@TheDoomsdayMonster
I don't think you really understand what the problem is.
It isn't that people can't adapt, it is that they're forced to adapt and change their playstyles to something that isn't enjoyable to them.
Now, personally I do think it's more of a medium armor issue than Soul Assault specifically, but telling people to "adapt" doesn't really help - it just creates more meta tank builds and that's something nobody wants.
@TheDoomsdayMonster
I don't think you really understand what the problem is.
It isn't that people can't adapt, it is that they're forced to adapt and change their playstyles to something that isn't enjoyable to them.
If a build allows you to face anything without having to make compromises and without having to change playstyles and adapting to whatever you are fighting, then *that* would be a problem, in my opinion.
And you aren't forced to adapt. You can also choose to simply accept that a build which goes balls-out offense without taking defensive measures is going to have vulnerabilities.
You completely missed the point. Yes all builds should have vulnerabilities and make sacrifices so they can adapt. Its not about facing anything without compromises. That was never the point. The point is to actually have a way to face something through compromises and sacrifices that doesnt involve changing your entire playstyle. As the title says, it needs counterplay. Sorry but saying that the counter is to reroll is completely idiotic.
I am not talking about the odd medium armor build that plays with 9k magicka and zero regen and complains about not having magicka. Normal medium armor builds already run with shackle, tri stat food, gold food even atro mundus etc to have utilities such as cloak which i did consider a "counter" right? But mist form goes well beyond than simply getting a little more magicka.
If you are playing a magicka sorc with 9k magicka stamina and no adequate stam regen dont complain why u run out stamina.
But playing a stam build with 9K magicka and no adequate magicka regen, then complaining about not having enough magicka for mist form is cool.
Gotcha."With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc."
Why don't you apply that logic to "i don't have enough magicka to use mistform", mmm?
My shacklebreaker-wearing stamina werewolf has 18000 magicka. If you are seriously claiming that you are unable to use mistform once in a blue moon(SA can't be exactly spammed) with that, and possibly even atro mundus, then you need to work on your resouce management skills.
If you seriously cant see the issue between comparing mist form on a medium armor build with a little stam sustain on a magicka build to be able to cc break and throwing a dodge roll in the mix then i seriously dont know what to say to you.
Even when you build enough magica and magic regen to use mist form you cant use mist form because you than can't use any other magic ability which you actually need.
If you are playing a magicka sorc with 9k magicka stamina and no adequate stam regen dont complain why u run out stamina.
But playing a stam build with 9K magicka and no adequate magicka regen, then complaining about not having enough magicka for mist form is cool.
Gotcha."With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc."
Why don't you apply that logic to "i don't have enough magicka to use mistform", mmm?
By definition adapting to something would be change so the comment is contradictory. In the case of this subject it would sometimes require a change in playstyle.
The comment this quote was in reply to never suggested a change of an entire playstyle.
Even when you build enough magica and magic regen to use mist form you cant use mist form because you than can't use any other magic ability which you actually need.
If you are playing a magicka sorc with 9k magicka stamina and no adequate stam regen dont complain why u run out stamina.
But playing a stam build with 9K magicka and no adequate magicka regen, then complaining about not having enough magicka for mist form is cool.
Gotcha."With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc."
Why don't you apply that logic to "i don't have enough magicka to use mistform", mmm?
Shackle bone pirate atro mundus I have 13k-14k magica and 1200 magic regen.Only magic ability you have to use is igneous Sheilds so yea you can afford it.My stamplar,stamsorc and stamblade has way to much magic needs to use it.Even when you build enough magica and magic regen to use mist form you cant use mist form because you than can't use any other magic ability which you actually need.
If you are playing a magicka sorc with 9k magicka stamina and no adequate stam regen dont complain why u run out stamina.
But playing a stam build with 9K magicka and no adequate magicka regen, then complaining about not having enough magicka for mist form is cool.
Gotcha."With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc."
Why don't you apply that logic to "i don't have enough magicka to use mistform", mmm?
Then build enough magicka and magic regen to be able to use mistform AND the other magic abilities you need.
My stamina build has 18000 magicka available. That's plenty to keep a portion of it in reserve for countering SA. Remember you only need to use mistform against SA, which is an ultimate and needs to be charged, so not all that often.
Shackle bone pirate atro mundus I have 13k-14k magica and 1200 magic regen.Only magic ability you have to use is igneous Sheilds so yea you can afford it.My stamplar,stamsorc and stamblade has way to much magic needs to use it.Even when you build enough magica and magic regen to use mist form you cant use mist form because you than can't use any other magic ability which you actually need.
If you are playing a magicka sorc with 9k magicka stamina and no adequate stam regen dont complain why u run out stamina.
But playing a stam build with 9K magicka and no adequate magicka regen, then complaining about not having enough magicka for mist form is cool.
Gotcha."With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc."
Why don't you apply that logic to "i don't have enough magicka to use mistform", mmm?
Then build enough magicka and magic regen to be able to use mistform AND the other magic abilities you need.
My stamina build has 18000 magicka available. That's plenty to keep a portion of it in reserve for countering SA. Remember you only need to use mistform against SA, which is an ultimate and needs to be charged, so not all that often.
@TheDoomsdayMonster
I don't think you really understand what the problem is.
It isn't that people can't adapt, it is that they're forced to adapt and change their playstyles to something that isn't enjoyable to them.
Now, personally I do think it's more of a medium armor issue than Soul Assault specifically, but telling people to "adapt" doesn't really help - it just creates more meta tank builds and that's something nobody wants.
If something isn't working the one can live with it or adapt.
Everyone who has found solid builds for their play style has changed their build and approach until they found what works.
Metemsycosis wrote: »
Also pots. Everyone in the game has access to invisibility pots. Which breaks Los and ergo soul assault's channel.
Brutusmax1mus wrote: »You can run mist if you're a stamina build, especially in small group play. But there is no room to that on a full squish dps solo build. Shackle with jewels of misrule with tripots will let any medium build use mist and thier other magicka dumps.
It's a trade few make. I've found, personally, that i am aided by the extra sustain and ability freedom just as much as I'm hindered by the damage loss. So it comes down to play style and objectives for me.
Just carry your gear on your characters so you can adjust on the fly. If you're getting wrecked by a certain group/ person using xyz skills bc you are going after countering objectives don't avoid them, try and counter them... even changing skills as needed.
If you seriously cant see the issue between comparing mist form on a medium armor build with a little stam sustain on a magicka build to be able to cc break and throwing a dodge roll in the mix then i seriously dont know what to say to you.
You will need to use dodge roll against incap more often than you will need to use mist form against soul assault(purely by the virtue of incap being cheaper than soul assault). So yes, i don't see the issue.
If you claim a magicka build can get enough stamina to dodge incaps, you have no leg to stand on suggesting a stamina build cannot get enough magicka to use mist against soul assaults.
If u want to compare mist form with something then the proper example would be....
Using mistform isn't just about losing sustain or damage by investing more into magicka. It forces you to give up a valuabe bar slot. You have to trade something that is always useful for something that is only useful in a few situations, which will make your build overall worse.
Counterbuilding isn't really an option most of the time, because quite often you don't know what to expect, when you approach some enemy(s) or when you are getting attacked and you can't change stuff mid combat (luckily). Aside from this winning fights should be more about outplaying than outbuilding ...
If u want to compare mist form with something then the proper example would be....
I am not comparing it, i am simply reacting to your claim that a magicka build can easily afford the cost of dodge rolling to avoid an incap, because, as you said yourself, "With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc. ". All true.
However, for the same reasons, neither is there an excuse not to have enough magicka for mist. Because what you listed applies both to magicka and to stamina builds.
Please note that i am not comparing dodge roll with mist, rather i am comparing the ease by which a build that does not primarily use the resource needed for either can obtain it.
Brutusmax1mus wrote: »
If u want to compare mist form with something then the proper example would be....
I am not comparing it, i am simply reacting to your claim that a magicka build can easily afford the cost of dodge rolling to avoid an incap, because, as you said yourself, "With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc. ". All true.
However, for the same reasons, neither is there an excuse not to have enough magicka for mist. Because what you listed applies both to magicka and to stamina builds.
Please note that i am not comparing dodge roll with mist, rather i am comparing the ease by which a build that does not primarily use the resource needed for either can obtain it.
Building for mag regen on a stam character is different than a mag building for stamina imo though. Its more wasteful.
A purpose of balance is to provide a wide variety of viable builds and playstyles. Mechanics, that hardcounter certain builds and/or playstyles and force you into very few aviable options in order to be able to handle those mechanics, limit diversity and are therefore not beneficial for a balanced game. Soul Assault is one of those hardcounter mechanics.
While i sometimes love to use it for fast kills against certain players, who might be quite annoying otherwise, i don't think it is a balanced skill and changes like making it interruptable or reducing the amount of damage ticks (while keeping overall dmg and undodgeability) seem reasonable to me. It would increase counterplay, while still being very strong with the right setup or against players that simply don't know how to counter it.Metemsycosis wrote: »
Also pots. Everyone in the game has access to invisibility pots. Which breaks Los and ergo soul assault's channel.
You won't always have an invis pot ready, when someone starts soul assaulting you, and even if you use one, you will take plenty of dmg during the first 2 seconds, so pots aren't a very good counter.
Waffennacht wrote: »I hate mist form
If Soul Assault's line of sight mechanic worked like Wrecking Blow (walking through the caster cancelling the skill) every stamina player would have a proper way to counter.
Even if you get caught from afar you can just gap-close (since it ignores snares) and roll dodge through the enemy immediately.
If u want to compare mist form with something then the proper example would be....
I am not comparing it, i am simply reacting to your claim that a magicka build can easily afford the cost of dodge rolling to avoid an incap, because, as you said yourself, "With the current state of the game, CP and sets like amberplasm and shacklebreaker there is no excuse to run out of stamina after one roll and one cc. ". All true.
However, for the same reasons, neither is there an excuse not to have enough magicka for mist. Because what you listed applies both to magicka and to stamina builds.
Please note that i am not comparing dodge roll with mist, rather i am comparing the ease by which a build that does not primarily use the resource needed for either can obtain it.
A purpose of balance is to provide a wide variety of viable builds and playstyles. Mechanics, that hardcounter certain builds and/or playstyles and force you into very few aviable options in order to be able to handle those mechanics, limit diversity and are therefore not beneficial for a balanced game. Soul Assault is one of those hardcounter mechanics.
winning fights should be more about outplaying than outbuilding ...