dwemer_paleologist wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
this ^
markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
MLGProPlayer wrote: »FloppyTouch wrote: »Mobs use to be hard to kill solo in VR zones but they nerf the hell out of them bc people cried on the forums.
I miss those hard to kill mobs felt more mmo like
Most MMOs are a joke. The genre is designed to appeal to the lowest common denominator.
TheTwistedRune wrote: »I can sympathise with you @mague. People play ESO many different ways, but sadly our style of play is seen as more or less untenable by most people these days.
Back in the days of Everquest, moving in on a mob while somebody was fighting it was seen as very poor manners and a bannable offense. But this is ESO. And I long ago dismissed the notion that any kind that decorum exists by the majority of its player base. Indeed the majority of my interactions with people have led me to deduce that as far as I am concerned, most of its players are scum, who have no regard for others.
My advice? Firstly it would be to ignore people who tell you to "go play Skyrim" or "go play a single player game". Such responses from people are a product of limited intelligence and a lack of understanding which has lead to the assumption that play styles other than their own are somehow wrong. You paid for the game and are entitled to play it any way you see fit within the TOS.
It is however true that in this game nobody has a right or claim to any specific mob at any given time, and as such we have to accept it, regardless of how we feel personally about it. Stick to lesser populated zones, and play off peek if at all possible. I for one limit doing delves to late at night, work and RL commitments permitting. This minimizes the chances of somebody coming along and running through the dungeons spamming AOE skills killing everything and ruining my experience.
Play your way even if it does take a bit of patience.
Stopnaggin wrote: »TheTwistedRune wrote: »I can sympathise with you @mague. People play ESO many different ways, but sadly our style of play is seen as more or less untenable by most people these days.
Back in the days of Everquest, moving in on a mob while somebody was fighting it was seen as very poor manners and a bannable offense. But this is ESO. And I long ago dismissed the notion that any kind that decorum exists by the majority of its player base. Indeed the majority of my interactions with people have led me to deduce that as far as I am concerned, most of its players are scum, who have no regard for others.
My advice? Firstly it would be to ignore people who tell you to "go play Skyrim" or "go play a single player game". Such responses from people are a product of limited intelligence and a lack of understanding which has lead to the assumption that play styles other than their own are somehow wrong. You paid for the game and are entitled to play it any way you see fit within the TOS.
It is however true that in this game nobody has a right or claim to any specific mob at any given time, and as such we have to accept it, regardless of how we feel personally about it. Stick to lesser populated zones, and play off peek if at all possible. I for one limit doing delves to late at night, work and RL commitments permitting. This minimizes the chances of somebody coming along and running through the dungeons spamming AOE skills killing everything and ruining my experience.
Play your way even if it does take a bit of patience.
So people that tell him to go to single player games are of limited intelligence? Hmmm. Sorry for the misunderstanding of what MMO actually means. Next time I see some naked nord trying beat a mob with his fists we should all wait and see the conclusion. That way it takes me a couple of extra hours to make my runs for gear. Right?
Sorry but the way this game is designed that isn't feasible. They aren't his mobs, they aren't his dungeons and expecting other's to wait for him to finish isn't the way most people play. How inconsiderate is he, that he demands we all wait for him? 9 times out of 10 I blow right by those guys to get to my objective. If I happen to lay down a dot or hit them well so be it. My playtime is limited and I can't be bothered to actually sit and wait for the guy to finish.
Consideration works both ways. If that's how he wants to play then he can. But keep in mind that not everyone has the same amount of time to wait. So while he can sit and try to kill things with his fist, I don't have the time to do so. Sorry I've done the main quest at least 5 times so I'm not going to read everything and take in all the wonders of the dungeons I've run thousands of times.
Hello dear PC/EU community.
I hope most of you recognized how easy the game is now. It is so
easy that my bear can solo anything but world bosses and maybe
anchors.
I am not happy with it, but i adopt. Currently i am playing
without weapons. Yes, i got 690 magic damage and 160 physical
damage. I do this to play the quests and not to rush through
and one shot anything. I find that boring. A fight should be
a fight. I am not in a hurry, who knows how long it takes till
they release another landmass...
It is horrible enough that everywehre i go to, all enemies are
dead allready. The dungeon are empty most of the time. There
are many players collecting shards and the boss for achievement.
But i try to live with this too.
But i cant and i dont want to live with the fact that players
kill my encounters all the time. Who do you zergs think who
you are that i need your help ? As said allreay, my bear is able
to solo anything while i watch. Open land and dungeons are not
PvP zerg zones where you can kill anything that moves.
I dont need your help !!!
When i reach a quest or dungeon named and someone is fighting
it, then i wait until he is done and the named spawns again.
This is a question of manners. Game machnically it is not, but
morally this is a kill-steal. Zerging and kill-stealing.. thats
really low. Open land and dungeons are not PvP zones, so stop
passive ganking and ruining my gaming experience.
I dont need your help !!!
If it wasnt about the looong research times i would probably
reroll on the US server, hoping its better there due to the
time difference. Well, currently it is impossible to play on
EU and i will create a character and scout if its better there...
I post this on the german forum too, bcause this is a EU problem.
Stopnaggin wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
No. Not one person could possibly expect that an MMO should have the entire game instanced for them. That's what single player games are for. I'm not waiting to kill a mob because one person is letting his bear do all the work. If the OP wants instance dungeons he can go do them. As hinted by the title of "public dungeons", there should not be an expectation of a solo instance.
Try these OP:
1. Arx Corinium
2. Banished Cells I
3. Banished Cells II
4. Elden Hollow I
5. Elder Hollow II
6. City of Ash I
7. City of Ash II
8. Tempest Island
9. Selene''s Web
10. Spindleclutch I
11. Spindleclutch II
12. Wayrest Sewers I
13. Wayrest Sewers II
14. Crypt of Hearts I
15. Crypt of Hearts II
16. Volenfell
17. Blackheart Haven
18. Blessed Crucible
19. Direfrost Keep
20. Fungal Grotto I
21. Fungal Grotto II
22. Darkshade Caverns I
23. Darkshade Caverns II
24. Vaults of Madness
25. Imperial City Prison
26. White-Gold Tower
27. Cradle of Shadows
28. Ruins of Mazzatun
Those 28 will allow you to play solo. Otherwise play Skyrim, Dragon age, or any other single player game. You will not find your own little world in ESO. Personally I think you speak of manners, but what about trying to make everyone else wait for you or your bear kill off things so we can move on? Sorry but I've done all those dungeons and if I'm farming for gear, I'm not going to wait.
GreyWolf_79 wrote: »Stopnaggin wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
No. Not one person could possibly expect that an MMO should have the entire game instanced for them. That's what single player games are for. I'm not waiting to kill a mob because one person is letting his bear do all the work. If the OP wants instance dungeons he can go do them. As hinted by the title of "public dungeons", there should not be an expectation of a solo instance.
Try these OP:
1. Arx Corinium
2. Banished Cells I
3. Banished Cells II
4. Elden Hollow I
5. Elder Hollow II
6. City of Ash I
7. City of Ash II
8. Tempest Island
9. Selene''s Web
10. Spindleclutch I
11. Spindleclutch II
12. Wayrest Sewers I
13. Wayrest Sewers II
14. Crypt of Hearts I
15. Crypt of Hearts II
16. Volenfell
17. Blackheart Haven
18. Blessed Crucible
19. Direfrost Keep
20. Fungal Grotto I
21. Fungal Grotto II
22. Darkshade Caverns I
23. Darkshade Caverns II
24. Vaults of Madness
25. Imperial City Prison
26. White-Gold Tower
27. Cradle of Shadows
28. Ruins of Mazzatun
Those 28 will allow you to play solo. Otherwise play Skyrim, Dragon age, or any other single player game. You will not find your own little world in ESO. Personally I think you speak of manners, but what about trying to make everyone else wait for you or your bear kill off things so we can move on? Sorry but I've done all those dungeons and if I'm farming for gear, I'm not going to wait.
While I almost entirely agree with you, I do have to point out that the original Guild Wars had entirely soloable instanced zones. Along with NPCs you could "hire" or recruit (and even customize) to complete said zones in cases where you did need help.
That game was awesome, but it was far from the norm.
LadyDestiny wrote: »The best is when you walk into an area where your quest objective is, and then it pops up and updates your quest without you doing anything. That frosts me to no end. Dumbest thing ever that others can finish your quest for you, without you being grouped.
TheTwistedRune wrote: »Stopnaggin wrote: »TheTwistedRune wrote: »I can sympathise with you @mague. People play ESO many different ways, but sadly our style of play is seen as more or less untenable by most people these days.
Back in the days of Everquest, moving in on a mob while somebody was fighting it was seen as very poor manners and a bannable offense. But this is ESO. And I long ago dismissed the notion that any kind that decorum exists by the majority of its player base. Indeed the majority of my interactions with people have led me to deduce that as far as I am concerned, most of its players are scum, who have no regard for others.
My advice? Firstly it would be to ignore people who tell you to "go play Skyrim" or "go play a single player game". Such responses from people are a product of limited intelligence and a lack of understanding which has lead to the assumption that play styles other than their own are somehow wrong. You paid for the game and are entitled to play it any way you see fit within the TOS.
It is however true that in this game nobody has a right or claim to any specific mob at any given time, and as such we have to accept it, regardless of how we feel personally about it. Stick to lesser populated zones, and play off peek if at all possible. I for one limit doing delves to late at night, work and RL commitments permitting. This minimizes the chances of somebody coming along and running through the dungeons spamming AOE skills killing everything and ruining my experience.
Play your way even if it does take a bit of patience.
So people that tell him to go to single player games are of limited intelligence? Hmmm. Sorry for the misunderstanding of what MMO actually means. Next time I see some naked nord trying beat a mob with his fists we should all wait and see the conclusion. That way it takes me a couple of extra hours to make my runs for gear. Right?
Sorry but the way this game is designed that isn't feasible. They aren't his mobs, they aren't his dungeons and expecting other's to wait for him to finish isn't the way most people play. How inconsiderate is he, that he demands we all wait for him? 9 times out of 10 I blow right by those guys to get to my objective. If I happen to lay down a dot or hit them well so be it. My playtime is limited and I can't be bothered to actually sit and wait for the guy to finish.
Consideration works both ways. If that's how he wants to play then he can. But keep in mind that not everyone has the same amount of time to wait. So while he can sit and try to kill things with his fist, I don't have the time to do so. Sorry I've done the main quest at least 5 times so I'm not going to read everything and take in all the wonders of the dungeons I've run thousands of times.
The meaning of an MMO and how it should be played is open to interpretation. That is a whole other discussion and I am not sure what relevance your point on what it means makes to this thread.
You stated that the way this game is designed makes his playstyle unfeasible. I stated that how OP likes to play the game is not tenable these days. Again I am unclear what point you are trying to make to me?
And IMO saying "go play a single player" does show limited intelligence because it offers no valid argument. It masks itself as advice but in reality its saying "sod off". Hardly an intellectual concept.
Did I say people should wait for him to kill mobs? No. (See my final paragraph)
In fact I can find no valid counters your post made to mine at all. So I am unclear as to what, if any point you were trying to get across to me.
Peace.
markdeloma wrote: »
Then they post the videos on YouTube "to reach the maximum level in a couple of weeks!"
Stopnaggin wrote: »GreyWolf_79 wrote: »Stopnaggin wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
No. Not one person could possibly expect that an MMO should have the entire game instanced for them. That's what single player games are for. I'm not waiting to kill a mob because one person is letting his bear do all the work. If the OP wants instance dungeons he can go do them. As hinted by the title of "public dungeons", there should not be an expectation of a solo instance.
Try these OP:
1. Arx Corinium
2. Banished Cells I
3. Banished Cells II
4. Elden Hollow I
5. Elder Hollow II
6. City of Ash I
7. City of Ash II
8. Tempest Island
9. Selene''s Web
10. Spindleclutch I
11. Spindleclutch II
12. Wayrest Sewers I
13. Wayrest Sewers II
14. Crypt of Hearts I
15. Crypt of Hearts II
16. Volenfell
17. Blackheart Haven
18. Blessed Crucible
19. Direfrost Keep
20. Fungal Grotto I
21. Fungal Grotto II
22. Darkshade Caverns I
23. Darkshade Caverns II
24. Vaults of Madness
25. Imperial City Prison
26. White-Gold Tower
27. Cradle of Shadows
28. Ruins of Mazzatun
Those 28 will allow you to play solo. Otherwise play Skyrim, Dragon age, or any other single player game. You will not find your own little world in ESO. Personally I think you speak of manners, but what about trying to make everyone else wait for you or your bear kill off things so we can move on? Sorry but I've done all those dungeons and if I'm farming for gear, I'm not going to wait.
While I almost entirely agree with you, I do have to point out that the original Guild Wars had entirely soloable instanced zones. Along with NPCs you could "hire" or recruit (and even customize) to complete said zones in cases where you did need help.
That game was awesome, but it was far from the norm.
OK again, this isn't any other game. It is what it is. The game has faults and limitations, but also a very vibrant open world. My point was the way they designed the game was to encourage people to play together. There is no kill stealing and such here as everyone get at the very least xp. What I can't understand about the ops original complaint was what he expected. If he wants to solo things the above is the only sure way to do so. If they instanced everything it wouldn't be what it is now. 1T definitely opened up the game, and I take the good with the bad. I just don't see that this game really fit his/her playstyle.
GreyWolf_79 wrote: »Stopnaggin wrote: »GreyWolf_79 wrote: »Stopnaggin wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
No. Not one person could possibly expect that an MMO should have the entire game instanced for them. That's what single player games are for. I'm not waiting to kill a mob because one person is letting his bear do all the work. If the OP wants instance dungeons he can go do them. As hinted by the title of "public dungeons", there should not be an expectation of a solo instance.
Try these OP:
1. Arx Corinium
2. Banished Cells I
3. Banished Cells II
4. Elden Hollow I
5. Elder Hollow II
6. City of Ash I
7. City of Ash II
8. Tempest Island
9. Selene''s Web
10. Spindleclutch I
11. Spindleclutch II
12. Wayrest Sewers I
13. Wayrest Sewers II
14. Crypt of Hearts I
15. Crypt of Hearts II
16. Volenfell
17. Blackheart Haven
18. Blessed Crucible
19. Direfrost Keep
20. Fungal Grotto I
21. Fungal Grotto II
22. Darkshade Caverns I
23. Darkshade Caverns II
24. Vaults of Madness
25. Imperial City Prison
26. White-Gold Tower
27. Cradle of Shadows
28. Ruins of Mazzatun
Those 28 will allow you to play solo. Otherwise play Skyrim, Dragon age, or any other single player game. You will not find your own little world in ESO. Personally I think you speak of manners, but what about trying to make everyone else wait for you or your bear kill off things so we can move on? Sorry but I've done all those dungeons and if I'm farming for gear, I'm not going to wait.
While I almost entirely agree with you, I do have to point out that the original Guild Wars had entirely soloable instanced zones. Along with NPCs you could "hire" or recruit (and even customize) to complete said zones in cases where you did need help.
That game was awesome, but it was far from the norm.
OK again, this isn't any other game. It is what it is. The game has faults and limitations, but also a very vibrant open world. My point was the way they designed the game was to encourage people to play together. There is no kill stealing and such here as everyone get at the very least xp. What I can't understand about the ops original complaint was what he expected. If he wants to solo things the above is the only sure way to do so. If they instanced everything it wouldn't be what it is now. 1T definitely opened up the game, and I take the good with the bad. I just don't see that this game really fit his/her playstyle.
I know, which is why I said I agree with your points. You should read my previous post above your own. ESO is fine. It works as an MMO, but it also works as a single player game in that you don't get penalized when other players "help" you. I was simply pointing out one example of an MMO that actually did have single player instanced zones. That game was the exception, definitely not the norm. I'm not even suggesting that ESO should have that feature - there are already instanced dungeons for that. I was actually supporting your position, just pointing out that not every single MMO fits that description. I agree with you, maybe the OP should look for a different game, one that is less "open world", rather than attempting to completely overhaul this one.
Stopnaggin wrote: »GreyWolf_79 wrote: »Stopnaggin wrote: »GreyWolf_79 wrote: »Stopnaggin wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
No. Not one person could possibly expect that an MMO should have the entire game instanced for them. That's what single player games are for. I'm not waiting to kill a mob because one person is letting his bear do all the work. If the OP wants instance dungeons he can go do them. As hinted by the title of "public dungeons", there should not be an expectation of a solo instance.
Try these OP:
1. Arx Corinium
2. Banished Cells I
3. Banished Cells II
4. Elden Hollow I
5. Elder Hollow II
6. City of Ash I
7. City of Ash II
8. Tempest Island
9. Selene''s Web
10. Spindleclutch I
11. Spindleclutch II
12. Wayrest Sewers I
13. Wayrest Sewers II
14. Crypt of Hearts I
15. Crypt of Hearts II
16. Volenfell
17. Blackheart Haven
18. Blessed Crucible
19. Direfrost Keep
20. Fungal Grotto I
21. Fungal Grotto II
22. Darkshade Caverns I
23. Darkshade Caverns II
24. Vaults of Madness
25. Imperial City Prison
26. White-Gold Tower
27. Cradle of Shadows
28. Ruins of Mazzatun
Those 28 will allow you to play solo. Otherwise play Skyrim, Dragon age, or any other single player game. You will not find your own little world in ESO. Personally I think you speak of manners, but what about trying to make everyone else wait for you or your bear kill off things so we can move on? Sorry but I've done all those dungeons and if I'm farming for gear, I'm not going to wait.
While I almost entirely agree with you, I do have to point out that the original Guild Wars had entirely soloable instanced zones. Along with NPCs you could "hire" or recruit (and even customize) to complete said zones in cases where you did need help.
That game was awesome, but it was far from the norm.
OK again, this isn't any other game. It is what it is. The game has faults and limitations, but also a very vibrant open world. My point was the way they designed the game was to encourage people to play together. There is no kill stealing and such here as everyone get at the very least xp. What I can't understand about the ops original complaint was what he expected. If he wants to solo things the above is the only sure way to do so. If they instanced everything it wouldn't be what it is now. 1T definitely opened up the game, and I take the good with the bad. I just don't see that this game really fit his/her playstyle.
I know, which is why I said I agree with your points. You should read my previous post above your own. ESO is fine. It works as an MMO, but it also works as a single player game in that you don't get penalized when other players "help" you. I was simply pointing out one example of an MMO that actually did have single player instanced zones. That game was the exception, definitely not the norm. I'm not even suggesting that ESO should have that feature - there are already instanced dungeons for that. I was actually supporting your position, just pointing out that not every single MMO fits that description. I agree with you, maybe the OP should look for a different game, one that is less "open world", rather than attempting to completely overhaul this one.
I got ya, I was rambling. Hot at work, kinda pissy, lol. I never played Guild wars. Have played several other mmos and like everything else, I just go by what it is. I do know that ESO pushes for interaction more than any other one I've played, which is why I suggested the op play something else. It's all good.
Stormshaper wrote: »L.O.R.D. we're talking about dial up modems now.
Hey OP, go complete Vet Maelstrom Arena with the broom and bucket and then come back and complain about how easy the game is. Of course the standard overland content is easy. You've got to cater to people who aren't very good so they can still experience the basic content of the game. Challenge is present in ESO, but mainly at endgame.
As others have said, you picked the wrong game if you think you're entitled to your own perfect little solo experience. Go play Skyrim some more if that's what you're looking for. I mean, do you honestly expect someone who's trying to get through the content efficiently to wait their turn while you take 10 minutes to beat on a boss with your fists???
You also have some craglorn group stuff who is easier than normal dungeons.Stopnaggin wrote: »markdeloma wrote: »When everyone played in Morrowind, Oblivion and Skyrim, many thought it would be great to take a walk in such places with a friend or friends. Nothing more! Nobody ever wanted to go into the basement of the manor during the quest and discover there are 50 more players doing this quest. Just need to keep the balance. The player must be able to play the game normally. Because he bought it not for everyone but for himself - in the first place. He should be able to travel alone and with friends. And at the same time that no one would interfere with it. And at the same time he will continue to feel that he is in a big world with a lot of other players. Because there will be group dungeons and raids, there will be a world pvp, there will be world bosses in open spaces. We need a balance. And the balance is not yet very good.
No. Not one person could possibly expect that an MMO should have the entire game instanced for them. That's what single player games are for. I'm not waiting to kill a mob because one person is letting his bear do all the work. If the OP wants instance dungeons he can go do them. As hinted by the title of "public dungeons", there should not be an expectation of a solo instance.
Try these OP:
1. Arx Corinium
2. Banished Cells I
3. Banished Cells II
4. Elden Hollow I
5. Elder Hollow II
6. City of Ash I
7. City of Ash II
8. Tempest Island
9. Selene''s Web
10. Spindleclutch I
11. Spindleclutch II
12. Wayrest Sewers I
13. Wayrest Sewers II
14. Crypt of Hearts I
15. Crypt of Hearts II
16. Volenfell
17. Blackheart Haven
18. Blessed Crucible
19. Direfrost Keep
20. Fungal Grotto I
21. Fungal Grotto II
22. Darkshade Caverns I
23. Darkshade Caverns II
24. Vaults of Madness
25. Imperial City Prison
26. White-Gold Tower
27. Cradle of Shadows
28. Ruins of Mazzatun
Those 28 will allow you to play solo. Otherwise play Skyrim, Dragon age, or any other single player game. You will not find your own little world in ESO. Personally I think you speak of manners, but what about trying to make everyone else wait for you or your bear kill off things so we can move on? Sorry but I've done all those dungeons and if I'm farming for gear, I'm not going to wait.