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Why does everybody hate or avoid vet white gold tower

bloodthirstyvampire
bloodthirstyvampire
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I queued for 4 hours yesterday, asked my guild no luck massive guild too and even area chat in every major city, 50 players (not literally) in every direction people avoid it like the plague
  • paulsimonps
    paulsimonps
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    People avoid everything that isnt the Pledge, as well people don't pug it cause pugs are bad and usually cant get past the planar inhibitor. It has a BiS healer set in there so people do run it, and people run it for the pledge. Other than that you won't see people wanting to do DLC dungeons like that.
  • Peekachu99
    Peekachu99
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    People can’t grasp the pinion mechanics and/ or tanks aren’t capable of solo holding it till she’s blue-flame. Oh, and some half-wit usually misses like all the portals when it’s their turn and hasn’t spoken up when asked: “Is anyone new?”
  • SquareSausage
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    Peekachu99 wrote: »
    or tanks aren’t capable of solo holding it till she’s blue-flame.

    Sorry, I'm vamp.

    Breakfast King
    PS4 EU
  • agegarton
    agegarton
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    Used to do that several times over, before and after they nerfed it. People avoid it because it’s horrendous. You need to be a proper team in that one - casuals need not apply !
  • Runefang
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    I've done it in a few pugs, was awful.

    Best done with guildies.
  • disintegr8
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    Because I use PUGs - heck I even dread normal WGT with PUGs.
    I do not run any DLC Vet dungeons because they are too painful in PUGs.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Hippie4927
    Hippie4927
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    Because that Ogrim hurts!
    PC/NA/EP ✌️
  • Runefang
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    It's a shame really, I think Molag Kena is one of the best boss fights in the game.
  • bloodthirstyvampire
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    1st boss goes down easy the problem is being sent to jail 2nd boss easy and predictable problem is people don't do mechanics properly even tho its not that difficult 2nd boss is even more predictable problem is
    Not talking about a decent group because I've blitzed it with groups in the past with ease
    Edited by bloodthirstyvampire on October 8, 2017 9:40PM
  • bloodthirstyvampire
    bloodthirstyvampire
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    disintegr8 wrote: »
    Because I use PUGs - heck I even dread normal WGT with PUGs.
    I do not run any DLC Vet dungeons because they are too painful in PUGs.

    Normal I can 2 man 1st boss 3 man 2nd 2 man kena
  • Jeremy
    Jeremy
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    I queued for 4 hours yesterday, asked my guild no luck massive guild too and even area chat in every major city, 50 players (not literally) in every direction people avoid it like the plague

    Because it's painful is the short answer.
    Edited by Jeremy on October 8, 2017 10:10PM
  • themaddaedra
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    I think the answer comes in two parts:

    1. Those who are good enough to easily complete it even with pugs have already collected what they need from WGT -and it prolly took too damn long- so they won't bother going again.

    2. Those who are not good enough to finish it without problems just can't confide in.
    PC|EU
  • D0PAMINE
    D0PAMINE
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    My first time doing vWGT we got the speed run HM achieve :)
  • disintegr8
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    I think the answer comes in two parts:

    1. Those who are good enough to easily complete it even with pugs have already collected what they need from WGT -and it prolly took too damn long- so they won't bother going again.

    2. Those who are not good enough to finish it without problems just can't confide in.
    3. Those who are here for fun and see no need to get frustrated pugging a pointless dungeon.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • bloodthirstyvampire
    bloodthirstyvampire
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    In most dungeons I don
    disintegr8 wrote: »
    I think the answer comes in two parts:

    1. Those who are good enough to easily complete it even with pugs have already collected what they need from WGT -and it prolly took too damn long- so they won't bother going again.

    2. Those who are not good enough to finish it without problems just can't confide in.
    3. Those who are here for fun and see no need to get frustrated pugging a pointless dungeon.

    I agree spc and kena are trash nobody uses them and there isn't a pledge for it I agree
  • Runefang
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    In most dungeons I don
    disintegr8 wrote: »
    I think the answer comes in two parts:

    1. Those who are good enough to easily complete it even with pugs have already collected what they need from WGT -and it prolly took too damn long- so they won't bother going again.

    2. Those who are not good enough to finish it without problems just can't confide in.
    3. Those who are here for fun and see no need to get frustrated pugging a pointless dungeon.

    I agree spc and kena are trash nobody uses them and there isn't a pledge for it I agree

    Unless you want the jewellery it's better to just farm normal WGT. Farming key fragments is easier than farming vWGT, I got all my SPC jewellery that way.

    So unless I'm running with all guildies who are willing to give me their stuff (unlike a pug where I know everybody else wants the good SPC stuff) its just not worth it.
  • Shadzilla
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    I queued for 4 hours yesterday, asked my guild no luck massive guild too and even area chat in every major city, 50 players (not literally) in every direction people avoid it like the plague

    Was hard 2 years ago, still remember my first no death... Was such a big thing in 2015.
  • Feanor
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    vWGT is great. Has been at least. And if you can't do it after the recent nerfs...it's not the fault of the dungeon.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • MLGProPlayer
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    It's impossible to explain the mechanics to a PUG. I don't know why.

    But it's super easy now that two people can close portals and that portals die to one light attack. You're *** if you get 2 players who refuse to close portals, but the likelihood of that is pretty low (I would hope).
    Edited by MLGProPlayer on October 8, 2017 11:08PM
  • Tryxus
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    Planar Inhibitor

    Fight may have been toned down, but that boss still has a rep
    Edited by Tryxus on October 8, 2017 11:19PM
    "We're all born under the same sky and on the same earth. Therefore, we all deserve the same amount of respect."
    Tryxus of the Undying Song - Warden - PC/EU
  • EvilCroc
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    Planar Inhibitor and noobs don't match.
  • D0PAMINE
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    In most dungeons I don
    disintegr8 wrote: »
    I think the answer comes in two parts:

    1. Those who are good enough to easily complete it even with pugs have already collected what they need from WGT -and it prolly took too damn long- so they won't bother going again.

    2. Those who are not good enough to finish it without problems just can't confide in.
    3. Those who are here for fun and see no need to get frustrated pugging a pointless dungeon.

    I agree spc and kena are trash nobody uses them and there isn't a pledge for it I agree

    I like Kena. Its easy to sustain on a magicka build in PVE with Tenacity.

  • AbysmalGhul
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    Majority of randoms + White-Gold Tower = Derp festival
  • MLGProPlayer
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    D0PAMINE wrote: »
    In most dungeons I don
    disintegr8 wrote: »
    I think the answer comes in two parts:

    1. Those who are good enough to easily complete it even with pugs have already collected what they need from WGT -and it prolly took too damn long- so they won't bother going again.

    2. Those who are not good enough to finish it without problems just can't confide in.
    3. Those who are here for fun and see no need to get frustrated pugging a pointless dungeon.

    I agree spc and kena are trash nobody uses them and there isn't a pledge for it I agree

    I like Kena. Its easy to sustain on a magicka build in PVE with Tenacity.

    They were being sarcastic. SPC is the best healing set in the game, and 1pc Kena is BiS in a lot of builds.
    Edited by MLGProPlayer on October 8, 2017 11:27PM
  • BlanketFort
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    Most runs usually go smoothly until a PUG reaches Planar Inhibitor, either normal (which is really sad) or veteran... things start going downhill.

    -People not closing portals
    -Tanks not being able to keep her still while on red pinions
    -No switching of pinions during blue phase
    -Tanks insisting on taking the boss for a merry trip around the whole arena the whole time, while being squishy and wasting everyone's resources and will argue you to death that this is the most efficient way to do it, despite the countless wipes.

    Could be that they may not have known mechanics, but then again, no one usually says a peep when the question "anyone new to this dungeon?" is passed around. It's frustrating.

  • Slack
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    Well I love that dungeon
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • Emma_Overload
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    For the same reason a lot of players don't want to any of the DLC dungeons... mechanics. Personally, I hate mechanics that are non-obvious or overly complicated. If I have to watch 10 YouTube videos before I can do something, I just don't want to do it!
    #CAREBEARMASTERRACE
  • Inarre
    Inarre
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    Basically whats above. Last time i tried to pug it (with my husband, we both have all the achievements and can heal/tank it easily) we had three different dps who were just not up to it. One even raged at my husband for not holding aggro on planar.

    Plus you can farm sewers now too.
  • Kneighbors
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    Peekachu99 wrote: »
    People can’t grasp the pinion mechanics and/ or tanks aren’t capable of solo holding it till she’s blue-flame. Oh, and some half-wit usually misses like all the portals when it’s their turn and hasn’t spoken up when asked: “Is anyone new?”

    Your "exp player" disguise is broken. You don't know all the Planar Inhibitor debuffs. If tank is holding her whole time till blue-flame his problem start after the blue flame. He will struggle to survive over 4k per seconds Heat Stroke debuff without healer support.

    He can actually make it without healer, but.. seriously, do you think I'm going to reallocate CP, change skills and gear to survive that alone as a tank only to be able to watch low DPSers performing their "devastation 15k dps" rotation on the boss while I'm working hard to fight the debuff?

    Just for your info, I realize you never seen that happen, but if you go with maxed out team you get Inhibitor down before she reaches blue flame state. With a team like that I have no problem to keep the agro of the boss alone and use resources and gear for team buffs and not survival.

    I have a tank build which can survive also the blue phase of the boss alone, but it's in no way optimal build for that dungeon (or any other).

    @Peekachu99 @BlanketFort Read more on the mechanics of the boss. The biggest problem there are the people who think they know it and they actually don't know it.
    Edited by Kneighbors on October 9, 2017 1:00AM
  • Mureel
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    Peekachu99 wrote: »
    or tanks aren’t capable of solo holding it till she’s blue-flame.

    Sorry, I'm vamp.

    lol I am vamp and hold till blue - healer. But if the group is slow-ish then can switch off with tank easy.
    Edited by Mureel on October 9, 2017 1:34AM
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