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Are you happy with how PVE is currently performing?

  • eso_nya
    eso_nya
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    Yes
    Well, im here right? Means im happy. If i wasn't, i would neither be here nor in the forums.
  • Alexandrious
    Alexandrious
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    No
    Vahrokh wrote: »
    Yes and no, but more leaning towards "no".

    - Overland / quest / non group delve NPCs are way too easy. I apply 2 DoTs and a whole spawn is dead. I mean, I should put down 4 DoTs but that happens only on bosses, the rest die too fast.

    In 2014, difficulty was OK. Pull 2 NPCs = ok. Pull 3 = challenging. Above 3 = death.
    In 2014, defeating Molag Bal = mildly challenging. Now, any vegetable can kill this oh-so-supreme daemon.

    - 2005 style loot RNG. Y-A-W-N. Give me some damn purpose. I prefer doing 20 runs acquiring "weapon pieces" that FOR SURE will result in my weapon made.
    STOP with the ABOMINATION: "100 arena runs and all I got to show is that decisive trait piece of garbage".
    Same for monster sets: witness all your guild mates, then friends, then friends of their friends, then Donald Trump and the Pope get the headpiece dropped EXCEPT you, still stuck on "sturdy" trait light headpiece when you wanted divines and heavy.

    - Heavy attack too prevalent. Want to be able to do content? Slowpoke your way out and yawn.

    - Animation cancelling: I totally understand it's basically the only way in ESO to not fall asleep at the keyboard. But I don't like it. I'd like a fast(er) paced combat where you don't look like an innatural 6 arms Kali goddess. That is, you spit fire AND eat a snack AND wield a shield AND dual wield (!) (apparently) in the same millisecond. Total immersion disruption, in a MMO where players cannot even choose their colors because it'd impair the atmosphere and the history setting.

    - Considering the lack of solo challenging content, I loved the original ESO outworld bosses, most of them can be soloed, some require good play. Newer bosses are not smarter. They just get slapped hugetons of HP and spawn 7500 adds. That's it. Good luck doing "Accursed nursery" (Wrothgar) and similar, even in prime time you find little to nobody to do them.

    - Craglorn: I had everything done, then ZOS reset the whole zone to everybody. Since then, I just can't find anyone, even in my own guilds, willing to do those "events" with a caster that needs to be defended by incoming sand sword masters, archers and gargoyles. No incentive? I don't know. But I managed to solo everything else (solo and group content) except these, too many adds coming from different directions to manage to kill them all before they nuke the summoner.

    - furniture: am I the only one who finds it ... peculiar, how building an IKEA wardrobe from scratch is probably going to cost more (and take a lot longer!) than your ultra-legendary-gods-killer gear?

    Wrong.

    .....

    You spit fire, eat a leg of mutton, drink a tankard, wield a shield and then dual wield!

    >:)
  • Megabear
    Megabear
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    No
    Too many bugs. At first I thought it may be due to add-ons, but turning them off didn't help. Repair didn't help. Anyway, I'm tired of crashing and waiting for others that crashed to come back.
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  • Olupajmibanan
    Olupajmibanan
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    Yes
    other poll about PvP: https://forums.elderscrollsonline.com/en/discussion/373944/are-you-happy-with-how-pvp-is-currently-performing#latest

    Opinions on PvE seem to be somewhat balanced, some people like it and some don't. However look at PvP poll, vast majority of respondents clearly aren't happy with the state of PvP.

    Why is ZoS so freaking stubborn? They immediately rejected the much spelled request to work on PvP and PvE separately.

    Time to create two developer teams, one dedicated to PvE and second to PvP.

  • Iluvrien
    Iluvrien
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    No
    Since the summer my on-screen latency has increased from (an already horrendous) 370 to an even worse 470. [barely playable -> lag now fails to register some attacks]

    I have also started encountering infinite loading screens when I enter delves.

    Nothing about my setup, hardware or internet connection changed during that period.

    Not. Happy.
    Edited by Iluvrien on October 3, 2017 9:55AM
  • Doctordarkspawn
    Doctordarkspawn
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    No
    What Morrowind changed and what it intended (Based on ZOS's clearly stated intentions):

    1. It was supposed to make the game easier to get into. Lower the ceiling and raise the floor.

    2. It nerfed various forms of sustain and put a greater emphasis on resource management by nerfing most class forms of sustain, raised the ammount restored by heavy attacks.

    What actually happened:

    1. The barrier to entry got larger, with people being thrown off. Newcomers were not able to wrap they're heads around this, and old players hated how much they're damage took a hit. Both agree on one thing. The pace of the games combat, is now much slower, a fact that is considered a negative considering that fast-paced reticle based combat, was a selling point for most.

    2. Generally speaking, peoples damage lowered, and all forms of class sustain went down, and build diversity because of it, went down, because people were now forced to choose between lower damage but sustain, and burst.

    I am not happy with how PVE has been handled since Morrowind. My build survives for normals. But I have no desire to go anywhere near it. Because what has become increasingly clear, is that ESO wants to railroad me into A, playing a DPS, or B, tanking in a style that I do not wish to. The great addage of 'play how you want' has been dead for a while, but this isn't even a nail in a coffin. It's a friggin' exumation.

    On the subject of FPS, and stability:

    - I get DC'd constantly. Booted backt o the login screen. I know it's not me, because others will get booted at the same time sometimes and intermittedly. Ping consistantly takes a nosedive before it happens.

    - Performance is fine after upgrading to a CPU from Intel. It seems the bottleneck has been lessened, but I wouldn't play this game without a Intel CPU.

    - The update axing most of the visual effects for non group related abilities did help performance consideribly. While I dont agree with it, in general, for group cohesion, it did do that.
    Edited by Doctordarkspawn on October 3, 2017 11:22AM
  • Doctordarkspawn
    Doctordarkspawn
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    No
    other poll about PvP: https://forums.elderscrollsonline.com/en/discussion/373944/are-you-happy-with-how-pvp-is-currently-performing#latest

    Opinions on PvE seem to be somewhat balanced, some people like it and some don't. However look at PvP poll, vast majority of respondents clearly aren't happy with the state of PvP.

    Why is ZoS so freaking stubborn? They immediately rejected the much spelled request to work on PvP and PvE separately.

    Time to create two developer teams, one dedicated to PvE and second to PvP.

    Because ZOS does not want your feedback, and if you want them to care about they're bottom line, you need to yank monitary support entirely.
  • SirCritical
    SirCritical
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    No
    No. Nerftrain.
  • Elsonso
    Elsonso
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    Yes
    Hmm.
    • No lag or performance problems worth mentioning (overworld PVE)
    • Combat strength generally seems balanced against mobs.
    • There is a massive amount of area to play in
    • There are enough different daily activities that my alts can be doing different things
    • Large number of quests that can be done
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Loves_guars
    Loves_guars
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    No
    The game doesn't flow very well for me or my friends. There are two problems associated with our lag (230ms+), heavy attacks and animation canceling. We sometimes notice that our single attack won't fire at all, specially with the staves.

    And my other personal problem is that apparently you can't have a "bursty" build for dps. Basically you have to put all the dots you can then maybe one direct damage skill. I hate this, as I always loved assassin like classes in other MMos and dislike dotys.

    I do want an aoe taunt. Not something that you can spam, but something mild to use sometimes. Some of my teammates die to mobs in vet dungeons even when I single taunt/crowd control most of them. That's why.
  • Zbigb4life
    Zbigb4life
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    Yes
    Yes I am happy but I want more content :)
  • Alcast
    Alcast
    Class Representative
    No
    Slow paced Heavy Attack meta kills the fun, its boring and non engaging.
    Edited by Alcast on October 4, 2017 8:20AM
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