While Offline Kicking Out from Imperial City

Lord_Eomer
Lord_Eomer
✭✭✭✭✭
✭✭
Is this new change? if yes then why this has been done?

I was in Imperial City Sewers and went offline, after being online I was back in Grahtwood.

Campaign was empty with almost none players.

@ZOS_GinaBruno , @ZOS_JessicaFolsom Now every time i have to travel to Cyrodil and then to IC, this is very frustrating!
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is true of all Cyrodiil (and as an extension, Imperial City) since the HotR update. All characters will log into the last non-cyrodiil location they were in.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Lord_Eomer
    Lord_Eomer
    ✭✭✭✭✭
    ✭✭
    Reverb wrote: »
    This is true of all Cyrodiil (and as an extension, Imperial City) since the HotR update. All characters will log into the last non-cyrodiil location they were in.

    Unwanted change, just wasting time while travelling to IC.

    With this change, ZOS should give direct teleport option to IC.
  • Neoauspex
    Neoauspex
    ✭✭✭✭✭
    Hate this change
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Isn't this cause the campaign pop capped out? And btw, why don't we have a single IC instance for all the campaigns again? Place is empty enough as it is..
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    Reverb wrote: »
    This is true of all Cyrodiil (and as an extension, Imperial City) since the HotR update. All characters will log into the last non-cyrodiil location they were in.

    Unwanted change, just wasting time while travelling to IC.

    With this change, ZOS should give direct teleport option to IC.

    Completely agree
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Reverb
    Reverb
    ✭✭✭✭✭
    ✭✭✭✭✭
    SanTii.92 wrote: »
    Isn't this cause the campaign pop capped out? And btw, why don't we have a single IC instance for all the campaigns again? Place is empty enough as it is..

    No, it used to be true only if the campaign you were trying to log into was full. Now, all characters are removed from Cyrodiil and IC on login, regardless of campaign population.
    Edited by Reverb on September 6, 2017 11:32PM
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • s7732425ub17_ESO
    s7732425ub17_ESO
    ✭✭✭✭✭
    Terrible change. No reason for it.
  • Rainraven
    Rainraven
    ✭✭✭✭✭
    I think they're trying to keep the campaign player count accurate, since it counts people as they enter or leave and not while we're IN Cyrodiil. That would be good, I'm in favor of whatever it takes. Hopefully it will be a step toward addressing population imbalance, if they can get an accurate read.

    Direct port to IC should be a thing already. That ride is an unnecessary pain in the ***.
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    Wait, what? I missed this in the patch notes.

    What a godawful decision! Really, getting the the IC is the #1 reason I don't spend more time there. It's also going to have a negative effect on people going for Master Angler or working their way through the skyshards and delve bosses on the far side of the map.

    Terrible, terrible idea. Will someone at ZOS please rein in whomever at the company thinks Players' time is worthless? Treating people like their time isn't valuable isn't something you do to people you respect.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Morgul667
    Morgul667
    ✭✭✭✭✭
    ✭✭✭✭✭
    It happened with the pelinal festival.

    Boring indeed.

    Also since HotR you cannot tp to your group leader home campaign. Boring as hell
  • jaws343
    jaws343
    ✭✭✭✭✭
    ✭✭✭✭✭
    So does this also eliminate the loyalty rewards for staying in cyrodil through an entire campaign?
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    Reverb wrote: »
    This is true of all Cyrodiil (and as an extension, Imperial City) since the HotR update. All characters will log into the last non-cyrodiil location they were in.
    It happened in one of the incremental patches, 3.0.11, and was not mentioned in the patch notes. I complained about it twice:

    https://forums.elderscrollsonline.com/en/discussion/359076/thrown-out-of-cyrodiil-ic-upon-logging-back-in-regardless-of-whether-campaign-is-full-or-not

    https://forums.elderscrollsonline.com/en/discussion/362112/removed-from-cyrodiil-ic-after-relogging
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    SanTii.92 wrote: »
    Isn't this cause the campaign pop capped out?
    No. That's how it used to be. Now it happens regardless, except in some rare cases when your internet or their server malfunctions you actually remain in IC / Cyro when you log back in.
    And btw, why don't we have a single IC instance for all the campaigns again? Place is empty enough as it is..
    I quite like having the option to go into an empty campaign. Performance has never been great for me, which is one of the reasons I prefer IC over Cyrodiil. Sometimes even IC gets zergy / laggy and thus I like being able to switch campaigns.

    The second reason is the economy. If there was only one instance of IC, prices for Hakeijo, Columbine, Corn Flower and Lady's Smock would go up, among others. Prices for flowers fell quite drastically when the Apothecary Parcels were introduced, especially Columbine. It was in the 400 to 500 range, now it is consistently below 200, on PC EU. I personally value that I don't have to fret over potion prices anymore.
    Edited by fred4 on September 7, 2017 3:20AM
  • dsalter
    dsalter
    ✭✭✭✭✭
    ✭✭
    jaws343 wrote: »
    So does this also eliminate the loyalty rewards for staying in cyrodil through an entire campaign?

    no it doesnt remove you from the setting just the actual map, it "teleports" you out when you go offline

    personally i prefer the change, it sucks but people were exploiting the head count and being able to jump to leader, group with cross faction etc, caused more issues.

    glad exploits are finally getting squashed
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    dsalter wrote: »
    it sucks but people were exploiting the head count and being able to jump to leader, group with cross faction etc, caused more issues.

    glad exploits are finally getting squashed
    I have no idea what you're referring to and, frankly, I don't care to know. They did a quick and dirty fix for some exploit? I am sure they didn't need to do THIS.

    Quality of life is important. There are things, like this, which have to be so much simpler to fix than creating a new DLC, and which would greatly improve the enjoyment for long-term players. A question of skewed priorities on ZOS' part, if you ask me.

    That said, if this was a fix for an actual problem, and not just a by-product of sloppy coding in the 3.0.11 patch - it was completely undocumented after all - then give us direct access to IC. That would solve the primary complaint, which is riding to IC, isn't it?
    Edited by fred4 on September 7, 2017 3:47AM
  • Dracofyre
    Dracofyre
    ✭✭✭✭
    i dont mind log out and come back later to safe area, when i get master writs and craft, there no way to run back to safe drop, too high, and i have to run thru sewer over and over to allaince base. log out seem only way to get out, since it is PvP zone and hand in completed writs.
    i do understand problems with groups who get disconnected and log on somewhere different as a group moved on. running back is waste too much time.

    as a crafter, i need safe way to recall to shrines and get out, didnt like the cost or travel penality, that has to go. only allow to escape is by recall to player owned home from PVP zones. i dont mind having timer set up for returning to Cyrodiil if recall to home by few hours or 1-2 days wait to return to pvp zones.
  • Shawn_PT
    Shawn_PT
    ✭✭✭✭✭
    This change proved to be a bit of a pain in the ass when coupled with the scroll/lorebook placement bug in Cyrodiil. If you get to the enemy scroll temples with the purpose of grabbing the Eidetic Memory books there, be ready to be frustrated. I've had to log in-out-in-out-in-out-in more times than I can count because some of those scrolls consistently spawn underneath the pedestal as opposed to on top of it, making them impossible to reach. Relogging fixes that for me in about one in 7 or 8 tries. Being kicked out of Cyrodiil and having to go all the way across the gates just to hope the scroll actually spawns properly is a huge pain.

    This issue happens to other books on Cyro as well. I've found a lorebook stuck under the stage where a bunch of revelers are gathered, and others which spawn inside/under the desks at homesteads. Relogging a few times used to fix it. Now that's no longer an option.

    Back on topic. Apart from the lorebook spawn bug and the loss of direct access to IC, I admit I don't think the change is that bad. Kind of handy actually if I'm stuck somewhere on the map and want to leave quickly, instead of waiting for a random mob to take 10 minutes to kill me, use /stuck to pay a port to the gate, or having to find the nearest AvA NPC to finish me quickly, I can just relog and be placed conveniently in my favorite city.
  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    Before this, if you wanted to get out of anywhere in Cyro, you would switch between your two campaigns. That might have been an issue during the PvP event, but right now even Vivec doesn't have a queue when it's nominally at full capacity (PC EU). Should you be in IC and don't want to lose your Tel Var by deliberately getting yourself killed, you need a Sigil of Imperial Retreat. Granted, these are hard to get for pure PvEers, but just saying these were always the two options. As a PvPer I always carry them; their 10K AP price is no longer an issue for me, though I remember when it was.

    Of course it was possible to switch to any campaign, not just your host and guest campaign, with a script command, until ZOS "just had to" fix that recently. I understand this was a loophole, but sometimes their decisions drive me nuts. They don't understand why someone, like me, plays the game at all. I don't go for achievements, and I don't compete on leaderboards. I'm there to have fun, to tinker with my builds, to find interesting fights, and to get better at PvP. I set my own goals. I know a guy who likes to tank groups and lures them into killing themselves from IC bosses. People like him and me are just looking for a sandbox to play in.
  • rotaugen454
    rotaugen454
    ✭✭✭✭✭
    ✭✭✭✭✭
    I used to leave a character standing in front of where The Golden vendor in Cyrodiil appears so I could make a quick purchase if I wanted to. Now, that option is gone. :(
    "Get off my lawn!"
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    Subversus wrote: »

    No way - I like it. Then when gates are locked, you're OUT xD
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    I kind of dislike the change because it does take a while to get back into IC. However, logging out is a nice way to secure my stones. I no longer have to travel back thru the server and have a change of getting ganked. :)

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Marabornwingrion
    Marabornwingrion
    ✭✭✭✭✭
    ✭✭✭✭
    vamp_emily wrote: »
    I kind of dislike the change because it does take a while to get back into IC. However, logging out is a nice way to secure my stones. I no longer have to travel back thru the server and have a change of getting ganked. :)

    Use sigil...?
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    Hi everyone,

    What you're experiencing is not working as intended - it's a bug. If you are in Cyrodiil or Imperial City and you crash, disconnect, or naturally log out, you should log back in to Cyrodiil/Imperial City. The only instance where this will not be the case is if your campaign is full (which does not sound to be the case here.) We're currently investigating, and thank you for bringing it to our attention.
    Edited by ZOS_JessicaFolsom on September 7, 2017 5:30PM
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
    Facebook | Twitter | Twitch | Tumblr | Instagram | YouTube | Support
    Staff Post
  • Dreyloch
    Dreyloch
    ✭✭✭✭✭
    For anyone complaining about having to travel to I.C. from your closest Keep? Ya all need to realize it's a PvP area. I.C. is essentially a PvP area. You want the prize, be ready to fight!

    I'll agree there should be a direct portal to I.C., I'll agree the server pop count should have always been separate from Cyro proper. But until that changes,what I won't agree with is PvE'ers complaining about getting ganked or attacked on the way to I.C. It's part of the game, and if your mount is in order (meaning full speed and stam etc.) It's really not a long distance from the closest Keep-to-sewer entrance. If your faction doesn't have that? Well hey, how about doin' something useful, and helping flip that Keep for your faction. Who knows lol, you might even like it!!!!

    So go ahead, let the arguments begin on PvP vs. PvE. Ya all know what's involved from the get go. Why QQ about it.
    "The fear of Death, is often worse than death itself"
  • clocksstoppe
    clocksstoppe
    ✭✭✭✭✭
    Hi everyone,

    What you're experiencing is not working as intended - it's a bug. If you are in Cyrodiil or Imperial City and you crash, disconnect, or naturally log out, you should log back in to Cyrodiil/Imperial City. The only instance where this will not be the case is if your campaign is full (which does not sound to be the case here.) We're currently investigating, and thank you for bringing it to our attention.

    Hi, I was in the IC today and my internet failed briefly. While I did lose 13k stone (>_<), it did relog me back into the city. OP probably got kicked from full server.
    Edited by clocksstoppe on September 7, 2017 6:00PM
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    Astrid_V wrote: »
    vamp_emily wrote: »
    I kind of dislike the change because it does take a while to get back into IC. However, logging out is a nice way to secure my stones. I no longer have to travel back thru the server and have a change of getting ganked. :)

    Use sigil...?

    spending gold on Sigil would be kind of expensive unless you are making a lot of stones. For me it is not worth the 20k stones I might have on me before I go back to the base.

    I normally don't have a problem traveling back to camp because i am a mag NB. However, with this bug I can just log off and log back in and take a few extra steps to get to the base camp.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • fred4
    fred4
    ✭✭✭✭✭
    ✭✭✭
    Hi everyone,

    What you're experiencing is not working as intended - it's a bug. If you are in Cyrodiil or Imperial City and you crash, disconnect, or naturally log out, you should log back in to Cyrodiil/Imperial City. The only instance where this will not be the case is if your campaign is full (which does not sound to be the case here.) We're currently investigating, and thank you for bringing it to our attention.

    Hi, I was in the IC today and my internet failed briefly. While I did lose 13k stone (>_<), it did relog me back into the city. OP probably got kicked from full server.
    No! Please don't create any doubt in ZOS' mind, now that they are finally looking at this. I have also experienced what you describe. If your internet gets disconnected, and the campaign is not full, you are indeed put back to where you were. However, if you log out for reasons, such as...
    • Taking a break.
    • Switching to your crafter to make some potions.
    • Restarting the client / PC to improve performance.
    ...then you are chucked out of IC / Cyrodiil afterwards, even if the campaign is not full. I'm not sure what happens, if the client or your graphics card crashes. I think you may be chucked out as well, and the only case where it does not happen is when your internet fails, for example when your router decides to reboot or make a new DSL connection.

    @ZOS_JessicaFolsom, thank you for looking into this. The issue first occurred when the incremental patch 3.0.11 was released. Perhaps this will narrow down the code you have to look at.
    Edited by fred4 on September 8, 2017 6:26AM
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Awesome @ZOS_JessicaFolsom, in this event in particular for those of us with limited time / play off peak its really frustrating :(

    Think it could be fixed on all platforms during this event?
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • olsborg
    olsborg
    ✭✭✭✭✭
    ✭✭✭✭✭
    Oh I tought this was a new "feature" glad to hear gina is looking into this and that it is a bug.

    PC EU
    PvP only
Sign In or Register to comment.