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THE PROCALYPSE

  • Barbaran
    Barbaran
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    Didgerion wrote: »
    Proc sets are needed - they add build variety into the game.

    The problem with the proc sets is that they are too bursty.

    Let them do same dps but make them less bursty and the problem is fixed.

    Also consider adding a cost to the proc effect - free damage does not really cooperate well with the law of physics.




    this is a guy that relies on proc sets.
  •  Jules
    Jules
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    Didgerion wrote: »
    Proc sets are needed - they add build variety into the game.

    If by "variety" you mean absolutely no variety bc their damage is so good it outclasses literally everything.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
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    Rest in Peace G & Yi
    Viva La Aristocracy
  • NBrookus
    NBrookus
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    Barbaran wrote: »
    casparian wrote: »
    Agreed on the problem. But isn't there a simpler solution? Enable CP in Battlegrounds. Proc sets are far less effective when CP can take effect.

    the problem with this is even with all the cp changes some builds will still be nearly un killable in such small scale conflics
    the super tanks we see in cyro right now will be able to be broken down alot more quickly in cyro with the new changes (hopefully), but put rhem in a 2v2 or 3v3 situation and they will be laughing.
    having no cp in BG is zos's way to counter the cancer builds in very small scale battles

    There is absolutely nothing in any of the battleground modes that doesn't let you walk away from the no-damage tanks and go about your business. If you waste your time and resources and ultimate on a tank, that's a mistake, and the primary purpose of pvp tanks.
  • HoloYoitsu
    HoloYoitsu
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    NBrookus wrote: »
    Barbaran wrote: »
    casparian wrote: »
    Agreed on the problem. But isn't there a simpler solution? Enable CP in Battlegrounds. Proc sets are far less effective when CP can take effect.

    the problem with this is even with all the cp changes some builds will still be nearly un killable in such small scale conflics
    the super tanks we see in cyro right now will be able to be broken down alot more quickly in cyro with the new changes (hopefully), but put rhem in a 2v2 or 3v3 situation and they will be laughing.
    having no cp in BG is zos's way to counter the cancer builds in very small scale battles

    There is absolutely nothing
    in any of the battleground modes that doesn't let you walk away from the no-damage tanks and go about your business. If you waste your time and resources and ultimate on a tank, that's a mistake, and the primary purpose of pvp tanks.
    Ahem...
    1qbhrh.jpg
    ...that
    10508659.jpg
    ...to just
    giphy.gif
  • kadar
    kadar
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    Lexxypwns wrote: »
    I'd like to add, skoria is over performing as much as any other proc set. I hate to see it nerfed since its the only magika burst proc set, but it's every bit as strong as Selene and viper, if only because it doesn't require 5 slots
    It's not though. Strong, but not in the same league as Viper/Selene/Veli. You have to build for it (requires multiple DoTs), has a lower proc chance, and is quite telegraphed. All that is required to get maximum benefit from the stam procs is slap em on and attack stuff.

    Again I do agree Skoria is quite strong. But it has it's drawbacks whereas it's contemporaries do not.
  •  Czirne
    Czirne
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    Didgerion wrote: »
    Proc sets are needed - they add build variety into the game.

    The problem with the proc sets is that they are too bursty.

    Let them do same dps but make them less bursty and the problem is fixed.

    Also consider adding a cost to the proc effect - free damage does not really cooperate well with the law of physics.




    What do you mean by "proc sets adds build variety into the game"? I fail to see build variety when everone is running viper + selene/veli. That is the opposite of variety for christ sake. EVERYONE is running those sets.
    Apart from me(spriggan+bone pirate) i know 2 more people in PC-EU that does not run viper. Rest build are literally the same!

    Nightblades: Viper, Eternal Hunt, Selene/Veli
    DK: Viper, Werewolf hide, Bloodspawn
    Stamsorc: Viper, Clever Alchemist/Eternal Hunt/Werewolf Hide, Selene/Veli
    Stamplar: Viper, Clever Alchemist/Eternal Hunt/Werewolf Hide, Selene/Veli
    Warden: Viper, Clever Alchemist/Eternal Hunt/Werewolf Hide, Selene/Veli

    Do you see the pattern? xD

    EDIT: I have to admit, sometimes instead of Selene/Veli you meet someone using Tremorscale, but that still does not count as build variety.
    Edited by Czirne on June 5, 2017 12:06PM
    I believe in lagless Cyrodiil!
  • Valencer
    Valencer
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    Lexxypwns wrote: »
    I'd like to add, skoria is over performing as much as any other proc set. I hate to see it nerfed since its the only magika burst proc set, but it's every bit as strong as Selene and viper, if only because it doesn't require 5 slots
    It's not though. Strong, but not in the same league as Viper/Selene/Veli. You have to build for it (requires multiple DoTs), has a lower proc chance, and is quite telegraphed. All that is required to get maximum benefit from the stam procs is slap em on and attack stuff.

    Again I do agree Skoria is quite strong. But it has it's drawbacks whereas it's contemporaries do not.

    It actually is just as strong. Can proc right after cooldown quite reliably on the right build, without any playstyle changes, and the cooldown is actually almost half of velidreth's. The only drawback is that not every magicka spec makes it work equally well.

    Fix all the cancer without being selective or don't bother.
  •  Czirne
    Czirne
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    Valencer wrote: »
    Lexxypwns wrote: »
    I'd like to add, skoria is over performing as much as any other proc set. I hate to see it nerfed since its the only magika burst proc set, but it's every bit as strong as Selene and viper, if only because it doesn't require 5 slots
    It's not though. Strong, but not in the same league as Viper/Selene/Veli. You have to build for it (requires multiple DoTs), has a lower proc chance, and is quite telegraphed. All that is required to get maximum benefit from the stam procs is slap em on and attack stuff.

    Again I do agree Skoria is quite strong. But it has it's drawbacks whereas it's contemporaries do not.

    It actually is just as strong. Can proc right after cooldown quite reliably on the right build, without any playstyle changes, and the cooldown is actually almost half of velidreth's. The only drawback is that not every magicka spec makes it work equally well.

    Fix all the cancer without being selective or don't bother.

    Exactly. Saying Skoria is not as strong as selene or veli is not true. Every time you fighting someone with scoria, you have at least 4 dots on you all the time, and it procs - all the time. In the long run Scoria even do more damage than selene or Veli.

    I would say lets make procs critable again, but reduce their damage done in pvp by 35%-50% - make them viable in pve again, and less powerfull in pvp.
    And before anyone says that global solution is bad, because it affects set that are "ok" and no one will use those "ok" sets anymore, think for a minute. Noone using sets like Ashen Grip or Affliction atm, and arguing "You cant just reduce damage of all proc sets, it would make some proc sets useless" its stupid argument. Those sets are useless now and that change would not affect their usefulness in any way.
    I believe in lagless Cyrodiil!
  • Knootewoot
    Knootewoot
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    Didgerion wrote: »
    Proc sets are needed - they add build variety into the game.



    Wahaha, he said variety

    Everybody runs the same Viper set combined with that ugly Velidreth. How is that variety?
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Derra
    Derra
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    krathos wrote: »
    Skoria has the smallest proc chance, procs only off dots, has been in the game for years with no real complaints against it, and requires you to build around having multiple dots with uptime which in PvP isn't something everyone can do. It's good on magdk, decent on templar, and meh on nb and sorc. If you gave magicka classes the option to run a magicka version of velidreth and selenes it would be used over skoria in a heart beat.

    Skoria had a brief period in patch 1.6 where it would absolutely wreck faces. It was nerfed into near uselessness afterwards and has only recovered when the proccchance got fixed and the dmg increased at the end of 2016.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Ragnaroek93
    Ragnaroek93
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    The thing with Skoria is, that it is a 100% hit. Selene and Velidreth misses most of the time, while Skoria ist only blockable. Skoria hits me for 4.8k on no CP campaign without being a vampire on my stamina nb, that is indeed overperforming. In my opinion Skoria is even the strongest damage proc set in the game, as soon as your build does work with it.

    I fully agree with Jules on this topic, that's exactly my opinion on proc sets.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Ahzek
    Ahzek
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    I dont like procc sets,












    Buff medium btw.
    Jo'Khaljor
  • FearlessOne_2014
    FearlessOne_2014
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    Ahzek wrote: »
    I dont like procc sets,












    Buff medium btw.

    Don't forget about light armor as well ZOS. And if you have to, just nerf them MagSorcs into uselessness. So the rest of the magicka based classes can start moving forward.
  • Mr_Nobody
    Mr_Nobody
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    1) The game will never be even close to balanced because of no Cooldowns, and there will be no cooldowns because majority of who play it are potato level.

    2) Nerf Purge
    ~ @Niekas ~




  • Derra
    Derra
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    Ahzek wrote: »
    I dont like procc sets,









    Buff medium btw.

    Don't forget about light armor as well ZOS. And if you have to, just nerf them MagSorcs into uselessness. So the rest of the magicka based classes can start moving forward.


    They just have to disallow stacking harness + hardened and buff light armors mobility.

    Edited by Derra on June 5, 2017 11:28AM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • altemriel
    altemriel
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    no more nerfs pls!!!


    instead:


    add an option to the LFG tool for BGs:

    1. CP or non-CP
    2. poisons or no poisons
    3. no proc sets or procs sets
    4. level slider (bellow 50/above 50)
  • FearlessOne_2014
    FearlessOne_2014
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    Derra wrote: »
    Ahzek wrote: »
    I dont like procc sets,









    Buff medium btw.

    Don't forget about light armor as well ZOS. And if you have to, just nerf them MagSorcs into uselessness. So the rest of the magicka based classes can start moving forward.


    They just have to disallow stacking harness + hardened and buff light armors mobility.

    This is easy. Just add minor and major shielding as buffs attach all shields in the game to either or. Boom the shield problem solved. Even tho Shield Breaker and Knight Slayer exist, and a anti-shield CP node in CP PvP.
    Edited by FearlessOne_2014 on June 5, 2017 11:42AM
  • ManDraKE
    ManDraKE
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    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.
    Edited by ManDraKE on June 5, 2017 3:18PM
  • krathos
    krathos
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    ManDraKE wrote: »
    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    That line of thought just encourages people, especially new players, to run those tanky builds. Tanky setups were nerfed. Heavy was nerfed. Blocking was nerfed. I've done a ton of battlegrounds and have yet to come across someone nearly as tanky as they used to be - especially so since BGs are no-cp so that means no shadow ward, etc.
    Flapjack Palmdale
    <ANIMOSITY>

    Grand Overlord - Magicka Dragonknight
  • ManDraKE
    ManDraKE
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    krathos wrote: »
    ManDraKE wrote: »
    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    That line of thought just encourages people, especially new players, to run those tanky builds. Tanky setups were nerfed. Heavy was nerfed. Blocking was nerfed. I've done a ton of battlegrounds and have yet to come across someone nearly as tanky as they used to be - especially so since BGs are no-cp so that means no shadow ward, etc.

    No dude, not even close. Players will always run tank builds becase less tanky require more experience and skill to survive, and ppl is afraid to die in this game, is just a more forgiving playstyle (that happends to be ideal when you are in group). Tanking didn't got nerfed and blocking didn't got nerfed, i can still permblock in nonCP withouth putting any strain in my stam poll, in fact with some setups permablock is easier than previous patch. That being said, one dude being tanky is not a problem and never was, but in BGs you will find groups with tanky crosshealing templars that you won't be able to kill unless you have an specific 4-man team setup to counter that. For pickup or random groups, bursting with procs is the only real counter to those setups.

    I'm not defending proc sets, but if they are going to change them they need to change other stuff too. Just nerfing procs and leaving the rest of the game as is, will empower and arise new problems. People fail to realize the bigger picture when asking for nerfs, handpicking and nerfing things withouth having a more general goal of where to aim with balance won't solve anything. If people thing that procs are the problem with BGs, then they need to think better, the problems with BGs are far more complex than just proc sets.
    Edited by ManDraKE on June 5, 2017 3:18PM
  • Joy_Division
    Joy_Division
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    ManDraKE wrote: »
    Procs aren't the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    I think a lot of templars do this because the class has been gutted to the point such that people find that sort of build to be the best way to contribute in a battle.

    Going toe-to-toe with Temp DPS spec Vs. a stam melee build who uses proc sets and poisons was already super frustrating before this patch. Now templars lost one of the best buffs in the game in major mending. I'll just que my sorc for BGs.

    People love to complain about the perma-block 'healbot" templar, but I got to ask: how many templar players do you honestly think actually want to play that way? Go que up for Undaunted daily as a tank and pretty much there is an instant group invite available.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • timidobserver
    timidobserver
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    ManDraKE wrote: »
    Procs aren't the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    I think a lot of templars do this because the class has been gutted to the point such that people find that sort of build to be the best way to contribute in a battle.

    Going toe-to-toe with Temp DPS spec Vs. a stam melee build who uses proc sets and poisons was already super frustrating before this patch. Now templars lost one of the best buffs in the game in major mending. I'll just que my sorc for BGs.

    People love to complain about the perma-block 'healbot" templar, but I got to ask: how many templar players do you honestly think actually want to play that way? Go que up for Undaunted daily as a tank and pretty much there is an instant group invite available.

    I agree. If gankers and proc builds did not exist, there would be a lot less pvp tanks. There are some people that are legitimately into PvP tank gameplay, but I think it is mostly a reaction to crazy burst damage.
    Edited by timidobserver on June 5, 2017 3:47PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • ManDraKE
    ManDraKE
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    ManDraKE wrote: »
    Procs aren't the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    I think a lot of templars do this because the class has been gutted to the point such that people find that sort of build to be the best way to contribute in a battle.

    Going toe-to-toe with Temp DPS spec Vs. a stam melee build who uses proc sets and poisons was already super frustrating before this patch. Now templars lost one of the best buffs in the game in major mending. I'll just que my sorc for BGs.

    People love to complain about the perma-block 'healbot" templar, but I got to ask: how many templar players do you honestly think actually want to play that way? Go que up for Undaunted daily as a tank and pretty much there is an instant group invite available.

    they do it because is super effective, an as long as remains effective, people will keep doing it. If you really think that people will drop those super-strong builds when procs get nerfed, you are being naive. Same thing with proc builds, i don't use them because i like them or because i'm a noob that can lineup a regular combo, i use them because they are super effective.

    For BGs, a couple of crosshealing templars will kill the match unless there is a competent and well built premade in the otherside. A proctard jumping on them from cloak and bursting them down before they can crossheal is the only viable counter in a random-Q scenario (putting major defile on them with incap or reverb will do nothing, instant cleanse).
    Tbh i don't know what is the solution, imo the problem is not the templar class itself (well, maybe they could nerf clenase a bit), but the 1h/s skill line. The ability to permablock, the super-cheap 1h/s ultimate and the ability to blockcast everything, is what makes them so incredible strong. They need to rework blockcasting, is borderline idiotic at the current state.
    Edited by ManDraKE on June 5, 2017 4:07PM
  • GrimJaw
    GrimJaw
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    ManDraKE wrote: »
    krathos wrote: »
    ManDraKE wrote: »
    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    That line of thought just encourages people, especially new players, to run those tanky builds. Tanky setups were nerfed. Heavy was nerfed. Blocking was nerfed. I've done a ton of battlegrounds and have yet to come across someone nearly as tanky as they used to be - especially so since BGs are no-cp so that means no shadow ward, etc.

    No dude, not even close. Players will always run tank builds becase less tanky require more experience and skill to survive, and ppl is afraid to die in this game, is just a more forgiving playstyle (that happends to be ideal when you are in group). Tanking didn't got nerfed and blocking didn't got nerfed, i can still permblock in nonCP withouth putting any strain in my stam poll, in fact with some setups permablock is easier than previous patch. That being said, one dude being tanky is not a problem and never was, but in BGs you will find groups with tanky crosshealing templars that you won't be able to kill unless you have an specific 4-man team setup to counter that. For pickup or random groups, bursting with procs is the only real counter to those setups.

    I'm not defending proc sets, but if they are going to change them they need to change other stuff too. Just nerfing procs and leaving the rest of the game as is, will empower and arise new problems. People fail to realize the bigger picture when asking for nerfs, handpicking and nerfing things withouth having a more general goal of where to aim with balance won't solve anything. If people thing that procs are the problem with BGs, then they need to think better, the problems with BGs are far more complex than just proc sets.

    ^
  • Anti_Virus
    Anti_Virus
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    ManDraKE wrote: »
    krathos wrote: »
    ManDraKE wrote: »
    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    That line of thought just encourages people, especially new players, to run those tanky builds. Tanky setups were nerfed. Heavy was nerfed. Blocking was nerfed. I've done a ton of battlegrounds and have yet to come across someone nearly as tanky as they used to be - especially so since BGs are no-cp so that means no shadow ward, etc.

    No dude, not even close. Players will always run tank builds becase less tanky require more experience and skill to survive, and ppl is afraid to die in this game, is just a more forgiving playstyle (that happends to be ideal when you are in group). Tanking didn't got nerfed and blocking didn't got nerfed, i can still permblock in nonCP withouth putting any strain in my stam poll, in fact with some setups permablock is easier than previous patch. That being said, one dude being tanky is not a problem and never was, but in BGs you will find groups with tanky crosshealing templars that you won't be able to kill unless you have an specific 4-man team setup to counter that. For pickup or random groups, bursting with procs is the only real counter to those setups.

    I'm not defending proc sets, but if they are going to change them they need to change other stuff too. Just nerfing procs and leaving the rest of the game as is, will empower and arise new problems. People fail to realize the bigger picture when asking for nerfs, handpicking and nerfing things withouth having a more general goal of where to aim with balance won't solve anything. If people thing that procs are the problem with BGs, then they need to think better, the problems with BGs are far more complex than just proc sets.

    So when players make a dps build out of heavy its OP and needs to be nerfed followed by the phrase " Tanks should not deal damage".

    Then when players make a straight up tank no damage unkillable build there are scrubs and cancer which one is it?
    Power Wealth And Influence.
  • Joy_Division
    Joy_Division
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    ManDraKE wrote: »
    ManDraKE wrote: »
    Procs aren't the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    I think a lot of templars do this because the class has been gutted to the point such that people find that sort of build to be the best way to contribute in a battle.

    Going toe-to-toe with Temp DPS spec Vs. a stam melee build who uses proc sets and poisons was already super frustrating before this patch. Now templars lost one of the best buffs in the game in major mending. I'll just que my sorc for BGs.

    People love to complain about the perma-block 'healbot" templar, but I got to ask: how many templar players do you honestly think actually want to play that way? Go que up for Undaunted daily as a tank and pretty much there is an instant group invite available.

    they do it because is super effective, an as long as remains effective, people will keep doing it. If you really think that people will drop those super-strong builds when procs get nerfed, you are being naive. Same thing with proc builds, i don't use them because i like them or because i'm a noob that can lineup a regular combo, i use them because they are super effective.

    For BGs, a couple of crosshealing templars will kill the match unless there is a competent and well built premade in the otherside. A proctard jumping on them from cloak and bursting them down before they can crossheal is the only viable counter in a random-Q scenario (putting major defile on them with incap or reverb will do nothing, instant cleanse).
    Tbh i don't know what is the solution, imo the problem is not the templar class itself (well, maybe they could nerf clenase a bit), but the 1h/s skill line. The ability to permablock, the super-cheap 1h/s ultimate and the ability to blockcast everything, is what makes them so incredible strong. They need to rework blockcasting, is borderline idiotic at the current state.

    I didn't say templars would drop those builds if proc sets got nerfed.

    if you want us templars to do something else besides ruin your BGs then ZoS is going to have to start reverting nerfs such that templars feel they can field effective builds that do something besides blockcasting BoL.

    That's the solution. Stop looking for more nerfs.
    Edited by Joy_Division on June 5, 2017 5:07PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Sandman929
    Sandman929
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    Anti_Virus wrote: »
    ManDraKE wrote: »
    krathos wrote: »
    ManDraKE wrote: »
    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    That line of thought just encourages people, especially new players, to run those tanky builds. Tanky setups were nerfed. Heavy was nerfed. Blocking was nerfed. I've done a ton of battlegrounds and have yet to come across someone nearly as tanky as they used to be - especially so since BGs are no-cp so that means no shadow ward, etc.

    No dude, not even close. Players will always run tank builds becase less tanky require more experience and skill to survive, and ppl is afraid to die in this game, is just a more forgiving playstyle (that happends to be ideal when you are in group). Tanking didn't got nerfed and blocking didn't got nerfed, i can still permblock in nonCP withouth putting any strain in my stam poll, in fact with some setups permablock is easier than previous patch. That being said, one dude being tanky is not a problem and never was, but in BGs you will find groups with tanky crosshealing templars that you won't be able to kill unless you have an specific 4-man team setup to counter that. For pickup or random groups, bursting with procs is the only real counter to those setups.

    I'm not defending proc sets, but if they are going to change them they need to change other stuff too. Just nerfing procs and leaving the rest of the game as is, will empower and arise new problems. People fail to realize the bigger picture when asking for nerfs, handpicking and nerfing things withouth having a more general goal of where to aim with balance won't solve anything. If people thing that procs are the problem with BGs, then they need to think better, the problems with BGs are far more complex than just proc sets.

    So when players make a dps build out of heavy its OP and needs to be nerfed followed by the phrase " Tanks should not deal damage".

    Then when players make a straight up tank no damage unkillable build there are scrubs and cancer which one is it?

    I think you're supposed to wear what any opponent wants and die when they try to kill you. Then you're still a scrub who needs to git gud, but at least you lost like you were supposed to because they were awesome.
  • Anti_Virus
    Anti_Virus
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    Sandman929 wrote: »
    Anti_Virus wrote: »
    ManDraKE wrote: »
    krathos wrote: »
    ManDraKE wrote: »
    Procs are the only thing that are killing some builds on BGs. If they are not nerfing inmortal permablock tanks and the crosshealing templars ***, i prefer them to keep the proctarding. As long as people can permablock, spam the 1h/s ultimate, spam block-cast BoL, etc, procs are going to be needed.

    That line of thought just encourages people, especially new players, to run those tanky builds. Tanky setups were nerfed. Heavy was nerfed. Blocking was nerfed. I've done a ton of battlegrounds and have yet to come across someone nearly as tanky as they used to be - especially so since BGs are no-cp so that means no shadow ward, etc.

    No dude, not even close. Players will always run tank builds becase less tanky require more experience and skill to survive, and ppl is afraid to die in this game, is just a more forgiving playstyle (that happends to be ideal when you are in group). Tanking didn't got nerfed and blocking didn't got nerfed, i can still permblock in nonCP withouth putting any strain in my stam poll, in fact with some setups permablock is easier than previous patch. That being said, one dude being tanky is not a problem and never was, but in BGs you will find groups with tanky crosshealing templars that you won't be able to kill unless you have an specific 4-man team setup to counter that. For pickup or random groups, bursting with procs is the only real counter to those setups.

    I'm not defending proc sets, but if they are going to change them they need to change other stuff too. Just nerfing procs and leaving the rest of the game as is, will empower and arise new problems. People fail to realize the bigger picture when asking for nerfs, handpicking and nerfing things withouth having a more general goal of where to aim with balance won't solve anything. If people thing that procs are the problem with BGs, then they need to think better, the problems with BGs are far more complex than just proc sets.

    So when players make a dps build out of heavy its OP and needs to be nerfed followed by the phrase " Tanks should not deal damage".

    Then when players make a straight up tank no damage unkillable build there are scrubs and cancer which one is it?

    I think you're supposed to wear what any opponent wants and die when they try to kill you. Then you're still a scrub who needs to git gud, but at least you lost like you were supposed to because they were awesome.

    Lol, and btw my statement was directed at anyone with that mindset.
    Power Wealth And Influence.
  • akray21
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    Now I wish I'd screenshotted my death recap against a certain BGs group. Oblivion damage, viper, oblivion damage, heavy attack, viper. Much fun to play against.

    We still won the Deathmatch. :sunglasses:

    You won, so it's not OP...
    Edited by akray21 on June 5, 2017 6:36PM
  • Wreuntzylla
    Wreuntzylla
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    ZoS will implement a counter to procs instead of nerfing them. Then they don't have to worry about the effect on PvE, etc.

    Something like shield breaker. Maybe a set that reflects all procs...
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