I'd argue that magic damage makes perfect sense, its a magical enchantment that is drawing stamina from your opponent into you. Short of changing it to actually damage the opponent's stamina, magic damage is the next most logical choice.
If they happen to change this , it needs to be Physical because other ones have secondary effects . Since Magic doesn't have a secondary effect , this one shouldn't as well .
NightbladeMechanics wrote: »Why do you assume a magicka class wouldn't use this glyph?
In PvP, stamina is the most valuable resource, but it's more difficult for magicka classes to regenerate. These glyphs, if buffed into usability, could provide valuable off-stat regen.
You should be careful to consider all use cases before recommending balance changes. There's more to the game than PvE.
NightbladeMechanics wrote: »Why do you assume a magicka class wouldn't use this glyph?
In PvP, stamina is the most valuable resource, but it's more difficult for magicka classes to regenerate. These glyphs, if buffed into usability, could provide valuable off-stat regen.
You should be careful to consider all use cases before recommending balance changes. There's more to the game than PvE.
I currently use 2x absorb stam on my stamden to provide fun sustainable gameplay. Helps a lot more now that backbar will proc the enchant while aoe dots are going. Dgaf about min/max I just want the game to be fun honestly.
Adjusting the enchant to scale with weapon damage would go along way to adding subtle indirect DPS/sustain boosts to stam builds; bridging the gap between stam builds and stamblades would increase fun factor by a lot.
#stammatters
Chilly-McFreeze wrote: »I currently use 2x absorb stam on my stamden to provide fun sustainable gameplay. Helps a lot more now that backbar will proc the enchant while aoe dots are going. Dgaf about min/max I just want the game to be fun honestly.
Adjusting the enchant to scale with weapon damage would go along way to adding subtle indirect DPS/sustain boosts to stam builds; bridging the gap between stam builds and stamblades would increase fun factor by a lot.
#stammatters
Haven't informed myself about enchants for quite a while now but wasn't it that two of the same enchants share a cooldown so you gain nothing, but rather lose out on another effect?