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Vulkhel Guard(Auridon location). Сorpses on the streets of the city constantly.

Nord_Templar
Nord_Templar
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Vulkhel Guard(Auridon location) - the best city in the game, to improve the skill of "pocket theft", and to pump the skill "Legerdemain". Here, the largest number of non-player characters on the streets, who can be cleaned.
  But there are players who interfere with playing and spoiling the game. I'm talking about regular massacres at Vulkhel Guard.
[Snip].
 I propose to prohibit the killing of peaceful people in cities to prohibit such trolling in the game.

[Edited to remove inappropriate content]
Edited by ZOS_KatP on November 3, 2017 1:34PM
  • Kolzki
    Kolzki
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    I'm not saying that I'm in favour of the amount of NPC murdering that happens in some zones, but the short answer is that it makes money.

    It's faster and safer to steal by killing NPCs using the blade of woe than it is to pick pocket. You can also pick pocket to steal an item and then use blade of woe to steal another. This means faster and safer leveling of legerdemain too. There's also an acheivement associated with the number of murders.
  • Kiralyn2000
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    And how are they "preventing people from playing"? I thought that NPCs with any real function can't be targeted?


    Or is this just a "mah preshus immershuns!?!?!" issue....
  • Tan9oSuccka
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    I know what you mean. It’s disheartening for sure to see the streets piled up with bodies.

    I threw immersion out the door when SmokieDaHerb69 and YoloBlazeit420 are blasting rap music and making loud smoke/water inhales/exhales noises on voice chat.
  • Nord_Templar
    Nord_Templar
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    And how are they "preventing people from playing"?

    This is done simply, you do not need to spend money and time on writing patches.
      It simply prohibits the killing, already killed character in the game, during the 24 hours, by the same player - one unique account in ESO.
    That's all.

    P.S. I read that the heat affects badly the working capacity of the human brain. Need to find developers for the game, living in Europe.

    Edited by Nord_Templar on October 28, 2017 5:32PM
  • Linaleah
    Linaleah
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    And how are they "preventing people from playing"?

    This is done simply, you do not need to spend money and time on writing patches.
      It simply prohibits the killing, already killed character in the game, during the 24 hours, by the same player - one unique account in ESO.
    That's all.

    P.S. I read that the heat affects badly the working capacity of the human brain. Need to find developers for the game, living in Europe.

    so what you are trying to do is... prevent other people from playing. did I get that right? people who are killing npc's in the streets? are doing it FOR A REASON. did you know that npc's drop furniture and/or plans for it? did you know that specific npc's drop specific items? did you know that its THE ONLY WAY to farm those items? did you know that for some of those npc's there is one single npc for the entire area? and that furniture/plan drops are already insanely rare? did you know that it takes a LOT less time for those npc's to re-spawn with full pockets than refill those pockets if left alive? did you know that if you pickpocket an npc even once and then someone else kills them - you can loot their body?

    did you know that you can level legerdemain by FENCING/LAUNDERING stolen loot? did you know that containers other then treasure chests (outside of dungeons) and strongboxes are instance, which means a dozen people can loot the same cupboard and ALL of you will get loot? that you can then fence to level your legerdemain?


    so you are so bloody selfish that you would rather ruin the gametime for a LOT of people to accomplish what exactly?

    or did the cold freeze your own brain function?
    Edited by Linaleah on October 28, 2017 6:47PM
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Jaeysa
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    So your immersion trumps me playing the game? Tell me, other than the aesthetic, what exactly do you loose from this? Why is your desire to have NPCs be unkillable more important than my desire to raise ledgermain or get the Black Market Mogul achieve?
    PC/NA: Primarily Daggerfall Covenant.

    Lennie: Breton Sorceror. 9-trait crafter on everything, purveyor of useless frippery.
  • ThePrinceOfBargains
    ThePrinceOfBargains
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    And how are they "preventing people from playing"?

    This is done simply, you do not need to spend money and time on writing patches.
      It simply prohibits the killing, already killed character in the game, during the 24 hours, by the same player - one unique account in ESO.
    That's all.

    Uh, no. How about you get the hell over it? I’ve never had a problem leveling legerdemain. It’s not just pickpocketing first of all; you get it from unlocking chests and doors as well
  • Balamoor
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    Daggerfall and other cities are dangerous places

    And the Night Mother must be appeased.
  • ArchMikem
    ArchMikem
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    Kolzki wrote: »
    I'm not saying that I'm in favour of the amount of NPC murdering that happens in some zones, but the short answer is that it makes money.

    It's faster and safer to steal by killing NPCs using the blade of woe than it is to pick pocket. You can also pick pocket to steal an item and then use blade of woe to steal another. This means faster and safer leveling of legerdemain too. There's also an acheivement associated with the number of murders.

    And at the end of the day you have a Bounty of 20,000.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Hippie4927
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    I work for the Dark Brotherhood. The blade of woe is my friend. Leave me and my friend alone! Pick-pick-stab, pick-pick-stab, pick-pick-stab. >:)
    PC/NA/EP ✌️
  • Tandor
    Tandor
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    I know what you mean. It’s disheartening for sure to see the streets piled up with bodies.

    I threw immersion out the door when SmokieDaHerb69 and YoloBlazeit420 are blasting rap music and making loud smoke/water inhales/exhales noises on voice chat.

    Reason Not to Use Voice Chat #165
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Okay, give me me 50k a day and I’ll stop killing people.
    Hey everyone! Look! It's a signature!
  • Riejael
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    Jaeysa wrote: »
    So your immersion trumps me playing the game? Tell me, other than the aesthetic, what exactly do you loose from this? Why is your desire to have NPCs be unkillable more important than my desire to raise ledgermain or get the Black Market Mogul achieve?

    The same type of player who wants to decide what addons you can use.

    Or set, or skills. If you don't play the game they want you to play, then it needs to be 'fixed'.
  • Shawn_PT
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    I find it more annoying when I'm already crouching behind an NPC and waiting for the green ping so I can dip into their pocket and someone else comes along, and instantly stabs the person. I get no loot whatsoever (thanks a lot for that!) and they only get to pull the first item which is almost definitely just fence trash. When they actually do it, because judging by the time the body stays on the ground, I'm sure they didn't even touch the loot.

    What would I do if it was another player crouching behind someone I want to stab? I'd join them. Pick one item and step aside to let them do their thing. If they kill the NPC, nice, less effort, full loot for me. If they walk away, I proceed to do what I would be doing in the first place. I wouldn't disrespect the player waiting for that green ping simply because my BoW hungers for blood.

    Alas to disrespect, or troll the next person, seems to be the main source of entertainment in this game for many a player. But yes, the respawn time on NPCs can be a pain in the backside. Although I can see how having them all instantly respawn would both lead to a much larger pile of corpses and a sudden increase of players farming them for the easy loot.
  • STEVIL
    STEVIL
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    ESO coders, do something. The game became an abomination. In the cities, corpses are lying at every step.
    Freaks! Why are you killing civilians?

    These freaks do not allow to increase the skill " World > Legerdemain".

    Do you understand that these are pests, they spoil the game for other users of the game? Game developers, why do not you change this situation?

    Bull
    just Bull

    Anybody who has leveled up LegD ( me on multiple chars) to full knows pickpocketing is a horrifically bad way to do it. the time vs gain in skill rate is nonsense.

    If someone is "preventing" you from spending lots of LegD leveling time on pickpockets, you should thank them and send them gold. :-)

    Short answer: Complaining that others are getting to resources before you is somehow preventing you from playing is unseemly.

    But to level LegD spend a little "legwork" and find good indoor spots with tons of crates and bags of foods and small bits in numbers to loot and sell cuz that will earn you a lot more leveling per time than pickpocketing outdoor folks will.

    of course, this assumes this is really about leveling LegD in the first place.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • SoLooney
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    just another whiner, carry on everyone
  • kargen27
    kargen27
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    ESO coders, do something. The game became an abomination. In the cities, corpses are lying at every step.
    Freaks! Why are you killing civilians?

    These freaks do not allow to increase the skill " World > Legerdemain".

    Do you understand that these are pests, they spoil the game for other users of the game? Game developers, why do not you change this situation?

    I have three separate circles I was running to get the fence a million gold worth of items achievement. When I was running a circle yeah there would be a lot of dead bodies as I pick the pockets twice then kill. The NPC spawns much faster meaning I get more items in less time. The circles I ran gave me a better chance of getting green and blue items (even a few purple) meaning I get more gold with less items.

    When I wanted to level Legerdemain I went to Daggerfall in Glenumbra and boarded the ships in the harbor. You can steal inside the ships without sneaking as there is no NPC to catch you. The place to fence items is right near by so grabbing a full days allotment of items and fencing/laundering them takes not time. You will get mostly white items but you will get no bounty and for legerdemain it is how many items you turn in not what they are worth.

    A quick aside. When another player started targeting the same NPCs I was targeting I would simply move on to a different circle. They are not spoiling the game, they are simply playing the game just as you are. If they are annoying you then move on to something else for a while.

    And I'm not leading you astray with that stealing on the Daggerfall boats advice. It is one of the quickest (maybe the quickest) ways to level Legerdemain in the game.
    and then the parrot said, "must be the water mines green too."
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Just the other day I went into a dungeon and was disgusted by what I saw. The three other people started killing everything insight. Just charging in and slaughtering them all. I tried to tell them I am a sneaky ninja leet in the kung-fooery and they just kept going. People like this are destroying the game. Where are the developers.
  • LadyNalcarya
    LadyNalcarya
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    Just the other day I went into a dungeon and was disgusted by what I saw. The three other people started killing everything insight. Just charging in and slaughtering them all. I tried to tell them I am a sneaky ninja leet in the kung-fooery and they just kept going. People like this are destroying the game. Where are the developers.
    6EW7wmm.gif
    Edited by LadyNalcarya on October 28, 2017 10:11PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Tan9oSuccka
    Tan9oSuccka
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    Tandor wrote: »
    I know what you mean. It’s disheartening for sure to see the streets piled up with bodies.

    I threw immersion out the door when SmokieDaHerb69 and YoloBlazeit420 are blasting rap music and making loud smoke/water inhales/exhales noises on voice chat.

    Reason Not to Use Voice Chat #165

    Oh yes totally agree. I stay in voice for explaining basic dungeon mechanics, to call out Randoms giving horrible build advice or calling out those trying to scam new players.

    Observed in Stonefalls, Davons Watch.

    “Oh Tempering alloys are pretty common, bro. I’ll give you 1,000 gold for one.”
  • VaranisArano
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    Civilians? Nay, I tell you. Targets.

    I'm a silencer of the Dark Brotherhood and I've got a quota of souls to send to Sithis.
  • Strider__Roshin
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    STEVIL wrote: »
    ESO coders, do something. The game became an abomination. In the cities, corpses are lying at every step.
    Freaks! Why are you killing civilians?

    These freaks do not allow to increase the skill " World > Legerdemain".

    Do you understand that these are pests, they spoil the game for other users of the game? Game developers, why do not you change this situation?

    Bull
    just Bull

    Anybody who has leveled up LegD ( me on multiple chars) to full knows pickpocketing is a horrifically bad way to do it. the time vs gain in skill rate is nonsense.

    If someone is "preventing" you from spending lots of LegD leveling time on pickpockets, you should thank them and send them gold. :-)

    Short answer: Complaining that others are getting to resources before you is somehow preventing you from playing is unseemly.

    But to level LegD spend a little "legwork" and find good indoor spots with tons of crates and bags of foods and small bits in numbers to loot and sell cuz that will earn you a lot more leveling per time than pickpocketing outdoor folks will.

    of course, this assumes this is really about leveling LegD in the first place.

    Umm.. I pickpocketed my way to level 20 on all of my characters. It's the quickest way by far. I haven't personally timed it, but I'm quite confident than I can go from 1 to 20 in probably 30-45 minutes (unless there are others interfering).

    I should clarify that I pickpocket 2 items then BoW. Rinse and repeat until my inventory is full then I sell all my items.
  • kamimark
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    ESO coders, do something. The game became an abomination. In the cities, corpses are lying at every step.
    Freaks! Why are you killing civilians?
    These freaks do not allow to increase the skill " World > Legerdemain".
    Do you understand that these are pests, they spoil the game for other users of the game? Game developers, why do not you change this situation?

    Freak here! I kill civilians and military alike! A river of blood and souls for Sithis, and their green and better items for the fence!

    I "do allow to" increase Legerdemain (also it would not hurt you to learn Mage's Guild > Proper English, the morph of Persuade), there are plenty of yellow victims everywhere in the world for you to practice on. Then you, too, can learn the joy of pick-pick-stab, where you efficiently retrieve 2 of the 3 items most yellows carry, and then take their lives and the 3rd item while reducing the number of spying eyes in the area.

    We're not the pests, guards are pests. You could be useful and aggro the guards for us, so we can get on with our business.
    Kitty Rainbow Dash. pick, pick, stab.
  • Slick_007
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    please tell us what server you are on so i can organise a campaign to start murdering any and all civilians in every town on your server. civilians will become immortals. and you know what they say, there can be only 1.
  • MehrunesFlagon
    MehrunesFlagon
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    And how are they "preventing people from playing"? I thought that NPCs with any real function can't be targeted?


    Or is this just a "mah preshus immershuns!?!?!" issue....

    Shame they aren't killable. Stuga would be long dead by now if we could.
  • Tan9oSuccka
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    Slick_007 wrote: »
    please tell us what server you are on so i can organise a campaign to start murdering any and all civilians in every town on your server. civilians will become immortals. and you know what they say, there can be only 1.

    Pretty childish response. I believe your wanted in the Destiny/COD forums.
  • Minyassa
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    Let me explain to you why people prefer to kill NPCs as well as pickpocketing them, instead of leaving them alive. After you pickpocket an NPC three times, they are empty. It will take a very long time for them to respawn with a new set of items to be taken. If they are killed, they will respawn much more quickly with fresh items. So the people who are killing after stealing are actually being more thoughtful to other players by not leaving empty NPCs walking around to disappoint and frustrate other pickpockets. I don't like the way the bodies look lying around, but after I learned about this respawn issue, I started doing it myself. It is not pleasant and frankly it clashes very badly with my character's personality so I have to think of it as out of character, but it is the polite thing to do.
  • sevomd69
    sevomd69
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    OP get the LEL reward for the week...

    even though the rage post to ZoS without knowing that major buffs do not stack is pretty close...
    Edited by sevomd69 on October 29, 2017 12:17AM
  • Nord_Templar
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    I've been in this game for more than two years, not to methodically kill, and make money on killing.
     I understand the intent of the creators of the games, and those who fund them: let aggressive people kill in the game, they should not leave the house, take real weapons and start organizing life in real life, according to one's taste.
    The meaning of the game is in the plot, it's a book. For honing animal reflexes, I have iron dumbbells at home, a Swedish wall and a punching bag.
      It's pretty stupid to come into the game, to kill unarmed civilians in cities. I do not understand how you can have an age of 18+, and do it.

     I understand very well that commerce dictates primitive rude pleasures for the crowd.
     If the creators of the game create reality, where treasure chests stand at every step, they know that players will download the skill "Breaking the locks."

    Now, I see 3 solutions to the existing problem, with decaying corpses on the streets.

    1. The body of the killed character immediately disappears, he himself appears somewhere next in 10 seconds, with inventory that you can steal from him, again.

    2. Set a kill limit for one game account, that is, one kill of one particular character within 24 hours. This will prevent blunt pumping of some gamers in cities.
     
    3. Set a limit on the killings also in Dungeons and other locations. Then the munchkins and pests will not have a chance, in general. They will be forced to do quests in the game, to gain experience, it will be fair.

    P.S. I think that some gamers need to understand a simple thing. This is a good game in "fantasy" style, it is unique.
      If someone loves mountains of corpses, there are games - shooters about World War II, there it all is, it's natural there, in the trenches and city battles, Berlin 1945.
      Each game has its own atmosphere and mood, and you can not impose your own style of play on others. This is an elementary respect.
    Let's stay human.
  • Hippie4927
    Hippie4927
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    I've been in this game for more than two years, not to methodically kill, and make money on killing.
     I understand the intent of the creators of the games, and those who fund them: let aggressive people kill in the game, they should not leave the house, take real weapons and start organizing life in real life, according to one's taste.
    The meaning of the game is in the plot, it's a book. For honing animal reflexes, I have iron dumbbells at home, a Swedish wall and a punching bag.
      It's pretty stupid to come into the game, to kill unarmed civilians in cities. I do not understand how you can have an age of 18+, and do it.

     I understand very well that commerce dictates primitive rude pleasures for the crowd.
     If the creators of the game create reality, where treasure chests stand at every step, they know that players will download the skill "Breaking the locks."

    Now, I see 3 solutions to the existing problem, with decaying corpses on the streets.

    1. The body of the killed character immediately disappears, he himself appears somewhere next in 10 seconds, with inventory that you can steal from him, again.

    2. Set a kill limit for one game account, that is, one kill of one particular character within 24 hours. This will prevent blunt pumping of some gamers in cities.
     
    3. Set a limit on the killings also in Dungeons and other locations. Then the munchkins and pests will not have a chance, in general. They will be forced to do quests in the game, to gain experience, it will be fair.

    P.S. I think that some gamers need to understand a simple thing. This is a good game in "fantasy" style, it is unique.
      If someone loves mountains of corpses, there are games - shooters about World War II, there it all is, it's natural there, in the trenches and city battles, Berlin 1945.
      Each game has its own atmosphere and mood, and you can not impose your own style of play on others. This is an elementary respect.
    Let's stay human.

    It's not imposing our own style of play on others! It's something ZOS built into the game and encourages by locking items behind stealing. The only way to get some of the new motifs and recipes is to pickpocket. Maybe it is YOU who needs another game to play. Either that or go on about your playstyle and ignore what you don't like.
    PC/NA/EP ✌️
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