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[EU/PC] Vivec - Can we lock the gates between 12:00 and 06:00 or something please?

  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Etaniel wrote: »
    Etaniel wrote: »
    Nermy wrote: »
    MLRPZ wrote: »
    prootch wrote: »
    So that's clearly not "more organized AD groups"in prime time ... we mostly have to hunt them on their spawn keeps to find them. And very often they would stay on Alessia camping whether they still have emp or not/whether they loose their spawn keeps or not. Then... no wonder they don't depack much, appart from UF.

    Now as far as ZS involvement is concerned, the nikel nightclub sure focalizes both some AD/DC pugs, just like UF does in ales/bleak/chally. It does not do much for the map as DC pugs still push chally "naturally" and AD pugs do come to nikel with the same "less ride" impulse. Then DC guilds mostly go around the nightclub for AD keeps. Yet playing EP remains the best move of ZS these days, considering the low number of EP orga groups atm.

    + I think @Nermy said Wabba will prob move to shor ?

    We're trying it out for all the reasons that have been posted on this page. It's actually quite nice, more peaceful shall we say. Biggest zerg is about 12-16+ and some very good solo PvP players. I'm enjoying the change of pace and while AD/DC are emp swapping like mad, EP are winning the campaign. We haven't moved the whole guild there, just seeing what it's like. Some WJs are still fighting on Vivec.

    @GeorgeBlack I have tried to recruit and get members to form morning groups but nothing ever comes of it. I also know guys who have formed EP alliance guilds to get group leaders coordinating for the map but the zergs win and for some reason, and I have no idea why *rolls eyes*, people want to play AD and ruin Vivec.


    Since 90% of the people have toons in every alliance they CAN'T POSSIBLY FEEL THE NEED to play for EP or DC or AD, even more so when they are on the losing side, when the winning side provides them with good AP farm with which they can buy stuff for the said toons.
    People prefer to build and test toons, and maybe even make 1vX videos. What better place to do that than the winning side of the campaign.


    It's actually 100% the opposite.
    If you want to 1vX, you play on the underdog faction, same goes for AP, you play where there is the least of "friendly" competition diminishing the AP you get from kills. Also, the more opponents, the less "zero ap" targets you will get. DO you even play PvP?

    Only if you believe that people are honourable enough to make 1vX taking on the winners. I myself believe that people are shallow and they take the easiest path that will depict them as good players in these videos. The AvAvA is in a bad state because ZOS failed to predict how selfish people are and were very loose with the easy at which one account can switch sides.

    And that is why we have the complains that we have.
    Would you care to share with us how AP farming and 1vX videos help win Campaigns? Would you care to share how 1vXers post videos in which they turn the tide of a campaign?
    Would you care to show us a few videos from the POW of a good 1vXer going up against a group that wins the Campaign for it's Alliance?

    I never said 1vXers care about winning the campaign, that's the whole point. They play on the losing faction because that's where you get the most inc. They mostyl don't give a rat's ass about winning the campaign or helping their faction. Same goes for AP farmers. The whole point is to farm AP hence their name, not to win a campaign..

    Is AP farming easy when your faction dominnates the map? No. Is it easy when you have one keep and all enemies flock to it ? yes

    My point was that AvAvA is a bad design due to relaxed structures which failed to address selfish and harmful behavior from the players to the game which only look after their own personal interests.

    Now you wanna start a big discussion about whether I am wrong about which side AP farmers play on?
    Is AvAvA in a bad place? Yes.
    Should ZOS so smthg about it?
    Yes but they don't seem to care.
    Is it up to the people to do smtg about it?
    Ye fight back instead of joining the AP farmers.





    Do AP farmers play on the losing side?
    No. They farm AP, climb the ladder and enjoy the rewards of victory at the end of the Campaign.


    Do you wanna get back to the topic or should we talk more about where the AP farmers are playing, instead of discussing the state of AvAvA and EU Vivec AD early capping?

    I'll keep arguing the off topic stuff you brought up as long as you bring it up and claim falsehoods, that's all.

    I've already voiced my opinion of how to solve this, and that's dinamic scoring.
    Scoring ticks need to depend on the lowest populated faction.

    Because from the beginning, people are complaining that AD have won the campaign for 11 months now, and that seems to be a bigger issue than just capping the map. With dynamix scoring, they'll still cap the map, but they won't win the campaign anymore.

    Ap farmers play on the side with the lowest population if they want to be the most efficient.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • prootch
    prootch
    ✭✭✭
    Since 90% of the people have toons in every alliance they CAN'T POSSIBLY FEEL THE NEED to play for EP or DC or AD, even more so when they are on the losing side, when the winning side provides them with good AP farm with which they can buy stuff for the said toons.

    90% multi faction players is sure a fantasm... we play with several DC guilds which majority mainly have only blue toons.
    Our Alliances guild + all blackswords play only DC side (we kick multi faction pvp players).
    Cyrodiil is a giant battleground in which everyone is in it for themselves/group of friends. Not an Alliance.

    That's clearly a lack of persepective: on DC side RSL, DA, TDA, Fuego, Hungry Wolves, Psychopathes, Blackswords and others do coordinate alliance actions on the map in prime time, attacking different targets ... hence the map image above with AD on spawn.

    I very seldom see a vast majority of these players play other factions.
    Then again... a vast majority of them do work and wont be online to counter a 6am woodcap.
  • Nermy
    Nermy
    ✭✭✭✭✭
    Biro123 wrote: »
    Alucardo wrote: »
    The only time AD even have a remote chance of winning anything is if they steamroll their opponents with greater numbers, like they do in the early mornings when everyone else is sleeping.

    And the fact that this still wins the campaign is what's messed up.

    The fact that no matter what the majority of players do (the prime-timers) - its the minority (the pvdoor-ers) who decide the winner.

    The fact that that leads to a whole state of pointlessness for the majority of players.. Why bother playing for the campaign when you can't make the blindest bit of difference with the playtimes you have?

    This! This is what frustrates me the most. No matter how hard my guild and I try, how hard EP players try painting the map red and taking scrolls - the next morning it will all be yellow. No scrolls, no keeps and an arse-wipe for an Emp.

    It's pushing me and my guild away from the campaign.
    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • Valencer
    Valencer
    ✭✭✭✭✭
    Etaniel wrote: »
    Etaniel wrote: »
    Nermy wrote: »
    MLRPZ wrote: »
    prootch wrote: »
    So that's clearly not "more organized AD groups"in prime time ... we mostly have to hunt them on their spawn keeps to find them. And very often they would stay on Alessia camping whether they still have emp or not/whether they loose their spawn keeps or not. Then... no wonder they don't depack much, appart from UF.

    Now as far as ZS involvement is concerned, the nikel nightclub sure focalizes both some AD/DC pugs, just like UF does in ales/bleak/chally. It does not do much for the map as DC pugs still push chally "naturally" and AD pugs do come to nikel with the same "less ride" impulse. Then DC guilds mostly go around the nightclub for AD keeps. Yet playing EP remains the best move of ZS these days, considering the low number of EP orga groups atm.

    + I think @Nermy said Wabba will prob move to shor ?

    We're trying it out for all the reasons that have been posted on this page. It's actually quite nice, more peaceful shall we say. Biggest zerg is about 12-16+ and some very good solo PvP players. I'm enjoying the change of pace and while AD/DC are emp swapping like mad, EP are winning the campaign. We haven't moved the whole guild there, just seeing what it's like. Some WJs are still fighting on Vivec.

    @GeorgeBlack I have tried to recruit and get members to form morning groups but nothing ever comes of it. I also know guys who have formed EP alliance guilds to get group leaders coordinating for the map but the zergs win and for some reason, and I have no idea why *rolls eyes*, people want to play AD and ruin Vivec.


    Since 90% of the people have toons in every alliance they CAN'T POSSIBLY FEEL THE NEED to play for EP or DC or AD, even more so when they are on the losing side, when the winning side provides them with good AP farm with which they can buy stuff for the said toons.
    People prefer to build and test toons, and maybe even make 1vX videos. What better place to do that than the winning side of the campaign.


    It's actually 100% the opposite.
    If you want to 1vX, you play on the underdog faction, same goes for AP, you play where there is the least of "friendly" competition diminishing the AP you get from kills. Also, the more opponents, the less "zero ap" targets you will get. DO you even play PvP?

    Only if you believe that people are honourable enough to make 1vX taking on the winners. I myself believe that people are shallow and they take the easiest path that will depict them as good players in these videos. The AvAvA is in a bad state because ZOS failed to predict how selfish people are and were very loose with the easy at which one account can switch sides.

    And that is why we have the complains that we have.
    Would you care to share with us how AP farming and 1vX videos help win Campaigns? Would you care to share how 1vXers post videos in which they turn the tide of a campaign?
    Would you care to show us a few videos from the POW of a good 1vXer going up against a group that wins the Campaign for it's Alliance?

    I never said 1vXers care about winning the campaign, that's the whole point. They play on the losing faction because that's where you get the most inc. They mostyl don't give a rat's ass about winning the campaign or helping their faction. Same goes for AP farmers. The whole point is to farm AP hence their name, not to win a campaign..

    Is AP farming easy when your faction dominnates the map? No. Is it easy when you have one keep and all enemies flock to it ? yes

    What makes you think getting AP is difficult on vivec AD or sotha sil EP? Some of the worst zerglings on vivec AD have gained more AP since Homestead was released (and PvDoor ticks were added) than they earned in the 2 years prior to that. You can tell by their ranks.

    The zergiest alliance earning the least amount of AP is a thing of the past.
    Edited by Valencer on July 13, 2017 11:45AM
  • Etaniel
    Etaniel
    ✭✭✭✭✭
    ✭✭
    Valencer wrote: »
    Etaniel wrote: »
    Etaniel wrote: »
    Nermy wrote: »
    MLRPZ wrote: »
    prootch wrote: »
    So that's clearly not "more organized AD groups"in prime time ... we mostly have to hunt them on their spawn keeps to find them. And very often they would stay on Alessia camping whether they still have emp or not/whether they loose their spawn keeps or not. Then... no wonder they don't depack much, appart from UF.

    Now as far as ZS involvement is concerned, the nikel nightclub sure focalizes both some AD/DC pugs, just like UF does in ales/bleak/chally. It does not do much for the map as DC pugs still push chally "naturally" and AD pugs do come to nikel with the same "less ride" impulse. Then DC guilds mostly go around the nightclub for AD keeps. Yet playing EP remains the best move of ZS these days, considering the low number of EP orga groups atm.

    + I think @Nermy said Wabba will prob move to shor ?

    We're trying it out for all the reasons that have been posted on this page. It's actually quite nice, more peaceful shall we say. Biggest zerg is about 12-16+ and some very good solo PvP players. I'm enjoying the change of pace and while AD/DC are emp swapping like mad, EP are winning the campaign. We haven't moved the whole guild there, just seeing what it's like. Some WJs are still fighting on Vivec.

    @GeorgeBlack I have tried to recruit and get members to form morning groups but nothing ever comes of it. I also know guys who have formed EP alliance guilds to get group leaders coordinating for the map but the zergs win and for some reason, and I have no idea why *rolls eyes*, people want to play AD and ruin Vivec.


    Since 90% of the people have toons in every alliance they CAN'T POSSIBLY FEEL THE NEED to play for EP or DC or AD, even more so when they are on the losing side, when the winning side provides them with good AP farm with which they can buy stuff for the said toons.
    People prefer to build and test toons, and maybe even make 1vX videos. What better place to do that than the winning side of the campaign.


    It's actually 100% the opposite.
    If you want to 1vX, you play on the underdog faction, same goes for AP, you play where there is the least of "friendly" competition diminishing the AP you get from kills. Also, the more opponents, the less "zero ap" targets you will get. DO you even play PvP?

    Only if you believe that people are honourable enough to make 1vX taking on the winners. I myself believe that people are shallow and they take the easiest path that will depict them as good players in these videos. The AvAvA is in a bad state because ZOS failed to predict how selfish people are and were very loose with the easy at which one account can switch sides.

    And that is why we have the complains that we have.
    Would you care to share with us how AP farming and 1vX videos help win Campaigns? Would you care to share how 1vXers post videos in which they turn the tide of a campaign?
    Would you care to show us a few videos from the POW of a good 1vXer going up against a group that wins the Campaign for it's Alliance?

    I never said 1vXers care about winning the campaign, that's the whole point. They play on the losing faction because that's where you get the most inc. They mostyl don't give a rat's ass about winning the campaign or helping their faction. Same goes for AP farmers. The whole point is to farm AP hence their name, not to win a campaign..

    Is AP farming easy when your faction dominnates the map? No. Is it easy when you have one keep and all enemies flock to it ? yes

    What makes you think getting AP is difficult on vivec AD or sotha sil EP? Some of the worst zerglings on vivec AD have gained more AP since Homestead was released (and PvDoor ticks were added) than they earned in the 2 years prior to that. You can tell by their ranks.

    The zergiest alliance earning the least amount of AP is a thing of the past.

    Well, i never said you couldn't, just that it will be more efficient on the losing side. The zergling have huge ranks now because of the new capture ticks. You get a base 6k for a keep...
    But in terms of farming players, which remains the highest source of AP, you won't get as much if you are in the biggest zerg.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • GeorgeBlack
    GeorgeBlack
    ✭✭✭✭✭
    ✭✭
    Nermy wrote: »
    Biro123 wrote: »
    Alucardo wrote: »
    The only time AD even have a remote chance of winning anything is if they steamroll their opponents with greater numbers, like they do in the early mornings when everyone else is sleeping.

    And the fact that this still wins the campaign is what's messed up.

    The fact that no matter what the majority of players do (the prime-timers) - its the minority (the pvdoor-ers) who decide the winner.

    The fact that that leads to a whole state of pointlessness for the majority of players.. Why bother playing for the campaign when you can't make the blindest bit of difference with the playtimes you have?

    This! This is what frustrates me the most. No matter how hard my guild and I try, how hard EP players try painting the map red and taking scrolls - the next morning it will all be yellow. No scrolls, no keeps and an arse-wipe for an Emp.

    It's pushing me and my guild away from the campaign.

    away from the *game*

  • SodanTok
    SodanTok
    ✭✭✭✭✭
    ✭✭
    I see a lot of AD bad, AD is pushed to to spawn during prime time, AD needs numbers to do this and that and I have just one answer for you...

    Nobody cares.

    Some new players my come and care a lot and try to organize people... but most just dont care what happens to the map. I once did care, back when Azura was CP. There were many times when score ended close and If I left some pvp hub like bridge or Nikel and went to take Brindle back with few people the score gained could help us win it/get close. Now that is not the case. When someone is trying to organize something to take Roe/Aless/Fare back and I am sitting at bridge/Nikel I wont care. It does not matter. We won the campaign. I and 99% of AD during prime time can run between ales/sej or nikel/ash until the last keeps are gone and It has ZERO IMPACT on result of the campaign...

    So whatever you may think of AD, it is all greatly affected by that which prompted this thread in first place...
  • Sallington
    Sallington
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    ✭✭✭✭
    I've been saying we need a "Prime Time" campaign for forever.

    12 hour campaign - 12:00pm to 12:00am EST (or whatever EU equivalent). Fun, short campaign. Best faction wins. Resets overnight. None if the BS nightcapping.

    Think a larger scale Alterac Valley scenario when those used to last like 36 hours lol.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nermy wrote: »
    Biro123 wrote: »
    Alucardo wrote: »
    The only time AD even have a remote chance of winning anything is if they steamroll their opponents with greater numbers, like they do in the early mornings when everyone else is sleeping.

    And the fact that this still wins the campaign is what's messed up.

    The fact that no matter what the majority of players do (the prime-timers) - its the minority (the pvdoor-ers) who decide the winner.

    The fact that that leads to a whole state of pointlessness for the majority of players.. Why bother playing for the campaign when you can't make the blindest bit of difference with the playtimes you have?

    This! This is what frustrates me the most. No matter how hard my guild and I try, how hard EP players try painting the map red and taking scrolls - the next morning it will all be yellow. No scrolls, no keeps and an arse-wipe for an Emp.

    It's pushing me and my guild away from the campaign.

    In empty campaigns it's going to happen often. A small group comes in and runs the map.

    Even in the busy campaigns different times of day will have shifts in balance. It's s realy nothing to get upset about. Just gives your guild reason to play again the next day.
  • Nermy
    Nermy
    ✭✭✭✭✭
    Nermy wrote: »
    Biro123 wrote: »
    Alucardo wrote: »
    The only time AD even have a remote chance of winning anything is if they steamroll their opponents with greater numbers, like they do in the early mornings when everyone else is sleeping.

    And the fact that this still wins the campaign is what's messed up.

    The fact that no matter what the majority of players do (the prime-timers) - its the minority (the pvdoor-ers) who decide the winner.

    The fact that that leads to a whole state of pointlessness for the majority of players.. Why bother playing for the campaign when you can't make the blindest bit of difference with the playtimes you have?

    This! This is what frustrates me the most. No matter how hard my guild and I try, how hard EP players try painting the map red and taking scrolls - the next morning it will all be yellow. No scrolls, no keeps and an arse-wipe for an Emp.

    It's pushing me and my guild away from the campaign.

    away from the *game*

    Not yet, thankfully!!
    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • heng14rwb17_ESO
    heng14rwb17_ESO
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    AD IS GREAT
    AD IS POWERFUL
    AD IS INVINCIBLE
  • StereoLiz
    StereoLiz
    ✭✭✭
    Magıc wrote: »
    Derra wrote: »
    Magıc wrote: »
    Etaniel wrote: »
    Magıc wrote: »
    Most AD guilds don't know how to fight without pugs backing them.

    Good point. I think ZS is the only guild who fight away from their own alliance pugs as much as possible on EU.

    Which kinda counteracts the whole helping ep to balance factions somewhat.
    People actively go fight EP when ZS is between AD and DC because they know they don´t have to encoutner ZS there...

    :joy:

    But is that their fault? Or is it the fault of AD guilds and even more so DC guilds (who coincidentally all stack together, in the same keep, at the same time, almost always) who in my time tried to avoid ZS as much as possible because fighting a GvG when outnumbering ZS at a 3:1 ratio at minimum was too difficult for them.

    Pugs are pugs, they usually aren't even organised enough to try avoid guilds. They see a keep under attack with just 1 siege on it and the whole population flocks to that 1 keep to defend it.

    I don't see logic here. You state:
    1. ZS is the only guild who go far away from red pugs
    2. ZS don't play map and allways farm blue and yellow pugs
    3. You blame DC guild for avoiding ZS

    How you combine all that? If ZS farm blue and yellow pugs a Nickel you want DC guild to join them? Make ZS fight with pugs+pugs+guild? You blame us when we want to leave them to pugs farm and don't want to put them in unfair condition?

    As a member of DC guild Shadow's league I can say, that our first priority usually is map, bit in the same time we try to go far away from our pugs - usually we start from Black boot/ Faregyl/ Bloodmane, take our scroll, distract AD pugs and make opportunity to DC pugs take ash and roe. When we see ZS farming obviously we want to play with them because its the most interesting and challenging fights for us, but sometimes we don't engage for reason that I mentioned.
    Edited by StereoLiz on July 16, 2017 5:02PM
  • Destyran
    Destyran
    ✭✭✭✭✭
    There os a ad guild called nightcappers. Please.
    There are other countries apart from america. Stop being a stereotype of ignorant american.
  • MLRPZ
    MLRPZ
    ✭✭✭✭✭
    StereoLiz wrote: »
    As a member of DC guild Shadow's league I can say, that our first priority usually is map, bit in the same time we try to go far away from our pugs .

    Shadow league away from pugs, I loled :*:*
    AD // Marc the Epic Goat // Templar // AR50
    EP // The Goatfather // Templar // AR44
    AD // Unforgoatable // Sorc // AR33
    EP // You Goat Rekt // NB // AR28
    EP // Bill Goats // Swarden // AR28
    AD // Goat Ya // NB // AR24
    AD // Unforgoatten // StamDK // AR 21
    DC // Egoatcentric // Stamsorc // AR16

    and many unused PVE chars

    REMOVE FACTION LOCK

    AoE Rats
    RIP Zerg Squad
    RIP Banana Squad Inc
    Not your typical goat



  • Juli'St
    Juli'St
    ✭✭✭✭
    - balance on queue campaign its like server...

    ...never work.

    Like this fact or not, still be a fact!


    beguine cry down

  • StereoLiz
    StereoLiz
    ✭✭✭
    MLRPZ wrote: »
    StereoLiz wrote: »
    As a member of DC guild Shadow's league I can say, that our first priority usually is map, bit in the same time we try to go far away from our pugs .

    Shadow league away from pugs, I loled :*:*

    You may be never see us without DC pugs because you never have been in places whithout DC pugs? Isn't it obvious :p
  • Etaniel
    Etaniel
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    ✭✭
    StereoLiz wrote: »
    MLRPZ wrote: »
    StereoLiz wrote: »
    As a member of DC guild Shadow's league I can say, that our first priority usually is map, bit in the same time we try to go far away from our pugs .

    Shadow league away from pugs, I loled :*:*

    You may be never see us without DC pugs because you never have been in places whithout DC pugs? Isn't it obvious :p

    Exactly, since ZS always fights pugs, if you wanna fight them, you're bound to have friendly pugs beside you at one point.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

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