NightbladeMechanics wrote: »+1
Weird, inconvenient change. I'd at least like an explanation.
Lord_Dexter wrote: »Unwanted change, just wasting time travelling to IC.
With this change, they should give direct teleport option to IC.
Vilestride wrote: »The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds.
MasterSpatula wrote: »Vilestride wrote: »The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds.
You did this? And admitted to it in public?
Congratulations. You've actually managed to justify a really bad change that screws a lot of people over, all because it prevents people from doing this, a thing no one should be so low as to actually do.
Good job.
Vilestride wrote: »Not saying I like the change but I wouldn't say it's unwarranted. It's exactly as you said. It's so you can't park opposite faction or just multiple toons in general down there and hop between them easily after dying. I mean it is fair enough. The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds. This is probably not the right thing to do
MasterSpatula wrote: »Vilestride wrote: »The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds.
You did this? And admitted to it in public?
Congratulations. You've actually managed to justify a really bad change that screws a lot of people over, all because it prevents people from doing this, a thing no one should be so low as to actually do.
Good job.
Vilestride wrote: »MasterSpatula wrote: »Vilestride wrote: »The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds.
You did this? And admitted to it in public?
Congratulations. You've actually managed to justify a really bad change that screws a lot of people over, all because it prevents people from doing this, a thing no one should be so low as to actually do.
Good job.
Thanks.
Vilestride wrote: »Not saying I like the change but I wouldn't say it's unwarranted. It's exactly as you said. It's so you can't park opposite faction or just multiple toons in general down there and hop between them easily after dying. I mean it is fair enough. The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds. This is probably not the right thing to do
Or...when you are trying to grind a toon and a friendly player comes by and F$%#'s up your XP pots so you switch over and handle the problem.MasterSpatula wrote: »Vilestride wrote: »The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds.
You did this? And admitted to it in public?
Congratulations. You've actually managed to justify a really bad change that screws a lot of people over, all because it prevents people from doing this, a thing no one should be so low as to actually do.
Good job.
Am I wrong to think that IC/Sewers is a PVP zone first and foremost? Which campaign do you play on? there is an event coming up and I would like to farm with you.
MasterSpatula wrote: »(Although, to be fair, a better solution would be not allowing you to home or guest into the home or guest campaigns of your opposing-faction characters. Didn't it used to actually be like this?)
The change was made for a very specific reason. IC is part of each campaign and when you enter IC you are counted as part of the Cyro population which adds to the que. If you log out in IC and don't leave Cryo you are still being counted as part of the active population. So ZOS, in its wisdom, has chosen to make your life difficult due to poor coding on their part. The PVP community has been asking forever now to separate IC from the CYRO proper map. ZOS can not. So if you want to play in IC you need to run the gauntlet and participate in the war. Remember the last thing you want to spoil your fun is to have full raids sweep thru the sewers because they are loosing on the topside map or worse bored because no one is topside to fight them. Enjoy the event lots of AP and Telvar will be made and lost over the next 2 weeks.
ZOS_JessicaFolsom wrote: »(cross-posted from this thread)
Hi everyone,
What you're experiencing is not working as intended - it's a bug. If you are in Cyrodiil or Imperial City and you crash, disconnect, or naturally log out, you should log back in to Cyrodiil/Imperial City. The only instance where this will not be the case is if your campaign is full (which does not sound to be the case here.) We're currently investigating, and thank you for bringing it to our attention.
Vilestride wrote: »Not saying I like the change but I wouldn't say it's unwarranted. It's exactly as you said. It's so you can't park opposite faction or just multiple toons in general down there and hop between them easily after dying. I mean it is fair enough. The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds. This is probably not the right thing to do
Or...when you are trying to grind a toon and a friendly player comes by and F$%#'s up your XP pots so you switch over and handle the problem.MasterSpatula wrote: »Vilestride wrote: »The amount of times I have grinded telvar with a random red then hopped to my parked blue to kill them when I knew they were juicy taking half their stones on top of mine and had the best of both worlds.
You did this? And admitted to it in public?
Congratulations. You've actually managed to justify a really bad change that screws a lot of people over, all because it prevents people from doing this, a thing no one should be so low as to actually do.
Good job.
Am I wrong to think that IC/Sewers is a PVP zone first and foremost? Which campaign do you play on? there is an event coming up and I would like to farm with you.
ZOS_JessicaFolsom wrote: »(cross-posted from this thread)
Hi everyone,
What you're experiencing is not working as intended - it's a bug. If you are in Cyrodiil or Imperial City and you crash, disconnect, or naturally log out, you should log back in to Cyrodiil/Imperial City. The only instance where this will not be the case is if your campaign is full (which does not sound to be the case here.) We're currently investigating, and thank you for bringing it to our attention.
I haven't been this happy since they announced the nerf to torug's + infused!!!!!ZOS_JessicaFolsom wrote: »(cross-posted from this thread)
Hi everyone,
What you're experiencing is not working as intended - it's a bug. If you are in Cyrodiil or Imperial City and you crash, disconnect, or naturally log out, you should log back in to Cyrodiil/Imperial City. The only instance where this will not be the case is if your campaign is full (which does not sound to be the case here.) We're currently investigating, and thank you for bringing it to our attention.
I think a better solution would be to allow you to port from the gates directly to the sewers.
@ZOS_BrianWheeler something like an "Our battlemages have opened a portal to the base in the sewers!" message from Grand Warlord Sorcalin's scribe.
Or better yet, make IC something you can queue for directly--and distinctly--from overworld Cyrodiil. I'm sure this would make some upset about the loss of continuity between the two, but the detriments of allowing characters to be parked in the sewers are just too varied and severe.