GeorgeBlack wrote: »Stamina morph.
It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Seriously guys come on...
Wings is not a buff that you should be able to have a 100% up-time on. If you are fighting a a sorc for example you should have to predict when the crystal frag comes, its to easy to be able to spam wings. Wings are very strong and they just got better.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.
DarkVector_PL wrote: »Issue I have had with wings is that some projectiles that its meant to reflect, don't reflect it 50% of the time. A fix for that would be having it reflect infinite projectiles for that duration. That then begs the question of, is it then more broken then it is now, for example a mag dk in theory could negate all ranged attack. Even then i still wouldn't risk using wings on my stam dk for the simple thing that it costs a bit too much. On the topic of things being broken, dragon leap is one of those things, maybe it just happens to me but when i take flight one of four things happen. 1. I leap and hit my target 2. My ulti is used by i get stuck in that animation where my wings come out but it looks like I ve eaten a bad egg 3. I get booted from the server 4. I leap into a sexy loading screen only to apear dead five mins later. Would like to see the fixes behind these skills.
I would add Minor Heroism for 6 seconds after reflecting projectile. Kinda similar to Shimmering shield on Warden but it's minor because You can refelct all projectiles into enemie not just absorb them.
It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.
Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Nah. 10 seconds makes it extremely OP against 1-2 players that are built for range. They either have to eat 4 of their own attacks (which even with light weaving is magicka very well spent by the DK) or face the fact you have infinite uptime on wings with 10" duration. Both put you at a ridiculously strong position.
Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Nah. 10 seconds makes it extremely OP against 1-2 players that are built for range. They either have to eat 4 of their own attacks (which even with light weaving is magicka very well spent by the DK) or face the fact you have infinite uptime on wings with 10" duration. Both put you at a ridiculously strong position.
I ask, what about permablock. Or shields that give you permanent immunity to status effects and absorb (near) all damage. Or even a more similar option. Cloak, that can make most attacks miss and be kept up infinitely by NBs.
DKs are at a massive disadvantage against ranged classes, eating 4 light attacks is the least of their worries,
Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Nah. 10 seconds makes it extremely OP against 1-2 players that are built for range. They either have to eat 4 of their own attacks (which even with light weaving is magicka very well spent by the DK) or face the fact you have infinite uptime on wings with 10" duration. Both put you at a ridiculously strong position.
I ask, what about permablock. Or shields that give you permanent immunity to status effects and absorb (near) all damage. Or even a more similar option. Cloak, that can make most attacks miss and be kept up infinitely by NBs.
DKs are at a massive disadvantage against ranged classes, eating 4 light attacks is the least of their worries,
Absorbing damage is different to returning damage (and CC), amplified. It's not comparable.
Shields should not be absorbing status effects, that *** is wrong. Can't get fixed/changed quick enough. Permablock, they are trying to deal with. Cloak, if you've played NB you'd know breaks very very often as is, it's mostly useful as a reactive magicka dodge against incoming projectiles.
Mag DKs traditionally did not struggle against ranged classes, they were the hard counter to them. It's the lack of decent gap closer since Invasion became inaccessible in my opinion. Which is another subject as I've been advocating for changes to Chains to mitigate that.
I use my DK mostly in BGs and the thing that I hate the most when I put wings up, is there's some *** Warden seemingly 100m away, spamming pidgeons at me. The only projectile not reflected before was Meteor, but now we have this cancer introduced by Wrobel's genius.
DarkVector_PL wrote: »Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Nah. 10 seconds makes it extremely OP against 1-2 players that are built for range. They either have to eat 4 of their own attacks (which even with light weaving is magicka very well spent by the DK) or face the fact you have infinite uptime on wings with 10" duration. Both put you at a ridiculously strong position.
I ask, what about permablock. Or shields that give you permanent immunity to status effects and absorb (near) all damage. Or even a more similar option. Cloak, that can make most attacks miss and be kept up infinitely by NBs.
DKs are at a massive disadvantage against ranged classes, eating 4 light attacks is the least of their worries,
Absorbing damage is different to returning damage (and CC), amplified. It's not comparable.
Shields should not be absorbing status effects, that *** is wrong. Can't get fixed/changed quick enough. Permablock, they are trying to deal with. Cloak, if you've played NB you'd know breaks very very often as is, it's mostly useful as a reactive magicka dodge against incoming projectiles.
Mag DKs traditionally did not struggle against ranged classes, they were the hard counter to them. It's the lack of decent gap closer since Invasion became inaccessible in my opinion. Which is another subject as I've been advocating for changes to Chains to mitigate that.
I use my DK mostly in BGs and the thing that I hate the most when I put wings up, is there's some *** Warden seemingly 100m away, spamming pidgeons at me. The only projectile not reflected before was Meteor, but now we have this cancer introduced by Wrobel's genius.
But hey atleast you got chains...oh wait
DarkVector_PL wrote: »Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Nah. 10 seconds makes it extremely OP against 1-2 players that are built for range. They either have to eat 4 of their own attacks (which even with light weaving is magicka very well spent by the DK) or face the fact you have infinite uptime on wings with 10" duration. Both put you at a ridiculously strong position.
I ask, what about permablock. Or shields that give you permanent immunity to status effects and absorb (near) all damage. Or even a more similar option. Cloak, that can make most attacks miss and be kept up infinitely by NBs.
DKs are at a massive disadvantage against ranged classes, eating 4 light attacks is the least of their worries,
Absorbing damage is different to returning damage (and CC), amplified. It's not comparable.
Shields should not be absorbing status effects, that *** is wrong. Can't get fixed/changed quick enough. Permablock, they are trying to deal with. Cloak, if you've played NB you'd know breaks very very often as is, it's mostly useful as a reactive magicka dodge against incoming projectiles.
Mag DKs traditionally did not struggle against ranged classes, they were the hard counter to them. It's the lack of decent gap closer since Invasion became inaccessible in my opinion. Which is another subject as I've been advocating for changes to Chains to mitigate that.
I use my DK mostly in BGs and the thing that I hate the most when I put wings up, is there's some *** Warden seemingly 100m away, spamming pidgeons at me. The only projectile not reflected before was Meteor, but now we have this cancer introduced by Wrobel's genius.
But hey atleast you got chains...oh wait
To be fair to them, they did change the skill massively based on player feedback to make one morph pull you to the player. It's still not good enough though, but now it needs tweaks rather than overhaul.
I proposed give it a 2" root rather than empower and buffing its base damage. That would synergise better with Flame Lash, be a better stamina drain and also bring it closer in damage to Crit Rush. Already gives a 3" snare due to Warmth passive[/
That would work well, did they fix the bug with it not pulling people who were slightly higher/lower than you? I remember that being a pain trying to pull things that where slightly 1mm higher than you. There could be room for a stamina morph to pull people away from crit rush give a bit more build diversity but hey still got alot of things to fix first.
GeorgeBlack wrote: »Honestly...
Ideally people would talk about a topic in ONE thread and Zos should examine the feedback.
Since we don't get that reaction for our civilied conversations from them, maybe every person should open a new topic to say their opinion.
That might make to take a look at what's being said
Make wings a 10 second 10m AoE Missile Dampening buff for you and your allies that reduces the damage of ranged effects by 35%. Done.Rohamad_Ali wrote: »It'll be 6 seconds now it seems according to PTS patch notes.
Draconic Power
Reflective Scale: Increased the duration of this ability and it morphs to 6 seconds from 4 seconds.
Needs to be 10 seconds because it has a cap on how many projectiles it can reflect . 10 seconds and it's not a useless resource drain and the limit already keeps it in check for spamming .
Nah. 10 seconds makes it extremely OP against 1-2 players that are built for range. They either have to eat 4 of their own attacks (which even with light weaving is magicka very well spent by the DK) or face the fact you have infinite uptime on wings with 10" duration. Both put you at a ridiculously strong position.
I ask, what about permablock. Or shields that give you permanent immunity to status effects and absorb (near) all damage. Or even a more similar option. Cloak, that can make most attacks miss and be kept up infinitely by NBs.
DKs are at a massive disadvantage against ranged classes, eating 4 light attacks is the least of their worries,
Absorbing damage is different to returning damage (and CC), amplified. It's not comparable.
Shields should not be absorbing status effects, that *** is wrong. Can't get fixed/changed quick enough. Permablock, they are trying to deal with. Cloak, if you've played NB you'd know breaks very very often as is, it's mostly useful as a reactive magicka dodge against incoming projectiles.
Mag DKs traditionally did not struggle against ranged classes, they were the hard counter to them. It's the lack of decent gap closer since Invasion became inaccessible in my opinion. Which is another subject as I've been advocating for changes to Chains to mitigate that.
I use my DK mostly in BGs and the thing that I hate the most when I put wings up, is there's some *** Warden seemingly 100m away, spamming pidgeons at me. The only projectile not reflected before was Meteor, but now we have this cancer introduced by Wrobel's genius.