DRXHarbinger wrote: »All this entitlement about it being so easy to do. ..
Guessing everyone us ignoring the fact that next patch all dungeon gems are coming up at the gold vendor...
Yes they should drop in line with this change. End of. No logical reason not to now.
but hardmode dungeons are so easy
General
Increased the rewards for opening a Master Chest when you have the Treasure Hunter passive.
Cyrodiil Vendor
Every weekend, Adhazabi Aba-daro the Golden will now sell four sets of jewelry instead of two.
In a given week, she will sell either all rings or all necklaces.
These will only appear in the Trait that the set's jewelry comes in already.
Overland set items are bind on equip, and Dungeon set items are bind on pickup (matching their bind type when they drop in-game).
Pricing will depend on the item's sourcing.
Jewelry from Overland item sets costs 150,000g or 300,000 AP.
Jewelry from Dungeons costs 250,000g or 500,000 AP (the cost of all Jewelry on the vendor at present).
Two jewelry sets each weekend will be from the Overland sets, and two will be Dungeon sets.
The jewelry will remain Gold quality and CP160, and the sourcing of Monster Mask / Shoulders are unchanged from previous iterations.
Note: All of the above was in patch v3.2.0.
The_Protagonist wrote: »https://forums.elderscrollsonline.com/en/discussion/374156/pts-patch-notes-v3-2-2/p1General
Increased the rewards for opening a Master Chest when you have the Treasure Hunter passive.
Cyrodiil Vendor
Every weekend, Adhazabi Aba-daro the Golden will now sell four sets of jewelry instead of two.
In a given week, she will sell either all rings or all necklaces.
These will only appear in the Trait that the set's jewelry comes in already.
Overland set items are bind on equip, and Dungeon set items are bind on pickup (matching their bind type when they drop in-game).
Pricing will depend on the item's sourcing.
Jewelry from Overland item sets costs 150,000g or 300,000 AP.
Jewelry from Dungeons costs 250,000g or 500,000 AP (the cost of all Jewelry on the vendor at present).
Two jewelry sets each weekend will be from the Overland sets, and two will be Dungeon sets.
The jewelry will remain Gold quality and CP160, and the sourcing of Monster Mask / Shoulders are unchanged from previous iterations.
Note: All of the above was in patch v3.2.0.
Edit: @RobbieRocket
The_Protagonist wrote: »https://forums.elderscrollsonline.com/en/discussion/374156/pts-patch-notes-v3-2-2/p1General
Increased the rewards for opening a Master Chest when you have the Treasure Hunter passive.
Cyrodiil Vendor
Every weekend, Adhazabi Aba-daro the Golden will now sell four sets of jewelry instead of two.
In a given week, she will sell either all rings or all necklaces.
These will only appear in the Trait that the set's jewelry comes in already.
Overland set items are bind on equip, and Dungeon set items are bind on pickup (matching their bind type when they drop in-game).
Pricing will depend on the item's sourcing.
Jewelry from Overland item sets costs 150,000g or 300,000 AP.
Jewelry from Dungeons costs 250,000g or 500,000 AP (the cost of all Jewelry on the vendor at present).
Two jewelry sets each weekend will be from the Overland sets, and two will be Dungeon sets.
The jewelry will remain Gold quality and CP160, and the sourcing of Monster Mask / Shoulders are unchanged from previous iterations.
Note: All of the above was in patch v3.2.0.
Edit: @RobbieRocket
Woooowwwwwwww. (That deserved a sarcastic wow)
Serious Gold sink pricing right there. They expect me to spend 750,000 gold on a full set of Jewelry when ive NEVER had more than 300k at once? Dont make me go all 99% up in here. I refused to buy from The Golden vendor before and i think thats going to continue. Rich players...
At least i have a ton more AP than Gold saved up. Hope theres no catch to paying with AP like the pieces have some stupid PvP oriented trait or something.
The_Protagonist wrote: »https://forums.elderscrollsonline.com/en/discussion/374156/pts-patch-notes-v3-2-2/p1General
Increased the rewards for opening a Master Chest when you have the Treasure Hunter passive.
Cyrodiil Vendor
Every weekend, Adhazabi Aba-daro the Golden will now sell four sets of jewelry instead of two.
In a given week, she will sell either all rings or all necklaces.
These will only appear in the Trait that the set's jewelry comes in already.
Overland set items are bind on equip, and Dungeon set items are bind on pickup (matching their bind type when they drop in-game).
Pricing will depend on the item's sourcing.
Jewelry from Overland item sets costs 150,000g or 300,000 AP.
Jewelry from Dungeons costs 250,000g or 500,000 AP (the cost of all Jewelry on the vendor at present).
Two jewelry sets each weekend will be from the Overland sets, and two will be Dungeon sets.
The jewelry will remain Gold quality and CP160, and the sourcing of Monster Mask / Shoulders are unchanged from previous iterations.
Note: All of the above was in patch v3.2.0.
Edit: @RobbieRocket
Woooowwwwwwww. (That deserved a sarcastic wow)
Serious Gold sink pricing right there. They expect me to spend 750,000 gold on a full set of Jewelry when ive NEVER had more than 300k at once? Dont make me go all 99% up in here. I refused to buy from The Golden vendor before and i think thats going to continue. Rich players...
At least i have a ton more AP than Gold saved up. Hope theres no catch to paying with AP like the pieces have some stupid PvP oriented trait or something.
The_Protagonist wrote: »Come on ZOS, this should be obvious. Gives more incentive to do HM other than daily pledges 2 key reward.
@ZOS_GinaBruno , @ZOS_JessicaFolsom
Shad0wfire99 wrote: »No. HM dungeons are a joke.
bloodthirstyvampire wrote: »Shad0wfire99 wrote: »No. HM dungeons are a joke.
Yes for you not everybody is running absolute bis,
Well there is another way.
Put a new NPC vendor at the undaunted area that sells gold dungeon jewellery for a heap of treasure keys. Maybe 50 keys for a gold piece?
Once you’ve got the shoulder pieces you need the keys just start to stack up. Here’s another use for them.
FloppyTouch wrote: »I don’t see why not it’s not like gold jewelry boost stats that much from purple. I also have a OCD thing that I can’t stand all my gear being gold but my rings and necklace purple, it really annoys me.
From what I've seen The Golden sells a piece of jewelry from one of the overland sets, and another from one of the dungeon sets. I've seen gold jewels from Worm Cult, Ebon, Viper and some other sets on sale there. Was that changed?
The difference between purple and gold is negligible, so why does anyone give a damn, except for scratching an OCD itch?
The Golden is a gold sink, and this game needs more gold sinks, not less. They just want to make sure that people who want to scratch that OCD itch do so with a contribution to the fight against inflation.
Finally, most dungeon hardmodes are a joke. You can beat CoA1 in vet "hard" mode completely solo without breaking a sweat. The dungeons where hard mode are actually difficult are the SotH and HotR ones, but the HMs in those dungeons reward motifs that you can sell for some serious coin, which you can then use on the Golden vendor to scratch your itch.