lordrichter wrote: »OtarTheMad wrote: »@ZOS_GinaBruno This seems like an odd thing to maybe have an issue with but for us ESO+ members we don't need to buy the Collector's Edition so do we miss out on the Mini Dragon pet?
@Rittings hard to say but maybe have to delete the least liked of the 14 and level them again. I do agree though, sort of a crappy thing but maybe they will give us another slot.
@OtarTheMad this will probably be like for any other DLC that came out. You can get the pet and mount as part of the Collector's Edition (and thus practically for a reduced price) or seperate as individual collectibles from the Crown Store. Just my guess, though.
@Rittings there won't be an additional free character slot, but it was said you can buy a 15th character slot when the DLC goes live. So people with 14/14 level 50 chars don't have to delete one of them but can still get the level-up rewards . For everything that's not actual gameplay items (weapons fitting your level, ingedients etc.), things like a bank space upgrade or the crown crates are only given once per account anyway.
I am not really excited that they are allowing us the privilege of BUYING an additional slot if we want some of the leveling items that they are handing out.
I am currently at 8/8 for my characters. The leveling bonus that provides the free chest is more value to me than my lowest level character, so I have plans to delete that character and level up a new one. Sad, but sometimes you have to let someone go.
@ZOS_JessicaFolsom
What form of currency will the Mastercraft Mediator be taking? Gold? Master Writ Vouchers? Tomatoes?
Appleblade wrote: »Will we have the ability to hide certain pieces like Helm or Shoulders?
I’m thinking maybe you could just leave head and shoulder slots empty when you create one of the outfits?
Then all the people asking for more shirtless costumes can be happy, too.
On the other hoof, all the people who want more pantless costumes will also be happy. O.o
So I am guessing the Transmog system is not a base game update. It is attached to the DLC ?
With the Outfit System, you can change the appearance of your equipment to reflect any of your known crafting styles by visiting an Outfit Station (formerly known as Dye Stations). Whether you're wearing Light, Medium, or Heavy armor, you'll be able to alter its appearance, allowing you to always look your very best – and exactly how you want.
So the Outfit system does not sound like the Transmogrification that people were wanting and expecting. I was thinking that my crafter who has collected all the exotic motifs would be able to make/change armors for my other toons, but now it doesn't sound like it.
ZOS_JessicaFolsom wrote: »
Once any character on your account learns a Motif, you gain access to the corresponding Outfit Style Collectible for your account (since Collectibles are unlocked account-wide.)
@ZOS_JessicaFolsom
This is actually so awesome to hear! Motifs becoming account wide collectibles is a fantastic improvement for the game imo. I actually recently consumed a 30k gold Bloodroot Forge motif on my non-crafter and I'm happy to see it won't be going to waste once this update hits.
I'm sure the few players that accidentally consumed Crown purchased motifs on the "wrong" characters will be very happy as well.
EDIT: After learning that the mount is just the cheap brown horse from the in-game stables and the coffer can be purchased for vouchers or TV (though bummed that I still have to buy it rather than get it for free) and that you only get one crown crate per account, I'm much less salty about the new level-up rewards for new players. I do still have two characters at 24, so maybe I'll get the crown crate, but I already purchased the brown horse ages ago.
EDIT: After learning that the mount is just the cheap brown horse from the in-game stables and the coffer can be purchased for vouchers or TV (though bummed that I still have to buy it rather than get it for free) and that you only get one crown crate per account, I'm much less salty about the new level-up rewards for new players. I do still have two characters at 24, so maybe I'll get the crown crate, but I already purchased the brown horse ages ago.
WhiteCoatSyndrome wrote: »I will advise seeing how much these coffers cost in in-game resources before being upset about having to buy them. If they set it up like the bank and bag space, the first one might not be too bad. (...I say while stockpiling Writ Vouchers so I have them to test with Monday.)
FrancisCrawford wrote: »I certainly hope that a single outfit can accommodate all 14 craftable-gear types. I don't want my outfit to fail just because I decided to change my weapon load-out.
ZOS_JessicaFolsom wrote: »DRAGON_KILLER_HUNTER wrote: »Can i use heavy armor costume for my light armor character?
Yes, you can. The one restriction is that you can't make an item for one particular item slot or a weapon family look like an item for a different item slot or a different weapon family. For example, you can't make a helm look like a boot (sorry to everyone who dreamed of wearing a boot on your head), or make a bow look like a two-hander.
MornaBaine wrote: »Confirmed: NO rise in item slots for player housing.
It was asked SEVERAL times if there would be a rise in player caps for player housing. This was ignored.
It was asked several times if we would gain a way to hide the vampire skin. This was ignored.
It was asked before the show actually started if we could get a way to set time of day in player housing. The response was "That's a good idea."
starkerealm wrote: »MornaBaine wrote: »Confirmed: NO rise in item slots for player housing.
It was asked SEVERAL times if there would be a rise in player caps for player housing. This was ignored.
It was asked several times if we would gain a way to hide the vampire skin. This was ignored.
It was asked before the show actually started if we could get a way to set time of day in player housing. The response was "That's a good idea."
I thought I remembered hearing that they were looking at a housing cap increase. Unless you mean the number of players in a house, rather than the number of items you could cram in there.
ZOS_JessicaFolsom wrote: »
This is the official discussion thread for the "Dragon Bones and Update 17 Preview" blog article.
An ancient power re-awakens and threatens all of Tamriel in The Elder Scrolls Online's newest DLC game pack, Dragon Bones. This February, you can discover two exciting new dungeons and enjoy a host of base-game additions and improvements with Update 17.
ManwithBeard9 wrote: »MyNameIsElias wrote: »"This update will allow you to acquire unique collectibles that you can use to store items in your homes, freeing up valuable inventory and bank space. You'll be able to acquire these new items in game or from the Crown Store."
I'm a bit confused by this, does this mean we only get to store unique new items being added next patch? We won't be able to store any inventory items we want?
@ZOS_GinaBruno
The unique collectibles are the storage. LET THE GRIND BEGIN
Scrub_Potato wrote: »I know its seems kind of out of the way, but if weapons can be changed appearance wise (say an axe to look like a dagger) I feel this could have an impact on the PvP community. I know its not the biggest community, but from what I understand, a lot of people like to be able to see what weapon someone is using, so that they can figure out how best to attack/defend against it/the person. If someone changes an axe to a dagger in appearance, you'd have no idea someone was about to DoT you up with a bleed until it actually ticks on you. I figure this issue is something minor, really, at most, and I am very excited to see this new update roll out, just thought I should point this out.