Storymaster wrote: »Yeah, it just gets problematic when the more difficult dungeons are included in the Random Normal rotation, so you end up snagging a level 10 Tank and a level 12 healer, to say little of the wee DPS's new to the game that come in with a sword and board, execute zero abilities, and do nothing but light attacks the whole time. None of this would matter if the Random Norm dungeon rotation only included the original launch dungeons. But when you get Mazzatun, Bloodrot, or Falkreathe Hold, White Gold Tower it can be potentially frustrating.
And it's not the players' fault either. They're just queueing for a random normal, which is their right. They just tryin to get they lowbie dungeon on, yo.
But why the more difficult DLC dungeons are included in this rotation is beyond baffling to me.
Storymaster wrote: »Yeah, it just gets problematic when the more difficult dungeons are included in the Random Normal rotation, so you end up snagging a level 10 Tank and a level 12 healer, to say little of the wee DPS's new to the game that come in with a sword and board, execute zero abilities, and do nothing but light attacks the whole time. None of this would matter if the Random Norm dungeon rotation only included the original launch dungeons. But when you get Mazzatun, Bloodrot, or Falkreathe Hold, White Gold Tower it can be potentially frustrating.
And it's not the players' fault either. They're just queueing for a random normal, which is their right. They just tryin to get they lowbie dungeon on, yo.
But why the more difficult DLC dungeons are included in this rotation is beyond baffling to me.
It actually is players' fault if it's frustrating. Completed it on a lvl 12 with some other lowbies no problem. Well, the problem was is that some people chose to ignore mechanics and not listen or go like "don't tell me how to play" or "you elitist" and such, when you are doing the opposite and are explaining mechanics. Normals are easy. Just follow mechanics. Low DPS makes it slow but that's fine, there's no enrage timer .
Storymaster wrote: »Yeah, it just gets problematic when the more difficult dungeons are included in the Random Normal rotation, so you end up snagging a level 10 Tank and a level 12 healer, to say little of the wee DPS's new to the game that come in with a sword and board, execute zero abilities, and do nothing but light attacks the whole time. None of this would matter if the Random Norm dungeon rotation only included the original launch dungeons. But when you get Mazzatun, Bloodrot, or Falkreathe Hold, White Gold Tower it can be potentially frustrating.
And it's not the players' fault either. They're just queueing for a random normal, which is their right. They just tryin to get they lowbie dungeon on, yo.
But why the more difficult DLC dungeons are included in this rotation is beyond baffling to me.
It actually is players' fault if it's frustrating. Completed it on a lvl 12 with some other lowbies no problem. Well, the problem was is that some people chose to ignore mechanics and not listen or go like "don't tell me how to play" or "you elitist" and such, when you are doing the opposite and are explaining mechanics. Normals are easy. Just follow mechanics. Low DPS makes it slow but that's fine, there's no enrage timer .
QuebraRegra wrote: »QuebraRegra wrote: »humpalicous wrote: »XxBradeyxX wrote: »It depends on the dungeon though. I am not carrying no low level 100 through vet mazzatun.
He specifically mentioned a normal dungeon, most which are soloable.
not the ones with mechanics ie. fungal II, etc.
I've solo'ed FG2 on normal dozens of times.
ok I'll play...
So when you get chained by the shadow tormentors of Gaymne Bandu , what happens?
It always annoys me when I read these threads because it seems to demonstrate that both the community (and probably society at large) has an abundance of individuals who are staggeringly oblivious to simple curteousy!
There is no defensible excuse for kicking players from normal dungeons just because they are low level. I have heard and read all the arguments countless times but they all amount to the fact that some people just don't give a damn about others and as long as they get what they want, that's all that matters!
I agree. It is very sad that some people don't give a damn about others and go to dungeons without doing their homework and making sure they aren't a burden for others to carry. They just don't care as long as get what they want, that's all that matters to them.
RocketQueen wrote: »I agree! I have CP but this isnt right. You might as well say to the player "im afraid your going to have to leave because your just not good enough"