Magicka dps is overall vastly superior for raid v raid/medium group play. So much so stamina dps has pratically no place in anything bigger than a group of 8 besides being a rapids/caltrops provider.
Stamina dps has strong advantages in 1v1, ganking and very small group play though magicka can be viable option if built right.
In my opinion stamina needs to be buffed just slightly so it can compete in raid v raid again. Not a huge buff. Frankly I find the balance to be acceptable enough right now. My Stamplar is for battlegrounds and running solo. My mag DK is for raid v raid large scale PvP.
You guys need to get into cyrodiil.
Group fights are won because of magicka users, who have exclusive (apart from some *** warden stam morphs) access to:
- AoE burst healing
- Purge
- Destro Ult
- Negate
- Roots
- Damage shields
That is not to say stamina is useless, they have many strengths, but most of them are restricted to solo / small man / kiting.
Reading this thread was difficult, not going to lie.
You guys need to get into cyrodiil.
Group fights are won because of magicka users, who have exclusive (apart from some *** warden stam morphs) access to:
- AoE burst healing
- Purge
- Destro Ult
- Negate
- Roots
- Damage shields
That is not to say stamina is useless, they have many strengths, but most of them are restricted to solo / small man / kiting.
Reading this thread was difficult, not going to lie.
I talk more about 1x1 or small pvp. mag need a better systen to block, but a MAG-system.
"- Blocking (strategically)
- Dodge rolling (strategically)
- Damage shield (pretty much spammable)"
lollllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
...or u make ONE or u make other. Combat end and u is death!
Its absurd the diference. GAME need change about it.
"- Blocking (strategically)
- Dodge rolling (strategically)
- Damage shield (pretty much spammable)"
lollllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll
...or u make ONE or u make other. Combat end and u is death!
Its absurd the diference. GAME need change about it.
Can't even decipher what you are trying to say.
Nonetheless, here are some hints:
- 1 pc Bloodpsawn for stam regen
- Stam regen glyph
- Amberplasm for 300 stamina AND 300 magicka regen for 5th piece bonus (locked behind a paywall which is why I don't use it personally)
- Wear 5/1/1 for Undaunted Mettle passive to increase max stamina (and other stats)
- Ice Staff blocking consumes magicka and provides blocking mitigation almost on par with s+b
- Shadow Dancer is a magicka set that also gives stamina regen
Again, magicka users don't need the exact same damage mitigation mechanics as stamina uses have. However, there is nothing stopping you from building for stamina regen into a magicka build. Plus magicka uses have access to damage shields and ice staff.
Magicka dps is overall vastly superior for raid v raid/medium group play. So much so stamina dps has pratically no place in anything bigger than a group of 8 besides being a rapids/caltrops provider.
Stamina dps has strong advantages in 1v1, ganking and very small group play though magicka can be viable option if built right.
In my opinion stamina needs to be buffed just slightly so it can compete in raid v raid again. Not a huge buff. Frankly I find the balance to be acceptable enough right now. My Stamplar is for battlegrounds and running solo. My mag DK is for raid v raid large scale PvP.
"stamnb" - to me, a aberration in this game, need NERF.
doublestuffed wrote: »
You guys need to get into cyrodiil.
Group fights are won because of magicka users, who have exclusive (apart from some *** warden stam morphs) access to:
- AoE burst healing
- Purge
- Destro Ult
- Negate
- Roots
- Damage shields
That is not to say stamina is useless, they have many strengths, but most of them are restricted to solo / small man / kiting.
Reading this thread was difficult, not going to lie.
I talk more about 1x1 or small pvp. mag need a better systen to block, but a MAG-system.
You guys need to get into cyrodiil.
Group fights are won because of magicka users, who have exclusive (apart from some *** warden stam morphs) access to:
- AoE burst healing
- Purge
- Destro Ult
- Negate
- Roots
- Damage shields
That is not to say stamina is useless, they have many strengths, but most of them are restricted to solo / small man / kiting.
Reading this thread was difficult, not going to lie.
I talk more about 1x1 or small pvp. mag need a better systen to block, but a MAG-system.
Blocking on a magDK is my favorite playstyle so I don't see this as an issue. Mag Sorcs don't need to block anyway, they have shields out the wazoo.
Eye of the Storm needs to be blockable and so many PvP issues would be fixed. That and get rid of proc sets and we'd be in the golden age of PvP.