kylewwefan wrote: »Can only be crowned Emperor once during a campaign til reset....
....I know it would give a little less incentive for some to keep playing, but they already got Emp so there's that.
DeadlyRecluse wrote: »kylewwefan wrote: »Can only be crowned Emperor once during a campaign til reset....
....I know it would give a little less incentive for some to keep playing, but they already got Emp so there's that.
But a big part of pushing emperor--in actually competitive servers--is to do it with a guild behind you to actually influence score. Often that involves being dethroned and recrowned. It's not about farming the achievements for as many people as possible.
I understand your frustration--and I agree that emp system needs some changes--but I don't think a blanket limit of 1 reign per campaign is the right call.
kylewwefan wrote: »DeadlyRecluse wrote: »kylewwefan wrote: »Can only be crowned Emperor once during a campaign til reset....
....I know it would give a little less incentive for some to keep playing, but they already got Emp so there's that.
But a big part of pushing emperor--in actually competitive servers--is to do it with a guild behind you to actually influence score. Often that involves being dethroned and recrowned. It's not about farming the achievements for as many people as possible.
I understand your frustration--and I agree that emp system needs some changes--but I don't think a blanket limit of 1 reign per campaign is the right call.
I hear what your saying, but when one guy is so far ahead of everyone there's no chance. Players didn't really want to push for him, but for their faction.
And yes, I would totally exploit a 7 day or no cp to help myself or my friends. Lol
kylewwefan wrote: »Can only be crowned Emperor once during a campaign til reset.
I'm not super familiar with PvP posts...is this one like auction house or proc sets? Emperor is a tough title to get, and nearly impossible when you see the same small few people topping the leaderboards for the duration. Like the last scourge. No one in AD could touch the AP of that player so didn't stand a chance. Closest one was 7 million AP behind.
I know it would give a little less incentive for some to keep playing, but they already got Emp so there's that.
DeadlyRecluse wrote: »kylewwefan wrote: »DeadlyRecluse wrote: »kylewwefan wrote: »Can only be crowned Emperor once during a campaign til reset....
....I know it would give a little less incentive for some to keep playing, but they already got Emp so there's that.
But a big part of pushing emperor--in actually competitive servers--is to do it with a guild behind you to actually influence score. Often that involves being dethroned and recrowned. It's not about farming the achievements for as many people as possible.
I understand your frustration--and I agree that emp system needs some changes--but I don't think a blanket limit of 1 reign per campaign is the right call.
I hear what your saying, but when one guy is so far ahead of everyone there's no chance. Players didn't really want to push for him, but for their faction.
And yes, I would totally exploit a 7 day or no cp to help myself or my friends. Lol
But that's the thing--he's a bad apple. Unfortunately, there are a LOT of bad apples. But if you've ever played a server where the emp was a true faction leader, is well liked, encourages and helps the faction, in a server that is high pop around the clock, it's really, really cool.
On the flipside, a limit of 1 reign per campaign would mean that a lot of guilds would likely NOT defend faction stuff if their dude was 2-5 on the leaderboard, because they want to be dethroned and move him up the emp queue. To be honest, I've never heard a solution for the emp system that isn't toxic (in some way). The best answer might be for us to just be better people /shrug.
kylewwefan wrote: »Can only be crowned Emperor once during a campaign til reset.
I'm not super familiar with PvP posts...is this one like auction house or proc sets? Emperor is a tough title to get, and nearly impossible when you see the same small few people topping the leaderboards for the duration. Like the last scourge. No one in AD could touch the AP of that player so didn't stand a chance. Closest one was 7 million AP behind.
I know it would give a little less incentive for some to keep playing, but they already got Emp so there's that.
Serjustin19 wrote: »Changes to Emp, No: A really nice Soldier, will only get Emp once and go on another toon. Whilst that former Emp is on another Toon, the one Below Her will pass former Emp to become new Emp.
Changes to Emp, Yes: A Emp who wants to not let others from below pass Emp. Instead same Emp keeps Emp everyday for 30 days. (Currently happening)
But we all must consider. War is unfair, so why can't Virtual Warfare in a game not be unfair as well?
Agrippa_Invisus wrote: »I think the dethrone mechanics should be rethought.
At this point in time it encourages a multifaction slideshow in the final emperor keep with everyone stacked on top of itself.
Perhaps make retaining control of both home Elder Scrolls a prerequisite to becoming and maintaining Emperor? Need both to crown, need one to retain. This splits the defenders up and allows multiple objectives to be viable in dethroning to help smooth out the lag.
kylewwefan wrote: »
Emperor is a tough title to get, and nearly impossible when you see the same small few people topping the leaderboards for the duration.