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PvE Cyrodiil Servers

  • Aisle9
    Aisle9
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    No, Don't need it.
    kylewwefan wrote: »
    I have no problem with Cyrodil or PvP. I regularly seek out and get into Zerg.

    There are however plenty of PvE type things to do there and it really blows getting ganked at vlasterous or cheydenhall having to res at highrock and work my way back over there. In fact, I'd probably just leave or find something else to do.

    If there was a PvE server that could Eliminate these frustrations.

    There are lorebooks to complete sets found only in Cyrodil also. Anyone Leveling up mages guild knows this.

    There's too much PvE content to do in Cyrodil that would be so much better if could be done without getting attacked by another player and having to res far far away.

    Again, these are all baits to get PvE folks to try Cyrodiil.

    Without them we wouldn't be able to keep the PvP population healthy.

    I get your point, I do, but there's no way around it.

    You guys think you're asking something that only influences PvE players, but you're not.

    They already closed 2 campaigns to make sure we could have enough players in the remaining ones.

    Having a purely PvE Cyro will hurt the PvP population, as PvE players that still haven't decided if trying or not, will have an alternative to just not try and get whatever they want.

    A huge chunk of the PvP population is made of PvE players that entered just to see the map, and got hooked on the game play.

    More clear that this, I can't make it, sorry.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • LadyNalcarya
    LadyNalcarya
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    Yes, we need a PvE Cyrodil
    I kinda hope they would keep those extra campaigns after the event. I really think the game needs a more "relaxed" pvp server.
    I mean, in pve you can play at any level and usually it doesnt matter if your build and rotation isnt perfect (except for speedruns and high score trial runs). In pvp though, if your build isnt 100% decked out and your group isnt organized youre just cannon fodder for organized bomb groups. And I dont think its fun when a huge part of playerbase is there to be farmed.
    Would be nice if there were less populated campaigns where people could just do dailies and whatnot, without having to deal with huge queues and crashes.
    Edited by LadyNalcarya on July 27, 2017 6:58PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Demycilian
    Demycilian
    ✭✭✭✭
    Yes, we need a PvE Cyrodil
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards
  • Aisle9
    Aisle9
    ✭✭✭✭✭
    No, Don't need it.
    I kinda hope they would keep those extra campaigns after the event. I really think the game needs a more "relaxed" pvp server.
    I mean, in pve you can play at any level and usually it doesnt matter if your build and rotation isnt perfect (except for speedruns and high score trial runs). In pvp though, if your build isnt 100% decked out and your group isnt organized youre just cannon fodder for organized bomb groups. And I dont think its fun when a huge part of playerbase is there to be farmed.
    Would be nice if there were less populated campaigns where people could just do dailies and whatnot, without having to deal with huge queues and crashes.

    You may not believe it, but many PvP players are begging ZOS to have some sort of proper matchmaking.

    I get nothing from killing someone that has no interest in fighting back, I want fun meaningful fights.

    We agree on that.
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • JKorr
    JKorr
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    Orchish wrote: »
    Sure thing, once we get open world PvP in every other zone.

    I'm all for that.

    A pvp open world kill anything anytime anywhere even your own faction instance/server. All the gazillions of hardcore pvpers can elect to go there and slaughter everything all the time. They wouldn't even have to bother with the excuse of the war.

    A pve only cyrodiil/IC instance/server so the pve players who want to do the pve quests content, skyshards, and books can do that. Nothing would apply to the war instance of Cyrodiil, so no spying or whatever some of the pvpers get worked up over. No AP, heck, no telvar either. Just a chance to do the pve content and access the crafting stations without getting killed a half dozen times to make a set of gear for a guildie. Enemy npcs, enemy guards, daedra, none of that would have to change, just no players killing other players. The people who do only pve and have no intention of fighting/pvping still contribute to the population caps. Getting a separate zone would only improve it for the pvpers who really want to pvp.

    However the main objection seems to be that there won't be as many pvers to gank if there would be a separate pve instance.

  • DocFrost72
    DocFrost72
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    Yes, we need a PvE Cyrodil
    coop500 wrote: »
    Remag_Div wrote: »
    Tasear wrote: »
    For questing and fishing even crafting usually there's an honor system and most don't mess with these players.

    I was finishing up one of my quests in the Imperial City and I actually had an enemy player help me finish the last few parts and we didn't attack each other once nor did we at the end when we were done.

    The honor code is real!

    Yeah no, you found a unicorn in the herd of a million horses.

    I've been ganked fishing, grabbing skyshards, reading books, collecting wood/ore/plants, doing dolmens, all that non PVP stuff.

    PVPers have zero honor code, they just want free AP. What you found was clearly more of a PVEer

    I spared two AD who came past my gates to collect my shard. I had every right to kill them. Why didn't I?

    Cause I'm not a dork. Neither are most PvPers.
  • ofSunhold
    ofSunhold
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    No, Don't need it.
    Aisle9 wrote: »
    coop500 wrote: »
    If PVPers did not constantly hunt me down and kill me when I did not engage in combat with them in any way besides existing, I wouldn't have a problem. But as I said before, that always happens, you can be a NB (i was at times) cloak away and hide and they will still not stop until they find you. Which tells me they are actively and knowingly killing people who are not here to PVP just for the points. They don't NEED the points, they want the points and they don't care how they do it, even if it means hunting down and killing 'carebears' because we don't deserve the respect.

    So sorry, but I can't believe anyone who says PVPers do not effect PVEers, the proof is in my many deaths I have, running away from pro PVPers

    Want to hear a fun fact ? These are not PvP players, cause most PvP players get bored and leave after a while.

    Gankers will stalk a passage point. Zerg surfers will spam magelight around after they took a keep, to make sure there are no hidden players, but ultimately follow the objectives, which is usually keeps. Organized groups will go where the zergs are.

    You know who follows people for half the map ? Newbies and PvE heroes.

    Again, think about that...

    Wanna go in delves, go in delves, get achievement.

    I get nothing from killing one guy on the other side of the map.

    To be fair though, there are some players I'll chase for a bit. In descending order of likelihood and length of chase time:

    1. Friends playing on other factions. o:) Or enemies I particularly like, even.
    2. Someone dangerous who is going to come back at us as soon as the pressure is off. Often kind of pointless to chase that guy, but battle rage happens.
    3. People who are being jerks. Word does get around.
    Aisle9 wrote: »
    Demycilian wrote: »
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards

    This post has been removed.

    When we get the ones that try to trivialize PvP, I take a tiny bit of spiteful comfort in the knowledge they're actually terrified of us.

    The constant whinging does bring out my not-niceness.
    Edited by ZOS_GregoryV on July 27, 2017 8:25PM
    Classes that don't need any class ability nerfs: Nightblades, Dragonknights, Sorcs, Templars, Wardens.
  • Akrasjel
    Akrasjel
    ✭✭✭✭
    No, Don't need it.
    Nope, use a low population one.
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • Aisle9
    Aisle9
    ✭✭✭✭✭
    No, Don't need it.
    ofSunhold wrote: »
    Aisle9 wrote: »
    coop500 wrote: »
    If PVPers did not constantly hunt me down and kill me when I did not engage in combat with them in any way besides existing, I wouldn't have a problem. But as I said before, that always happens, you can be a NB (i was at times) cloak away and hide and they will still not stop until they find you. Which tells me they are actively and knowingly killing people who are not here to PVP just for the points. They don't NEED the points, they want the points and they don't care how they do it, even if it means hunting down and killing 'carebears' because we don't deserve the respect.

    So sorry, but I can't believe anyone who says PVPers do not effect PVEers, the proof is in my many deaths I have, running away from pro PVPers

    Want to hear a fun fact ? These are not PvP players, cause most PvP players get bored and leave after a while.

    Gankers will stalk a passage point. Zerg surfers will spam magelight around after they took a keep, to make sure there are no hidden players, but ultimately follow the objectives, which is usually keeps. Organized groups will go where the zergs are.

    You know who follows people for half the map ? Newbies and PvE heroes.

    Again, think about that...

    Wanna go in delves, go in delves, get achievement.

    I get nothing from killing one guy on the other side of the map.

    To be fair though, there are some players I'll chase for a bit. In descending order of likelihood and length of chase time:

    1. Friends playing on other factions. o:) Or enemies I particularly like, even.
    2. Someone dangerous who is going to come back at us as soon as the pressure is off. Often kind of pointless to chase that guy, but battle rage happens.
    3. People who are being jerks. Word does get around.
    Aisle9 wrote: »
    Demycilian wrote: »
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards

    Then this guy arrives... and they call PvP players toxic...

    When we get the ones that try to trivialize PvP, I take a tiny bit of spiteful comfort in the knowledge they're actually terrified of us.

    The constant whinging does bring out my not-niceness.

    See, if you get the magsorc that teams up with the procblade, and streaks away when the burst fails, that's not a PvE carebear that just wants skyshards, that's a player that wants to PvP.

    Friends, ofc you chase, that's what friends are for.

    Edited by Aisle9 on July 27, 2017 7:16PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • Vercingetorix
    Vercingetorix
    ✭✭✭✭✭
    Yes, we need a PvE Cyrodil
    W0lf_z13 wrote: »
    Orjix wrote: »
    [quote="Vercingetorix;c-4373547"



    The Golden Vendor exists for PvP folks who don't want to dungeon crawl and PvE gets... nothing

    golden vendor sells for ap AND gold .... so a PvEer CAN get them as well ... and the most they come in is Infused or Impen ... which for helm usually people run Reinforced or Sturdy ... on occasion Divines ... only things that are decent traits are the jewelry ... but those you can buy with gold as well .... so ANYONE can get them

    Impen is BIS for Cyrodiil. Infused is BIS for deconstruction. I'd agree with you IF the Golden sold things for gold and the traits were Divines.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • coop500
    coop500
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    Yes, we need a PvE Cyrodil
    Demycilian wrote: »
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards

    I have to disagree with this, PVP players deserve attention as well. There is probably a close equal number of players that play PVP and PVE, as many do both.

    There are some PVP only, there is some PVE only and then there are people that do both. Everyone deserves content.
    We should want to co-exist, not push them aside like unwanted step children.

    If there were so few, why (before the event) is there hoards of them if you walk by keeps? Clearly if there as so few, we wouldn't see hoards. Which means clearly there is enough of them to care about and there may be more if PVP was upgraded in a non-intrusive way. (AKA, fix battlegrounds! The time I had to do it for the event was annoying and not because of PVP players)
    Edited by coop500 on July 27, 2017 7:37PM
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Wreuntzylla
    Wreuntzylla
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    ✭✭
    W0lf_z13 wrote: »
    Orjix wrote: »
    [quote="Vercingetorix;c-4373547"



    The Golden Vendor exists for PvP folks who don't want to dungeon crawl and PvE gets... nothing

    golden vendor sells for ap AND gold .... so a PvEer CAN get them as well ... and the most they come in is Infused or Impen ... which for helm usually people run Reinforced or Sturdy ... on occasion Divines ... only things that are decent traits are the jewelry ... but those you can buy with gold as well .... so ANYONE can get them

    Impen is BIS for Cyrodiil. Infused is BIS for deconstruction. I'd agree with you IF the Golden sold things for gold and the traits were Divines.

    I essentially only PvP, only one toon with undaunted passives, and I wear full divines on some. Mag sorc, bowgonian, etc.

    Impen is best in slot for brawlers, not for everyone.
  • sentientomega
    sentientomega
    ✭✭✭
    Yes, we need a PvE Cyrodil
    Until there is a PvE-only instance for both Cyrodiil, and Imperial City, beyond the 2 skill points I get from doing the Cyrodiil tutorial (during which I'm always on a paranoid lookout for predators), there's absolutely nothing that could make me want to stay there.

    The fact is, PvPers, in my experience, will hunt you done solely because you're a PvE "carebear", that we want to be left alone merely motivates the opposite desire.

    PvP lobbying is also responsible for trashing PvE builds, but that's another topic.

    You complain that a PvE "refuge" would protect PvEers and kill the game for unrelenting predators, there's probably a good reason for that, since most will avoid PvP at all costs, because they know it's no recipe for game enjoyment.
    Edited by sentientomega on July 27, 2017 7:41PM
  • Aisle9
    Aisle9
    ✭✭✭✭✭
    No, Don't need it.
    Demycilian wrote: »
    Aisle9 wrote: »
    Demycilian wrote: »
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards

    This post has been removed.]

    This post has been removed.]

    [snip]

    coop500 wrote: »
    Demycilian wrote: »
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards

    I have to disagree with this, PVP players deserve attention as well. There is probably a close equal number of players that play PVP and PVE, as many do both.

    There are some PVP only, there is some PVE only and then there are people that do both. Everyone deserves content.
    We should want to co-exist, not push them aside like unwanted step children.

    If there were so few, why (before the event) is there hoards of them if you walk by keeps? Clearly if there as so few, we wouldn't see hoards. Which means clearly there is enough of them to care about and there may be more if PVP was upgraded in a non-intrusive way.

    Not to nitpick, but

    hordes = lot of folks

    hoards = piles of gold

    Other than that, we agree, everyone should have access to the content they want.

    The point is, the event brought goodies, and baited PvE players into Cyrodiil, without those baits, the population would suffer. You guys realize we're not saying "No" out of spite, right ?

    It's like an ecosystem, you can't just take out one species and hope it's going to work fine.

    Edited by ZOS_GregoryV on July 27, 2017 8:26PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • Valen_Byte
    Valen_Byte
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    ✭✭
    No, Don't need it.
    No participation trophy for you. Just like the PvP event, if you want those things, go get them. Just like the rest of us did.
    ***Dixon Kay MagDK FORMER EMPEROR***Deca Dix MagDK FORMER EMPORER***Valonious MagPlar FORMER EMPEROR***
    GM of BYTE
    MAY YOUR DEATHS BE SWIFT, AND YOUR LOAD SCREENS LONG.
    And alien tears will fill for him, Pity’s long-broken urn, For his mourners will be outcast men, And outcasts always mourn
  • sentientomega
    sentientomega
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    Yes, we need a PvE Cyrodil
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    Tell me it isn't so, that most PvPers aren't looking for easy kills, which they'll only get from people who can't or don't want to engage in PvP.
    Edited by sentientomega on July 27, 2017 7:44PM
  • Aisle9
    Aisle9
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    No, Don't need it.
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    I don't know what you're talking about
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • coop500
    coop500
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    ✭✭✭
    Yes, we need a PvE Cyrodil
    In that case, do the dead ones count as hoards and the live ones count as hordes? XD. (Sorry, I actualy thought it was two different spellings for the same word/meaning)
    Wishing for Lilmothiit race still! Or maybe Lilmothiit companion?
  • Aisle9
    Aisle9
    ✭✭✭✭✭
    No, Don't need it.
    coop500 wrote: »
    In that case, do the dead ones count as hoards and the live ones count as hordes? XD. (Sorry, I actualy thought it was two different spellings for the same word/meaning)

    No, I'm fairly sure piles of dead folks are called differently
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • sentientomega
    sentientomega
    ✭✭✭
    Yes, we need a PvE Cyrodil
    Aisle9 wrote: »
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    I don't know what you're talking about
    [snip]

    If PvE peeps got their own instances of Cyrodiil and Imperial City, your kind (PvPers) would be up the creek, matey, with no easy pickings to violate; so you oppose it, so you can guarantee your kind more live food, in the form of PvEers there to do PvE stuff *only*.

    It's the same reason all thugs do what they do, because they can and their victims are helpless.

    I've found PvPers are no different as a lot, and it makes sense, why go for a harder (other PvPer) kill when you can get a million easy ones (PvEers)? And all games do this, all the PvPers end up begging for situations where PvEers will go to get eaten by them.

    You may not feel that way, but enough do to swallow up whatever mythical decent PvP minority may or may not exist.
    Edited by ZOS_GregoryV on July 27, 2017 8:27PM
  • Demycilian
    Demycilian
    ✭✭✭✭
    Yes, we need a PvE Cyrodil
    coop500 wrote: »
    Demycilian wrote: »
    With pvp being on life support I feel its only understandable how the gankers are desperate for whatever traffic the pve interlopers provide. But honestly, ZOS, your only concern should be the enjoyment of the broader ESO player base. After all, we are the folks that keep this game running and your jobs safe. The so called pvpers have their niche. Thats fine. Sit them down somewhere out of the way, in the corner office where they can do no more harm, and give us our pve Cyrodiil.
    It doesnt even have to end there. At some future point you could always expand on a non-pvp Cyro by setting up some open world raid bosses/events there, a la GW2. Im thinking of Silverwaste here. The Daedra could alway spill out of Imperial City and take those keeps - for us to reclaim. As it is, Cyro is just wasted potential, for far too few players.

    Best regards

    I have to disagree with this, PVP players deserve attention as well. There is probably a close equal number of players that play PVP and PVE, as many do both.

    There are some PVP only, there is some PVE only and then there are people that do both. Everyone deserves content.
    We should want to co-exist, not push them aside like unwanted step children.

    If there were so few, why (before the event) is there hoards of them if you walk by keeps? Clearly if there as so few, we wouldn't see hoards. Which means clearly there is enough of them to care about and there may be more if PVP was upgraded in a non-intrusive way. (AKA, fix battlegrounds! The time I had to do it for the event was annoying and not because of PVP players)

    You have joined the game only recently and lack some perspective, I would imagine. Back at launch there used to be 15 - 20 active Cyrodiil campaigns. Well, somewhere thereabouts. Nowadays we got one active Cyro map, downsized to hold some 400 players at a time. Plus the non CP nostalgia campaign. Which is, at least on PC EU, mostly a red farm map. That makes me loath calling todays pvp players "a lot", a horde - or anything other than the remaining few.

    Cheers
  • Aisle9
    Aisle9
    ✭✭✭✭✭
    No, Don't need it.
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    Tell me it isn't so, that most PvPers aren't looking for easy kills, which they'll only get from people who can't or don't want to engage in PvP.
    Aisle9 wrote: »
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    I don't know what you're talking about
    [snip]

    If PvE peeps got their own instances of Cyrodiil and Imperial City, your kind (PvPers) would be up the creek, matey, with no easy pickings to violate; so you oppose it, so you can guarantee your kind more live food, in the form of PvEers there to do PvE stuff *only*.

    It's the same reason all thugs do what they do, because they can and their victims are helpless.

    I've found PvPers are no different as a lot, and it makes sense, why go for a harder (other PvPer) kill when you can get a million easy ones (PvEers)? And all games do this, all the PvPers end up begging for situations where PvEers will go to get eaten by them.

    1) I really thought you were being ironic.
    2) I really don't know what you're talking about.

    A PvP player is either after AP or fun.

    Chasing a PvE player down a delve just to gank him, while he's not even fighting back is
    a) time consuming (you have to walk/ride really out of the way)
    b) less rewarding (they don't fight back, or, if they do, not effectively)
    c) gives less AP (flipping resources or keeps gives more AP if you really have to go chase down carebears)

    So, yeah, I don't know what you're talking about.

    I might decide to pick the occasional straggler off a zerg that just rolled over me, but wouldn't you ?

    most PvP players, myself included, are after fun fights, which are provided by people that know how to fight in PvP.

    By your assumption, you're not, so, no, I won't be chasing you, dude.

    If you were that snipe spammer that stood over my corpse and teabag it, after your 24ppl group just tried for a couple of minutes to kill me... well, that's another story, mate. Yeah, I'll chase you down and kill you.

    Also thank you for calling me a thug, good thing I was the one calling other names, uh ?

    Have a good day

    Edited by ZOS_GregoryV on July 27, 2017 8:28PM
    Artemis Absinthe - DC magicka nightblade (PC - EU)
    Gruzosh Barrelsmasher - DC stamina sorcerer (PC - EU)
    Kew'bacca - AD stamina nightblade (PC - EU)
    Jebediah Orbrynn - DC magicka templar (PC - EU)
    Hold-Many-Bags - Mule DK, Promoted to main tank, occasionally stamDD
    Olaf Proudstache - Mule - No longer with us Now a Stamwarden healer
    Aglieglie Brazorf - AD magicka sorcerer (PC - EU)
    Rodolfo Lavandino - DC stamina, greatsword wielding, Jesus beam spamming, Redguard hybrid templar just a stamplar again (PC - EU)
    Lemmy Raise Master - EP stamina necromancer (PC - EU)

    Scions of Dawn recruitment ad - PC EU multifaction PvE endgame raiding guild

    LUI user - I can see you when you fap loot.

    #SpellswordArmy
    #MakeSpellswordsGreatAgain

    In the Game of PuGs you win or you ragequit

    "Dip dip potato chip, dip dip potato chip"
  • KrishakPanettier
    KrishakPanettier
    ✭✭✭
    No, Don't need it.
    I don't always visit Cyrodiil. But, when I do, I want the adrenaline rush from possible death by Player vs. Player.

    Dont_always_cyrodiil.jpg
    Krishak Kringle aka KrishakPanettier, Templar (PSN:KrishakPanettier)
    -- PS4 NA --

    PVP, PVE, and Trader Guild Leader
    Guild:
    - Rent-A-Zerg Mercs AD (one-time large AD PVP Guild - now PVP, PVE, dungeons, trials, and crafting)
    - Shadow Exiles AD (merged into RAZ AD)
    - Recruiting all levels, for help all in-game content. Not just PVP anymore. Not just AD.

    Online:
    - Facebook: www.facebook.com/groups/RAZ.AD
    - Facebook: www.facebook.com/ShadowExiles
    - Twitter: @ShadowExiles
    - www: www.shadowexiles.com
  • wolfie1.0.
    wolfie1.0.
    ✭✭✭✭✭
    ✭✭✭
    No, Don't need it.
    As much as i would like a pve version for the reasons the op indicated i would prefer that resources be dedicated to stablizing the servers and campaigns that we have. This event has clearly demonstrated that work needs to be done
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    No, Don't need it.
    Cyrodiil and IC should only be treated and adjusted with PvP in mind just like the vast majority of the game should only be treated with PvE in mind. Not every aspect of the game has to be homoginized. We don't need open world PvP in existing PvE zones, raids do not have to have 4 man options etc.
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    No, Don't need it.
    kylewwefan wrote: »
    Remag_Div wrote: »
    Give this a rest, please.

    NO

    Also, I entered one of those temporary 7 day campaigns yesterday and this is what the map looked like:

    soFe5jF.jpg

    It was completely dead. Just join a lower population campaign and be smart when traversing the map. I did all my PvE content on a packed 30 day campaign. I found it fun to maneuver around Cyrodiil and be stealthy trying to do all the PvE content!


    That's great! If you're on a red toon. Really blows if not.

    @kylewwefan

    I've gotten the Explorer title and 100%'ed the PvE in PS4 NA's Vivec campaign a long while ago. It's not hard to do. You just Role play it like you're playing Metal Gear Solid.
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, Don't need it.
    I'm not sure that PVE in a PVP zone was ever a good idea.

    But the horse is out of the barn. At this point, what you're asking for debases the achievements of every PVEer who sucked it up and suffered through in order to clear the achievements in Cyrodiil.

    If you're not willing to risk PVP, the Cyrodiil PVE is not for you. That's fine. Not every aspect of the game is for every player. Accept it and do the stuff that is for you.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes, we need a PvE Cyrodil
    Aisle9 wrote: »
    I kinda hope they would keep those extra campaigns after the event. I really think the game needs a more "relaxed" pvp server.
    I mean, in pve you can play at any level and usually it doesnt matter if your build and rotation isnt perfect (except for speedruns and high score trial runs). In pvp though, if your build isnt 100% decked out and your group isnt organized youre just cannon fodder for organized bomb groups. And I dont think its fun when a huge part of playerbase is there to be farmed.
    Would be nice if there were less populated campaigns where people could just do dailies and whatnot, without having to deal with huge queues and crashes.

    You may not believe it, but many PvP players are begging ZOS to have some sort of proper matchmaking.

    I get nothing from killing someone that has no interest in fighting back, I want fun meaningful fights.

    We agree on that.

    Actually I 100% agree on that. :)
    Would be really great if more "casual" players that cant or dont want to invest too much in pvp could have fun and more experienced players still had a challenge.
    Its especially important for bgs, I guess we all know what happens if theres 1 coordinated team and 2 teams of randoms.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • sentientomega
    sentientomega
    ✭✭✭
    Yes, we need a PvE Cyrodil
    Aisle9 wrote: »
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    Tell me it isn't so, that most PvPers aren't looking for easy kills, which they'll only get from people who can't or don't want to engage in PvP.
    Aisle9 wrote: »
    @Aisle9

    No, you're all saying "no" because the PvP Coliseum lions can't live without their easily-digestible PvE food, right?

    I don't know what you're talking about
    [snip]

    If PvE peeps got their own instances of Cyrodiil and Imperial City, your kind (PvPers) would be up the creek, matey, with no easy pickings to violate; so you oppose it, so you can guarantee your kind more live food, in the form of PvEers there to do PvE stuff *only*.

    It's the same reason all thugs do what they do, because they can and their victims are helpless.

    I've found PvPers are no different as a lot, and it makes sense, why go for a harder (other PvPer) kill when you can get a million easy ones (PvEers)? And all games do this, all the PvPers end up begging for situations where PvEers will go to get eaten by them.

    1) I really thought you were being ironic.
    2) I really don't know what you're talking about.

    A PvP player is either after AP or fun.

    Chasing a PvE player down a delve just to gank him, while he's not even fighting back is
    a) time consuming (you have to walk/ride really out of the way)
    b) less rewarding (they don't fight back, or, if they do, not effectively)
    c) gives less AP (flipping resources or keeps gives more AP if you really have to go chase down carebears)

    So, yeah, I don't know what you're talking about.

    I might decide to pick the occasional straggler off a zerg that just rolled over me, but wouldn't you ?

    most PvP players, myself included, are after fun fights, which are provided by people that know how to fight in PvP.

    By your assumption, you're not, so, no, I won't be chasing you, dude.

    If you were that snipe spammer that stood over my corpse and teabag it, after your 24ppl group just tried for a couple of minutes to kill me... well, that's another story, mate. Yeah, I'll chase you down and kill you.

    Also thank you for calling me a thug, good thing I was the one calling other names, uh ?

    Have a good day

    *is not a dude* -.-

    I was talking about griefers, and it's my experience that they're the majority in PvP. They will hunt you down precisely because they know you don't want to PvP, and they feed on the anguish they know they're going to cause by ganking you. They are despicable wretches, all of them. -.- They really do make all the evil Daedra seem saintly by comparison...

    And so, a PvP-free Cyro/IC is a troll-free pair of zones.

    I was not calling you a thug, though thanks for trying to make it look like I did, that really helped(!). It was a comparison to real-life hooliganism, people beating up on the helpless for giggles. Perhaps then, they're doing a public service by keeping their griefing to MMOs. If you bothered to read what I had been saying the whole time, you would know I was talking about griefers. Not PvPers with an "honour" system, like you claim to have. I'd believe that when I see it, and not before.

    Unless, of course, you're in denial that there are PvPers who live to grief PvErs? Which would explain your earlier reactions...
    Edited by sentientomega on July 27, 2017 8:35PM
  • Wreuntzylla
    Wreuntzylla
    ✭✭✭✭✭
    ✭✭
    ...

    The fact is, PvPers, in my experience, will hunt you done solely because you're a PvE "carebear", that we want to be left alone merely motivates the opposite desire.

    ...

    Because there is a large sign over your head that says "carebear?"

    I suspect the same broad brush logic has been used in the past as the basis for genocides...

    The fact is that PvP players are composed of a wide variety of personalities in the same way as you find in any population, including PvE. Elitists. Casuals. Carebears. Drama attention seekers. Paladins. Cheaters. You name it.

    The point of PvP is also different for different people. Some view it as an issue of alliance pride with keep and resource takes (or whatever objective applies to the server) being of sole importance. Some PvP solely for the competition. Some PvP as a relief from PvE. Some roleplay as if it was real life. And yes, some people PvP to kill pugs and PvErs in an attempt to makeup for some real life inadequacy. In most games, the last are called kitten stompers.

    My guess is that the number of times you experienced PvP is extremely limited and well short of a sufficient population to have an accurate opinion.
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