainly and issue when switching between them and making sure the UI has noticed the change.



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  • heaven13
    heaven13
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    Some things really don't dye well. Like imperial staves. Whole sections that don't dye and the ones that do come out really dark. Really, a lot of these textures should be updated to play nicely with the dye system.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • Dominoid
    Dominoid
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    I was surprised to NOT SEE the armor preview system brought to the crafting stations in the vanilla UI. It needs to be there too.
  • Mettaricana
    Mettaricana
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    notyuu wrote: »
    feedback
    -outfit system
    all in all it's almost exactly what I wanted from a system like this, however the lack of a "none" option to render certain Armour pieces non visible is a minor letdown as is the inability to put a sword skin on a staff..cuz a magic shooting sword would be awesome

    -motif note
    Giving out the soul shriven motif as a reward for leveling, that kinda just spits in the eye of everybody that's done cadwell's silver in-order to unlock said motif, so either remove it from the leveling items given and replace it with something else..a complete racial motif pack or something for example orrr update cadwell's silver to give another more..substantial reward (and possibly retroactively granting said reward to people that have already done it)

    I mean cadwell still gives a pot helm
  • emeraldbay
    emeraldbay
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    I'd really enjoy the option to be able to mark slots as "empty" so that no gear will show. I'd like some of my outfits to have, say, no shoulders or no gloves, and the fact that we can't do this is a little bit frustrating.
  • Alp
    Alp
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    Dominoid wrote: »
    The clothing you can find from looting should be part of the outfit system (maybe it's coming). There is some clothing from the "Soul Shriven in Coldharbor" quest. But it would be nice to get the other clothing added.

    and the bucket.
  • Dominoid
    Dominoid
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    Alp wrote: »
    Dominoid wrote: »
    The clothing you can find from looting should be part of the outfit system (maybe it's coming). There is some clothing from the "Soul Shriven in Coldharbor" quest. But it would be nice to get the other clothing added.

    and the bucket.

    And broom!
  • Quantum_V
    Quantum_V
    Class Representative
    Honestly, where's the 'hide tail option' for argonians and Khajiits?
    Quantum - Magicka DK

    Youtube Channel

  • Recremen
    Recremen
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    Was the system easy to understand?
    Yeah, I took to it immediately. I really like the UI as it lets you see the item icon for selection. This lets you identify the one you want or competing options more easily than a text-only drop-down menu or similar method.

    Did you have any trouble finding an Outfit Station or accessing it?
    Nah they're just where the old dye stations used to be. Granted, I only used the one in my home and the one in Rawl'kha, so maybe there are others out in the world that have some collision issues, idk.

    Did you find the Outfit System to be fun?
    Yes?? Absolutely??? You went above and beyond even my wildest dreams for features included. For instance, I genuinely thought that weapon dyeing was going to be another two years away or worse. To have all this come together right now like this is breathtaking. You're all amazing.

    Did you use gold or Outfit Tokens to change your Outfits?
    Gold, of course. For one thing, I can't think of anyone who's going to go out of their way to use the cash shop for outfit change tokens. The only way those are going to get used with any regularity is the free on from the level up advisor rewards and if they get added to the gambling boxes. More importantly for PTS purposes, though, I flat out could buy an outfit change token. Nor an extra costume slot. Both of those items were missing from the cash shop for me, even when following the links from the Outfit Station UI that are supposed to take you directly to the relevant part of the cash shop.

    Do you have any other general feedback?
    I have a much more in-depth praise and critique thread here. Long story short, the system itself is amazing but the per-use cost limits its value, especially for those most wanting to use it. The gold cost should be done away with entirely.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • VJzoo
    VJzoo
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    Was the system easy to understand?

    Yes

    Did you have any trouble finding an Outfit Station or accessing it?

    No

    Did you find the Outfit System to be fun?

    Yes

    Did you use gold or Outfit Tokens to change your Outfits?

    I used Gold, prices seem expensive to me.

    Do you have any other general feedback?

    There seems to be less and less a reason to have a master crafter :( Me and my wife spent a year researching all the traits and getting the motis, not just the ones we liked but all of them so we could craft things in any style for customers. Now it seems all of that is wasted as people will only want something crafted in a basic style. It would be great if there was some kind of system where a master crafter could make an outfit for another player to use.

    I noticed when using the outfit station when selecting the alliance motif I only have the option of the alliance my alt was from (in this case AD) it would be great if you had the option to pick the style from another alliance as well like you currently can if you have the motif.

  • NTclaymore
    NTclaymore
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    I will say as many before me has said. The dye part should be free of charge. Rest is fine. Maybe make hide helmet abit easier to understand. but really.

    Dyes should be free
    He spoke, the son of Padomay, and nodded his head with the dark brows
    and the imortally anointed hair of the great god
    swept from his divine head, and all Mundus was shaken.
  • Craziux
    Craziux
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    When previewing bows in the outfit station, once you select a new bow appearance, the arrow style with said bow stays locked on the weapon during all previews regardless of which styles you select afterwards.

    rrz31hvypumm.jpg

    Example: The Maelstrom Bow with the Outlaw Arrow style.
    [Outfits] Hide More Armor Slots?
    Cast your vote and make it happen!


    ,<* 1200+ CP EU/PC *>,
    ,<* Explorer of Tamriel since Beta *>,
    Hours spent in-game: 7500+ #NoLife
    AD:
    Valp - Sorc DD
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    DC:
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    EP:
    Craziux - PvP NB
  • Aliyavana
    Aliyavana
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    Please let us preview locked dyes
  • lordhakai
    lordhakai
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    @ZOS_GinaBruno i was working on my main on the pts and after i amke my outfit the apply changes option does not work and as a result my outfit does not stay created or apply.
  • kojou
    kojou
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    Was the system easy to understand?

    Yes.

    Did you have any trouble finding an Outfit Station or accessing it?

    No.

    Did you find the Outfit System to be fun?

    Yes. I was a little frustrated when I couldn't figure out how to make the hide helmet thing work. Figured out it was an oversight that we didn't get the collectable...

    Did you use gold or Outfit Tokens to change your Outfits?

    Gold.

    Do you have any other general feedback?

    Overall it was pretty nicely done. I could complain about the cost of dye along with everyone else, but I didn't think it was a big deal. I'm really happy about the fact that it will open up the usage of all the motifs I've collected.

    If you could somehow add the feature to overwrite aspects of costumes and add all the rare style pieces to the collections it would be perfect.
    Playing since beta...
  • Taleof2Cities
    Taleof2Cities
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    Ebony Greatsword (it's actually a Ravager Greatsword) came out fine when attempting to change the blade dye colors to Transliminal Violet and hilt to Coldharbour Ash Black.

    AjcT9G0.png
    Yt4Re3g.png
  • maboleth
    maboleth
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    [*] Was the system easy to understand?

    It is but I struggled a bit, a tiny bit too clunky. Mostly because 'you can do that, you can't do this' mechanics.

    [*] Did you have any trouble finding an Outfit Station or accessing it?

    To be honest - yes. The current dye stations are a lot more colorful and their sign is visible from afar. The new Outfit one is not. The flag should be simplified, in my opinion, and the stations should use more colour (like those powder cauldrons).

    [*] Did you find the Outfit System to be fun?

    Yes, though I question the gold needed for colouring, especially for E+ members.

    [*] Did you use gold or Outfit Tokens to change your Outfits?

    Gold.

    [*] Do you have any other general feedback?

    I'd prefer a bit more simplified user interface, immediately obvious outfit flag, a bit more colorful station, meaning - hey people you can dye and change your outfit here. When I saw it for the first time I thought it was a woodwork station or similar.
  • Aliyavana
    Aliyavana
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    Ebony Greatsword (it's actually a Ravager Greatsword) came out fine when attempting to change the blade dye colors to Transliminal Violet and hilt to Coldharbour Ash Black.

    AjcT9G0.png
    Yt4Re3g.png

    Reeeeeeee, reeeeeeeee the blade should be black and the hilt should be gold, My immersions, lol jk looks good
    Edited by Aliyavana on January 9, 2018 9:56PM
  • Stingray_67
    Stingray_67
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    Outfit stations costing 1500 writ vouchers seems very steep for something with the same functionality as a dye station which costs 35 writ vouchers. I understand it has a new look and expected it be more expensive but this is excessive. I would think at most they would cost 300 along the same lines as the attuneable stations. I know the transmute station costs more, but it is rare (only found in Clockwork City) and the only station with that funtcionality.

    So much, THIS!

    For nothing but a "prettier" looking furnishing there is no way this item will ever be a priority for my vouchers at this price (or anything close to this price). Even the 300 quoted above is a bit excessive, IMO. This is not locked behind a DLC access, and it doesn't do anything you can't do at a dye station. The pricing seems merely an arbitrary attempt to remove vouchers from the populace in much the way gold is bled off via housing/guild taxes/COD charges. Which I suppose would be okay, but since the higher payout master writs are no longer being rewarded as frequently as they once were... No thank you.

    *somewhat off topic*
    At least the Morrowind designs having the higher price tag is somewhat justified by being behind a required chapter boundary to the unfortunate. Which they are as likely to put on the ignore list since paying the gold directly via traders might be a better husbandry of available resources.

    The storage chests seem reasonable, so that's a plus. The return of old master designs is nice to see as well.
    Edited by Stingray_67 on January 9, 2018 10:09PM
  • Izaki
    Izaki
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    Please let the outfit hide the guild tabard.

    Please leave the Hide Helmet option in the Settings menu.

    The rest is fine!
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Mix
    Mix
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    • Was the system easy to understand?
      • Easy enough, although being able to preview all the style in collections made me forget I needed to be at a station and start wondering why there wasn't an option to choose and pay:P
    • Did you have any trouble finding an Outfit Station or accessing it?
      • Knowing that all Dye stations now function (and look like) Outfit stations made this easy as I already knew where the Dye Stations were.
    • Did you find the Outfit System to be fun?
      • Fun to try things on and preview (with dying) but watching that gold amount go up and up as I got to my rarer styles wasn't as much fun:P
    • Did you use gold or Outfit Tokens to change your Outfits?
      • I used gold. (and not sure where to purchase the outfit tokens...)
    • Do you have any other general feedback?
      • Something seems wrong with the completion/count bar at the top of the style pages.
        • My Head shows 231/232 but I don't see one greyed out (and i have show locked checked).
        • Chest is missing the Dark Brotherhood Jerkin, just the Jerkin not the Robe too - I do know the DB motif completely.
      • It charges for dying the Outfit which I don't remember reading about or hearing about on ESO Live. Bug? Intended?
      • It took me awhile to find out where to swap my outfit at (other than the station) - eventually located it on the Character screen. I knew it had to be an option because changing outfit "on the fly" was mentioned on ESO Live.
      • I don't really like that it charges me gold. I am really into housing (among other things) and that is my biggest gold sink, wasn't looking another lol. It would also be nice if the style stones were needed (and no gold) for each piece of a given style - or Mimic stones of course.


    Motif rarity and pricing of the outfit piece seems to be wrong in some cases. Taking Staves for example:

    Imperial is 0g because i own the converter thing.

    300g styles:
    • Argonian
    • Breton
    • Dark Elf
    • High Elf
    • Khajiit
    • Nord
    • Orc
    • Redguard
    • Wood Elf

    750g styles:
    • Ancient Elf
    • Barbaric
    • Daedric
    • Primal

    1500g styles:
    • Akaviri - bought with alliance points
    • Ancient Orc - drop from mobs
    • Assassin's League - drop from mobs
    • Dark Brotherhood - from Daily (1 per day)
    • Draugr - from Daily (multiple per day)
    • Dwarven - drop from mobs
    • Frostcaster - crown store
    • Grim Harlequin - crown store
    • Malacath - from Daily (multiple per day)
    • Mercenary - from undaunted chests = key Daily (multiple per day)
    • Minotaur - from Daily (1 per day)
    • Order of the Hour - from Daily (1 per day)
    • Outlaw - drops from mobs
    • Soul Shriven - reward for leveling to 50 now??
    • Thieves Guild - from Daily (multiple per day)
    • Trinimac - from Daily (one per day - or was this one changed to multiple?)
    3000g styles:
    • Abah's Watch - from Daily (multiple per day)
    • Aldmeri Dominion - chest farm in Cyrodiil (AD players only)
    • Bloodforge - dungeon boss drop
    • Buoyant Armiger - chest farm Vvardenfell
    • Daggerfall Covenant - chest farm in Cyrodiil (DC players only)
    • Dreadhorn - dungeon boss drop
    • Dro-M'athra - Trial Weekly (1 per week)
    • Ebonheart Pact - chest farm in Cyrodiil (EP players only)
    • Hollowjack - Holiday Witches Fest
    • Mazzatun - dungeon boss drop
    • Militant Ordinator - bought with alliance points
    • Ra Gada - chest farm Craglorn
    • Silken Ring - dungeon boss drop
    • Skinchanger - Holiday New Life
    • Xivkyn - IC vaults
    • Yokudan - Craglorn group dailies (multiple per day)
    6000g styles:
    • Apostle - Daily (multiple per day)
    • Ashlander - Daily (multiple per day)
    • Celestial - Trial Weekly (one per week)
    • Ebonshadow - Daily (multiple per day)
    • Ebony - Writ vouchers
    • Glass - Writ vouchers
    • Hlaalu - Vvardenfell Stealing
    • Morag Tong - Daily (multiple per day)
    • Redoran - Vvardenfell Stealing
    • Telvanni - Vvardenfell Stealing
    • Wyrm Cult - Anniversary reward boxes (one with each daily, multiple per day)

    Note: I don't like the gold cost anyways, but it should make sense on how difficult a motif is to get!

    Buoyant Armiger = very rare and difficult to get

    Trial motifs (from box once per week) should be considered more rare than any motif from a daily! (single or multiple!)

    Bought with AP or Writ Vouchers should all be equivalent.

    Holiday motifs are EASY and plentiful and should both be cheap

    Crown Only motifs should be FREE.

    So if you keep this model, the 6000g styles should be:
    • Buoyant Armiger
    • Celestial
    • Dro-m'athra
  • barrrt
    barrrt
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    1. Was the system easy to understand?

    Yes.

    2. Did you have any trouble finding an Outfit Station or accessing it?

    No, but already knew from patch notes they are what used to be dye stations.

    3. Did you find the Outfit System to be fun?

    Yes.

    4. Did you use gold or Outfit Tokens to change your Outfits?

    Only gold so far.

    5. Do you have any other general feedback?

    So, first of all - this is a fun and mostly well designed system. Much better than transmog I was expecting. Being able to use lower level styles is probably my favorite feature, as some of these styles (Argonian staff, for example) are my favorite in the game. Many of the lower level armors also dye so much better than the top tier. My second favorite feature is the randomize option... just cycling though it is a great way to find some interesting combinations. Other features that I found very useful are the filter box and ability to preview styles of unknown motifs.

    Having said all that, I am not sure I will end up using the outfit system very often. This is a kind of system that just begs to be used constantly for creative experimentation with different looks. But with the gold cost associated with each change, it cannot really be used like that. Yes, those are not large amounts of gold to change your look every few days on a single toon... but they are a showstopper for the fun, creative way the system could be used.

    So what's the alternative? I think "Outfit 1" slot should be a special case with no costs associated with changes to the outfit in it. An additional mechanic of "loading" and "saving" outfits between "Outfit 1" slot and slots purchased with crowns could be implemented. A "save" to any of the these extra slots is when charge as implemented today should happen (or when modifying those crown slots directly). This way one could still experiment as much as they wanted to, but there would still be a cost to save the outfit that one wants to have available for a quick change into in the future.

    As things stand now, I'll probably just change few weapon styles, and a shoulder/shield on my only toon that wears armor to match pre-made style to crafted, then keep rest of my toons in the costumes they had been wearing. Which is too bad, because it is such a fun system.


    As an aside, a concern I have is regarding the hide helmet option being moved to be a memento. Does this mean I cannot toggle helmet while in Cyrodiil anymore? I tend to play without helmet visible, but for screenshots I like to turn it on in some cases.
    EP: Veren Sailenar - 50 DK : Isabeau Sette Tyne - 50 Sorc : This-One-Lizard-Yes - 50 Templar : Lililia Adal - 50 NB : Solea Caro - 50 DK : Igor with Vigor - 50 Sorc : Slightly-Delays-Death - 50 Templar : Balki Barthel - 50 Warden : Willowshade Roxie - 50 Warden : Violetha Adal - 50 Templar : Andriel Greenarrow - 50 NB: Fleshy Leon - 50 Necro: Bonita Lacrimosa - 50 Nacro
    AD: Kael Spellbinder - 50 Templar
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  • Jeremiah87
    Jeremiah87
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    I absolutely love the outfitting system. It's well done and very intuitive. As others have mentioned a text search option would be great due to the VAST collection of items available. Also I would like to see the "Hide Helmet" feature be expanded to shoulders as well. I don't think it needs to go any further than than that as I would like to keep people from just running around naked all the time. Other than that I'm absolutely in love with it.

    edit:

    I wanted to mention that this system does reveal a lot of clipping issues between the different styles. now this isn't horribly bad and probably not feasible to clean up with the amount of styles available and the collection still growing. Anyway, here's an example (Thieves Guild Chest + Abahs Watch Shoulders):

    cfttqprb8632.png

    c792ft9xcef9.png


    Edited by Jeremiah87 on January 9, 2018 11:00PM
  • maboleth
    maboleth
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    Outfit stations costing 1500 writ vouchers seems very steep for something with the same functionality as a dye station which costs 35 writ vouchers. I understand it has a new look and expected it be more expensive but this is excessive. I would think at most they would cost 300 along the same lines as the attuneable stations. I know the transmute station costs more, but it is rare (only found in Clockwork City) and the only station with that funtcionality.

    So much, THIS!

    For nothing but a "prettier" looking furnishing there is no way this item will ever be a priority for my vouchers at this price (or anything close to this price). Even the 300 quoted above is a bit excessive, IMO. This is not locked behind a DLC access, and it doesn't do anything you can't do at a dye station. The pricing seems merely an arbitrary attempt to remove vouchers from the populace in much the way gold is bled off via housing/guild taxes/COD charges. Which I suppose would be okay, but since the higher payout master writs are no longer being rewarded as frequently as they once were... No thank you.

    *somewhat off topic*
    At least the Morrowind designs having the higher price tag is somewhat justified by being behind a required chapter boundary to the unfortunate. Which they are as likely to put on the ignore list since paying the gold directly via traders might be a better husbandry of available resources.

    The storage chests seem reasonable, so that's a plus. The return of old master designs is nice to see as well.

    +1 No reason for Outfit station to cost 42x (!!!) more.
  • Morgul667
    Morgul667
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    Was the system easy to understand?

    yes


    Did you have any trouble finding an Outfit Station or accessing it?

    okay


    Did you find the Outfit System to be fun?

    no


    Did you use gold or Outfit Tokens to change your Outfits?


    gold, not outfit tokens in crownstore


    Do you have any other general feedback?

    can we have an option to hide shoulders ? Maybe keep pants and chest one but make other parts hidable
    can we have an option to hide / show tabard as well
  • Mystrius_Archaion
    Mystrius_Archaion
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    The gold cost SUCKS!

    You want a gold sink to get rid of all that gold we farmed? Sorry, we're going to just farm more or pay bot farmers then.

    You don't see the inevitable problem of creating a system that is meant to stop a problem that was created by another similar goal system. You want us to spend more time playing the game to get something and we want to spend less time. That means you implement grind and we circumvent it through more efficient farming or having bots do it for us. You see all that extra currency we are getting ready for your inevitable "more stuff to buy" and want to get rid of it so you add another expensive system and we go from efficient farming to either cheating or paying bot farmers more.
    You created this vicious cycle and you have the power to lessen it if you just accept the fact that you have already lost but can win by embracing excess gold as a given.

    The gold cost does not help new players or even those of us "trying to earn our way" instead of "ripping off other players for items that shouldn't be selling for that high" by "buying low and selling high" also called flipping. Flipping is the most obvious example of inflation and the problem with the game economy and real economies. It tries to invent currency and ends up devaluing it.

    What does the level advisor give for leveling rewards? 4000 gold at level 30?! That's a little long to go to change 1-2 style slots on the outfit system.
    Repeatable quests at max champion points only give about 330 gold, which is the best gold rate I've seen for anything repeatable. The next best is stealing blue items and selling them, since you can't count on purple, and that is limited to 140 times per day per character which takes forever. This has to happen for many people since flipping on the traders doesn't just invent the gold and the items.

    They really don't want us to actually play the game, or they want me to buy from bot farmers on real money trade sites. I may have to seriously consider that because it is cheaper than my time is worth.
    Edited by Mystrius_Archaion on January 10, 2018 1:48AM
  • Mystrius_Archaion
    Mystrius_Archaion
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    Danikat wrote: »
    I'm not sure if this is a bug or not, but apparently I haven't collected the Hide Helmet option and I can't see any way to get it. If I drag it into position on the outfit menu, or right click to apply it then the option to Apply Changes is greyed out so I can't apply it, or any other changes I make with the helmet hidden.

    This is especially frustrating because the Hide Helmet option appears to have been removed from the options menu.

    Speaking as someone who turns that on every single time I make a new character and very-rarely turns it off this feels like a huge down-grade to me. Having to go to an outfit station to do something I can currently do the moment I enter the game (and can change at any point) is annoying but I could live with it. Having to unlock permission to use that option is extremely frustrating.

    WHOA?!
    That is a dumb move. It needs to be an option especially with these outfits costing us gold or tokens for real money.
    That was dumb to remove it from the gameplay options menu if they really did.
  • Greasytengu
    Greasytengu
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    Was the system easy to understand?

    I didn't find it too hard, though wish there was a "Sort by style" option other than just using the search function.

    Did you have any trouble finding an Outfit Station or accessing it?

    Nope!

    Did you find the Outfit System to be fun?

    Very fun! I cant wait to see what people do with this!

    Did you use gold or Outfit Tokens to change your Outfits?

    No. I dont like the Idea of outfit tokens. I think if you want to add an alternative cost to gold, you should use the style materials and have a "use Crown Mimic Stones" as an alternative as well.

    Do you have any other general feedback?

    I dislike the gold cost for dyeing your outfits. I know its not very much gold, but I (and alot of other people to be sure) like to test my dye jobs in a variety of different lighting to make sure everything matches well.

    I think if you leave a slot open, it should not show your equipped armor, or at the very least give us an option to have an armor slot invisible.

    Having a "hide tabard" would be a good idea.

    I would like to see the clothing items you can steal added to the system somehow. Perhaps laundering and equipping the clothing piece would be the prerequisite.

    It would be very nice if we could get the the uncraftable styles that appear on some sets like the old Ashlander style used on the "Shadow of the Red Mountain" set, the worm cult style used on "The Worm's Raiment" and "Robes of the Withered Hand" sets, the old Ebony style used on "the Ravager" set, the variant of the Barbaric style used on the "Winterborn" and "Briarheart" sets, and even the unique weapons like "Volar's Crescent Dagger" added to the system somehow.
    " I nEeD HeAlInG!!! "
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