Moloch1514 wrote: »WTB sound in battles.
SlayerTheDragon wrote: »Here is how you fix PVP (for players and servers alike):
1. All gear is cosmetic. Attributes are set for each class making every character of that class EXACTLY the same. No item/set bonuses. PVP now becomes purely player skill based, and servers save a lot on calculations.
2. All skills have PVP versions which replace the PVE versions in PVP modes. They can thus be balanced without breaking PVE.
PVP fixed.
i did pvp enough on each my 5 characters until i got vigor, caltrops, war horn, purge, barrier.
you know, typical pve care bear shenanigans.
i dont mind the performance, good or bad because i never wanted to be there anyway.
i just played battlegrounds for the guaranteed 7K ap points for getting last place.
i was there for guaranteed skill line progress even for losing.
it was no problem to afk 6 or 7 games to those abilities unlocked, and i have no reason to ever go back to any pvp area.
dont blame me for not caring about trying to win the game.
blame ZOS for “forcing” silly pvp nonsense on the good guys (pve players).
we care bears get in and do what we gotta do then get out of that silly pvp nonsense as fast as possible (OMG IT BURNS!!!)
pvp in any video game never has interested me.
i know it does interest others though.
BUT...
elder scrolls games have always been about the pve experience.
i still just dont see why they ever put pvp in this game, especially since it is severely neglected.