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Nerf Stam DK (PvE) please.

  • agingerinohio
    agingerinohio
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    Nerf the nerf requests. If you want sub par dps for the challenge, then go hybrid or don't use a proper dps rotation....while you are at it stand in stupid too. Don't call out nerfs for things that don't need to be nerfed. If that were to be the case, then I believe many would quit this game because the end game content would become ever more difficult/impossible for them to beat.
  • Tan9oSuccka
    Tan9oSuccka
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    This has to be a troll post. Stam DK has been ravaged with nerfs.
  • Lord-Otto
    Lord-Otto
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    Zer0oo wrote: »
    The next "balancing" is in around 3 month. Just enjoy the heavy attack spam with insane dps on a stam dk with little to no resource problems till then. Kinda funny how they manage with the morrowind update to make sustaining a joke since everyone now runs heavy attack builds but the combat is in my opinion now quite boring in contrast to pre-morrowind.

    Agree with this. We went from spamming interesting abilities to holding down the mouse button.
  • Farscape76
    Farscape76
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    Yeah... um... how about No

    Let's nerf the talk about nerfs instead
    CP 1200+ Xbox - NA - Ebonheart Pact
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  • Thogard
    Thogard
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    What kind of rotation do Stam DKs run to get top DPS?
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

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  • Asmael
    Asmael
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    Thogard wrote: »
    What kind of rotation do Stam DKs run to get top DPS?

    LA > Hail > LA > Caltrops > LA > Poison Injection (swap)
    HA > Rearming trap
    HA > Venomous claw
    HA > Rending Slashes
    [flex 2xGCD] (swap)

    This last part is flexible, you either use a HA with 1 ability or 2 LA + abilities, abilities being Noxious breath, Deadly cloak or Flames of Oblivion.
    Edited by Asmael on August 24, 2017 4:13PM
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  • Asardes
    Asardes
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    See how people call for nerfs providing scant evidence or no evidence at all for their claims? I've reached the only thing that should be nerfed in this game is the sense of entitlement some of the players demonstrate with posts such as this one. Unlike the proverbial fox who merely lamented the sourness of the grapes it could not reach, they want the whole vine to be cut so people who are able to reach the grapes will not get to enjoy them.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Dracofyre
    Dracofyre
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    2 words, "Class-Hater", seem they want the tank class nerf out of the game
    it was nerfed weeks ago when i play DK, been working on CP and rest of skills trying to max so they can be solo survivable for basic questlines, group dungeons still hard and dangerous to be soloing, better for groups.

    just please explain why "nerfing"? seem that poster might be way undergeared and few CP or too new than i am new player by 10 months, not yet maxed, still in +350 getting close to 400th.
  • Destruent
    Destruent
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    Do you stamDK tank? Then hush. If they nerf stamDK any more, I will just play the game to mess with my houses.

    It's not about StamDK-Tank...i gues it's only nothing wrong with DK-Tanks in PvE, they're just the easy-mode-tanking class compared to other classes for PvE :lol:

    and for those crying about "no more nerfs to class X"...there are actually 2 classes which could be played competitively as PvE-DPS from 1.6 until now...DK and Sorc...funnily the 2 classes who complaint the most on the forums.... :|

    But as stated before...don't nerf Stam-DK (or Stam in general), just give magicka more support-possibilities to buff each other, it's awesome for stam this patch...
    Noobplar
  • Dubhliam
    Dubhliam
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    Masel92 wrote: »
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/

    That's what I hope they'll do with Clockwork City and the trial that comes with it.

    Few examples could be:

    (2) Increases Spell Damage by x
    (3) Increases Spell Critical by x
    (4) Increases Spell Critical by x
    (5) When you activate a class ability, you grant yourself and the five closest allies 1095 Spell Critical for 5 seconds.

    (2) Increases Maximum Magical by x
    (3) Increases Magicka recovery by x
    (4) Increases Spell Critical by x
    (5) When you critically heal an ally, you grant them one of the following buffs for 10 seconds: Minor Sorcery, Minor Savagery, Minor Prophecy, Minor Force or Minor Brutality.

    (2) Increases Maximum Health by x
    (3) Increases Healing received by 4%
    (4) Increases Spell resistance by x
    (5) Whenever you taunt an enemy, the three furthest allies within 28 meters gain Major Heroism for 12 seconds.


    And maybe a monster set:

    (1) Increases Spell Penetration by 1435
    (2) When you deal Magical Damage, you have a 10% chance to spawn a series of orbs from the ground, dealing 1500 Magic Damage every second and restoring 250 magicka per second for five seconds. This effect can happen every 5 seconds.

    All of those are possible support sets for magicka (and ranged) characters on each role.

    Wow. Actual good suggestions.
    Color me impressed.
    >>>Detailed Justice System Concept thread<<<
  • Masel
    Masel
    Class Representative
    Dubhliam wrote: »
    Masel92 wrote: »
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/

    That's what I hope they'll do with Clockwork City and the trial that comes with it.

    Few examples could be:

    (2) Increases Spell Damage by x
    (3) Increases Spell Critical by x
    (4) Increases Spell Critical by x
    (5) When you activate a class ability, you grant yourself and the five closest allies 1095 Spell Critical for 5 seconds.

    (2) Increases Maximum Magical by x
    (3) Increases Magicka recovery by x
    (4) Increases Spell Critical by x
    (5) When you critically heal an ally, you grant them one of the following buffs for 10 seconds: Minor Sorcery, Minor Savagery, Minor Prophecy, Minor Force or Minor Brutality.

    (2) Increases Maximum Health by x
    (3) Increases Healing received by 4%
    (4) Increases Spell resistance by x
    (5) Whenever you taunt an enemy, the three furthest allies within 28 meters gain Major Heroism for 12 seconds.


    And maybe a monster set:

    (1) Increases Spell Penetration by 1435
    (2) When you deal Magical Damage, you have a 10% chance to spawn a series of orbs from the ground, dealing 1500 Magic Damage every second and restoring 250 magicka per second for five seconds. This effect can happen every 5 seconds.

    All of those are possible support sets for magicka (and ranged) characters on each role.

    Wow. Actual good suggestions.
    Color me impressed.

    Thank you sir! Sometimes I wish I could be a combat designer...
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  • Ragnaroek93
    Ragnaroek93
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    Maybe you could explain why stam Dk is overperforming in PvE (I don't know why, I'm not a PvE player at all) and make suggestions about what to change about them. Because in PvP stamina Dk isn't overperforming at all and would need some buffs instead of nerfs.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Apherius
    Apherius
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    BUFF IT AGAIN PLZ .

    Make it so all these sorcerer haters will open their eyes and create nerf Dk thread instead !
  • mmolegends44
    mmolegends44
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    this fool said nerf stam dk for pve are you out of your mind that's not even the best class for dps testing how you a PvE player and don't know what the best class is for dps testing smh tragic.
  • Shadzilla
    Shadzilla
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    oranje_elf wrote: »
    Honestly, we are in a somewhat sweet spot with respect to end-game PVE balancing - I see many raid groups now taking both mag and stamina dd characters, and often 4+4 (4 mag and 4 stamina, stamina being 2 dk + 2 nb, or 2 dk + 1 nb + 1 sorc/templar, or 1 dk + 2 nb + 1 templar, at least from what I observed). I did not see that happening since forever. I do not understand at all all these posts about nerfing or buffing anyone... What do you want to achieve? What can possibly be better than *equal* amount of mag/stamina characters in a raid group, each serving its role?

    ^That
  • KramUzibra
    KramUzibra
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    So the nerfs to battle roar, igneous shield, reflective wings, dragon blood, standard, and flames of oblivion still hasn't satisfied you?

    My thoughts exactly
  • agingerinohio
    agingerinohio
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    Nerf the nerf requests. If you're all not whining you want sorc nerfed, then you whine you want (enter class name) nerfed. I'm fed up with this crap. I'm never one to so forwardly say it but, learn to play your class then you will feel the full strength of said class. All these easy mode players are always posting on these forums, nerf this nerf that because they see a skilled player excelling at said class. Optimize your build and learn to play it like said skilled player. Problem solved. -end rant
  • Ep1kMalware
    Ep1kMalware
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    Kneighbors wrote: »
    So after several patches of nerfing magicka classes the time has come to nerf Stam DK. Currently it is outperforming all other classes in DPS. As ZoS don't know to improve and only know to nerf, the correct way of balancing with these tools would be to nerf Stam DK.

    I think it is necessary to nerf all classes to the level of Magicka Warden so it would be come "challenging" to play the game.

    let me guess, you said nothing when magsorc was bis for a year straight lol. Are you talking in terms of aoe dps? single target, mele, range? Does it have shields? Does it proc a cuncussed status increasing damage for the group by 8 seconds?

    Jfc shut up and play minecraft. So what if they're parsing well. Most the players on eso can barely pull 5k dps because all they do is drool and spam light attacks in their green well fitted toothrow set. And drool some more. Go join them if you don't like pushing more than the same button over again.

    *** HELL
  • Princess_Ciri
    Princess_Ciri
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    most players cant even get above 25k dps on any class, so the majority are already playing at the level of a magicka warden
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • EvilCroc
    EvilCroc
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    Nerf all classes to DPS level of my templar healer. The game will become extra challenging!
  • Dysprosium
    Dysprosium
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    Getting sick of nerf posts. Nerf this toon- they kill me in pvp. Now nerf that one- they killed me in pvp and it's not because of me. Let's discuss specifics of balance and not just broadly shout out for nerfs.
    Edited by Dysprosium on August 27, 2017 1:22AM
  • MinarasLaure
    MinarasLaure
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    seedubsrun wrote: »
    You lost me when you said all classes should be nerfed to mag warden levels. That's quite simply an absolutely awful idea and does your initial argument a disservice.

    But he is right!
    Awful dps would make this game a bit more challenging!
    Edited by MinarasLaure on August 27, 2017 3:17AM
  • sneakymitchell
    sneakymitchell
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    Call beating a dead horse....

    giphy.gif
    Edited by sneakymitchell on August 27, 2017 3:33AM
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Slick_007
    Slick_007
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    Rules to nerfing:
    1. see who asks for a nerf to some class
    2. see what classes they play and nerf ALL of them.
    3. ignore post.
  • cpuScientist
    cpuScientist
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    Only do that sucks is warden. All the stams are so close to each other its amazing. The game is in a really sweet spot right now.
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