If you want an increased chance from charged you will that trait on frontbar aka where you spend most of your time.
WalksonGraves wrote: »
You realize that the reactive reduction lasts longer than the cc if you break out right? It also procs on every blocked heavy attack which is generally when you need the most reduction.
My off balance uptime is incredibly high and affects the entire fight regardless of distance and I can dodge roll to set everything off balance. If I want to eliminate rng I use glory but it's not necessary because dodge procs often enough on it's own.
woe has limited range, it's a poor substitute.
Not everything is about vmol btw, 4 man dungeon tanks don't have the luxury of getting carried by the group.
Giles.floydub17_ESO wrote: »WalksonGraves wrote: »Funny thing is I never see dks talk about using passive dodging to set enemies off balance and that is a 10% dps increase triggering continously. Talking about 15% crit dam for 9 seconds like its god mode while ignoring 10% always.
@WalksonGraves
Because it's not needed. We use other means to achieve the same benefit. Lightning WoE is the start of multiple debuffs on the target.
WoE is not a poor substitute and the range is fine. Is someone is not able to hit the target with WoE due tomorrow distance then they're doing something wrong, or running the back room in Rakkhat.
Essentially, raid teams run coordinated. Many of the players posting here are fairly experienced in trials and some run with and even lead top competitive teams on their servers.
WalksonGraves wrote: »Giles.floydub17_ESO wrote: »WalksonGraves wrote: »Funny thing is I never see dks talk about using passive dodging to set enemies off balance and that is a 10% dps increase triggering continously. Talking about 15% crit dam for 9 seconds like its god mode while ignoring 10% always.
@WalksonGraves
Because it's not needed. We use other means to achieve the same benefit. Lightning WoE is the start of multiple debuffs on the target.
WoE is not a poor substitute and the range is fine. Is someone is not able to hit the target with WoE due tomorrow distance then they're doing something wrong, or running the back room in Rakkhat.
Essentially, raid teams run coordinated. Many of the players posting here are fairly experienced in trials and some run with and even lead top competitive teams on their servers.
vmol isn't the entirety of the game you know, vmol meta would be garbage in a vet dungeon
paulsimonps wrote: »WalksonGraves wrote: »Giles.floydub17_ESO wrote: »WalksonGraves wrote: »Funny thing is I never see dks talk about using passive dodging to set enemies off balance and that is a 10% dps increase triggering continously. Talking about 15% crit dam for 9 seconds like its god mode while ignoring 10% always.
@WalksonGraves
Because it's not needed. We use other means to achieve the same benefit. Lightning WoE is the start of multiple debuffs on the target.
WoE is not a poor substitute and the range is fine. Is someone is not able to hit the target with WoE due tomorrow distance then they're doing something wrong, or running the back room in Rakkhat.
Essentially, raid teams run coordinated. Many of the players posting here are fairly experienced in trials and some run with and even lead top competitive teams on their servers.
vmol isn't the entirety of the game you know, vmol meta would be garbage in a vet dungeon
Who cares about optimizing for vet dungeons? if you can do vMoL vet dungeons is a fricking walk in the park.