Nice addon, but sadly the nexusmods requires a active subscription to allow you to download stuff...Asking money for a community created-content. Rip-off in its purest form!
SameMeteor26 wrote: »Maybe it just me but overall I like the first option (default) better. I don't like how dark the overhaul is or how extremely saturated the colors are but that's just me. But other than those the overhaul does look way better. Good work!!!
So true.95% of all graphic mods looks like this. Don't be like them.
How many other things are on Nexus that aren't on ESOUI? I didn't even know there was a Nexus for ESO.
Smasherx74 wrote: »
Smasherx74 wrote: »MAJOR UPDATE: I've finally created proper fully functional DOF in ESO.
(DOF is higher than normal so people who don't know what they're looking at can tell the difference)
DOF on
DOF off
GO THROUGH THE THREAD TO SEE ALL PICTURES! Updating constantly thanks to feedback.
Edit: For those who don't understand. This is on PC, the first picture is vanilla and the second picture is using shaders to make the game look like that, also the draw distance was increase and fog was removed.
Edit2: The HDR isn't balanced that's why it looks a bit too dark, I'm using new shaders that have more options for HDR emulation. See my post a few posts down with the Ultra Real Lighting and Colors, that's proper balancing. This preset is brand new and still WIP
So I'm showing this off as a little tease, anyone interested in making their game go from
To this....
I've always been more subtle with my touch-ups. I want to thank the OP for the refined dxgi file that allows the depth access, as I can now add my own level of depthhaze or fog rather than what I find to be heavy-handed fog in the default game.
This is with a more subtle HDR, SMAA and depth haze added to a bright scene in Craglorn:
Default:
With Fog removed:
With Fog Removed, and depth haze HDR and SMAA:
You can notice how there is just a subtle amount of haze added to the last picture to allow for some depth, without blotting out so much of the distant scenery. The best part is you can tweak it however you like.
(Sorry I moves around a bit, and forgot to remove the UI in the second picture)
is this mod also availiable trough Minion?
Smasherx74 wrote: »
I guess there is no way to have DoF not affect the UI elements eh? Kinda makes it a non starter if I can't see the UI half the time.
Smasherx74 wrote: »[quote
Edit: Your HDR balance is off, notice the clouds are so bright you can't see the underside of them. I recommend lowering the power then adjusting the radiuses accordingly.
As long as you don't redistribute the shaders or reshade mod then it's fine.
Also if you're interested in custom fog - https://github.com/crosire/reshade-shaders/blob/master/Shaders/AdaptiveFog.fx
And finally, SMAA/FXAA shaders cause problems for certain people. For some SMAA will cause fonts to become edgy/pixelated, and others FXAA will do it. I'm guessing it's a driver related issue, so any anti-allaising should probably be done with driver software. Plus the in game anti-allaising is good enough to see everything at 1080p fine. However if there is anything that the in game anti-allaising can't fix, force 8xMSAA and it'll go away.
"PLEASE do not reuse my preset in your own unless given permission.
any artwork or video of this preset is 100% allowed, just cite this page."
JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
Smasherx74 wrote: »