Yeah, light. 13k pen and stack heavy into elfborn. The playstyle is just kite and build merciless stacks then 1 bang someone with incap+will and go back to kiting
Sounds like what I've been trying to do on my melee-ranged hybrid build. I was running all ranged but got tired of having to pretty much abandon fights on DKs and Wardens and not to mention having people block reach and meteor and not to mention destro resto and shadow image not working makes kiting not very effective. So I built to instead get the proc for will up, use lotus fan, fear, incap+will, shadow image out and forward momentum will help the kiting.
I need to practice at it more, particularly since shadow image hadn't been working for me but 1 in 10 times and I just stuck to my destro resto yesterday as I felt out the patch. Might try to pull it off tonight and may switch to light. Felt a lot lately that heavy survivability isnt as good as being the one who's putting out the pressure rather than trying to weather the pressure anyway.
You don’t need lotus with Forward momentum. If you build it, they will come... especially once you start nuking their friends. Just use LoS+cripple+cloak/conceal speed and get the incap-will off that way. I hit a 19k crit yesterday with will
Thanks for the tip. Started thinking about it and I really only had lotus on there for sorcs when they want to streak away. Theres really not a lot of them left out there though that will streak more than a couple times. Will give it a try.
Yeah, light. 13k pen and stack heavy into elfborn. The playstyle is just kite and build merciless stacks then 1 bang someone with incap+will and go back to kiting
Sounds like what I've been trying to do on my melee-ranged hybrid build. I was running all ranged but got tired of having to pretty much abandon fights on DKs and Wardens and not to mention having people block reach and meteor and not to mention destro resto and shadow image not working makes kiting not very effective. So I built to instead get the proc for will up, use lotus fan, fear, incap+will, shadow image out and forward momentum will help the kiting.
I need to practice at it more, particularly since shadow image hadn't been working for me but 1 in 10 times and I just stuck to my destro resto yesterday as I felt out the patch. Might try to pull it off tonight and may switch to light. Felt a lot lately that heavy survivability isnt as good as being the one who's putting out the pressure rather than trying to weather the pressure anyway.
You don’t need lotus with Forward momentum. If you build it, they will come... especially once you start nuking their friends. Just use LoS+cripple+cloak/conceal speed and get the incap-will off that way. I hit a 19k crit yesterday with will
Thanks for the tip. Started thinking about it and I really only had lotus on there for sorcs when they want to streak away. Theres really not a lot of them left out there though that will streak more than a couple times. Will give it a try.
Yeah, light. 13k pen and stack heavy into elfborn. The playstyle is just kite and build merciless stacks then 1 bang someone with incap+will and go back to kiting
Sounds like what I've been trying to do on my melee-ranged hybrid build. I was running all ranged but got tired of having to pretty much abandon fights on DKs and Wardens and not to mention having people block reach and meteor and not to mention destro resto and shadow image not working makes kiting not very effective. So I built to instead get the proc for will up, use lotus fan, fear, incap+will, shadow image out and forward momentum will help the kiting.
I need to practice at it more, particularly since shadow image hadn't been working for me but 1 in 10 times and I just stuck to my destro resto yesterday as I felt out the patch. Might try to pull it off tonight and may switch to light. Felt a lot lately that heavy survivability isnt as good as being the one who's putting out the pressure rather than trying to weather the pressure anyway.
I hit a 19k crit yesterday with will
SRASinister wrote: »For me I just don't like the 2 hand playstyle on my magblade because I use it on my stamblade with the incap and spectral bow burst with my two hander. Do they play differently that there would be a reason for me to try it on my magblade? I just don't really see a pro in using it versus using it on a stamblade.
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I was talking about his build, he have 5 healing bonus (forward/path/sap/healing ward/light's champion)
maiden only increase damage and he seem to need regen with his jewels glyphs, so basically he have only 129+173 spell damage for his defensive skills
amberplasm give same stats but huge regen instead of damage, but he can change his 2 regen jewels for 2 spell damage glyph
so he would have 129+(173*3) spell damage for his offensive AND defensive skills
also more healing = less spam defensive skills, maybe he will be able to use kena or 1 max mag monster helm instead of shadowrend only with that change
I see only benefits for him to play this way, that's all
also amber in 1 bar can be used with willpower + 2(or 2*1) monster sets for the 5/1/1 bonus, similar to necro with shadow and better than maiden because you would be in 6/1/0
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I was talking about his build, he have 5 healing bonus (forward/path/sap/healing ward/light's champion)
maiden only increase damage and he seem to need regen with his jewels glyphs, so basically he have only 129+173 spell damage for his defensive skills
amberplasm give same stats but huge regen instead of damage, but he can change his 2 regen jewels for 2 spell damage glyph
so he would have 129+(173*3) spell damage for his offensive AND defensive skills
also more healing = less spam defensive skills, maybe he will be able to use kena or 1 max mag monster helm instead of shadowrend only with that change
I see only benefits for him to play this way, that's all
also amber in 1 bar can be used with willpower + 2(or 2*1) monster sets for the 5/1/1 bonus, similar to necro with shadow and better than maiden because you would be in 6/1/0
I agree that amberplasm is a good set and I know how it works, but the guy was running maiden/riposte and 2 monster sets. You can't replace anything in there with amber without either having it on one bar or dropping a monster set piece.
So basically if you wanna go 5/5/2 like the guy in question, amberplasm is a bad choice. Amberplasm is good for 5/2/3/1 or 5/5/1.
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I was talking about his build, he have 5 healing bonus (forward/path/sap/healing ward/light's champion)
maiden only increase damage and he seem to need regen with his jewels glyphs, so basically he have only 129+173 spell damage for his defensive skills
amberplasm give same stats but huge regen instead of damage, but he can change his 2 regen jewels for 2 spell damage glyph
so he would have 129+(173*3) spell damage for his offensive AND defensive skills
also more healing = less spam defensive skills, maybe he will be able to use kena or 1 max mag monster helm instead of shadowrend only with that change
I see only benefits for him to play this way, that's all
also amber in 1 bar can be used with willpower + 2(or 2*1) monster sets for the 5/1/1 bonus, similar to necro with shadow and better than maiden because you would be in 6/1/0
I agree that amberplasm is a good set and I know how it works, but the guy was running maiden/riposte and 2 monster sets. You can't replace anything in there with amber without either having it on one bar or dropping a monster set piece.
So basically if you wanna go 5/5/2 like the guy in question, amberplasm is a bad choice. Amberplasm is good for 5/2/3/1 or 5/5/1.
I’m testing amber+Lich with vma resto and 1 domi for no-CP
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I was talking about his build, he have 5 healing bonus (forward/path/sap/healing ward/light's champion)
maiden only increase damage and he seem to need regen with his jewels glyphs, so basically he have only 129+173 spell damage for his defensive skills
amberplasm give same stats but huge regen instead of damage, but he can change his 2 regen jewels for 2 spell damage glyph
so he would have 129+(173*3) spell damage for his offensive AND defensive skills
also more healing = less spam defensive skills, maybe he will be able to use kena or 1 max mag monster helm instead of shadowrend only with that change
I see only benefits for him to play this way, that's all
also amber in 1 bar can be used with willpower + 2(or 2*1) monster sets for the 5/1/1 bonus, similar to necro with shadow and better than maiden because you would be in 6/1/0
I agree that amberplasm is a good set and I know how it works, but the guy was running maiden/riposte and 2 monster sets. You can't replace anything in there with amber without either having it on one bar or dropping a monster set piece.
So basically if you wanna go 5/5/2 like the guy in question, amberplasm is a bad choice. Amberplasm is good for 5/2/3/1 or 5/5/1.
I’m testing amber+Lich with vma resto and 1 domi for no-CP
Aye that might be strong, amber is most definitely better than shackle in noCP imo. I'll probably go amber/riposte/domi/vMA resto for my noCP build as well. Or maybe lich instead of riposte if sustain is really that bad, I haven't played noCP in quite a while so I don't know hahaha.
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I was talking about his build, he have 5 healing bonus (forward/path/sap/healing ward/light's champion)
maiden only increase damage and he seem to need regen with his jewels glyphs, so basically he have only 129+173 spell damage for his defensive skills
amberplasm give same stats but huge regen instead of damage, but he can change his 2 regen jewels for 2 spell damage glyph
so he would have 129+(173*3) spell damage for his offensive AND defensive skills
also more healing = less spam defensive skills, maybe he will be able to use kena or 1 max mag monster helm instead of shadowrend only with that change
I see only benefits for him to play this way, that's all
also amber in 1 bar can be used with willpower + 2(or 2*1) monster sets for the 5/1/1 bonus, similar to necro with shadow and better than maiden because you would be in 6/1/0
I agree that amberplasm is a good set and I know how it works, but the guy was running maiden/riposte and 2 monster sets. You can't replace anything in there with amber without either having it on one bar or dropping a monster set piece.
So basically if you wanna go 5/5/2 like the guy in question, amberplasm is a bad choice. Amberplasm is good for 5/2/3/1 or 5/5/1.
Self buffed:
Waffennacht wrote: »I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
IMO if you need so many regen/reduc on u'r jewels, better go amberplasm instead of maiden and full spell damage jewels, more damage and it's even better for you'r full heal build ><
Amberplasm is not a good 1 bar set though.
I don't think I'll change much on my builds either though, shackle/necro/domi and riposte/shackle/vMA resto/domi are the ones I like the most atm so I'll stick with them.
I was talking about his build, he have 5 healing bonus (forward/path/sap/healing ward/light's champion)
maiden only increase damage and he seem to need regen with his jewels glyphs, so basically he have only 129+173 spell damage for his defensive skills
amberplasm give same stats but huge regen instead of damage, but he can change his 2 regen jewels for 2 spell damage glyph
so he would have 129+(173*3) spell damage for his offensive AND defensive skills
also more healing = less spam defensive skills, maybe he will be able to use kena or 1 max mag monster helm instead of shadowrend only with that change
I see only benefits for him to play this way, that's all
also amber in 1 bar can be used with willpower + 2(or 2*1) monster sets for the 5/1/1 bonus, similar to necro with shadow and better than maiden because you would be in 6/1/0
I agree that amberplasm is a good set and I know how it works, but the guy was running maiden/riposte and 2 monster sets. You can't replace anything in there with amber without either having it on one bar or dropping a monster set piece.
So basically if you wanna go 5/5/2 like the guy in question, amberplasm is a bad choice. Amberplasm is good for 5/2/3/1 or 5/5/1.
I’m testing amber+Lich with vma resto and 1 domi for no-CP
Aye that might be strong, amber is most definitely better than shackle in noCP imo. I'll probably go amber/riposte/domi/vMA resto for my noCP build as well. Or maybe lich instead of riposte if sustain is really that bad, I haven't played noCP in quite a while so I don't know hahaha.
Imo, even though technically Riposte gets better in no CP, it's less useful as the defense provided maybe over kill, especially when talking about a build as strong as mNB.
You'll probably have more success with Lich.
i think alot about the new magica proc set for melee mageblade i think its name is cauldrons or something.
what do u guys think about this set+ either shackle or necropotence?
I still stand by my build.
War maiden, wizards riposte, 1 domi, 1 shadowrend (can easily swap for 2 grothdar or 1 pirate 1 chudan situationally)
2h/resto 5 light, 1, 1
Jewelry enchants: 1reduce cost, 1recovery, 1sp dmg
Sap, assassins will, forward momentum, concealed strike, mage light, incap
Cloak, lotus fan(kinda flex), fear, healing ward, refreshing path(also kinda flex), lights champion
If I take off refreshing I would use either dampen magic or double take, if I take off lotus fan I would consider swallow soul, back bar mage light.
If I swapped monster setup I would consider siphoning or ele d for back bar replacements.
I'm at 2.1k regen, 40k mag, 24k health, 12k stam, 2k unbuffed sp dmg, 15k sp pen
@Exodium a heavy amount depends on the skill of the people you are fighting. I've easily taken on 3-4 bads
I'm not logged on right now so I don't know off the top how long minor maim last when it's placed from fear or shade
I don't have shade on my bar b/c I got use to not having it & im not going to waste resources fearing when they have cc immunity.
I do have a straight damage 2h/resto build but I'm not sure if I want to mention it. I will say I've pushed out imo what is the maximum amount of damage as possible for a 2h build & my assassin's will was critting on mobs for over 42k & im not even sure if all my buffs were up.
The problem with straight damage is there is some type of diminishing returns, where you won't be able to 1 shot people like stamina builds can; it's more like 2-3 shot at best.
@Exodium a heavy amount depends on the skill of the people you are fighting. I've easily taken on 3-4 bads
I'm not logged on right now so I don't know off the top how long minor maim last when it's placed from fear or shade
I don't have shade on my bar b/c I got use to not having it & im not going to waste resources fearing when they have cc immunity.
I do have a straight damage 2h/resto build but I'm not sure if I want to mention it. I will say I've pushed out imo what is the maximum amount of damage as possible for a 2h build & my assassin's will was critting on mobs for over 42k & im not even sure if all my buffs were up.
The problem with straight damage is there is some type of diminishing returns, where you won't be able to 1 shot people like stamina builds can; it's more like 2-3 shot at best.
Last I tested fear only applies the snare or the maim to targets that get CC’ed. It also has an RNG element to determine who to CC when multiple opponents are present and does not prioritize non-CC immune opponents. As a result the maim that it applies has low uptime in outnumbered scenarios. This is also why a sorc using streak is a much more efficient way to CC any number of opponents greater than 2.
Imo, Mass Hysteria is a rather poor skill right now and the other morph is outright superior given the way that NB is played. Even perma blockers have to drop block to deal with kiting, which even a melee NB does to some extent.