Did some dps test with Skoria to see if it procs so often as you claim @GeorgeBlack
Now keep in mind that this is a PvE setup and it´s much easier to maintain a high uptime on your DoTs (also easier to maintain more DoTs) than it is in a PvP scenario, that fact is un-deniable.
Disclaimer: If some calculation is wrong/incorrect, feel free to point them out.
For these tests we will have a few common DoTs: (A total of 7 DoTs)
- Engulfing Flames
- Burning Embers
- Blockade of Fire
- Standard of Might
- Burning status effect
- Eruption
- Rearming Trap
My setup:
1st DPS-test: Even though this dps parse is the one that took the most time the uptime on my DoTs are high in this dps parse. Still I messed up this one so not to take this one as very accurate. But we have 9 Skoria-procs during 135 second --> Which gives us a proc-rate of 1 Skoria every 15 seconds (roughly)
2nd DPS-test:
Fight duration: Roughly 84 seconds. Amount of Skoria procs = 12 --> Which gives us a procrate of 1 Skoria every 7th second
3rd DPS-test:
Fight duration: Roughly 87 seconds. Amount of Skoria Procs = 11 --> Which gives us a procrate of 1 Skoria every 8 second.
4th DPS-test:
Fight duration: Roughly 80 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second
5th DPS-test:
Fight duration: Roughly 82 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second.
DPS-test #6 and #7 are a little different than the previous ones. On these last 2 I only caused damage by using DoTs. These were: Blockade of Fire, Burning Embers, Engulfing Flames and Eruption (Standard of Might is there as well but during a very short amount of time during each parse)
6th DPS-test:
Fight duration: 185 seconds. Amount of Skoria procs = 23 --> Which gives us a procrate of 1 Skoria every 8th second.
7th DPS-test:
Fight duration: 184 seconds. Amount of Skoria procs = 18 --> Which gives us a procrate of 1 Skoria every 10th second.
Now, these test doesn´t prove that Skoria can´t proc off-cooldown. To prove that I would probably have to run another 100 dps test exactly like the previous ones to come to any conclusion. I would assume that @GeorgeBlack have done hundreds of these dps-tests as he/she can say with such confidence that Skoria procs off-cooldown (kappa)
Now this was single target. Against more enemies we would most likely have more Skoria procs since the DoTs would affect more enemies. As I said earlier it´s easier to maintain more DoTs and have a higher uptime on these in a PvE scenario than in a PvP scenario. In PvP however you might face multiple enemies to apply your DoTs on, but this goes even more in favour for PvE (aside from single target fights).
So even if we run a PvE magicka DK setup, which is one of the classes that uses the most DoTs in the game, we´re still not close to proc it every 5 seconds.
frostbreeze wrote: »i find this thread funny when they give us free 3k damage per second with torugs pact and a magica proc set that does 4.7 damage proc^^ .But sure,lets nerf a perfectly balanced monster set that has already been nerfed to the ground! I like your thinking
P.S. I Cried when OP said this update is going in the right way
Sordidfairytale wrote: »Did some dps test with Skoria to see if it procs so often as you claim @GeorgeBlack
Now keep in mind that this is a PvE setup and it´s much easier to maintain a high uptime on your DoTs (also easier to maintain more DoTs) than it is in a PvP scenario, that fact is un-deniable.
Disclaimer: If some calculation is wrong/incorrect, feel free to point them out.
For these tests we will have a few common DoTs: (A total of 7 DoTs)
- Engulfing Flames
- Burning Embers
- Blockade of Fire
- Standard of Might
- Burning status effect
- Eruption
- Rearming Trap
My setup:
1st DPS-test: Even though this dps parse is the one that took the most time the uptime on my DoTs are high in this dps parse. Still I messed up this one so not to take this one as very accurate. But we have 9 Skoria-procs during 135 second --> Which gives us a proc-rate of 1 Skoria every 15 seconds (roughly)
2nd DPS-test:
Fight duration: Roughly 84 seconds. Amount of Skoria procs = 12 --> Which gives us a procrate of 1 Skoria every 7th second
3rd DPS-test:
Fight duration: Roughly 87 seconds. Amount of Skoria Procs = 11 --> Which gives us a procrate of 1 Skoria every 8 second.
4th DPS-test:
Fight duration: Roughly 80 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second
5th DPS-test:
Fight duration: Roughly 82 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second.
DPS-test #6 and #7 are a little different than the previous ones. On these last 2 I only caused damage by using DoTs. These were: Blockade of Fire, Burning Embers, Engulfing Flames and Eruption (Standard of Might is there as well but during a very short amount of time during each parse)
6th DPS-test:
Fight duration: 185 seconds. Amount of Skoria procs = 23 --> Which gives us a procrate of 1 Skoria every 8th second.
7th DPS-test:
Fight duration: 184 seconds. Amount of Skoria procs = 18 --> Which gives us a procrate of 1 Skoria every 10th second.
Now, these test doesn´t prove that Skoria can´t proc off-cooldown. To prove that I would probably have to run another 100 dps test exactly like the previous ones to come to any conclusion. I would assume that @GeorgeBlack have done hundreds of these dps-tests as he/she can say with such confidence that Skoria procs off-cooldown (kappa)
Now this was single target. Against more enemies we would most likely have more Skoria procs since the DoTs would affect more enemies. As I said earlier it´s easier to maintain more DoTs and have a higher uptime on these in a PvE scenario than in a PvP scenario. In PvP however you might face multiple enemies to apply your DoTs on, but this goes even more in favour for PvE (aside from single target fights).
So even if we run a PvE magicka DK setup, which is one of the classes that uses the most DoTs in the game, we´re still not close to proc it every 5 seconds.
Your science dot just proc'd my valkyn skoria.
Sordidfairytale wrote: »Did some dps test with Skoria to see if it procs so often as you claim @GeorgeBlack
Now keep in mind that this is a PvE setup and it´s much easier to maintain a high uptime on your DoTs (also easier to maintain more DoTs) than it is in a PvP scenario, that fact is un-deniable.
Disclaimer: If some calculation is wrong/incorrect, feel free to point them out.
For these tests we will have a few common DoTs: (A total of 7 DoTs)
- Engulfing Flames
- Burning Embers
- Blockade of Fire
- Standard of Might
- Burning status effect
- Eruption
- Rearming Trap
My setup:
1st DPS-test: Even though this dps parse is the one that took the most time the uptime on my DoTs are high in this dps parse. Still I messed up this one so not to take this one as very accurate. But we have 9 Skoria-procs during 135 second --> Which gives us a proc-rate of 1 Skoria every 15 seconds (roughly)
2nd DPS-test:
Fight duration: Roughly 84 seconds. Amount of Skoria procs = 12 --> Which gives us a procrate of 1 Skoria every 7th second
3rd DPS-test:
Fight duration: Roughly 87 seconds. Amount of Skoria Procs = 11 --> Which gives us a procrate of 1 Skoria every 8 second.
4th DPS-test:
Fight duration: Roughly 80 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second
5th DPS-test:
Fight duration: Roughly 82 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second.
DPS-test #6 and #7 are a little different than the previous ones. On these last 2 I only caused damage by using DoTs. These were: Blockade of Fire, Burning Embers, Engulfing Flames and Eruption (Standard of Might is there as well but during a very short amount of time during each parse)
6th DPS-test:
Fight duration: 185 seconds. Amount of Skoria procs = 23 --> Which gives us a procrate of 1 Skoria every 8th second.
7th DPS-test:
Fight duration: 184 seconds. Amount of Skoria procs = 18 --> Which gives us a procrate of 1 Skoria every 10th second.
Now, these test doesn´t prove that Skoria can´t proc off-cooldown. To prove that I would probably have to run another 100 dps test exactly like the previous ones to come to any conclusion. I would assume that @GeorgeBlack have done hundreds of these dps-tests as he/she can say with such confidence that Skoria procs off-cooldown (kappa)
Now this was single target. Against more enemies we would most likely have more Skoria procs since the DoTs would affect more enemies. As I said earlier it´s easier to maintain more DoTs and have a higher uptime on these in a PvE scenario than in a PvP scenario. In PvP however you might face multiple enemies to apply your DoTs on, but this goes even more in favour for PvE (aside from single target fights).
So even if we run a PvE magicka DK setup, which is one of the classes that uses the most DoTs in the game, we´re still not close to proc it every 5 seconds.
Your science dot just proc'd my valkyn skoria.
Not really sure what that´s supposed to mean but, sure ^^
GeorgeBlack wrote: »Dot builds use Valkyn Skoria because it procs of Dots and gives the user a bit of burst and a chance to lock down their enemy. That's fair.
However Valkyn Skoria procs all the time. It's essentially giving free damage to the user, while they are not required to put any effort at all to go all out and attack since the set will deal damage in very small intervals of time. It's a matter of time before their enemy dies.
Valkyn Skoria should not offer free damage. Skoria users should use the moment when the meteor falls and go aggro.
A meaningful increase in the Cool Down of the effect would not harm the burst phase, but it would make the set more balanced.
I play a dragon knight and I have lots of Dots that I can apply. However I find that Skoria is overperforming and it needs to be looked after. ESO is taking a very good path with HOTR. Lets make this the best update yet.
@Zos_GinaBruno
I would also support to remove all proc (any types) out of the game.
GeorgeBlack wrote: »Sordidfairytale wrote: »Did some dps test with Skoria to see if it procs so often as you claim @GeorgeBlack
Now keep in mind that this is a PvE setup and it´s much easier to maintain a high uptime on your DoTs (also easier to maintain more DoTs) than it is in a PvP scenario, that fact is un-deniable.
Disclaimer: If some calculation is wrong/incorrect, feel free to point them out.
For these tests we will have a few common DoTs: (A total of 7 DoTs)
- Engulfing Flames
- Burning Embers
- Blockade of Fire
- Standard of Might
- Burning status effect
- Eruption
- Rearming Trap
My setup:
1st DPS-test: Even though this dps parse is the one that took the most time the uptime on my DoTs are high in this dps parse. Still I messed up this one so not to take this one as very accurate. But we have 9 Skoria-procs during 135 second --> Which gives us a proc-rate of 1 Skoria every 15 seconds (roughly)
2nd DPS-test:
Fight duration: Roughly 84 seconds. Amount of Skoria procs = 12 --> Which gives us a procrate of 1 Skoria every 7th second
3rd DPS-test:
Fight duration: Roughly 87 seconds. Amount of Skoria Procs = 11 --> Which gives us a procrate of 1 Skoria every 8 second.
4th DPS-test:
Fight duration: Roughly 80 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second
5th DPS-test:
Fight duration: Roughly 82 seconds. Amount of Skoria procs = 9 --> Which gives us a procrate of 1 Skoria every 9th second.
DPS-test #6 and #7 are a little different than the previous ones. On these last 2 I only caused damage by using DoTs. These were: Blockade of Fire, Burning Embers, Engulfing Flames and Eruption (Standard of Might is there as well but during a very short amount of time during each parse)
6th DPS-test:
Fight duration: 185 seconds. Amount of Skoria procs = 23 --> Which gives us a procrate of 1 Skoria every 8th second.
7th DPS-test:
Fight duration: 184 seconds. Amount of Skoria procs = 18 --> Which gives us a procrate of 1 Skoria every 10th second.
Now, these test doesn´t prove that Skoria can´t proc off-cooldown. To prove that I would probably have to run another 100 dps test exactly like the previous ones to come to any conclusion. I would assume that @GeorgeBlack have done hundreds of these dps-tests as he/she can say with such confidence that Skoria procs off-cooldown (kappa)
Now this was single target. Against more enemies we would most likely have more Skoria procs since the DoTs would affect more enemies. As I said earlier it´s easier to maintain more DoTs and have a higher uptime on these in a PvE scenario than in a PvP scenario. In PvP however you might face multiple enemies to apply your DoTs on, but this goes even more in favour for PvE (aside from single target fights).
So even if we run a PvE magicka DK setup, which is one of the classes that uses the most DoTs in the game, we´re still not close to proc it every 5 seconds.
Your science dot just proc'd my valkyn skoria.
Not really sure what that´s supposed to mean but, sure ^^
HAHA HAHAHA. Ohh.. look at you.. I knew I'd try to make those muddy waters clear and see if you can nurish your ego.
Skoria Procs way too often. With the right build you've got an unkillable toon.
More and more people avoid Cyrodiil and that is because Zos cannot identify and kill features that are not good for the game.
Keep defending them if it makes you feel good.
Can't wait for transmogrification to hit.
Then you'll see that combat in Eso needs to be looked at and all it's features included. And one of them is damage dealing armors, part of which is Skoria.
"Skoria has been like in the game since..." great logic. They should all go.
GeorgeBlack wrote: »
HAHA HAHAHA. Ohh.. look at you.. I knew I'd try to make those muddy waters clear and see if you can nurish your ego.
Skoria Procs way too often. With the right build you've got an unkillable toon.
More and more people avoid Cyrodiil and that is because Zos cannot identify and kill features that are not good for the game.
Keep defending them if it makes you feel good.
Can't wait for transmogrification to hit.
Then you'll see that combat in Eso needs to be looked at and all it's features included. And one of them is damage dealing armors, part of which is Skoria.
"Skoria has been like in the game since..." great logic. They should all go.
BroanBeast1215 wrote: »GeorgeBlack wrote: »
HAHA HAHAHA. Ohh.. look at you.. I knew I'd try to make those muddy waters clear and see if you can nurish your ego.
Skoria Procs way too often. With the right build you've got an unkillable toon.
More and more people avoid Cyrodiil and that is because Zos cannot identify and kill features that are not good for the game.
Keep defending them if it makes you feel good.
Can't wait for transmogrification to hit.
Then you'll see that combat in Eso needs to be looked at and all it's features included. And one of them is damage dealing armors, part of which is Skoria.
"Skoria has been like in the game since..." great logic. They should all go.
so OP just gonna ignore his theory being BTFO
is this a troll thread? lmao
Vercingetorix wrote: »Sounds like OP got recently killed by a random Skoria proc effect because he failed to block or ward up against the meteor as it rumbled and created a noise as it began its delayed, telegraphed 2-sec impact.
This is clearly a L2P issue. Skoria is not overpowered - the apparent lack of skill among these players is.
Chilly-McFreeze wrote: »I run a dot build in pvp an here's what I experience.
1) You have to apply several dots, if you just run one or two DoTs it will definitively NOT proc on cooldown
2) Having to apply several DoTs means you have to go through many gcd until you have a relativ constant proc chance
3) Everyone with a purge or a Templar nearby can clean DoTs off, means it's far more difficult to proc Skoria than any set that just demands melee / weapon damage done or simply to take damage
4) It has a sound indicator and a short delay afterwards
5) Except for 1v1 You usually go against several opponents, means you have neither control about when it procs and on who.
One cleanse can completely shut down your DoTs and therefor your proc chance + the inability to select WHO and when I want it to hit are the biggest issues on this. Therefore it would be a bad idea to make it reflectable. An additional visual indicator would go a long way for both ends of this set.
Making skoria dodgeable would keep the same effectiveness in pve while adding counter play to it in pvp situations.
Against a solid player that can tell when proc is coming it would be a simple matter of dodging the burst if you determine it necessary, while at the same time giving skoria users the opportunity to react to that counter play by stunning at the time skoria drops to keep opponent from dodging.
GeorgeBlack wrote: »Wait did you actually raised a topic from a few weeks ago in order to repeat the same old crap that the status quo supports?
Valkyn Skoria is OP and it should have it's CD increased.
It offers free dmg, way too often, to tanky dot users.
If it was up to me there shouldn't be any damage proc sets.
Use your damn abilities. There are so many in the game that deal damage in different ways.
GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
FloppyTouch wrote: »GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
Reminds me of a kid holding his hands over his ears yelling I can't hear you.
If you read what he wrote he gave very clear reason why skoria is fine.
The damage is lower then other sets harder to proc you can't controle who it hits unless it 1v1. On top of all that you can hear it coming and hold block to negate most of the damage.
I know many stam build just want to be able to dodge roll all damage while they heal up but this set is the only real burst some classes have. It's also a counter to the low health dodge roller trying to get away and you can't hit them.
The set is fine as is so are the other proc sets now.
What I am against is stacking of proc sets this is wat really needs to come down. One proc is not the issue it's the ability to stack these proc sets together.
GeorgeBlack wrote: »MagDK skoria tank is unkillable.
MagTemp skoria tank is unkillable.
GeorgeBlack wrote: »MagDK skoria tank is unkillable.
MagTemp skoria tank is unkillable.
What do you mean by tank?
You must be talking about 1v1? Because Grothdarr is the obvious choice in XvX.
If you can't kill someone on your own, get a group.
People have provided parses and justification on why they think Skoria is OK.
You've just gave your opinion on it.
GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
GeorgeBlack wrote: »FloppyTouch wrote: »GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
Reminds me of a kid holding his hands over his ears yelling I can't hear you.
If you read what he wrote he gave very clear reason why skoria is fine.
The damage is lower then other sets harder to proc you can't controle who it hits unless it 1v1. On top of all that you can hear it coming and hold block to negate most of the damage.
I know many stam build just want to be able to dodge roll all damage while they heal up but this set is the only real burst some classes have. It's also a counter to the low health dodge roller trying to get away and you can't hit them.
The set is fine as is so are the other proc sets now.
What I am against is stacking of proc sets this is wat really needs to come down. One proc is not the issue it's the ability to stack these proc sets together.
MagDK skoria tank is unkillable.
MagTemp skoria tank is unkillable.
StamNB selene/velidreth offers little room for counter.
I could go on with cancerous builds and you'd go on with very strict builds who's only function is to counter 1 only enemy build.
I find that any aspect in the game that leads to such scenarios should be addressed.
Call it proctard, call it perma roll dodge, call it shieldstacking, call it perma block.
I don't have a bias. I don't offer "l2p" answers which have limited function as mentioned above.
Joy_Division wrote: »GeorgeBlack wrote: »FloppyTouch wrote: »GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
Reminds me of a kid holding his hands over his ears yelling I can't hear you.
If you read what he wrote he gave very clear reason why skoria is fine.
The damage is lower then other sets harder to proc you can't controle who it hits unless it 1v1. On top of all that you can hear it coming and hold block to negate most of the damage.
I know many stam build just want to be able to dodge roll all damage while they heal up but this set is the only real burst some classes have. It's also a counter to the low health dodge roller trying to get away and you can't hit them.
The set is fine as is so are the other proc sets now.
What I am against is stacking of proc sets this is wat really needs to come down. One proc is not the issue it's the ability to stack these proc sets together.
MagDK skoria tank is unkillable.
MagTemp skoria tank is unkillable.
StamNB selene/velidreth offers little room for counter.
I could go on with cancerous builds and you'd go on with very strict builds who's only function is to counter 1 only enemy build.
I find that any aspect in the game that leads to such scenarios should be addressed.
Call it proctard, call it perma roll dodge, call it shieldstacking, call it perma block.
I don't have a bias. I don't offer "l2p" answers which have limited function as mentioned above.
You have a whole list of what you call "cancerous builds" and then say you don't have a bias?
GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
While I agree that "the devs think it's balanced" is a bad defence. Skoria is fine.
Unkillable how? In what scenarios, and how would skoria contribute to that?? Guy makes less and less sense with each post.GeorgeBlack wrote: »FloppyTouch wrote: »GeorgeBlack wrote: »@Chilly-McFreeze
Wait what..? You are telling me to accept Skoria since the devs are happy with it, or quit.
The you proceed to criticize some other gear sets, which are also work of the devs?
I find faults with aspects of the game according to my point of view. If it makes sense to the devs, they can make changes.
I don't care about your view, and I'd LOVE to see you MAKING ME quit, internet fellow.
Now.. since you told me to accept Skoria or get out, and then you went on to argue about some other stupid gear sets, you've shown me that you got nothing useful for me to read on this topic or any other. Why should I waste my time with you? Ignored.
Reminds me of a kid holding his hands over his ears yelling I can't hear you.
If you read what he wrote he gave very clear reason why skoria is fine.
The damage is lower then other sets harder to proc you can't controle who it hits unless it 1v1. On top of all that you can hear it coming and hold block to negate most of the damage.
I know many stam build just want to be able to dodge roll all damage while they heal up but this set is the only real burst some classes have. It's also a counter to the low health dodge roller trying to get away and you can't hit them.
The set is fine as is so are the other proc sets now.
What I am against is stacking of proc sets this is wat really needs to come down. One proc is not the issue it's the ability to stack these proc sets together.
MagDK skoria tank is unkillable.
MagTemp skoria tank is unkillable.