All of your skills?
NB Unreflectable Skills:
Death Stroke
Ambush
Mark Target
Concealed Weapon
Path of Darkness
Mass Hysteria
Summon Shade
Soul Teather
Sap Essence
NB Reflectable Skills:
Funnel Health
Crippling Grasp
The new Agony (?)
So... maybe three?
All of your skills?
NB Unreflectable Skills:
Death Stroke
Ambush
Mark Target
Concealed Weapon
Path of Darkness
Mass Hysteria
Summon Shade
Soul Teather
Sap Essence
NB Reflectable Skills:
Funnel Health
Crippling Grasp
The new Agony (?)
So... maybe three?
Force Pulse, Sap Essence, Meteor are the 3 I spam when someone has reflect up. The first question ZOS should ask before they take something out of PvP is whether it can easily be spammed, reflect skills do not follow under this category as most cost a lot of resources.
ShadowMonarch wrote: »Force Pulse, Sap Essence, Meteor are the 3 I spam when someone has reflect up. The first question ZOS should ask before they take something out of PvP is whether it can easily be spammed, reflect skills do not follow under this category as most cost a lot of resources.
Thats not true exactly. In a 1v1 duel vs a magdk friend of mine he can keep wings up with a 100% uptime nearly and still be fine.
All of your skills?
NB Unreflectable Skills:
Death Stroke
Ambush
Mark Target
Concealed Weapon
Path of Darkness
Mass Hysteria
Summon Shade
Soul Teather
Sap Essence
NB Reflectable Skills:
Funnel Health
Crippling Grasp
The new Agony (?)
So... maybe three?
kendellking_chaosb14_ESO wrote: »All of your skills?
NB Unreflectable Skills:
Death Stroke
Ambush
Mark Target
Concealed Weapon
Path of Darkness
Mass Hysteria
Summon Shade
Soul Teather
Sap Essence
NB Reflectable Skills:
Funnel Health
Crippling Grasp
The new Agony (?)
So... maybe three?
Nightblade powers that a melee unless on a stamina build suck. This is why with a gap closer and single target Melee mage Attack nearly all MageBlades fight at range.
Death Stroke: Melee range Ultimate
Ambush: Stamina (to be fair believe you mean Lotus Fan)
Mark Target: debuff no damage done
Concealed Weapons: completely useless the damage is very poor and the main reason MageBlades are ranged
Path of Dark: ground AoE melee range
Mass Hysteria: CC no damage
Summon Shade: debuff with very light damage
Soul Tether: Melee range Ultimate
Sap Essence:Melee range damage with a strong buff.
What OP is saying is that the powers that matter are reflexible.
VaranisArano wrote: »So because your class has a bunch of good powers that can be reflected, ZOS should remove another class' defensive powers.
By that measure, how about we remove both?
ShadowMonarch wrote: »VaranisArano wrote: »So because your class has a bunch of good powers that can be reflected, ZOS should remove another class' defensive powers.
By that measure, how about we remove both?
So my class has a ability that makes me invulrable to almost 100% of the damage of another class.
No problemo their!
ShadowMonarch wrote: »VaranisArano wrote: »So because your class has a bunch of good powers that can be reflected, ZOS should remove another class' defensive powers.
By that measure, how about we remove both?
So my class has a ability that makes me invulrable to almost 100% of the damage of another class.
No problemo their!
Your math is bad, or you're rounding 40 up to "almost 100".
There are plenty of non-reflectable skills on every class. Just because the ones that someone wants to use has a counter, does not mean that the counter should be removed.
ShadowMonarch wrote: »VaranisArano wrote: »So because your class has a bunch of good powers that can be reflected, ZOS should remove another class' defensive powers.
By that measure, how about we remove both?
So my class has a ability that makes me invulrable to almost 100% of the damage of another class.
No problemo their!
Only if cloak doesn't give 100% damage mitigation on all projectiles too.
How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?
How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?
VaranisArano wrote: »How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?
How about you adjust your playstyle, however slightly, in order to not be countered by one single ability? Seems like a rather fragile playstyle to me.
I mean, this is sort of like a shield-stacking sorc complaining about shield-breaker. If you build a one-trick pony, someone's going to learn your trick and counter it.
ShadowMonarch wrote: »How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?VaranisArano wrote: »How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?
How about you adjust your playstyle, however slightly, in order to not be countered by one single ability? Seems like a rather fragile playstyle to me.
I mean, this is sort of like a shield-stacking sorc complaining about shield-breaker. If you build a one-trick pony, someone's going to learn your trick and counter it.
And what exactly other alternatives do magsorcs have?
Magblade doesnt have any real viable melee options.
VaranisArano wrote: »ShadowMonarch wrote: »How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?VaranisArano wrote: »How about, instead of removing reflect skills, we aim towards not having a single ability totally negate certain playstyles?
How about you adjust your playstyle, however slightly, in order to not be countered by one single ability? Seems like a rather fragile playstyle to me.
I mean, this is sort of like a shield-stacking sorc complaining about shield-breaker. If you build a one-trick pony, someone's going to learn your trick and counter it.
And what exactly other alternatives do magsorcs have?
Magblade doesnt have any real viable melee options.
If your only response is "I'm a one-trick pony, and darn it, ZOS should cater to my one trick!" I'm not sure how to help you.
Edited to add something somewhat helpful: I rarely run wings on my MagDK because I'm running as a healer. When I did, I found that effective players, including magblades, pressured me out of using wings. They'd push me into running through my resources for wings or self-healing or damage, and would keep up the pressure while waiting for me to make a mistake - letting wings lapse or letting my self get into execute range. Now, I'm far from the best dueler, so an experienced dueler would probable handle that pressure much better. As you said, you've got that friend who can keep wings up all the time (sounds like a great friend to test counters with). So I still don't think that wings are a problem in general, it sounds more like a matter of coming up against a good player who knows how to sustain them effectively.
FloppyTouch wrote: »Sure take wings and reflects away I’m 100% okay with this IF they reduce all ur mNB damage abilities by 50%