1) Situational Awareness:
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
TankHealz2015 wrote: »Lots of opinions here. And many private messages pointing out the many. many cheaters in PvP too.
Yes, the skill is obvious and I do give props to all the pro streamers...
What I am still wondering is how do you/anybody not die when so many enemies are focusing on you?
The guy is specc'ed for damage. Not tank and not healing. Hello 3k weapon damage.
No pocket healer no pocket helper.
Only purge available to a Dragonknight is from Alliance skill line and that was not slotted.
I was expecting some scientific answer on this like: combo troll hunter with perfectly timed drink potion, and ultimate...
but no, nothing.
When you see someone health go all the way to almost dead, bounce back up to full and then continue to yo-yo...
Is that just lag? He's got Igneous shield and Vigor and potions. That's it. And he is damage specc'ed.
He is not wearing Orgnums.. he's wearing Warrior Fury and Werewolf Hide.
He is Vampire, but Vampire ultimate was not slotted. Only the occasional use of shuffle.
Rarely if ever CC'ed.
Many people have sent messages regarding special hacks and lag switches. I don;t know. Anything is possible.
Pro players certainly have an incentive to "win by any means necessary" Cause, hey winning = subscribers = $$$
Maybe if someone were making tutorial videos where you start/stop and explain key moments... like hey! see that 10 guys all dropped bombs on me.. but look-- here is damage parse and they are all noobs with super low damage. that is why I can live through it all. Continue video... stop - hey! see that.. I using LoS to advantage... continue... Hey! see that..
Maybe is just normal everyday lag... who can say really...
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
NightbladeMechanics wrote: »Also the below comment is untrue and not how the game works at all. This person is a fitting example of how not to think if you want to improve at the game.
TankHealz2015 wrote: »Lots of opinions here. And many private messages pointing out the many. many cheaters in PvP too.
Yes, the skill is obvious and I do give props to all the pro streamers...
What I am still wondering is how do you/anybody not die when so many enemies are focusing on you?
The guy is specc'ed for damage. Not tank and not healing. Hello 3k weapon damage.
No pocket healer no pocket helper.
Only purge available to a Dragonknight is from Alliance skill line and that was not slotted.
I was expecting some scientific answer on this like: combo troll hunter with perfectly timed drink potion, and ultimate...
but no, nothing.
When you see someone health go all the way to almost dead, bounce back up to full and then continue to yo-yo...
Is that just lag? He's got Igneous shield and Vigor and potions. That's it. And he is damage specc'ed.
He is not wearing Orgnums.. he's wearing Warrior Fury and Werewolf Hide.
He is Vampire, but Vampire ultimate was not slotted. Only the occasional use of shuffle.
Rarely if ever CC'ed.
Many people have sent messages regarding special hacks and lag switches. I don;t know. Anything is possible.
Pro players certainly have an incentive to "win by any means necessary" Cause, hey winning = subscribers = $$$
Maybe if someone were making tutorial videos where you start/stop and explain key moments... like hey! see that 10 guys all dropped bombs on me.. but look-- here is damage parse and they are all noobs with super low damage. that is why I can live through it all. Continue video... stop - hey! see that.. I using LoS to advantage... continue... Hey! see that..
Maybe is just normal everyday lag... who can say really...
https://m.youtube.com/watch?v=EIsmvB9lvIQ
I just want to post this for 1 reason:
There is only 1vX if u fight "bad players", this hasnt to do anything with CP. In the video there were many 600cp guys.
I do this (killing 5-10 of my own) very offen in cyro, meanwhile I can name u 2 decent players and wont have any change to win..
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
Hahaha wow
Come on, do people seriously think this kind of stuff?
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
Hahaha wow
Come on, do people seriously think this kind of stuff?
It's easier to blame whatever rather than admit own mistakes and bad game.
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.
Hahaha wow
Come on, do people seriously think this kind of stuff?
It's easier to blame whatever rather than admit own mistakes and bad game.
You mean bad players like yourself that don't understand the real game mechanics.
@ZOS_GinaBruno how has this not been closed for naming and shaming?
ChairGraveyard wrote: »OP - the answer is macroing animation canceling to spam skills. Because the game doesn't network animation cancelled delays properly, you can land multiple skills against other players at once, even if they appear to have delays between them on your own client.
In this way you can land 5+ skills on an enemy in less than a second and they will see *ZERO* animation, then be instantly dead.
I don't personally do this because I consider it cheating, but it's incredibly common in PvP.