1. Every class skill should have 2 stamina and 2 magicka morphs
2. New DW magicka weapon line
3. Improve passives of medium armor for PvP
4. Transmog system
5. Change some of the heavy armor weapon damage sets into medium armor
6. Improve some lackluster skills like trapping webs
ZOS_KelseyGamble wrote: »Lots of awesome suggestions in here that have been passed on.
This. So much this.Motherball wrote: »Search item by name in guild traders.
AvAFishing
- Make IC population separate from Cyrodiil population.
- Give IC separate queue from Cyrodiil
- Make blessing of war bonus last 2h
- Make separate siege bag for ESO+ subscribers
Crafting
- Give us 1h flat bonus to all stats after we capture blue fish. Bonus could be 1k
- Give us more recipes that use perfect roe.
- Give us passives that boost bait duration, perfect roe find chance, type of water fishing proficiency.
- Craftable rods for each water type with slight bonus to get fish there
Other
- Weapon dyes
- Armor restyle
- spellcrafting, best would be as scrolls (consumables with 1-2-5 minute cooldown)
- jewelrycrafting
- More character slots. At least one, so we can have 3x each class
- New weapon types. For stamina - spears, for magicka - quaterstaves or similar.
- Fix asistants placed in houses. Banker should have full access to guild bank/store, merchant should repair items, fence should launder items. If these functions are too hard to implement on existing assistants, do sell us home friendly ones.
- Character re arrange in main menu screen. Please, Zos, this is a common feature in almost every game. Why is this such a problem to change?
SantieClaws wrote: »Hmm - some more things yes while Khajiit has her thinking ears on.
The ability to quickslot emotes. If we can use them more easily then perhaps we may be more willing to purchase more.
Farm animal furnishings - like the soul shriven gentleman but cows and pigs and chickens please yes. That way rather than them being pets you would be able to obtain and place more than one of them perhaps.
Placeable water.
Home fishy puddles - perhaps just producing one generic type of fish. Being able to have fishing parties at home would be very nice and add to the functionality of the homes - which presently is lacking a little. What we need is things to do there as well as things to look at and sit on yes.
Yours with paws
Santie Claws
sirinsidiator wrote: »
- Shelves that work like in skyrim and books that don't count towards the furniture limit while inside shelves.
- Increased furniture limit (including for the existing houses)
- Unlock all "normal" features on the assistants while they are placed in a house. Guildbank + trader access on the banker, repair on the merchant and paying bounty + regular price on the fence.
- More secret content like that one "quest" in CWC which you only notice when you listen to the dialogs.
- Free wayshrine recalls for ESO+
- Guild finder tool (wasn't that supposed to come this year? road ahead 2017?)
Did you consider marking with SPOILER your message?-City Isle, a PVE zone set in the Imperial City and its island after the defeat of Molag Bal, where you aid in the reconstruction and, via time travel magic, perform various missions that will aid in the liberation of the city from the Daedra. Includes working with Abner Tharn.
Do you understand that this would nullify guild traders and betting (as a huge gold sink) ?2. Open trading to all sellers by having a single NPC trader in the main locations through whom a few items only could be listed with a high rate of commission shared between the guilds trading in those locations. This would enable casual and low-level players to participate in trading as well as those not in trading guilds or whose guilds do not have a trader that particular week. The NPC merchants could run a quest that introduced new players to the trading system.
3. Improve the search function for buyers at guild traders, preferably by means of a global search function so you can see what's available without having to traipse round the world.