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Can we please take reflect skills out of pvp?

  • coplannb16_ESO
    coplannb16_ESO
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    lol @ magblades QQing about a DK skill.

    is this opposite day?
    max level: mDK, stamBlade, stamSorc, magPlar, mDen, stamDen, magBlade, stamCro
    ESO+
    # of mules: 4 (FULL)
    maxed bank: FULL -_-
    Stop the grind! Get rid of stupid events and daily-quest gallore. Get rid of "have a chance of 1 in a million to get a piece of 1 in 30 to get a stupid motif or pet... wtf..."
    And at this point just remove all classes and have everyone choose their set of skills. then balance accordingly to skills always used vs. skills never used.
  • Jake1576
    Jake1576
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    Yes remove reflect so I can snipe a dk lol
    Edited by Jake1576 on December 22, 2017 7:49PM
  • FloppyTouch
    FloppyTouch
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    Sure take wings and reflects away I’m 100% okay with this IF they reduce all ur mNB damage abilities by 50%

    Why would you nerf a entire class's damage by 50% for removing a ability from the game that allows players to become 100% invulnerable to all ranged damage?

    Please try to be more productive on your next posting here at The Elder Scrolls Online Forums.

    Bc that damage when it hits is way to much to survive and without reflects the mdk cant do anything but die every time they come up to a mNB

    Try better trolling next time you post on the ESO forums
    Edited by FloppyTouch on December 18, 2017 8:18AM
  • Ragnarock41
    Ragnarock41
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    Can we remove counterplay please...
  • ShadowMonarch
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    Sure take wings and reflects away I’m 100% okay with this IF they reduce all ur mNB damage abilities by 50%

    Why would you nerf a entire class's damage by 50% for removing a ability from the game that allows players to become 100% invulnerable to all ranged damage?

    Please try to be more productive on your next posting here at The Elder Scrolls Online Forums.

    Bc that damage when it hits is way to much to survive and without reflects the mdk cant do anything but die every time they come up to a mNB

    Try better trolling next time you post on the ESO forums

    I think you are the only one trolling. Magnb damage is not so much that it needs a 50% nerf across the entire class. That is literally the stupidest thing I have ever heard.
  • Cinbri
    Cinbri
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    Already did - bubble no longer a reflect.
  • AnviOfVai
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    lol what, no way. I have a reflection tank and I love it! Especially against Sorc's. You can't reflect warden skills though...damn those wardens!
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
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    DC - Templar - Tank - 160
    DC - Sorcerer - Damage Dealer - in - progress
    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • JamilaRaj
    JamilaRaj
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    Chelo wrote: »
    I repeat, just make Funnel Health a beam like Force Pulse and call it a day...

    Nah, just nerf wings instead. If they changed Funnel Health, warden could not reflect it at half the cost per projectile either, and diehard DKs would have no incentive to buy the fraking DLC and reroll to DK 2.0.

    EDIT: more like at third the cost.
    Edited by JamilaRaj on December 19, 2017 12:27PM
  • FloppyTouch
    FloppyTouch
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    Sure take wings and reflects away I’m 100% okay with this IF they reduce all ur mNB damage abilities by 50%

    Why would you nerf a entire class's damage by 50% for removing a ability from the game that allows players to become 100% invulnerable to all ranged damage?

    Please try to be more productive on your next posting here at The Elder Scrolls Online Forums.

    Bc that damage when it hits is way to much to survive and without reflects the mdk cant do anything but die every time they come up to a mNB

    Try better trolling next time you post on the ESO forums

    I think you are the only one trolling. Magnb damage is not so much that it needs a 50% nerf across the entire class. That is literally the stupidest thing I have ever heard.

    Taking away counter play and not balancing it out in another way is the stupidest thing I have ever heard of. Mnb burst damage is that high I know ur fixed on me saying 50% but what I should have said is some abilities would need some severe nerf to compensate for taking away an entire ability. It’s called balance.

    I will not feed this troll anymore

    All the best
    Edited by FloppyTouch on December 18, 2017 9:52AM
  • Gothrock
    Gothrock
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    Just give some class an ability to reflect all melee direct damage back to caster, and we will advice DKs to use force pulse instead of whip and rapid strikes instead of dizzying swing.
    Scissors, balance etc, why not.
  • Jade1986
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    Reflect simply needs to have a chance to fail. Easy fix, not big, but it needs to be there.
  • ShadowMonarch
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    Sure take wings and reflects away I’m 100% okay with this IF they reduce all ur mNB damage abilities by 50%

    Why would you nerf a entire class's damage by 50% for removing a ability from the game that allows players to become 100% invulnerable to all ranged damage?

    Please try to be more productive on your next posting here at The Elder Scrolls Online Forums.

    Bc that damage when it hits is way to much to survive and without reflects the mdk cant do anything but die every time they come up to a mNB

    Try better trolling next time you post on the ESO forums

    I think you are the only one trolling. Magnb damage is not so much that it needs a 50% nerf across the entire class. That is literally the stupidest thing I have ever heard.

    Taking away counter play and not balancing it out in another way is the stupidest thing I have ever heard of. Mnb burst damage is that high I know ur fixed on me saying 50% but what I should have said is some abilities would need some severe nerf to compensate for taking away an entire ability. It’s called balance.

    I will not feed this troll anymore

    All the best

    LOL so 1 class not having reflect means that another single class needs a damage nerf by 50% to all its damage skills?

    Please for your own health, I am concerned, go see your doctor and take a autism test, have a blood test, a brain scan, and for the love of god have your chromosomes checked.
    Gothrock wrote: »
    Just give some class an ability to reflect all melee direct damage back to caster, and we will advice DKs to use force pulse instead of whip and rapid strikes instead of dizzying swing.
    Scissors, balance etc, why not.

    Yea then they would cry about how every class is OP and they have no counterplay lol.
  • Beardimus
    Beardimus
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    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.
    Xbox One | EU | EP
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  • Kilandros
    Kilandros
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    If it makes you feel any better, mDKs wish their wings didn't reflect but instead gave them Major Heroism like Warden's shield.
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • DeadlyRecluse
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    I like counterplay.
    Thrice Empress, Forever Scrub
  • Gothrock
    Gothrock
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    Beardimus wrote: »
    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.

    Hmm, is there any class, which forces DKs to "change tactics and adjust", by completely changing their build against certain one?
  • VaranisArano
    VaranisArano
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    Gothrock wrote: »
    Beardimus wrote: »
    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.

    Hmm, is there any class, which forces DKs to "change tactics and adjust", by completely changing their build against certain one?

    Yes. Think about DK strengths. Tankiness, dots, CCs, melee. Think about their weaknesses. Burst, executes.

    There's always a counter to builds. What world do you live in that you think DKs are the king of rock/paper/scissors?
  • Eirella
    Eirella
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    Please no, enough counterplay has already been removed from PVP, let's not dumb it down any further.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • DeadlyRecluse
    DeadlyRecluse
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    Gothrock wrote: »
    Beardimus wrote: »
    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.

    Hmm, is there any class, which forces DKs to "change tactics and adjust", by completely changing their build against certain one?

    A dot-heavy DK has to shake up their plan entirely to scratch a templar.
    Thrice Empress, Forever Scrub
  • TequilaFire
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    As one who mainly plays a nightblade all I can say is there is a whole lot of nightblades in this thread that need to learn to play. The DK is not supposed to see you coming in time to flap his wings. And if dueling up close why are you using ranged projectiles in the first place? I bet the QQ is mostly coming from bow users who kill themselves. lol
    Edited by TequilaFire on December 18, 2017 1:48PM
  • Gothrock
    Gothrock
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    Gothrock wrote: »
    Beardimus wrote: »
    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.

    Hmm, is there any class, which forces DKs to "change tactics and adjust", by completely changing their build against certain one?

    . What world do you live in that you think DKs are the king of rock/paper/scissors?

    In a world, where i have to:
    1. use few Bloody Maras
    2. use normal food
    3. switch War Maiden to Julianos
    4. replace half of the skills on my panels, which make me weaker by default
    just to duel mDK competitevely?
  • Tommy_The_Gun
    Tommy_The_Gun
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    jaburns wrote: »
    All of your skills?

    NB Unreflectable Skills:
    Death Stroke
    Ambush
    Mark Target
    Concealed Weapon
    Path of Darkness
    Mass Hysteria
    Summon Shade
    Soul Teather
    Sap Essence

    NB Reflectable Skills:
    Funnel Health
    Crippling Grasp
    The new Agony (?)

    So... maybe three?
    - Death Stroke - it is an ult.
    - Mark Target - it is a de-buff, does not deal dmg itself.
    - Path of Darkness it is an AOE - so well.. it is obvious it can not be reflected.
    - Mass Hysteria - again - a CC / de-buff - does not deal dmg itself.
    - Summon Shade - it counts as a "pet" - and it deals pretty much almost 0 dmg.
    - Soul Teather - it is an ult.
  • Hecker777
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    Seriously against this. I have 2 main setups for my PvP stam warden, one is medium armor with great sustain so I can use wings and roll dodge and escape quickly. On this setup I don't use shimmering. My other is a Heavy armor 30k health setup that has huge burst but low mobility so against mag toons at range this is my main form of defense. Without it I am something of a sitting duck. Because there are non projectile based attacks you have access to, it would be highly unfair to remove reflect/absorb
    No class CC and I don't run a gap closer...so yeah if you streak away from me I'll probably bird spam you WHAT ELSE AM I SUPPOSED TO DO??
    Outrider of Vokundein-Vice PvP Officer- Member of Legend Gaming
    Officer- Eastmarch Trade Company
    Officer- Order of the Bear
    Core- Fear is Failure

    DK Tank - Stam Sorc DPS - Stam Warden PvP DPS- Mag DK PvP DPS
    690+ CP PC NA
  • Spacemonkey
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    instead of asking to remove reflect why dont you ask for an easier way for nightblades to break reflect (buff),
    or additional unreflectable morphs on some nb skills?

    seriously, stop . asking . for . nerfs
    Edited by Spacemonkey on December 18, 2017 2:07PM
  • docmandub16_ESO
    So because your class has a bunch of good powers that can be reflected, ZOS should remove another class' defensive powers.

    By that measure, how about we remove both?

    So my class has a ability that makes me invulrable to almost 100% of the damage of another class.

    No problemo their!

    *cough* cloak *cough*
    Perma Forum Banned for speaking the truth.. ZOS Dictatorship at it's best! Fix your bugs and ban REAL cheaters instead of ppl on the forum ffs!
  • Ragnarock41
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    Gothrock wrote: »
    Beardimus wrote: »
    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.

    Hmm, is there any class, which forces DKs to "change tactics and adjust", by completely changing their build against certain one?

    Actually, wing itself is used as an ''change tactics and adjust'' type of skill.

    Obviously mDks almost always slot it because they are too damn slow,
    But for stamDks Its really, really situational, and costs too much.
  • Tan9oSuccka
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    DK wings and defensive posture are pretty expensive (as pointed out above) ... much less finding a slot on your bar to put it.

    The answer is ‘no’.

    Truth.

    People are complaining about defensive posture and flappy wings? Seriously?

    Hahaha! That is all.
    Edited by Tan9oSuccka on December 18, 2017 2:20PM
  • Gothrock
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    Gothrock wrote: »
    Beardimus wrote: »
    Of all the problems out there reflectables really isn't one. You just need to change your tactics and adjust. Like fighting sorc wards or a stamina toon or a auto healing Templar.

    It's good that things make you think.

    Hmm, is there any class, which forces DKs to "change tactics and adjust", by completely changing their build against certain one?

    Actually, wing itself is used as an ''change tactics and adjust'' type of skill.

    Changing 1 utility skill against certain opponent is obviously ok, we are talking about changing build just to counter that skill.
  • WacArnold
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    Jade1986 wrote: »
    Reflect simply needs to have a chance to fail. Easy fix, not big, but it needs to be there.

    That would be fine.

    Xbox One - North American - Ebonheart Pact
    Anti-Pop Lv 50 Magicka Nightblade Dark Elf
    WacArnold Lv 50 Magicka Templar Argonian
  • Cherryblossom
    Cherryblossom
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    WacArnold wrote: »
    mvffins wrote: »
    Force Pulse, Sap Essence, Meteor are the 3 I spam when someone has reflect up. The first question ZOS should ask before they take something out of PvP is whether it can easily be spammed, reflect skills do not follow under this category as most cost a lot of resources.

    Thats not true exactly. In a 1v1 duel vs a magdk friend of mine he can keep wings up with a 100% uptime nearly and still be fine.

    Exactly

    Except whilst doing this he's reducing his damage output meaning he doesn't damage you.
    In PVP there are plenty of other targets, stop shooting skills until he has reflect go down (just count to 4) then hammer him
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