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(Attn. ZOS) "No, don't bother. You'll just outlevel your gear. Grind to CP160."

  • MornaBaine
    MornaBaine
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    I remember when I used to be easily able to find low level gear on the trade stores. Not anymore. And why bother when you can choose your dropped set, which is every bit as good if not better than a crafted set, and just quest/grind in the zone where it drops and be pretty quickly outfitted? ZOS cut the crafters' throats with this addition and now there really is no reason to even consider crafted gear til you hit cap.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • josiahva
    josiahva
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    On your first character, gear does not matter...at all until you get to cp160. You can wear any piece of junk you pick up(and should to level all your armor lines to lvl 50). You can enjoy and beat the main questline just fine without ever equipping a single set item(I did myself, didnt even wear any sets until after I beat the main questline at lvl 49). As for alts...thats another matter. I would much rather alts be able to wear CP160 gear from the start so you dont annoyingly have to craft a new set every 10 levels or wear bad gear while you are trying to test out the DPS of the new toon to see whether you actually want to play it. The grind from lvl1-50 on an alt is when I decide whether I like it enough to play it...my warden for instance never got past lvl38 because I just wasnt having any fun playing it.
  • SchizoidMetal
    SchizoidMetal
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    I think the real problem isnt that low lvl gear is useless(because in all reality it is). i think the problem is scaling players to be stronger than their level. Im not sure exactly when the whole lvl 1 is scaled to lvl 50 thing happened while I wasnt playing, but I personally think its stupid. I remember when getting lvl 30 was some huge accomplishment. I dont know what to think about it all now. It could be the right choice, could be the wrong choice all I know is there is very little sense of accomplishment until you get cp 160, even getting lvl 50 doesnt feel very rewarding cause you know lvl 50 is just a number.

    I do though remember how it was and it was a chore to level to 50, then a even more of a monumental chore to lvl to vr12-15 on EACH CHARACTER! I like the fact cp is shared, which is a good thing I guess. I do think that low lvls should not be able to put champ points in until they get lvl 50. I think the scaling alone makes a low lvl stong enough.

    I do know Im about done using my time to even try and make any suggestions to the development team cause all this company seems to be focused on is what new stupid trinket they can put in that crown shop for the suckers to buy rather than address the real issues with the game.
  • CromulentForumID
    CromulentForumID
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    I've had a good think about this issue.

    If I was in ZM's boots right now I would propose this.

    Increase gear to 600+, Introduce new materials to craft the gear, (Not Rubedite obviously)

    Give the elites the opportunity to upgrade their gold CP gear to their current CP level ( One time upgrade only, 30 day timeline)

    Increase AI level to 450+ Cadwells Silver, and up to 900+ on Cadwells Gold.

    Its genius.

    How would this mechanically work? Not just your genius idea, but the actual mechanics of implementing it?

    Everyone is scaled, there are no longer any Gold or Silver zones. It's all one zone.

    Are you saying that once you yourself, as a player, complete the Silver achievement, all of the AI in the entire game now scales as if it is 450?

    Are you saying all of your quest-based enemies would now be 450?

    How would that work when all of the other players wandering past you have not passed Silver? What if you are teamed with other people who are not "Silver?" How would a dungeon work if you are not the leader of the group?

    This is a mostly open-world game. It doesn't create a private instance just for you. You can't really say "It just scales!" Lower and higher level people all scale to one point. Mobs scale to one point. That is the only way this scaling can work because we all share zones.

    There are probably some very good technical reasons why they cannot implement your genius plan.
  • Hero93277
    Hero93277
    Most newer players don't learn what the best types of armours are best for the builds they have yet to master for it to be important till their close to CP160, so in my opinion its actually good they have to try different options up till then
  • RIGHTEOUS_REPORT
    RIGHTEOUS_REPORT
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    No this plan caters for all players.

    1st playthrough Level 1-50 is noob difficulty. Cads Silver is up to CP450 medium difficulty, Cads Gold is insanity.

    The one time gear upgrade caters for elites that have grinded gear and materials, gold only. So they don't moan about the gear increase.

  • GrumpyDuckling
    GrumpyDuckling
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    No this plan caters for all players.

    1st playthrough Level 1-50 is noob difficulty. Cads Silver is up to CP450 medium difficulty, Cads Gold is insanity.

    The one time gear upgrade caters for elites that have grinded gear and materials, gold only. So they don't moan about the gear increase.

    So are you talking about different difficulty settings, like in Skyrim how you could pick Master, Legendary, etc, but instead it is governed by CP?
  • Yasha
    Yasha
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    The game only really starts at CP160, level 1-50 and pre-CP160 are just a waste of time.
  • Waffennacht
    Waffennacht
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    Yasha wrote: »
    The game only really starts at CP160, level 1-50 and pre-CP160 are just a waste of time.

    I agree with this now. When it all started it did matter, scaling Dungeons, etc etc

    Plus, I can see how PvP would be so difficult to get into pre 160
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Humatiel
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    Removing gear levels would solve a great deal of issues but would also stop any progression route for "power creep". ZOS has already front-loaded CP and if they remove gear levels then there is no way forward and we've just started playing Second Life.

    Essentially you don't get it both ways, your happy that players can gain CP this quickly but then are sad you cant RP through half the game because of it. So which will it be? Harder to gain CP (the catch-up mechanic being taken out) or this and zero progression.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
  • AoDD33pfri3d
    AoDD33pfri3d
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    From what I heard they will be raising cp lv on gear they are just waiting for new players to catch up, but let's see if it actually happens.
  • Yasha
    Yasha
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    From what I heard they will be raising cp lv on gear they are just waiting for new players to catch up, but let's see if it actually happens.

    This would be the worst thing they could possibly do. The reason people say things like "the game starts at CP160" is that any gear building you do before then is essentially meaningless. There is a massive grind/gear progression that begins at CP160 to get good gear sets.

    The various different sets are a lot of fun; the horrible rng grind to get them is not. If they raise the CP cap for gear, every bit of grind/ mindnumbingly boring crap I have had to go through to get even a half decent set up for pvp becomes a waste of time and I will have to go through it all over again. Wtf would they want to put people through that?
    Edited by Yasha on July 14, 2017 9:58AM
  • Tasear
    Tasear
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    I got the robe and sword I wanted, but was lvl 22, as to say would be nice to be able to upgrade gear. This could allow cp 300 and cp 600 gear with much drama.
  • leepalmer95
    leepalmer95
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    From what I heard they will be raising cp lv on gear they are just waiting for new players to catch up, but let's see if it actually happens.

    Heard where? Zos literally hasn't stated anything about gear increase.

    The only thing they've said is 'Not at this time'
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Chadak
    Chadak
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  • Mondini
    Mondini
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    Darkstorne wrote: »
    CP levels are awesome for character progression after level 50, but level 50 needs to be max level where gear is concerned. Nothing hurt me more than FINALLY hitting level 50 with my first character only to be told "Great! Now go grind another ONE HUNDRED AND SIXTY LEVELS and you can finally start end game!" I still haven't hit CP160, and it's pissing me off as a casual player. Everything I do feels like wasting time, but I refuse to pay for Skyreach boosts. I completely understand why new players do that though, because this is a really *** system at the moment.

    All they have to do is remove CP10-150 gear, and make CP 160 gear simply called "CP gear", with no level attachment. From there, focusing on all the new gear that's added in DLC and expansions being visually stunning (so we WANT to collect them), and adding new and exciting set bonuses. New monster sets are also awesome since there's a lot of challenge involved in obtaining them. Gear should be about the visuals, challenge, and unique set bonuses from now on, and not simply about replacing all your existing gear every expac like other MMOs just because they added an extra 10 levels or so to the new gear. That's one thing ZOS is doing well right now.

    you can just grind over world and hit 160 in a couple hours.
  • GrumpyDuckling
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    From what I heard they will be raising cp lv on gear they are just waiting for new players to catch up, but let's see if it actually happens.

    Heard from where?
  • Mondini
    Mondini
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    From what I heard they will be raising cp lv on gear they are just waiting for new players to catch up, but let's see if it actually happens.

    Heard from where?

    Zos confirmed it. Either an ESO live or post on the german forum.
  • GrumpyDuckling
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    Mondini wrote: »
    From what I heard they will be raising cp lv on gear they are just waiting for new players to catch up, but let's see if it actually happens.

    Heard from where?

    Zos confirmed it. Either an ESO live or post on the german forum.

    If ESO Live, do you know how long ago?
    If German forum, any chance you can find a link?
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