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Nerf Stam DK (PvE) please.

Kneighbors
Kneighbors
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So after several patches of nerfing magicka classes the time has come to nerf Stam DK. Currently it is outperforming all other classes in DPS. As ZoS don't know to improve and only know to nerf, the correct way of balancing with these tools would be to nerf Stam DK.

I think it is necessary to nerf all classes to the level of Magicka Warden so it would be come "challenging" to play the game.
  • WaltherCarraway
    WaltherCarraway
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    Nerf DK ridicules me the most out of all nerf x class QQ posts.
    Back from my last hiatus. 2021 a new start.
  • Morgul667
    Morgul667
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    Troll ?

    Please stop the nerfs
  • SeventhLetter
    SeventhLetter
    Soul Shriven
    whos man is this?
  • ecru
    ecru
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    mag just needs a buff.
    Edited by ecru on August 24, 2017 10:12AM
    Gryphon Heart
    Godslayer
    Dawnbringer
  • Banana
    Banana
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    :D Sorcerers first
  • Zer0oo
    Zer0oo
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    The next "balancing" is in around 3 month. Just enjoy the heavy attack spam with insane dps on a stam dk with little to no resource problems till then. Kinda funny how they manage with the morrowind update to make sustaining a joke since everyone now runs heavy attack builds but the combat is in my opinion now quite boring in contrast to pre-morrowind.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • ConeOfSilence
    ConeOfSilence
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    Nerf the Sam DKSORCNB class they are all OP by 1 million miles. Also nerf Nirnroot that stuff makes too much noise with a OP high pitch sound that makes ppl look. Nerf the moon coz that tunes ppl into Werewolves.
  • scipionumatia
    scipionumatia
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    Buff DK
    #DKLIVESMATTER
    Scipio Numantia Red guard Nightblade PvP- AD
    Scipio Asiaticus Khajiit Nightblade (CRAFTER/DPS) PvE- EP
    Altmer Nightblade PvP- EP
    Fueoculto Breton Templar (DPS) PvE- EP
    Rasoculto Orc Dragon Knight PvP- EP
    Caethus Argonian Templar (HEAL) PvE- EP
    Vale Oso Nord Sorc (DPS) PvE- AD
    Sir-Galahad-the-pure Altmer Sorc (DPS) PvE- EP
    Scipionumantine Imperial Templar PvP- EP
    Un-bearable Imperial Warden PVP- EP
    Vale Bear Altmer Warden PvP- EP
    Baits-All-Zergs Argonian Dragon knight PVP- DC
  • Electrone_Magnus
    Electrone_Magnus
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    So the nerfs to battle roar, igneous shield, reflective wings, dragon blood, standard, and flames of oblivion still hasn't satisfied you?
  • GreenhaloX
    GreenhaloX
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    Every time I log into the game online, there are usually somebody, or two or three calling out on zone chat for others to clear out treasure chests. However, as the years passed, it just seem folks are just wasting their breath or typing efforts. There will always be influx of people leaving crap inside chests and leaving trails of used chests. Likewise for nerfing. Plenty of folks are speaking out/calling for nerfing to stop (including myself), but it just seem as the years passed, these efforts are also a wasted breath and typing efforts. There are still influx of people calling for things to be nerfed again and again, and developers doing so. Quite sad really.. this game constantly keeps going backwards.
  • theamazingx
    theamazingx
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    All stam builds are that strong, and stam have a higher difficulty curve in endgame tha mag. Git gud.
  • oranje_elf
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    Honestly, we are in a somewhat sweet spot with respect to end-game PVE balancing - I see many raid groups now taking both mag and stamina dd characters, and often 4+4 (4 mag and 4 stamina, stamina being 2 dk + 2 nb, or 2 dk + 1 nb + 1 sorc/templar, or 1 dk + 2 nb + 1 templar, at least from what I observed). I did not see that happening since forever. I do not understand at all all these posts about nerfing or buffing anyone... What do you want to achieve? What can possibly be better than *equal* amount of mag/stamina characters in a raid group, each serving its role?
  • Izaki
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    oranje_elf wrote: »
    Honestly, we are in a somewhat sweet spot with respect to end-game PVE balancing - I see many raid groups now taking both mag and stamina dd characters, and often 4+4 (4 mag and 4 stamina, stamina being 2 dk + 2 nb, or 2 dk + 1 nb + 1 sorc/templar, or 1 dk + 2 nb + 1 templar, at least from what I observed). I did not see that happening since forever. I do not understand at all all these posts about nerfing or buffing anyone... What do you want to achieve? What can possibly be better than *equal* amount of mag/stamina characters in a raid group, each serving its role?

    ^This
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Zvorgin
    Zvorgin
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    This is a buff magicka warden thread disguised as a nerf Stam DK thread. I admire the indirect nature of calling for buffs that people are starting use but it still comes across as uninformed and whiny.
  • TequilaFire
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    Calling for more nerfs might be the direct answer to OP's other thread on why people are losing interest in ESO .
  • Malmai
    Malmai
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    Morgul667 wrote: »
    Troll ?

    Please stop the nerfs

    Never muhaha - Zenimax
  • MakoFore
    MakoFore
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    stam dk might be top dog in raids but solo- its still quite tough in vma, and other classes have their strenghts too. i agree witht he above post- this is the best balance we vee had in a while- with each class having their strenghts- and areas where they excel- and not one too much in antoher. for example stam dk is kicking arse in groups but solo- the survivability is really tough, whereas stam nb by itself is really strong in vma- but in group- dosent offer the utility and group buffs that dk does. so its evening itself out quite nicely if you take a grand view of things
    Edited by MakoFore on August 24, 2017 1:05PM
  • ecru
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    Banana wrote: »
    :D Sorcerers first

    sorc dps is already pretty bad

    i have to wonder if people who call for sorc nerfs even play the game
    Gryphon Heart
    Godslayer
    Dawnbringer
  • Izaki
    Izaki
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    MakoFore wrote: »
    stam dk might be top dog in raids but solo- its still quite tough in vma, and other classes have their strenghts too. i agree witht he above post- this is the best balance we vee had in a while- with each class having their strenghts- and areas where they excel- and not one too much in antoher. for example stam dk is kicking arse in groups but solo- the survivability is really tough, whereas stam nb by itself is really strong in vma- but in group- dosent offer the utility and group buffs that dk does. so its evening itself out quite nicely if you take a grand view of things

    Stam NB does more ST DPS than DK by the way... So yeah... Let's call it a "shared top dog spot in raids"
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • seedubsrun
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    You lost me when you said all classes should be nerfed to mag warden levels. That's quite simply an absolutely awful idea and does your initial argument a disservice.
  • Asmael
    Asmael
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    Yes, stamina DK is currently the best in trials in terms of sustained single target DPS as long as you have offbalance support.
    It is one of the best in terms of sustain for static fights (no argument there).
    It is a pretty survivable class (both due to passives and tools available to stamina - mostly Deadly cloak).

    It's the worst stamina class for vMA score runs (bar Warden since I can't check their scores from where I am) and still hasn't been able to break 600k in any patch.
    It's not the best if you lack offbalance support.
    It's not the best when it comes to cleave / AoE (compared to stam sorc / warden in particular).
    It's not the best for self-buffed parses.
    It's not the best for burst fights (10-15s~) which includes a fair amount of situations in the new trial and some cases in the old trials (bombers, Archcustodian, conduits, Varlariel adds, pretty much all of vMA, just to name a few).

    Turns out: single target DPS is one way to look at a damage dealer - out of many other options and conditions, so unless you do a proper comparison of all classes and back up your claims, you have the right to stay silent.

    I do think the gap between stamina and magicka as a whole is a bit too big - also that mag DKs and magplars fall behind because of this (since they shine in melee range, and there are only that many spots currently taken by stamina DDs), as well as mag warden in terms of ranged DPS. But it's not a stamina DK specific issue.*
    And for those who wonder, it's due to the changes in Morrowind since magicka sustain got hit a lot harder than stamina, as well as the appearance of Infused as a competitive trait
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • amir412
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    Kneighbors wrote: »
    So after several patches of nerfing magicka classes the time has come to nerf Stam DK. Currently it is outperforming all other classes in DPS. As ZoS don't know to improve and only know to nerf, the correct way of balancing with these tools would be to nerf Stam DK.

    I think it is necessary to nerf all classes to the level of Magicka Warden so it would be come "challenging" to play the game.

    and how u gonna do that without CONFIRM KILL THEM IN PVP?
    Stam dk is the lowest among classes atm in pvp aspect..Maybe in the same line with stamina wardens...
    so ya, good luck finding a way.
    Edited by amir412 on August 24, 2017 1:47PM
  • Destruent
    Destruent
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    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Noobplar
  • kojou
    kojou
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    Kneighbors wrote: »
    So after several patches of nerfing magicka classes the time has come to nerf Stam DK. Currently it is outperforming all other classes in DPS. As ZoS don't know to improve and only know to nerf, the correct way of balancing with these tools would be to nerf Stam DK.

    I think it is necessary to nerf all classes to the level of Magicka Warden so it would be come "challenging" to play the game.

    I think it would be more helpful to state what aspect about Stamina DK you feel is OP and should be adjusted. That way we can have a meaningful discussion about it instead of turning this into a "Class War" of who should be nerfed and and who shouldn't.

    Like for example... given that this *IS* a heavy attack meta since Morrowind the class with a skill that buffs heavy attacks is going to look appealing and do well, but they have a lot of disadvantages as well as @Asmael mentioned. If taken as a whole I think they are pretty balanced, but if you look at it from that one aspect I admit they do look OP.
    Playing since beta...
  • NotNormanBates
    NotNormanBates
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    Lol, bet this dude can't even pull 20k dps on his toon so he thinks that the game is
    Isn't balanced because he saw someone pull 40k on a Dk. "Get gud" "l2p" "quit qq'ing" all apply here. Seriously tho the class has been nerfes every update and it obviously hasn't fit your standards. Why would the next nerf? Maybe Zo$ should just make Dk's do no damage with anything but sword and board, would that help you feel like better?

    Edit: btw i main a magsorc and i'm saying this.
    Edited by NotNormanBates on August 24, 2017 2:17PM
  • Masel
    Masel
    Class Representative
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/

    That's what I hope they'll do with Clockwork City and the trial that comes with it.

    Few examples could be:

    (2) Increases Spell Damage by x
    (3) Increases Spell Critical by x
    (4) Increases Spell Critical by x
    (5) When you activate a class ability, you grant yourself and the five closest allies 1095 Spell Critical for 5 seconds.

    (2) Increases Maximum Magical by x
    (3) Increases Magicka recovery by x
    (4) Increases Spell Critical by x
    (5) When you critically heal an ally, you grant them one of the following buffs for 10 seconds: Minor Sorcery, Minor Savagery, Minor Prophecy, Minor Force or Minor Brutality.

    (2) Increases Maximum Health by x
    (3) Increases Healing received by 4%
    (4) Increases Spell resistance by x
    (5) Whenever you taunt an enemy, the three furthest allies within 28 meters gain Major Heroism for 12 seconds.


    And maybe a monster set:

    (1) Increases Spell Penetration by 1435
    (2) When you deal Magical Damage, you have a 10% chance to spawn a series of orbs from the ground, dealing 1500 Magic Damage every second and restoring 250 magicka per second for five seconds. This effect can happen every 5 seconds.

    All of those are possible support sets for magicka (and ranged) characters on each role.
    PC EU

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  • Vapirko
    Vapirko
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    "The time has come to nerf stam DK" :D:D:D:D:D

    Apparently the OP is new to the game.
  • Nemesis7884
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    Kneighbors wrote: »
    So after several patches of nerfing magicka classes the time has come to nerf Stam DK. Currently it is outperforming all other classes in DPS. As ZoS don't know to improve and only know to nerf, the correct way of balancing with these tools would be to nerf Stam DK.

    I think it is necessary to nerf all classes to the level of Magicka Warden so it would be come "challenging" to play the game.

    Is this some kind of joke? Stam dk has already been nerved to oblivion
  • LadyNalcarya
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    Asmael wrote: »

    I do think the gap between stamina and magicka as a whole is a bit too big - also that mag DKs and magplars fall behind because of this (since they shine in melee range, and there are only that many spots currently taken by stamina DDs), as well as mag warden in terms of ranged DPS. But it's not a stamina DK specific issue.*
    Destruent wrote: »
    Important to add imo: Stam can use 3...6 Supportsets (war machine, alkosh, night mothers, sunderflame, morag tong, maybe powerfull assault) to buff each other which increases stam-DPS (especially DK) by a lot.

    Best solution imo would be to release some similar supportsets for magicka (e.g. increases spelldmg for attacked targets, maybe some pen etc)
    Stam-DPS is more or less balanced among each other and so is magicka...you just can't even think about comparing mag-DPS to stam :/

    This. ^
    The problem is that we have 2 magicka melee classes and they currently cant compete for melee spots, and 1 magicka class that isnt really competitive in pve trials.

    P.S. Lol @ those who keep repeating "sorcs are OP!". Theyre either pvpers or dont have a sorc char.
    Sorc pve dps isnt the best atm... They are still useful though, with all those lightning spells that give concussion effect.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    Do you stamDK tank? Then hush. If they nerf stamDK any more, I will just play the game to mess with my houses.
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