The animations already exist on all the necromancer mobs.
Zos, Make It So.
MLGProPlayer wrote: »Aren't necromancers evil in TES lore? I mean you spend 90% of your time killing them in PvE.
InFernalEntity wrote: »Necromancer and Hagraven world skills.
While we're at it give Hagraven a "Murder of Crows" gap closer. And give vampires the bloodfiend gap closer. Give necromancer a flesh atronach
well since warden tried to be a cross between templar and Sorc, necromancer could focus on being a cross between a DK and a NB,
Durable blood, rot and flesh based tanking
healing through life siphoning
damage based around bones and temporary undead slaves
We knew about Warden returning to ESO waaaay before it actually did thanks to hints in the game code. I think it was around One Tamriel release that we found out the Warden skill line names.
If we get a new class in 2nd Quarter 2018, Necromancer is likely to be it (or something of a similarly-themed name).
Whatever the 6th class is, it is slated to be a Light Armor character in the Character Creation screen..... as made clear by DK/Templar being in Heavy Armor, Nightblade/Warden (we predicted this) being Medium, and Sorcerer being Light Armor.
This all makes sense because DK and Templar (warrior and holy knight) are warrior-esque, whereas Nightblade and Warden (assassin and ranger) are rogue-like, while a Sorcerer (mage) always seem to where robes and wield a staff. Even though all classes can obviously play all roles, these are stereotypical archetypes given to them. That 6th class will be catagorized with the Sorcerer and could easily a Necromancer.
Also NPCs have 6 types of general class themes to choose from based on the player classes, with our Warden class arriving in Morrowind despite the Warden-themed enemies being in-game since launch. The sixth theme is, coincidentally, Necromancer-like. It is full of light blue casts of Magic Damage (contrasts nicely with a NBs dark red casts of Magic Damage), undead summons , and abilities with teal colored flames in a different way from Warden colorschemed skills.
TLDR: If we get a 6th class, Necromancer is quite likely
khele23eb17_ESO wrote: »A necro skill line/class would be nice (even if against the lore) but what I really would love to see are some new magicka weapons that are not staves. Like wands, censers, tomes, sword+spell, etc. I never really found staves particularly fun and since there are no alternatives I just stopped playing magicka builds altogether.
well since warden tried to be a cross between templar and Sorc, necromancer could focus on being a cross between a DK and a NB,
Durable blood, rot and flesh based tanking
healing through life siphoning
damage based around bones and temporary undead slaves
Vipstaakki wrote: »Why are people obsessed with necromancy? Why is it so special? I don't get it. Necromancer and druid were always my least favorite classes.
Would be awesome. Make it so you can't use Mage Guild if you use necromancy though.
Would be awesome. Make it so you can't use Mage Guild if you use necromancy though.
Necromancer (skill line!!!) would be instabuy for me if done right.
However, I'd prefer if it actually feel like a necromancer and not some weird pet skill line. What i mean by this, is that in plenty of MMOs, Necromancer is just a dark mage that has one pet (usually a skeleton) constantly following him around, which feels a bit stupid.
The only MMO in my opinion that has ever done Necromancer correctly was RIFT. There it actually felt like being the master of undead. If you maxed that skill tree, in the end you could have 3 skeletons, 2 shades and 4 zombies summoned at the same time for a certain period of time. Also, you could transform into lich if you maxed it.
TL:DR Rather that being the generic pet class, Necromancer should be able to summon several undead at the same time, even if their lifespan will be short, otherwise it will be Warden 2.0.
notimetocare wrote: »Wouldn't fit. Necromancy is the enemy in this game. Very little exist that isnt reviled. Necromancer PC would be shunned
notimetocare wrote: »Wouldn't fit. Necromancy is the enemy in this game. Very little exist that isnt reviled. Necromancer PC would be shunned
Vampires
Werewolfs
Dark Brotherhood ( we can freaken brutally murder innocents lol )
Also Sorc uses Daedric abilities and those arent that goody moody either......
also how much stuff we saved etc... i think the world would overlook that we use Necromancy after what we done by now....
just use your imaginations people.....
Powers aren't evil or good .... its how and what for you use them.....