Orsinium was and is awesome, as too was Imperial City with it's longevity / replayability. I did everything in Orc land, every single thing. I bought TG and did nothing but starter quest so far. Then got ESO+ haven't started DB, nor Vvardenfell no real appetite. Wrothgar was a real stand out DLC.
The only annoying thing was the crafting writ hand in bugs on Xbox.
mommadani907 wrote: »Out of all the additions post base game, Orsinium has been my favorite. I still spend time in that zone. TG/DB were not designed well in my opinion, it wasn't fun to level the skill lines for each of those at all. I did not enjoy the go do these boring things until you hit the next level and can do the next actual quest in the story. MW has been ok, I liked a lot of the quests, enjoyed the area, have done all the WB's and hunting achievements on one character and working on the second now (like fetching all the tomb rubbings etc). I like to spend time in Wrothgar, I don't have that same pull to hang out in Vvardenfell.
Jubilee_Cake wrote: »0.002% is much better than 0.001%, sure.paulsimonps wrote: »World map of morrowind is larger, even when not counting the inaccessible areas, as someone stated earlier there is a whole thread about it, Vvardenfell is bigger. Morrowind has more to do in replayable content, more dailes, and more reasons to go around exploring and opening chests and finding things. Whether or not the quests story was good or bad is left to each individual player, but Morrowind has more replayabilty in terms of dailies and reason to do quests(to get better drop chance on motifs) and it does have a 12 man Trial while orsinium had the hell that is Maelstrom. I rank the Morrowind update above Orsinium personally cause of these reasons.
Morrowind map is bigger but empty as Syberia is bigger than most of the countries. Bigger doesn't mean it's full of activities and quests.
The better replayability has Dark Brotherhood: people literally swarm the road from the Gold Coast Wayshrine to the DB base.
Once again: the storyline is extremely short and boring, side quests are mostly boring and unmemorable, area is big but empty.
BTW, Orsinium has a story variations: you can save High Priestess Solgra or make her die.
Any same in Morrowind?
Invincible wrote: »Zos is the best. Morrowind is the best. Morrowind is bigger than cyrodil. I can't wait to spend another $60 for 2 hours worth of quests.
drakhan2002_ESO wrote: »However, from a pure scale of land, that volcano pretty much only allows for a large circle of land mass to be available for exploration. It just doesn't feel as large as Orsinium - it may be my perception. But overall, I look forward to making this part of each of my characters progression...and I have several that still need to do the content...so for me it's all good...
Jubilee_Cake wrote: »Greetings, Warlords!
With the Morrowind release I got 2 more toons, 2 new wardens. I played them through start game locations to reach lvl 45 and 41. Then I decided I should finally complete both Morrowind and Orsinium.
So I started Morrowind with my level 45 Warden and completed it finally (done everything but trial) with 10k of XP to reach lvl50. Some questline were kewl, plottwist was good and interesting.
But it took me only 2 hours to complete actual storyline. Sidequests were not bad but I can't remember anything special about them.
Then I played with my lvl41 Warden and completed Orsinium (same story: everything but Maelstrom Arena) with 70k of XP to reach lvl 50. The main questline is a masterpiece, the best ever been in ES series (yeah, I'm overreacting), side quests had tonns of characters I met before, lots of lines in dialogues were connected to those quests. Can't say anything special about sidequests (same Dren, sure).
I'm not a good friend of words and phrases so I want to make the conclusion:
Morrowind is smaller, shorter, duller, less interesting, has little common with old Morrowind and it's way worser than Orsinium.
Orsinium is a winner without doubts.
So, whaddya think of it?
JasonSilverSpring wrote: »But, I do believe that if Orsinium came out today it would be a chapter.
Integral1900 wrote: »Morrowind main quest in two hours.... err no.... video proof before I will swallow that one
Unless you have maxed out speed, avoided every none quest fight, never picked up and loot and skipped all the luxurious dialogue I'm calling total cobblers on that one
morrowind definitely doesnt deserve to be called an expansion. zos just released a new class alongside a normal dlc zone. thieves guild came with a new trial and IC came with a different pvp mode so its no different in that regard either (if more effort was put into BG's I'd have a diff opinion).
and i agree wrothgar was really good, probably the best zone in the game
Orsinium was better in alot of ways, morrowind should have been a dlc with warden as part of the base game.