Please also revisit Sorc tank, because right now compared to DK there just aren't any reasons to play them in PVE. Either make some useless morph useful for tank, or make pet able to tank well in trials , but either way something has to change
( at least the difference between Mag sorc and mag dk dps is not so big ... while a sorc tank is just garbage compared to dk tank.)
the DK is not literally "dead " like the sorc tank ( yeah i've played sorc tank before ,until they make pet unable to tank in raid, and increase the cast time of dark deal ...) but currently the DK tank is the better tank and also the better stamina Dps ... in #1 leaderboard there is 5/6 DK .. in Vso ... Vhof ... everything, and buff Mag dk will just make this class the " the ultimate polyvalent class " . So i think they should make sorc/nb/dk heal | nb/sorc/templar tank useful in a first step , then work on the " dps " . there is some useless passif that they could make useful ... a lot of useless morph ( humhum crystal blast.. cinder storm ) that they could make usefull for tanking/healing , but personnaly i think a new " class line " or more morph for skill could fix this faster.
Please also revisit Sorc tank, because right now compared to DK there just aren't any reasons to play them in PVE. Either make some useless morph useful for tank, or make pet able to tank well in trials , but either way something has to change
( at least the difference between Mag sorc and mag dk dps is not so big ... while a sorc tank is just garbage compared to dk tank.)
the DK is not literally "dead " like the sorc tank ( yeah i've played sorc tank before ,until they make pet unable to tank in raid, and increase the cast time of dark deal ...) but currently the DK tank is the better tank and also the better stamina Dps ... in #1 leaderboard there is 5/6 DK .. in Vso ... Vhof ... everything, and buff Mag dk will just make this class the " the ultimate polyvalent class " . So i think they should make sorc/nb/dk heal | nb/sorc/templar tank useful in a first step , then work on the " dps " . there is some useless passif that they could make useful ... a lot of useless morph ( humhum crystal blast.. cinder storm ) that they could make usefull for tanking/healing , but personnaly i think a new " class line " or more morph for skill could fix this faster.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
People have been asking for mDK buffs for two years. Though mDK has occasionally received small buffs, they also keep getting nerfed for some reason. I finally gave up after one of the Devs unceremoniously remarked during an ESO Live that "Not all classes have to be equal" and after Gina infamously posted that DK's are supposed to be tanks.
I had a dark elf mag dk. Turned her into an imperial tank. Thats how *** the dps was lol.
The classes in general need tuning to make them equally viable for all roles.People have been asking for mDK buffs for two years. Though mDK has occasionally received small buffs, they also keep getting nerfed for some reason. I finally gave up after one of the Devs unceremoniously remarked during an ESO Live that "Not all classes have to be equal" and after Gina infamously posted that DK's are supposed to be tanks.
If dks are supposed to be tanks why do they keep *** ing nerfing templar heals. Were they supposed to be dps??!?
ztyhurstub17_ESO wrote: »My list of Magicka DK buffs I'd like to see:
- More resource return on Battle Roar. To me Battle Roar is what makes a DK a DK, but I don't think the amount we are getting right now is enough. With classes that have buffs to Regen and Max magicka you can stack them up, but Battle Roar does not stack with and is not buffed by anything, so it needs to be higher to provide the same resource sustain.
- Change the Burning Embers heal into a HoT. It can heal for exactly the same amount overall just make it tick every 2 seconds instead of being a burst at the end. (This will help a lot for Solo content like VMA IMO.) If it is not too much can you also make it 7 meters instead of 5?
I finally gave up after one of the Devs unceremoniously remarked during an ESO Live that "Not all classes have to be equal".
nalimoleb14_ESO wrote: »These are all great points.I finally gave up after one of the Devs unceremoniously remarked during an ESO Live that "Not all classes have to be equal".
That's very insightful, I actually never knew about that. @ZOS_GinaBruno Please shed some light on whether the current status of Magicka DKs is what the developers had in mind long-term for the class? That DKs should be tanks, Sorcs should be Magicka DPS, Templars should be healers and Nightblades should be Stamina DPS? Only incoming changes may be more nerfs? Your playerbase deserves to know so that we can stop wasting our time hoping for changes.
I honestly feel like making certain classes ideal for certain roles by making them utterly useless for all other roles is worse than any skill, mundus stone, trait imbalance ZOS could ever hope to fix. It's like those antiquated games that forces gender-locked classes. If all classes don't have to be equal then why did they even bother to try and balance the classes in the first place?
You do realize if you recast burning embers on a mob you already hit with it, you get the heal right? I found that useful in VMA could I could heal on demand.
Sordidfairytale wrote: »You do realize if you recast burning embers on a mob you already hit with it, you get the heal right? I found that useful in VMA could I could heal on demand.
I too use this like this, however when I realized it's only 75% of the inflicted damage as a heal I got into the habit of letting it cook a moment before recasting, if I can of course.
Personally I think MDK's take a lot of foreplay, but I like seeing 69k HA crits and feeling like the odd class. I don't like cookie cutter builds.
rustic_potato wrote: »Yes please buff mDK. Just getting 50k dps on boss fights is kinda boring when I should be hitting 60k just because I want to.
rustic_potato wrote: »All classes are viable in all roles for regular content. For true end game PVE content the roles are pretty much locked. ZOS balance exist only for PVP. Which is not a bad idea.
As far as PVE is concerned only people who complain are some special snowflakes who refuse to roll into the optimal races/classes for their roles.
derpmander wrote: »MagDK and MagPlar are a joke right now. ZOS needs to give those two classes buffs to their dps that will not affect their PvP status as it stands otherwise they become overtuned for PvP.
derpmander wrote: »I had a dark elf mag dk. Turned her into an imperial tank. Thats how *** the dps was lol.
The classes in general need tuning to make them equally viable for all roles.People have been asking for mDK buffs for two years. Though mDK has occasionally received small buffs, they also keep getting nerfed for some reason. I finally gave up after one of the Devs unceremoniously remarked during an ESO Live that "Not all classes have to be equal" and after Gina infamously posted that DK's are supposed to be tanks.
If dks are supposed to be tanks why do they keep *** ing nerfing templar heals. Were they supposed to be dps??!?
To be fair they also nerfed templar dps into nonexistance lol. I think ZOS had to make templars shittier so they could sell the Warden class. Otherwise no one would wanna give wardens a go. I mean nobody does still but yeah, that was the idea i believe. Wreck templar so wardens look juicier.
nalimoleb14_ESO wrote: »rustic_potato wrote: »Yes please buff mDK. Just getting 50k dps on boss fights is kinda boring when I should be hitting 60k just because I want to.
Not pulling even close to 50K DPS on boss fights, and by the look of this thread a lot of other players who use Magicka DKs aren't either, but thanks for contributing absolutely nothing to the conversation.