Oakmontowls_ESO wrote: »probably for the same reason they did it to wrecking blow. They want you to chose between damage and CC.
JamieAubrey wrote: »They should just scrap the whole game, take a year to fix fix and start from scratch
Or just remove ALL THE SKILLS NOONE USES
OR Buff the skills no one uses to be on par with their counter part
DONT nerf the skills people are using
It's frustrating to be hit with frags over and over again. I love the skill, but you get hit once, by the time youre getting up you can be hit by 2 or more, depending on how well the user can animation cancel. Its just a spammable with a cast time with a high chance to negate the cast.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
JamieAubrey wrote: »They should just scrap the whole game, take a year to fix fix and start from scratch
Or just remove ALL THE SKILLS NOONE USES
OR Buff the skills no one uses to be on par with their counter part
DONT nerf the skills people are using
JamieAubrey wrote: »They should just scrap the whole game, take a year to fix fix and start from scratch
Or just remove ALL THE SKILLS NOONE USES
OR Buff the skills no one uses to be on par with their counter part
DONT nerf the skills people are using
It's frustrating to be hit with frags over and over again. I love the skill, but you get hit once, by the time youre getting up you can be hit by 2 or more, depending on how well the user can animation cancel. Its just a spammable with a cast time with a high chance to negate the cast.
If you want a good game with plenty of choice you nerf the thing that is overperforming the most and buff the thing that is underperforming the most. The Devs and the community dont always agree on the direction those changes should take, but the Devs are mixing buffs and nerfs appropriately. You as a player will have to find a way to adapt.
"If you are quitting, can I have your stuff??"
Frag is supposed to be an buff to force pulse and other front bar skills, its not supposed to be an CC ability, its also very unreliable. For PvE going for an pet+aoe+ heavy is probably better.Just use streak for a hard CC. I'm looking forward to sorc requiring some skill now
JamieAubrey wrote: »They should just scrap the whole game, take a year to fix fix and start from scratch
Or just remove ALL THE SKILLS NOONE USES
OR Buff the skills no one uses to be on par with their counter part
DONT nerf the skills people are using
If you want a good game with plenty of choice you nerf the thing that is overperforming the most and buff the thing that is underperforming the most. The Devs and the community dont always agree on the direction those changes should take, but the Devs are mixing buffs and nerfs appropriately. You as a player will have to find a way to adapt.
JamieAubrey wrote: »They should just scrap the whole game, take a year to fix fix and start from scratch
Or just remove ALL THE SKILLS NOONE USES
OR Buff the skills no one uses to be on par with their counter part
DONT nerf the skills people are using
You mean like how they are buffing Solar Barrage to be a really neat source of Empower procs every 2 seconds for melee temlars?
You mean how they are buffing Crystal Blast to do more splash damage?
Fact is buddy Crystal Frags was a no-brainer, which is bad game design. If you want a good game with plenty of choice you nerf the thing that is overperforming the most and buff the thing that is underperforming the most. The Devs and the community dont always agree on the direction those changes should take, but the Devs are mixing buffs and nerfs appropriately. You as a player will have to find a way to adapt.
Micah_Bayer wrote: »