KingYogi415 wrote: »Sea elfs and under water pvp.
Maybe some pirate ships to sail around the map black flag style
sekou_trayvond wrote: »Summerset isles. Maormer new playable race added, just like we got a new class to play with MW.
KingYogi415 wrote: »Sea elfs and under water pvp.
Maybe some pirate ships to sail around the map black flag style
KingYogi415 wrote: »Sea elfs and under water pvp.
Maybe some pirate ships to sail around the map black flag style
Keep dreaming.
Chilly-McFreeze wrote: »
I hope this isnt an answer to the numerous issues plaguing our beloved game.
Its passed time we players unite and fight for a bug free game. Nearly every new dlc comes out with near game breaking bugs.
Did u enjoy buying morrowind and having bgs not working properly for a few weeks +? I did not.
Did u like the 2 years-ish where group finder didnt work? I did not
Its upsetting that this game has been out for so long but it still feels like im playing a beta.
Bc we know that testing on pts and giving feedback falls on deaf ears.
theher0not wrote: »I am hoping we get Elsweyr.
As for what new content I want in it, A
I'd love to see different khajiit and argonian sub-races become playable (they would have the same racials).
Vanthras79 wrote: »Darkmage1337 wrote: »Summerset Isles, Summer 2018!
I agree
Rupz_Koomar wrote: »KingYogi415 wrote: »Sea elfs and under water pvp.
Maybe some pirate ships to sail around the map black flag style
Keep dreaming.
Ship sailing not happening.
But underwater combat is very feasible . Guild wars 2 nailed underwater combat in an MMO . Even though I don't like that game.
starkerealm wrote: »Rupz_Koomar wrote: »KingYogi415 wrote: »Sea elfs and under water pvp.
Maybe some pirate ships to sail around the map black flag style
Keep dreaming.
Ship sailing not happening.
But underwater combat is very feasible . Guild wars 2 nailed underwater combat in an MMO . Even though I don't like that game.
Underwater combat isn't happening either. Not without a serious overhaul to the engine. Various developers including Matt (I think) have talked about it in the past.
There are races in this game that are extremely under represented in this game as far as land mass is concerned. We've got 3 Dunmer zones, 3 Bosmer zones, 3 Breton zones and 3 Nord zones (if you count Bleakrock Isle). Everyone else pretty much has 1 zone. I'd like to see any Altmer, Redguard, Argonian, Khajiit or Orc zone expanded.
Ethromelb14_ESO wrote: »Vampires, vampires, vampires. I want a more in-depth story-line for the creatures Molag Bal made. Why there isn't any so far ... I have never understood. Zen could easily elaborate on the lore of the Vampire Lords beginning.