Smasherx74 wrote: »Drummerx04 wrote: »Smasherx74 wrote: »I'd rather see 95% of the detail as in the first picture than 10% of the detail as in the second picture.
This isn't the first time graphical "improvements" have been posted, and they never seem an improvement to me, although in any event I have no issues with the look of the game on high settings, it's stunning.
You can see far more detail in the preset picture below than the vanilla picture above. This isn't an opinion it's a fact lol.
What you're seeing on the bottom picture is longer draw distance and more things on screen.
If I wanted to be blinded by looking in the same direction as the sun to the point where I can't see anything... I would just go outside and look at the sun.
I find it frustrating when people argue over how detailed/realistic an image/game looks. I'm sitting over here wearing glasses and counting myself lucky to be able to see the LEAVES on trees.Smasherx74 wrote: »I find it more realistic if its a bit darker, so the overhaul looks better for me. How does it look in the night?
Before
After (Quality is dropping on IMGur after upload for some reason, not sure why lol)
This is still the first release of the preset. I plan on adjusting the dawn/twilight and night looks just like I did Ultra Real Lighting and Colors. It'll jsut take a bit of time to get polished.
I mean are you kidding me? So am I just supposed to chill inside for an hour while waiting for the night cycle to end?
Before
After
I'll agree with others that its too dark and not personally to my taste. That said, my partner would probably love this because she often complains that the game appears too washed out. She once described it as seeing everything through a sepia filter.
MLGProPlayer wrote: »Smasherx74 wrote: »
DOF can't be broken. You either enable it in Reshade or you disable it. If it doesn't work, then the preset was made for an older version of Reshade.
It can look cool, but it's a huge performance hog. And it makes your on-screen text unreadable.
MLGProPlayer wrote: »JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
The map also feels tiny without the fog. I definitely don't see the appeal in getting rid of it.
Smasherx74 wrote: »Drummerx04 wrote: »Smasherx74 wrote: »I'd rather see 95% of the detail as in the first picture than 10% of the detail as in the second picture.
This isn't the first time graphical "improvements" have been posted, and they never seem an improvement to me, although in any event I have no issues with the look of the game on high settings, it's stunning.
You can see far more detail in the preset picture below than the vanilla picture above. This isn't an opinion it's a fact lol.
What you're seeing on the bottom picture is longer draw distance and more things on screen.
If I wanted to be blinded by looking in the same direction as the sun to the point where I can't see anything... I would just go outside and look at the sun.
I find it frustrating when people argue over how detailed/realistic an image/game looks. I'm sitting over here wearing glasses and counting myself lucky to be able to see the LEAVES on trees.Smasherx74 wrote: »I find it more realistic if its a bit darker, so the overhaul looks better for me. How does it look in the night?
Before
After (Quality is dropping on IMGur after upload for some reason, not sure why lol)
This is still the first release of the preset. I plan on adjusting the dawn/twilight and night looks just like I did Ultra Real Lighting and Colors. It'll jsut take a bit of time to get polished.
I mean are you kidding me? So am I just supposed to chill inside for an hour while waiting for the night cycle to end?
Before
After
these are not good examples. not only do you have the contrast dialed way up, your dynamic range in the second picture is less than 100 year old slide film.
you can increase the contrast to pleasing levels without making the whole thing so obscenely dark.
if the second picture is not obscenely dark to you, you need to adjust your monitor.
Smasherx74 wrote: »JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
Will look into it immediately, hold my beer.
JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
JasonSilverSpring wrote: »Smasherx74 wrote: »JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
Will look into it immediately, hold my beer.
@Smasherx74, thanks for looking into it. Just to clarify, that image was taken using only Hook64. I was not using your preset or reshade. My in-game draw distance was at 100 and all settings at max in case that matters. I had not tried Hook64 in a while and I purposely picked that spot to see the results because with the fog from the top of those steps so much is hidden by fog. I was also using the default settings for Hook64 and the version 1.5.5.8.
Edit: I figured out the issue. It is due to hook64. With version 1.5.5.6 I do get the fog as in your screenshot you shared above. But, with 1.5.5.8 I do not. I see notes that there was an issue with 1.5.5.6 that would cause settings to not apply in some cases. I think the fog is not really removed with 1.5.5.6. With 1.5.5.8 I get my original image, but if I enable fog with 1.5.5.8 it looks like your image.
I am looking forward to testing your preset with the new update you mention to improve the darkness issue.
JasonSilverSpring wrote: »@Smasherx74, I like your newest update you posted today. The lighting is much improved. I am still confused between the fog difference in 1.5.5.6 and 1.5.5.8 though. To me it seems that 1.5.5.6 is not fully removing the fog, but not sure that is what the hook is trying to do. I thought it was to fully remove the fog. I may try the reshade part with out the hook. Is the hook really adding anything more beyond the fog removal?
Also, it is just a preference thing, but I am disabling the DOF from reshade as I don't like how it blurs my display text across the top of the the screen (via an addon).
Smasherx74 wrote: »Okay so you may need to zoom in for this one. There is fine levels of detail that explode when shaders are enabled. Someone in this thread mentioned how this is done
Smasherx74 wrote: »Okay so you may need to zoom in for this one. There is fine levels of detail that explode when shaders are enabled. Someone in this thread mentioned how this is done
I do like it, but some of the pics seem much darker. If it's going to be this dark I want torches like we have in the Elder Scrolls series.
@Smasherx74 Could you do more screenshots of vanilla zones with that shader on?
Rohamad_Ali wrote: »Nexus modes is so difficult for me to figure out I just avoid it all together . I tried two times to get mods there and just miffed it up completely .
Rohamad_Ali wrote: »Nexus modes is so difficult for me to figure out I just avoid it all together . I tried two times to get mods there and just miffed it up completely .
Smasherx74 wrote: »Rohamad_Ali wrote: »Nexus modes is so difficult for me to figure out I just avoid it all together . I tried two times to get mods there and just miffed it up completely .
Okay I talked to ESOUI, they clarified a few things for me. Apparently ZAM doesn't regulate them, I was under the impression years ago because I wanted to access their database like minion that they only allow certain sites to access it.
I've uploaded my files on ESOUI, I explained everything to the admin but I'm doubtful they'll approve the files with executables present.
Rohamad_Ali wrote: »Nexus modes is so difficult for me to figure out I just avoid it all together . I tried two times to get mods there and just miffed it up completely .
Have you tried using the Nexus Mod Manager to organize and install the mods for you? It works wonders for me when I mod Skyrim.
Rohamad_Ali wrote: »Smasherx74 wrote: »Rohamad_Ali wrote: »Nexus modes is so difficult for me to figure out I just avoid it all together . I tried two times to get mods there and just miffed it up completely .
Okay I talked to ESOUI, they clarified a few things for me. Apparently ZAM doesn't regulate them, I was under the impression years ago because I wanted to access their database like minion that they only allow certain sites to access it.
I've uploaded my files on ESOUI, I explained everything to the admin but I'm doubtful they'll approve the files with executables present.
You are still awesome for trying . Your work is appricated .
JasonSilverSpring wrote: »Here is my issue with Hook64. When fog is removed sometimes it exposes such rather nasty stuff that you are not supposed to see. Note the horrible trees and the floating volcano.
RIGHTEOUS_REPORT wrote: »Yeah right ESO uses primarily one core, no wonder you see 30FPS.
Unless ZM actually fix the core parameters than this is useless.
Smasherx74 wrote: »RIGHTEOUS_REPORT wrote: »Yeah right ESO uses primarily one core, no wonder you see 30FPS.
Unless ZM actually fix the core parameters than this is useless.
I'm running an FX8320 so that's why lol. Worst core performance CPU ever. And ESO only lets me use one of them.
Ontop of that I have a R9 380