Waffennacht wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
I just pulse the slabs.
Wardens are overrated. They can LoS like no other, but you really shouldn't die to one
Dude you can’t pulse shimmering shield. It’s bugged and won’t even take away a single slab. Was literally testing this two nights ago.
leepalmer95 wrote: »In duels a stamden would be a double s&b stamden, they can survive the burst.
Waffennacht wrote: »Waffennacht wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
I just pulse the slabs.
Wardens are overrated. They can LoS like no other, but you really shouldn't die to one
Dude you can’t pulse shimmering shield. It’s bugged and won’t even take away a single slab. Was literally testing this two nights ago.
Must have been just a coincidence (what I saw)leepalmer95 wrote: »In duels a stamden would be a double s&b stamden, they can survive the burst.
... Then how does it win? Definitely not with the ol' DS Execute combo.
Waffennacht wrote: »Ultimate_Overlord wrote: »Warden is bad cause it dies to lag and dueling dk builds as vamp. NiceWaffennacht wrote: »DeadlyRecluse wrote: »OP is a strong word.
Stamina Warden feels a little overtuned, but 7th Legion in general feels a little overtuned...
I haven't found a solo magicka warden that felt really, really dangerous in the way that stam wardens do. Frequent stalemates, though.
The strangest thing, IMO, is that even potato wardens take longer than they should to kill. I haven't put my finger on which passives/skills are directly responsible for that.
Combo of harness mag (or the other morph), shimmering shield, healing ward, and living vines. Makes you have massive wards with massive healing.
Which does jack @#$& against CC + 8k Surprise Attack + 8k Incap + execute in about 1 lag filled moment
Or hard CC that goes through block + 8k whip + 11k meteor through 4k impen
Bad wouldn't be my word choice. It would be sub optimal in duels. Vamp doesn't matter.
It's at best 3rd/4th place in duels. At best.
Waffennacht wrote: »Ultimate_Overlord wrote: »Warden is bad cause it dies to lag and dueling dk builds as vamp. NiceWaffennacht wrote: »DeadlyRecluse wrote: »OP is a strong word.
Stamina Warden feels a little overtuned, but 7th Legion in general feels a little overtuned...
I haven't found a solo magicka warden that felt really, really dangerous in the way that stam wardens do. Frequent stalemates, though.
The strangest thing, IMO, is that even potato wardens take longer than they should to kill. I haven't put my finger on which passives/skills are directly responsible for that.
Combo of harness mag (or the other morph), shimmering shield, healing ward, and living vines. Makes you have massive wards with massive healing.
Which does jack @#$& against CC + 8k Surprise Attack + 8k Incap + execute in about 1 lag filled moment
Or hard CC that goes through block + 8k whip + 11k meteor through 4k impen
Bad wouldn't be my word choice. It would be sub optimal in duels. Vamp doesn't matter.
It's at best 3rd/4th place in duels. At best.
I wouldn't use duels as reference anyway, the meta is absolute *** this patch...
Metemsycosis wrote: »I lose to people not classes.
But anyone who says wardens don't have it all (short of spammable cloak) relative to other classes isn't thinking objectively. That is my opinion. No other class sports as robust of a toolkit.
However I will add because of the forums and knowledge of their burst combo I find them more of a dangerous pest than an actual threat. The lack of a class execute makes the magwarden a ton less threatening (to other Magicka characters at least).
Metemsycosis wrote: »I understand you perfectly. I cannot do dw stamblade much against any warden but a welltimed spectral bow focus aim (ambush-- fear --incap) almost always wins me the fight.
But pointing out one weakness in a build certainly says nothing about the various weaknesses of other builds. Which I mean to say are manifold, again relatively speaking.
Frex. A medium armor worries about defiles but also about undodgeable attacks and often spammed snares too. Just an example.
Another is most Magicka classes against persistent cc pressure, strong Oblivion damage, defiles, and even shattering blows. The window of opportunity against a decent warden is smaller than against any other class. Imo.
Battlegrounds are absolutely packed with wardens: are they particularly performing in BGs?
Waffennacht wrote: »Battlegrounds are absolutely packed with wardens: are they particularly performing in BGs?
I mean, it depends? Yes? It's less about the class and about playing objectives.
I have leaderboarded Templars, Wardens and Sorcs.
Imo Sorc is the best for BGs, but that's just my personal experience
Waffennacht wrote: »Ultimate_Overlord wrote: »Warden is bad cause it dies to lag and dueling dk builds as vamp. NiceWaffennacht wrote: »DeadlyRecluse wrote: »OP is a strong word.
Stamina Warden feels a little overtuned, but 7th Legion in general feels a little overtuned...
I haven't found a solo magicka warden that felt really, really dangerous in the way that stam wardens do. Frequent stalemates, though.
The strangest thing, IMO, is that even potato wardens take longer than they should to kill. I haven't put my finger on which passives/skills are directly responsible for that.
Combo of harness mag (or the other morph), shimmering shield, healing ward, and living vines. Makes you have massive wards with massive healing.
Which does jack @#$& against CC + 8k Surprise Attack + 8k Incap + execute in about 1 lag filled moment
Or hard CC that goes through block + 8k whip + 11k meteor through 4k impen
Bad wouldn't be my word choice. It would be sub optimal in duels. Vamp doesn't matter.
It's at best 3rd/4th place in duels. At best.
I wouldn't use duels as reference anyway, the meta is absolute *** this patch...
Agreed. Defile is too strong against Stam heals. Nothing comparable 1v1 for mag shields
Ragnarock41 wrote: »Waffennacht wrote: »Ultimate_Overlord wrote: »Warden is bad cause it dies to lag and dueling dk builds as vamp. NiceWaffennacht wrote: »DeadlyRecluse wrote: »OP is a strong word.
Stamina Warden feels a little overtuned, but 7th Legion in general feels a little overtuned...
I haven't found a solo magicka warden that felt really, really dangerous in the way that stam wardens do. Frequent stalemates, though.
The strangest thing, IMO, is that even potato wardens take longer than they should to kill. I haven't put my finger on which passives/skills are directly responsible for that.
Combo of harness mag (or the other morph), shimmering shield, healing ward, and living vines. Makes you have massive wards with massive healing.
Which does jack @#$& against CC + 8k Surprise Attack + 8k Incap + execute in about 1 lag filled moment
Or hard CC that goes through block + 8k whip + 11k meteor through 4k impen
Bad wouldn't be my word choice. It would be sub optimal in duels. Vamp doesn't matter.
It's at best 3rd/4th place in duels. At best.
I wouldn't use duels as reference anyway, the meta is absolute *** this patch...
Agreed. Defile is too strong against Stam heals. Nothing comparable 1v1 for mag shields
strong enough to force me into considering troll king over blood spawn.
leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Is it just me or is the CC on permafrost kinda buggy?
Edit: I mean on top of that whole “root that you think is a stun” thing
Is it just me or is the CC on permafrost kinda buggy?
Edit: I mean on top of that whole “root that you think is a stun” thing
Waffennacht wrote: »
Maura_Neysa wrote: »Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Restoring Focus gives you Minor Protection AND minor Vitality
Maura_Neysa wrote: »
Maura_Neysa wrote: »Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Restoring Focus gives you Minor Protection AND minor Vitality
While warden still has major mending, gains minor protection with a skill that works for everyone in a huge radius is the only class that can apply major maim on cooldown.
Maura_Neysa wrote: »
Yeah that’s what I’m talking about.
No, I said that wasn’t what I was referring to.Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Restoring Focus gives you Minor Protection AND minor Vitality
While warden still has major mending, gains minor protection with a skill that works for everyone in a huge radius is the only class that can apply major maim on cooldown.
Major mending that has limits.
Minor Protection is only for the caster. Oh and that morph has an 8 meter radius
Major Maim IF you can get them to walk into it. And considering I'M the only person I've ever seen run Gate in PvP or PvE then why are you worried about that one?!?Maura_Neysa wrote: »
Yeah that’s what I’m talking about.
You want to worry about Chilled the most under used elemental effect in the game?!? Meanwhile everyone is crying because their off balance from lighting is going to get "used up"
Edit: By the way they nerfed chilled with Horns of the Reach
Maura_Neysa wrote: »No, I said that wasn’t what I was referring to.leepalmer95 wrote: »People keep getting side tracked on this thread.Maura_Neysa wrote: »
Yeah that’s what I’m talking about.
You want to worry about Chilled the most under used elemental effect in the game?!? Meanwhile everyone is crying because their off balance from lighting is going to get "used up"
Edit: By the way they nerfed chilled with Horns of the Reach
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Restoring Focus gives you Minor Protection AND minor Vitality
While warden still has major mending, gains minor protection with a skill that works for everyone in a huge radius is the only class that can apply major maim on cooldown.
Major mending that has limits.
Minor Protection is only for the caster. Oh and that morph has an 8 meter radius
Major Maim IF you can get them to walk into it. And considering I'M the only person I've ever seen run Gate in PvP or PvE then why are you worried about that one?!?Maura_Neysa wrote: »
Yeah that’s what I’m talking about.
You want to worry about Chilled the most under used elemental effect in the game?!? Meanwhile everyone is crying because their off balance from lighting is going to get "used up"
Edit: By the way they nerfed chilled with Horns of the Reach
Maura_Neysa wrote: »Maura_Neysa wrote: »Maura_Neysa wrote: »leepalmer95 wrote: »People keep getting side tracked on this thread.
It's not how well YOU do or how well some good players do on certain classes.
The point is comparing warden currently to other classes.
Top burst - Warden, birds/ shalk combined with literally anything.
Top Healing - Warden/ magplar , warden has major mending, class heals, heal ults etc... lots of healing.
Maybe top Sustain - Warden - 12% regen, 250 magicka/ stamina a second thanks to passives. If not the top sustain its pretty close.
Top tankyiness - Shimmering negates ranged builds completely, low cost, gives magicka back so it costs around 800 or something if you get the full return, MAJOR heroism which is a very strong effect. It also works against attacks that can't be reflected such as force pulse and birds. Armour buff also gives major protection ...
I usually just run away and ignore wardens on my mag sorc now as there is nothing i can actually do apart from wait for a meteor and hope the warden is stupid enough to not put up shimmering in 5s it takes for me to set up maximum burst, also hope the burst crits enough to instant kill them...
@leepalmer95 The Nature's Gift passive only returns 250 WHEN healing an Ally, not when healing self
Armour buff gives MINOR protection, Winter's Embrace utti gives major, but so does Nova
If you're going to cry about a class, at least make sure you know what you're talking about first.
Nova is stationary, while permafrost follows you and permafrost has better uptime.
Restoring Focus gives you Minor Protection AND minor Vitality
While warden still has major mending, gains minor protection with a skill that works for everyone in a huge radius is the only class that can apply major maim on cooldown.
Major mending that has limits.
Minor Protection is only for the caster. Oh and that morph has an 8 meter radius
Major Maim IF you can get them to walk into it. And considering I'M the only person I've ever seen run Gate in PvP or PvE then why are you worried about that one?!?Maura_Neysa wrote: »
Yeah that’s what I’m talking about.
You want to worry about Chilled the most under used elemental effect in the game?!? Meanwhile everyone is crying because their off balance from lighting is going to get "used up"
Edit: By the way they nerfed chilled with Horns of the Reach
In intese fights you'll have almost 70% uptime of major mending. Hm i can't decide what's better no major mending or the the highest uptime for all classes atm while doing your job.
Templar's minor protection works only for yourself aswell just like the other buffs the skill grants. Single target vs 8m radius.
Because easy access to major maim shouldn't be in the game? It's so easy to lure people into the trap over and over again especially when you throw them into zergs it's a slap to the face for templar who used to be the only class that could apply major maim bit only with an expensive stationary low dmg ult.
“On top of” means in addition to. Go up a post.Maura_Neysa wrote: »[BohnT;c-4738134"]Maura_Neysa wrote: »No, I said that wasn’t what I was referring to.leepalmer95 wrote: »People keep getting side tracked on this thread.Maura_Neysa wrote: »
Yeah that’s what I’m talking about.
You want to worry about Chilled the most under used elemental effect in the game?!? Meanwhile everyone is crying because their off balance from lighting is going to get "used up"
Edit: By the way they nerfed chilled with Horns of the Reach
"yeah that's what I'm talking about" Unless you're being sarcastic, which I could believe, but then no correction?
Either way Wardens have a 200% chance to apply Chilled (from class abilities), Permafrost damage once a second for 8 seconds, damaging a Chilled target with a Frost ability will cause Deep Freeze, a root. So its not to hard to believe you've getting hit with some Deep Freezes too. And if they're anything like me, they're running Blockade of lce, Gripping Shards, and Arctic Blast too for even more CC and the 70% slow.