Merlin13KAGL wrote: »The good news is, 'Specific' actually is specific.
Use the other option if you want to exclude dungeons from your list. You'll get more bang for your buck anyway, as you'll get to complete the quests and get the skill points - something that won't happen when you repeat the dungeons via random.
RDF, first and foremost, is simply looking for an open slot that needs filling, so on pledge days, you're going to get pulled in pledge related dungeons half way through a lot more often. If by some off chance there are no blanks in existing groups, that's when it makes a new group and actually randomizes the selection.
@MasterLenman , understandable. You have to weigh the odds as to which one is worth more to you at that point, and bear in mind, if your group is unable to complete, there are no bonus rewards to be had.MasterLenman wrote: »The problem is that you miss out on the large daily XP bonus and undaunted reward. After collecting the skill points, that's the main reason I want to run random dungeons on new chars.
Yes, for one plenty of players do the standard dungeons in vet but the dlc in normal, so during pledge you get more people wanting the normal dlc.You've confused "even distribution" with random.
Your results are random. Your expectations are even distribution.
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It also depends what other people are queuing for, it doesn't select a "random" dungeon for you and then waits until there is a group to fit you in. It fits you into the first group it can provided you are first in queue. So in a way you are right, it's not random.
Good stuff. Thanks for the insight. Now that I've got your attention, how about another question on randomization?
Monster shoulder sets. Are they evenly distributed? I'm asking because with 54 keys used in Urgalag's chest, I've only seen 3 Velidreth's shoulders. I've pulled 8-12 of the other 5 items.
Yes, it is.
- Zone 1 dungeons: level 10
- Zone 2 dungeons: level 17
- Zone 3 dungeons: level 24
- Zone 4 dungeons: level 31
- Zone 5 dungeons: level 38
- Vaults of Madness: level 45
The level gate goes up in increments of 7. The storyline 2 dungeons share the same level gate as their storyline 1 counterpart. I propose that the DLC dungeons share the same level gate as Vaults.Yes, you can... if you wayshrine or walk into the dungeon normally. We're talking about the Group Finder's level gate. If people want to do a dungeon at level 3, they can--it'll just be a more deliberate action by the player.With One Tamriel You can go any dungeon on any level.
Yes, and this make no sense at all, how hard could it be to change it to: lvl 10 all 1 dungeons, 20 unumbered ones, 30 2 dungeons 40 dlc. This is for random normal. Remove restrictions for doing an specific dungeon at least in an formed group so an 45 and an 10 could queue for nIcP, but queuing for random they would just get 1 dungeons.VaranisArano wrote: »@krachall
Unfortunately, at level 10 your chances of getting a DLC dungeon if you own ESO+ or the DLCs is not 20%. Its 50%.
Why? Because ZOS did not do away with the level gates on the Dungeon GroupFinder that existed before One Tamriel, so normal dungeons unlock by zone starting at level 10 and unlocking every 7 levels afterward. As for the DLCs, ZOS believes you should have access to all the content you paid for as soon as you can play it.
This thread has a good list of the level gates: https://forums.elderscrollsonline.com/en/discussion/296685/increase-the-minimum-level-to-queue-for-the-dlc-dungeons
I'll quote the most relevant portion:Yes, it is.
- Zone 1 dungeons: level 10
- Zone 2 dungeons: level 17
- Zone 3 dungeons: level 24
- Zone 4 dungeons: level 31
- Zone 5 dungeons: level 38
- Vaults of Madness: level 45
The level gate goes up in increments of 7. The storyline 2 dungeons share the same level gate as their storyline 1 counterpart. I propose that the DLC dungeons share the same level gate as Vaults.Yes, you can... if you wayshrine or walk into the dungeon normally. We're talking about the Group Finder's level gate. If people want to do a dungeon at level 3, they can--it'll just be a more deliberate action by the player.With One Tamriel You can go any dungeon on any level.
So at level 10, your options for a "Random" Normal Dungeon is a random selection between: Fungal Grotto 1 & 2, Spindleclutch 1&2, Banished Cells 1&2, and all 6 DLC dungeons.
Yes, and this make no sense at all, how hard could it be to change it to: lvl 10 all 1 dungeons, 20 unumbered ones, 30 2 dungeons 40 dlc. This is for random normal. Remove restrictions for doing an specific dungeon at least in an formed group so an 45 and an 10 could queue for nIcP, but queuing for random they would just get 1 dungeons.