Necromancers

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srnekro
srnekro
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Necromancer.
Necromancy. A beautiful thing, actually. The art to interact with the deceased. With the fallen .... With the dead.
Imagine what we could do, with this great power in our hands AND with today society. The truth we would reveal. The lies we would destroy.... The war we would rage.

For some, a dreadful meanness. Sure. A quick thinking characteristic. But quickfing is not ALWAYS good. Like Damage. There is a time for direct damage, and a time for damage over time. Yes, that separates a Warlock from a Necromancer. One, loves havoc and sought destruction and chaos. And the other one.... heck, through Necromancy, you could achieve everything you all always want.
Eternal life. Eternal friends. A whole destiny without a single end.

Anyway, Necromancy is the interact with the dead. You can talk with them. You can raise them. You can command them. You name it. Besides, your best friend, Death or Grim Reaper, is always watching your back. Unlike priests, that can save others but when facing their Deaths, can't save themselves, a skilled Necromancer can..... "persuade" Death for a second time before ending his journey. Or at least bring the one who got him killed with him. You know, for "company". Who knows what you gona find on the beyond....

I am stretching this "post" too much. I know, you all caling me names and such. And who the oblivion gives a skeever about Necromancers? Since they are the bad guys and such. Mannimarco... Well, Necromancy aint the bad guy, you know?

All I saying is, it is not the power that drives one to the evil side. Is ones heart that get corrupted and tempted to do so. If some do not resist the evil, they break and follow its path. Necromancy could be use for greater good. Give the recent fallen a second time to avenge their own deaths. Could decay and rot the very flesh of the ones who seeks to destry this world-OUR WORLD.

It is not the power who makes people evil. People do.

All I know that nothing is permanent. Not even lore. Principaly lore. For history is only written by the Winners side....with the blood of the defeated. History can be changed. Necromancers can be part of the light side again.

Everyone deserves a second chance. IF they are willing to take it....

All I want this year, is to bring the Necromancers back to the Elder Scrolls. To have a fresh start on this game.


Thank you for attention.

I might write more of "my view" towards this beloved underrated at... might...

Cheers,

Sr NeKro.
  • Ermiq
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    Yeah, whatever.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

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  • Pheefs
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    srnekro wrote: »
    Besides, your best friend, Death or Grim Reaper, is always watching your back.

    I wouldn't be so sure on that one!
    I don't think its automatically true that the Grim Reaper likes Necromancy, aren't you messing with how he left his stuff?
    ;)
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  • VaranisArano
    VaranisArano
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    "Power, my dear friend. I seek power, and so I acquire and study those who have some degree of it. We are after the same things, your guild and I. Yet you worry about 'good' and 'evil' and do not accept they are manifestations of the same thing. So you brand me a villain, and make vain attempts to destroy me. I watch, and I wait, and I collect you when you come for me."
    -Mannimarco, TES IV: Oblivion



    Pardon me if I don't buy your talk of "power isn't evil, only people are" when I've heard that exact speech from countless villains. That's an old, old excuse.

    Look, if you want necromancy, ask for necromancy. Its been available in the form of summoning skeletons in plenty of Elder Scrolls games and Skyrim allowed players to reanimate the dead. Its not like the lore doesn't support player characters getting to do necromancy. But seriously, lay off the saturday-morning-cartoon-villain speech like I'm the hero you're trying to convince to come over to your side.
  • emilyhyoyeon
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    Look, if you want necromancy, ask for necromancy. Its been available in the form of summoning skeletons in plenty of Elder Scrolls games and Skyrim allowed players to reanimate the dead.

    Oblivion even has a reanimate spell and a staff with the effect too



    anyway there are already necromancy threads talking about bringing into TESO
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  • SHADOW2KK
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    Necromancer would not be needed in game, there are enough necro threads about this subject being reanimated almost weekly. :p
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  • LukosCreyden
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    SHADOW2KK wrote: »
    Necromancer would not be needed in game, there are enough necro threads about this subject being reanimated almost weekly. :p

    Well, if I cannot raise dead things in game, I'm sure as heck gonna do it in the forums.
    Struggling to find a new class to call home.Please send help.
  • timborggrenlarsenb16_ESO
    The Class will never come. (But i love to see it happen)
    The reason for that is a true Necromancer are able to take on a hole faction on his own = So how can they add a class like this ?

    srnekro wrote: »
    Necromancer.
    Necromancy. A beautiful thing, actually. The art to interact with the deceased. With the fallen .... With the dead.
    Imagine what we could do, with this great power in our hands AND with today society. The truth we would reveal. The lies we would destroy.... The war we would rage.

    For some, a dreadful meanness. Sure. A quick thinking characteristic. But quickfing is not ALWAYS good. Like Damage. There is a time for direct damage, and a time for damage over time. Yes, that separates a Warlock from a Necromancer. One, loves havoc and sought destruction and chaos. And the other one.... heck, through Necromancy, you could achieve everything you all always want.
    Eternal life. Eternal friends. A whole destiny without a single end.

    Anyway, Necromancy is the interact with the dead. You can talk with them. You can raise them. You can command them. You name it. Besides, your best friend, Death or Grim Reaper, is always watching your back. Unlike priests, that can save others but when facing their Deaths, can't save themselves, a skilled Necromancer can..... "persuade" Death for a second time before ending his journey. Or at least bring the one who got him killed with him. You know, for "company". Who knows what you gona find on the beyond....

    I am stretching this "post" too much. I know, you all caling me names and such. And who the oblivion gives a skeever about Necromancers? Since they are the bad guys and such. Mannimarco... Well, Necromancy aint the bad guy, you know?

    All I saying is, it is not the power that drives one to the evil side. Is ones heart that get corrupted and tempted to do so. If some do not resist the evil, they break and follow its path. Necromancy could be use for greater good. Give the recent fallen a second time to avenge their own deaths. Could decay and rot the very flesh of the ones who seeks to destry this world-OUR WORLD.

    It is not the power who makes people evil. People do.

    All I know that nothing is permanent. Not even lore. Principaly lore. For history is only written by the Winners side....with the blood of the defeated. History can be changed. Necromancers can be part of the light side again.

    Everyone deserves a second chance. IF they are willing to take it....

    All I want this year, is to bring the Necromancers back to the Elder Scrolls. To have a fresh start on this game.


    Thank you for attention.

    I might write more of "my view" towards this beloved underrated at... might...

    Cheers,

    Sr NeKro.

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  • SisterGoat
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    People want necromancers so much that I know the devs have noticed. Maybe one day they can fit it in somehow. A skill line maybe? We can steal and murder and summon daedra.
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  • xeNNNNN
    xeNNNNN
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    Meh just wait for the next "Chapter" which will be this year.

    The daedric war has supposedly started now so who knows.

    "when the gates of Sotha Sil's lost city are re-opened" - Varen Aquilarios

    Although Necromancy isnt exactly up any of the 3 daedric princes path but who knows? Perhaps we'll have to don the necromantic ways for the "good" of tameriel.

    Or perhaps we'll finally get an EVIL story :D ..........yeah I know.......It will Never happen *sigh*.
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  • drkfrontiers
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    I'm thinking Anti-Hero.

    "An Archetypal Character who is almost as common in modern fiction as the Ideal Hero, an antihero is a protagonist who has the opposite of most of the traditional attributes of a hero. They may be bewildered, ineffectual, deluded, or merely apathetic. More often an antihero is just an amoral misfit."

    The best which comes to mind is Loki.

    I would like to see Reachman as a faction :p They seem the Necromancy type.

    Edited by drkfrontiers on January 3, 2018 1:43PM
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  • Gravord
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    Anyone can explain me necromancer fanboys motivation? What exactly such class would have to offer? Sorcerer have deadras in his service, skeletons and zombies (apart of cool look) are big downgrade comparing to deadra. So whats the point?
  • Carraig
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    I don't know.... Necromancy is basically already in the game. We can revive our fallen comrades, talking with them, interacting with them, giving them eternal life... So, we are all necromancers already.
    Edited by Carraig on January 3, 2018 12:18PM
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  • SHADOW2KK
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    Well, if I cannot raise dead things in game, I'm sure as heck gonna do it in the forums.

    Soulgems? :p
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

    Been taking heads since TeS 3 Morrowind..

    Been enjoying PvP tears since 2014

    LvL 50 - Dragon Knight EP [PC-EU] = Illuvutar = Ex The Wabbajack = (Stam DK)
    LvL 50 - Night Blade DC [PC-EU] = Legendary Blades = Evil Ninja/Dueller = (StamBlade)
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    LvL 50 - Night Blade DC [PC-EU] = Ghost Blades = (Assassin)
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  • kypranb14_ESO
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    I don't think we need a Necromancer class, because Nightblades already fill most of that roll.

    - Magic the heals the user for a portion of the damage dealt.
    - Magic that summons the dead (Shades, I understand it's not a Skeleton, but it's undead nonetheless.)
    - Good direct damage and good damage over time abilities. So effectively can be played like a Warlock or Necromancer by your definition here.


    There are even set effects that allow a second chance, or your "fool death" mechanic.

    I don't really know what you want out of a "Necromancer" class that the game doesn't already offer.
  • VaranisArano
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    xeNNNNN wrote: »
    Or perhaps we'll finally get an EVIL story :D ..........yeah I know.......It will Never happen *sigh*.

    I dunno, my Silencer of the Dark Brotherhood is pretty evil. She'll murder you for looking at her wrong. Or even if you don't look at her wrong.
  • Custos91
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    For the love of Arkay and Meridia, NO!
    I keep saying it, after I got ripped out my soul by a necromancer, I can no longer consider them allies, which in turn means they would not receive any healing from my 6 healers, the job description says "healing your allies" necros aren't allies!

    Also I would take up up roleplaying on at least one redguard char and shout at necromancers for years to come, because that is what redguards would do with necromancers, if they can't kill them immideatly!
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  • Mitoice
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    [quote="xeNNNNN;c-4747671

    "Although Necromancy isnt exactly up any of the 3 daedric princes path but who knows? Perhaps we'll have to don the necromantic ways for the "good" of tameriel.

    [/quote]

    Isn't Mannimarco (worm cult) the one who created necromancy on ESO ?

  • RupzSkooma
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    Only thing I want is to make it a skill line. So that I can rather enjoy it.
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  • VaranisArano
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    Mitoice wrote: »
    Isn't Mannimarco (worm cult) the one who created necromancy on ESO ?

    More or less, Mannimarco is the first guy to make necromancy a mainstream thing, just like Vanus Galerion is the first guy to make "hey, maybe we should make magic stuff available to the common folk, like with a Mages Guild" a thing. While Mannimarco becomes a lich and remains a major figure in necromancy throughout the centuries, he becomes the "God of Worms" during the Warp in the West in TES II: Daggerfall, his divine form might be the Necromancer's Moon used in creating black soul gems, but he also gets killed again in TES IV: Oblivion. http://en.uesp.net/wiki/Lore:Mannimarco
    Edited by VaranisArano on January 3, 2018 1:59PM
  • srnekro
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    Alright, first of all "Why so much hate towards the Necromancer? Can't a guy raise a family in peace?" Yes, that was a pun. It may be horrible to you, but it sure is hilarious to me.

    Honestly guys. Like someone said on this post (and I love you for this). We, the Necromancers, are not heroes, but wer are not thebad guys, either. We are antiheroes. More like a heroes that can do some pretty obscure stuff that regulars hero are restrict too. And seriously, is not the power that taint the people to do "evil" things, is the people who do. Peer presure, bad parenting, own selfish desire, ect, etc. All you need to do is pay more atention, even on our "real" world.

    Second of all. Please, don't get me started. Just because we can riveve one another, that doenst make us Necromancer. Is like those jokes and memes about people calling themselves engineer. That is like, exacly saying that if you fix almost everything with duc-tape, you are an engineer already.. NO! You need a degree and stuff.
    Besides, I can not call a Necromancer, if the poor guy can't even raise a single skeleton. Necromancers who is Necromancers, raise an skeleton, even if it is to sacrifice it to make a bone-explosion (corpse excloposion), or an army of those.
    Example, I dont like Guild Wars 2 Necromancer because of this. Sure he can rise meat abominations, but a Necromancer that doesnt raise skeletons, it doesnt feel like a Necromancer to me.
    And don't forget that we are using souls gems, a Necromancer wouldn't need such "basic device" to do so, however, with that help will only empower his power.

    Third of all, how come we don't need it? With war, it comes great casualties, from all sides. Wouldn't be good if we had Necromancers to actually put those "casualties" on good use? And don't fear or anything. You know why the Grim Reaper wears a scythe and not a sword or axe or other nonsense? Its because it is with a scythe, that we thresh the good from the bad. We separe the soul from the body. In another words, the soul will get the eternal rest it deserves, while the boddy instead of rot unecessary, it will rise again and fight once more to protect those he loved in life.

    4th, about Death doesnt like us to use his domain. Well, you can view that way. Or, or, listen carefully for this one. Death actully taught the first genaration of Necromancers and they pass this knowlege to future genaration. It's not like Death can't handle it's job, but have a legion of people following, it sure helps the process. Just like the whate ever God priests follow, the light for example, wouldn't like to see some random dude healing another random dude.

    Thank you all for your attention, and please guy, go easy on the hate.

    I, as a necromancer fanboy, am very "sensitive" in this subject. Warlocks and daedric summoners expert, doesn't feel anything at all playing as a Necromancer.
    Like I said, and you know you used that quote from Mannimarco, but in battle, Necromancers tend to use different, and again, very different aproach than Warlocks. As I said, warlock tend to already burn and scorch their targetds through raw power, and they sometimes ask for aid from their demon buddies.
    As necromancers, we tend to weak our foe first, and with the help of a legion (or a couple) of undead to finish them off. We can make unholly construtc of pure war machiens or weapons from soul matter or oganic matters (Soul/spirit, bone and flesh and even blood).
    As warlock draws their power from mana or perhaps even rage and hatred. Necromancer draws theirs from lifes very essence.

  • Esha76
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    I'm sure there will eventually be a Mannimarco/King of Worms DLC or Chapter. I hope chapter, the King of Worms exists throughout TES games, he deserves more than just a small DLC content.

    Anyway, I wouldn't be surprised to see a Necromancer class added with a King of Worms Chapter one day.
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  • SydneyGrey
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    Gravord wrote: »
    Anyone can explain me necromancer fanboys motivation? What exactly such class would have to offer? Sorcerer have deadras in his service, skeletons and zombies (apart of cool look) are big downgrade comparing to deadra. So whats the point?
    Because we get bored of the same five classes all the time. Five classes isn't that many to choose from.
  • VaranisArano
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    Esha76 wrote: »
    I'm sure there will eventually be a Mannimarco/King of Worms DLC or Chapter. I hope chapter, the King of Worms exists throughout TES games, he deserves more than just a small DLC content.

    Anyway, I wouldn't be surprised to see a Necromancer class added with a King of Worms Chapter one day.

    Really? He already got the entire main quest.

    I'll never be able to unhear "WHERE IS THE AMULET OF KINGS?!?!"
    Edited by VaranisArano on January 4, 2018 1:38PM
  • Aisle9
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    nvm
    Edited by Aisle9 on January 4, 2018 1:52PM
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  • VaranisArano
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    srnekro wrote: »
    4th, about Death doesnt like us to use his domain. Well, you can view that way. Or, or, listen carefully for this one. Death actully taught the first genaration of Necromancers and they pass this knowlege to future genaration. It's not like Death can't handle it's job, but have a legion of people following, it sure helps the process. Just like the whate ever God priests follow, the light for example, wouldn't like to see some random dude healing another random dude.

    As an Elder Scroll Lore Fan, what?

    You need to look at the actual in-game lore of necromancy. Start here: http://en.uesp.net/wiki/Lore:Necromancy

    There's plenty to like and enjoy about necromancy in the Elder Scrolls. Tons of lore. But it has very little to do with this generic necromancy fanboy stuff you've got going on here.

    "Death doesnt like us to use his domain. Well, you can view that way. Or, or, listen carefully for this one. Death actully taught the first genaration of Necromancers and they pass this knowlege to future genaration"

    No. Just no. That's not how that works in the Elder Scrolls. For one thing, you've got the Ideal Masters, an early Merethic era of necromancers who became ascended beings ruling the Soul Cairn where the souls of those trapped in soul gems wind up. And then you've got Mannimarco, the first of the famous necromancers, no hints of how he learned necromancy, only that he did but who becomes a lich and then eventually the God of Necromancers. Oh, and Arkay, the god of life and death, who absolutely, positively despised necromancy in all its forms. Plus the Dunmer/Chimer ancestor worship/magic that totally isn't necromancy, no serjo, not at all.

    (There is no "Death" figure in the Elder Scrolls. Just Arkay, who despises necromancy, and Sithis, who is the Void and the primordial state of chaos who doesn't have anything to do with necromancy.)

    That's a taste. There's a ton of fascinating Elder Scrolls lore about necromancy, which major subplots focusing on necromancy in Daggerfall and Oblivion, with plenty of necromancy in Skyrim and Morrowind, to say nothing of its presence in the entire base game of ESO. There's more than enough actual lore to justify including necromancy as a player ability in ESO.

    But this generic necromancer fan stuff is bugging me when there is so much more interesting necromancer stuff in the actual Elder Scrolls lore. Call me a lore purist if you want, but if I'm going to support a necromancer class in the Elder Scrolls Online, I insist that the necromancers have to be Elder Scrolls necromancers.
  • Aisle9
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    Why is everyone obsessed with pet classes anyways, don't you have enough already ?
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  • srnekro
    srnekro
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    Aisle9 wrote: »
    Why is everyone obsessed with pet classes anyways, don't you have enough already ?

    No. It is the same to ask, "Why is everyone obessed with close combat classes, mainly heavy armor with swords, anyways, don't you have enough already?"
  • srnekro
    srnekro
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    As an Elder Scroll Lore Fan, what?

    You need to look at the actual in-game lore of necromancy. Start here: http://en.uesp.net/wiki/Lore:Necromancy

    There's plenty to like and enjoy about necromancy in the Elder Scrolls. Tons of lore. But it has very little to do with this generic necromancy fanboy stuff you've got going on here.

    "Death doesnt like us to use his domain. Well, you can view that way. Or, or, listen carefully for this one. Death actully taught the first genaration of Necromancers and they pass this knowlege to future genaration"

    No. Just no. That's not how that works in the Elder Scrolls. For one thing, you've got the Ideal Masters, an early Merethic era of necromancers who became ascended beings ruling the Soul Cairn where the souls of those trapped in soul gems wind up. And then you've got Mannimarco, the first of the famous necromancers, no hints of how he learned necromancy, only that he did but who becomes a lich and then eventually the God of Necromancers. Oh, and Arkay, the god of life and death, who absolutely, positively despised necromancy in all its forms. Plus the Dunmer/Chimer ancestor worship/magic that totally isn't necromancy, no serjo, not at all.

    (There is no "Death" figure in the Elder Scrolls. Just Arkay, who despises necromancy, and Sithis, who is the Void and the primordial state of chaos who doesn't have anything to do with necromancy.)

    That's a taste. There's a ton of fascinating Elder Scrolls lore about necromancy, which major subplots focusing on necromancy in Daggerfall and Oblivion, with plenty of necromancy in Skyrim and Morrowind, to say nothing of its presence in the entire base game of ESO. There's more than enough actual lore to justify including necromancy as a player ability in ESO.

    But this generic necromancer fan stuff is bugging me when there is so much more interesting necromancer stuff in the actual Elder Scrolls lore. Call me a lore purist if you want, but if I'm going to support a necromancer class in the Elder Scrolls Online, I insist that the necromancers have to be Elder Scrolls necromancers.

    about the arkay thingy, as I said, lore/history can be re-writen. As nothing is permanent on life. That said, just saying that the grudge arkay have towards Necomancer, it seems impossible to hold for ever. I get the point, me too if I was the god of Death, and see humans miss using necromancy (towards evil for example) I would too be pissed. Maybe, further on the lore, some one willr rise up and stand up for the "good"/rightfull use of Necromancy, and Arkay might change it'ts mind. Or maybe not, either way, all I want is to play as a Necromancer. All type of Necromancers are good for me. IF they raise a horde of undead and wear light armor and staff.
  • srnekro
    srnekro
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    Alright, first of all "Why so much hate towards the Necromancer? Can't a guy raise a family in peace?"

    why-all-the-hatred-towards-necromancers-cant-a-guy-just-24638605.png
  • coop500
    coop500
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    No, i'm tired of this game catering to evil characters, throw a bone to people 'being good' and it'd be fair, until then forget it.
    Hoping for more playable races
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