From 'obvious' to 'tragic'
Once again AD misses the tactic when trying to occupy BRK, where was the scroll DC. AD did not need this keep, also did not need this scroll. His own Scroll, Altadoon, was up to Chalman. DC occupied King, great time to take Arrius and use Arrius as a bridge to Chalman while DC occupied himself with the Scroll EP (King's Gate) and his own scroll to BRK.
Of this strategic 'obviousness' neglected by some AD leaders, the tragedy in images:
http://imgur.com/a/NeZMm
Ilpagliaccio wrote: »After this cycle, I might have to reroll an AD to see Iskra's ideas in zone. I think they might be more sensible than Dom Dom's daft map strat. Like the other night, when they stacked Conq's Crown and a few other AD guilds inside their raid and formed a megazerg that got backcapped by EP repeatedly while they were zerging one spot. That was genius map strat, sheer genius. Donnybrooks would've loved it.
kevlarto_ESO wrote: »I was hoping that maybe the battlegrounds would spread out the players a bit guess not, I remember all the cries for small scale why are people not using them they broke ? I was hoping that once sustain had taken the hit it did, cheaters would be easy to spot and less likely to cheat, I guess not, I guess pvp is still not fun from the sounds of it, and with the horrible clueless dev team it will stay that way, guess I will continue my journey through Morrowind until I am done with it and then journey off to the forgotten lands or something LOL.
Well no offense, but If your Zergs spent more time hitting ep when they're in first instead of taking glade out from under us when ep is sitting in first place with empower, then this would be a different campaign. Frankly ad in general has done nothing but double team us with ep. In fact I watched ep and ad hit a keep about a week ago and then ep just walked away, and never once did ep and ad fight. Its been like this all of last campaign and even worse this time. We have been fighting off reds and yellows contantly. The result is that ep basically gets a free ride to first while ad is guaranteed last place.
olivesforge wrote: »Ok, I know what we can do to really make this topic more fun...
I'ma begin a beautiful collection of screenshots of Iskra standing all alone at a keep staring at the map whilst everyone else is busy fighting. I'll have enough material in the first ten minutes to last many moons.
To be fair, I spent much of last night agreeing with Juliskra - going after Ash in a situation where we're backed to to the Niben is absolute utter stupidity. Now if only more AD would actually leave a keep instead of hiding inside the walls ERPing, things would improve.
In the interim, we'll just let FATE chase 4 reds between Vlast, Brinduru and Nikel, then all die at Alessia 30 times. If you need us, we'll be on the slopes enjoying some tasty AP brisket.
Agrippa_Invisus wrote: »Well no offense, but If your Zergs spent more time hitting ep when they're in first instead of taking glade out from under us when ep is sitting in first place with empower, then this would be a different campaign. Frankly ad in general has done nothing but double team us with ep. In fact I watched ep and ad hit a keep about a week ago and then ep just walked away, and never once did ep and ad fight. Its been like this all of last campaign and even worse this time. We have been fighting off reds and yellows contantly. The result is that ep basically gets a free ride to first while ad is guaranteed last place.
In a three way scoring system, taking points from first doesn't net you a path to second if you're in third place. It nets you a path to third. That's because 2nd place's earnings will continue to outstrip yours and at best the first place team will flag and lose the gap that they have, maybe even dropping them into 2nd. In the end, this leaves the third place team still in third place.
To advance in the standings, they need to reduce the earnings that 2nd has so that 2nd finds themselves in third, and this has allowed 3rd to advance to 2nd.
Guild Wars 2 WvWvW showed similar issues where, once the lead was large enough, 1st would be allowed to grow while 2nd and 3rd duked it out for 2nd place.
In short, the only people that benefit out of AD hitting EP is DC. And, well, who cares what they want?
Its terrible see my faction completelly desmoralized...
http://imgur.com/a/nO0lM
The old ideas do not seem to accept the 'new', which is new, the new players with their 'win for victory'. It seems like some old ideas, insist on the routine and routine that has taken my faction, AD, its fifth consecutive defeat. The old ideas seem to loathe the creativity of new players.
It is not common to see the old ideas form their groups and require absurd prerequisites to participate in these groups. I, with my 200 CP, am the 49 in rank AD and without making much effort. I believe that the will of the new players, low level's, surpasses the old routines, the old ideas in absolutely EVERYTHING. AD needs leaders to teach young people how campaigns are, how to fight, etc. Some groups simply discourage the younger ones, just see when they require a minimum of 300 CP to join the group (crystal-saving? laziness to teach the younger ones? or just arrogance, ... a minimum CP as 'ostentation' something in a local chat? - I believe in the latter hypothesis: arrogance).
This is what AD needs: new blood, oxygenated, willing to fight in something that believes and not for 'titles' or ... miserable dots ... called AP. AD, for its history deserves much more than it exists today, this history is a history of victories and much struggle.
Humility, sincerity, solidarity - not being afraid of criticism or looking at criticism as something negative (criticism is a prerequisite for maturation) - are prerequisites for winning when we are playing anything in collective and that is exactly what the current AD lacks.
Iskras
Humility, sincerity, solidarity - not being afraid of criticism or looking at criticism as something negative (criticism is a prerequisite for maturation) - are prerequisites for winning when we are playing anything in collective and that is exactly what the current AD lacks.
Iskras
With factions stacking 6- 7 full raids by cheating the queue and faction lock, who the *** cares who wins this one?
Right now it's a competition between who can cheat the most, and field the most players at once at the expense of other factions.
When one faction is steamrolling the whole map and pulling emp prime time with triple locks, it's not because they're THAT good.
doublestuffed wrote: »
Humility, sincerity, solidarity - not being afraid of criticism or looking at criticism as something negative (criticism is a prerequisite for maturation) - are prerequisites for winning when we are playing anything in collective and that is exactly what the current AD lacks.
Iskras
Here's a piece of advice. Take this quote and apply it to your playstyle. If you spent more time actually playing and less time rage telling and insulting zone, you would get a ton more done. The past couple days I have helped EP do more than you have helped AD since your last ban. I did that by communicating constructively in zone chat.
Its terrible see my faction completelly desmoralized...
http://imgur.com/a/nO0lM
The old ideas do not seem to accept the 'new', which is new, the new players with their 'win for victory'. It seems like some old ideas, insist on the routine and routine that has taken my faction, AD, its fifth consecutive defeat. The old ideas seem to loathe the creativity of new players.
It is not common to see the old ideas form their groups and require absurd prerequisites to participate in these groups. I, with my 200 CP, am the 49 in rank AD and without making much effort. I believe that the will of the new players, low level's, surpasses the old routines, the old ideas in absolutely EVERYTHING. AD needs leaders to teach young people how campaigns are, how to fight, etc. Some groups simply discourage the younger ones, just see when they require a minimum of 300 CP to join the group (crystal-saving? laziness to teach the younger ones? or just arrogance, ... a minimum CP as 'ostentation' something in a local chat? - I believe in the latter hypothesis: arrogance).
This is what AD needs: new blood, oxygenated, willing to fight in something that believes and not for 'titles' or ... miserable dots ... called AP. AD, for its history deserves much more than it exists today, this history is a history of victories and much struggle.
Humility, sincerity, solidarity - not being afraid of criticism or looking at criticism as something negative (criticism is a prerequisite for maturation) - are prerequisites for winning when we are playing anything in collective and that is exactly what the current AD lacks.
Iskras
The proletariat will rise comrade.
Agrippa_Invisus wrote: »Well no offense, but If your Zergs spent more time hitting ep when they're in first instead of taking glade out from under us when ep is sitting in first place with empower, then this would be a different campaign. Frankly ad in general has done nothing but double team us with ep. In fact I watched ep and ad hit a keep about a week ago and then ep just walked away, and never once did ep and ad fight. Its been like this all of last campaign and even worse this time. We have been fighting off reds and yellows contantly. The result is that ep basically gets a free ride to first while ad is guaranteed last place.
In a three way scoring system, taking points from first doesn't net you a path to second if you're in third place. It nets you a path to third. That's because 2nd place's earnings will continue to outstrip yours and at best the first place team will flag and lose the gap that they have, maybe even dropping them into 2nd. In the end, this leaves the third place team still in third place.
To advance in the standings, they need to reduce the earnings that 2nd has so that 2nd finds themselves in third, and this has allowed 3rd to advance to 2nd.
Guild Wars 2 WvWvW showed similar issues where, once the lead was large enough, 1st would be allowed to grow while 2nd and 3rd duked it out for 2nd place.
In short, the only people that benefit out of AD hitting EP is DC. And, well, who cares what they want?
You must be an ep zergling. So I can see where you'd be scared of an even fight. Anyway, of course it wouldn't guarantee them second place, they'd still have to work for it, but they could also choose to hit ep, and not have ep be so high above ad in score as to be completely unbeatable. It would level the playing field and make it a real three faction fight instead of a two faction fight between dc and ep with ad doing whatever it is they do.
Agrippa and Vapirko
Dont make mistakes about this topic. Idea here is to be constructive and not to the contrary.
Here I speak of strategy, principles - inclusive. Hence the images and, as in a diary, as in a diary, what has been happening in Cyrodiil at this time.
Of course, for AD to advance, will have to make a certain 'pact' with DC - after all, it is DC to play second place. AD is completely OUT of the dispute, with a ridiculous score. Attacking DC, at that moment, is a brutal, childish, 'silly' mistake. If AD intends to advance his score, as things stand today in Cyrodiil, he will have to draw a limit on his actions to Nikel and not advance to ASH.
DC continues with a large population on the server, although many have moved to Sotha. I think the last week has been enlightening and definitely proves what you are saying here.
http://imgur.com/a/SNEl1
On Image, the exemple. EP try again the EMP. There is an old saying of war: "To kill the lion stronger, the subject uses the weaker lion."