@Biro123 nerf with pirate skelly wasnt a nerf for sorc.....it was just fix to this set which was explioted on sorc shields without penalty
nerf to sorc crystal frag also was a bit nonsense because problem is not in this skill, buff to nb dark path also is useless because this is just small to weak skill wich will change nothing in nb dps, sorc will lost more dps by crystal frag dmg nerf than nb buff to dps by buff to this skill
sorc didnt get class nerf to sustain while nb class sustain skill was just screwed into not worth spent skillpoint
C'mon - you can't really believe that the type of nerf they made to Pirate Skelly wasn't directed at sorcs..? Frags nerf IS noticeable - at least for me in PVP, since I ususally use a no-spam heavy frag build.
Dark Path - useless, perhaps - but that's why they buff it, yes? People said sorc pets were useless when Zos announced their buffs - and now look at them. Volatile Familiar is the main reason sorc is over-performing in PVE.
Dark Path Should be doing equivalent dmg to liquid lightning imho.. Whether it does or not with this buff, I don't know.
And yes, Sorcs DID get a nerf to sustain - making it take longer to spam dark-exchange, reducing the 'burst recovery' ( causing a dps loss in PVE for those using it, and increasing interrupt chance in PVP).. Sustained recovery took a hit from Constitution nerfs. Unlike the NB sustain skill, dark exchange doesn't sustain itself. Don't get me wrong, I'm not saying that Dark Exchange isn't better than siphoning, but to say sorcs havn't had a sustain nerf is just incorrect.
in pvp cast time increased by 0.2 sec to dark deal is nothing to at all mostly of those sorcs
path of darknes was buffed by 35% bonus damage as I good remember in last patch and this is still *** skill
and why pirate skelly should normal work it on shields? normally it is givinf you 30% damage reduction with penalty 15% less healing taken when every class feel this lesser healings while sorc have no penalty because he almost dont need any hela while his hields are up and those shields got this major protection for no penalty like other classes as I wrote feel so this is not nerf to sorc, this is fix to set which was broken and mostly shieldstacker(sorcs) was eploiting this bug like before with infernal guardian which was hitting into players in stealth
Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB and SORC as equal....
Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB and SORC as equal....
#STOPtheNERFS!!
#BUFFnb!!!
@Biro123 nerf with pirate skelly wasnt a nerf for sorc.....it was just fix to this set which was explioted on sorc shields without penalty
nerf to sorc crystal frag also was a bit nonsense because problem is not in this skill, buff to nb dark path also is useless because this is just small to weak skill wich will change nothing in nb dps, sorc will lost more dps by crystal frag dmg nerf than nb buff to dps by buff to this skill
sorc didnt get class nerf to sustain while nb class sustain skill was just screwed into not worth spent skillpoint
C'mon - you can't really believe that the type of nerf they made to Pirate Skelly wasn't directed at sorcs..? Frags nerf IS noticeable - at least for me in PVP, since I ususally use a no-spam heavy frag build.
Dark Path - useless, perhaps - but that's why they buff it, yes? People said sorc pets were useless when Zos announced their buffs - and now look at them. Volatile Familiar is the main reason sorc is over-performing in PVE.
Dark Path Should be doing equivalent dmg to liquid lightning imho.. Whether it does or not with this buff, I don't know.
And yes, Sorcs DID get a nerf to sustain - making it take longer to spam dark-exchange, reducing the 'burst recovery' ( causing a dps loss in PVE for those using it, and increasing interrupt chance in PVP).. Sustained recovery took a hit from Constitution nerfs. Unlike the NB sustain skill, dark exchange doesn't sustain itself. Don't get me wrong, I'm not saying that Dark Exchange isn't better than siphoning, but to say sorcs havn't had a sustain nerf is just incorrect.
in pvp cast time increased by 0.2 sec to dark deal is nothing to at all mostly of those sorcs
path of darknes was buffed by 35% bonus damage as I good remember in last patch and this is still *** skill
and why pirate skelly should normal work it on shields? normally it is givinf you 30% damage reduction with penalty 15% less healing taken when every class feel this lesser healings while sorc have no penalty because he almost dont need any hela while his hields are up and those shields got this major protection for no penalty like other classes as I wrote feel so this is not nerf to sorc, this is fix to set which was broken and mostly shieldstacker(sorcs) was eploiting this bug like before with infernal guardian which was hitting into players in stealth
Not really, Major protection - and in fact pretty much any other damage reduction Except Block and resistances has always worked on shields - so it was never broken. On-damage abilities again, have always triggered on damage to shields (take constitution as a good example) - so that was never broken either. The set wasn't broken - it was just over-performing on Sorcs - so they nerfed it for sorcs... In fact the proc-chance buff is a buff to the set for anyone else.
But you think it was a bug which was being 'exploted' by the evil sorc players... And you are totally blinkered if you think this wasn't directly aimed at the 'unklillable shield-stackers'. It seems you just see what you want to see.
And you say sorcs were also 'exploting' IG.. I see there is no objectivity here, you just simply hate sorcs and sorc players - so I'm done talking to you.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
@Biro123 nerf with pirate skelly wasnt a nerf for sorc.....it was just fix to this set which was explioted on sorc shields without penalty
nerf to sorc crystal frag also was a bit nonsense because problem is not in this skill, buff to nb dark path also is useless because this is just small to weak skill wich will change nothing in nb dps, sorc will lost more dps by crystal frag dmg nerf than nb buff to dps by buff to this skill
sorc didnt get class nerf to sustain while nb class sustain skill was just screwed into not worth spent skillpoint
C'mon - you can't really believe that the type of nerf they made to Pirate Skelly wasn't directed at sorcs..? Frags nerf IS noticeable - at least for me in PVP, since I ususally use a no-spam heavy frag build.
Dark Path - useless, perhaps - but that's why they buff it, yes? People said sorc pets were useless when Zos announced their buffs - and now look at them. Volatile Familiar is the main reason sorc is over-performing in PVE.
Dark Path Should be doing equivalent dmg to liquid lightning imho.. Whether it does or not with this buff, I don't know.
And yes, Sorcs DID get a nerf to sustain - making it take longer to spam dark-exchange, reducing the 'burst recovery' ( causing a dps loss in PVE for those using it, and increasing interrupt chance in PVP).. Sustained recovery took a hit from Constitution nerfs. Unlike the NB sustain skill, dark exchange doesn't sustain itself. Don't get me wrong, I'm not saying that Dark Exchange isn't better than siphoning, but to say sorcs havn't had a sustain nerf is just incorrect.
in pvp cast time increased by 0.2 sec to dark deal is nothing to at all mostly of those sorcs
path of darknes was buffed by 35% bonus damage as I good remember in last patch and this is still *** skill
and why pirate skelly should normal work it on shields? normally it is givinf you 30% damage reduction with penalty 15% less healing taken when every class feel this lesser healings while sorc have no penalty because he almost dont need any hela while his hields are up and those shields got this major protection for no penalty like other classes as I wrote feel so this is not nerf to sorc, this is fix to set which was broken and mostly shieldstacker(sorcs) was eploiting this bug like before with infernal guardian which was hitting into players in stealth
Not really, Major protection - and in fact pretty much any other damage reduction Except Block and resistances has always worked on shields - so it was never broken. On-damage abilities again, have always triggered on damage to shields (take constitution as a good example) - so that was never broken either. The set wasn't broken - it was just over-performing on Sorcs - so they nerfed it for sorcs... In fact the proc-chance buff is a buff to the set for anyone else.
But you think it was a bug which was being 'exploted' by the evil sorc players... And you are totally blinkered if you think this wasn't directly aimed at the 'unklillable shield-stackers'. It seems you just see what you want to see.
And you say sorcs were also 'exploting' IG.. I see there is no objectivity here, you just simply hate sorcs and sorc players - so I'm done talking to you.
so you know it was ust to op how sorc was getting major protection to his shields without penalty for this (shields on whcih crit, penetration buils are nonsense, so most if not every build on cyrodil because of heavy armor)
how you want to deafet good sorc with pirate skeleton on his shield while you cant crit or penetrate them? while sorc still is goind into max burst on you and every crit, penetration from him on you is working because you dont have that many strong shelds
pirate skelly on shield is like give buff to cloak which will purge or atleast suppress this like dots to not kick from cloak, same to meteor to be viable this cloak or dont taka away you from cloak if you are standing in any aoe damage on ground
or I have better option..leave pirate skeleton working on shields but make shelds absorb maybe only 50% or atlest 75% damage and rest will still go to your real health thought those shields to turn-off this easy mode
Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB TUNE UP as equal to SORC....
Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB TUNE UP as equal to SORC....
The thing is everyone is supposed to be able to do everything. Some can do it better than others. But the fact the sorcs can out DPS everything by about 20k is not even close to everyone being able to do everything and having SOME BE A LITTLE BETTER
Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB TUNE UP as equal to SORC....
Cast+buff pet. Cast Blockade. Cast Liquid. Spam hard-cast Crystal Frags like standard Group Finder pug. Depending on external buffs - still 20-25k DPS.Now achieve similar result on magNB with such ease. Thanks!
Just put reaarming trap and Bloodthirst 20 k..if velidreth procs 25 k dont do anything else:D...
pls compare all as fair as others...
Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB TUNE UP as equal to SORC....
Twohothardware wrote: »Why it is very bad problem for people that SORCERER is the best DPS CLASS,
Dk: it is the best TANK class by far...but nobody says that why Sorcerer isnt the best tank or as good as DK...
Healar: Why Templar is the best Healar Class by far than other classes...And why nobody ask that why My Sorcerer is the best Healar class and why not as good as Templar...
CUZ damn SORC is not a TANK OR HEALAR class... it is PURE DPS class
SO... Of course its DPS should be more than Other CLASSES....
Just need to make NB TUNE UP as equal to SORC....
Yeah because MagSorc is suppose to be the only class that can kill people in PvP whereas all DK is suppose to do is stand there and take damage while Templars spam the heals. Sounds like a great game.
@Biro123 nerf with pirate skelly wasnt a nerf for sorc.....it was just fix to this set which was explioted on sorc shields without penalty
nerf to sorc crystal frag also was a bit nonsense because problem is not in this skill, buff to nb dark path also is useless because this is just small to weak skill wich will change nothing in nb dps, sorc will lost more dps by crystal frag dmg nerf than nb buff to dps by buff to this skill
sorc didnt get class nerf to sustain while nb class sustain skill was just screwed into not worth spent skillpoint
C'mon - you can't really believe that the type of nerf they made to Pirate Skelly wasn't directed at sorcs..? Frags nerf IS noticeable - at least for me in PVP, since I ususally use a no-spam heavy frag build.
Dark Path - useless, perhaps - but that's why they buff it, yes? People said sorc pets were useless when Zos announced their buffs - and now look at them. Volatile Familiar is the main reason sorc is over-performing in PVE.
Dark Path Should be doing equivalent dmg to liquid lightning imho.. Whether it does or not with this buff, I don't know.
And yes, Sorcs DID get a nerf to sustain - making it take longer to spam dark-exchange, reducing the 'burst recovery' ( causing a dps loss in PVE for those using it, and increasing interrupt chance in PVP).. Sustained recovery took a hit from Constitution nerfs. Unlike the NB sustain skill, dark exchange doesn't sustain itself. Don't get me wrong, I'm not saying that Dark Exchange isn't better than siphoning, but to say sorcs havn't had a sustain nerf is just incorrect.
in pvp cast time increased by 0.2 sec to dark deal is nothing to at all mostly of those sorcs
path of darknes was buffed by 35% bonus damage as I good remember in last patch and this is still *** skill
and why pirate skelly should normal work it on shields? normally it is givinf you 30% damage reduction with penalty 15% less healing taken when every class feel this lesser healings while sorc have no penalty because he almost dont need any hela while his hields are up and those shields got this major protection for no penalty like other classes as I wrote feel so this is not nerf to sorc, this is fix to set which was broken and mostly shieldstacker(sorcs) was eploiting this bug like before with infernal guardian which was hitting into players in stealth
Not really, Major protection - and in fact pretty much any other damage reduction Except Block and resistances has always worked on shields - so it was never broken. On-damage abilities again, have always triggered on damage to shields (take constitution as a good example) - so that was never broken either. The set wasn't broken - it was just over-performing on Sorcs - so they nerfed it for sorcs... In fact the proc-chance buff is a buff to the set for anyone else.
But you think it was a bug which was being 'exploted' by the evil sorc players... And you are totally blinkered if you think this wasn't directly aimed at the 'unklillable shield-stackers'. It seems you just see what you want to see.
And you say sorcs were also 'exploting' IG.. I see there is no objectivity here, you just simply hate sorcs and sorc players - so I'm done talking to you.
If the argument is Templars Heal, DKs tank, Sorcs DPS as reason for sorcs to do more then it's a horrible argument. Templars are getting nerfed hard due to them wanting other classes to get invited as heals so if that's the goal, that damage gap needs to be closed either through buffs or nerfs.
DKs tanking takes a hit also but it doesn't address why other classes are not wanted as tanks. Lack of pull (silver leash a good candidate) and AOE roots is why.
There also is a huge discrepancy in resource management tools. The only one in non sorc classes I can think of as still maybe being useful is radiant aura magicka steal; but I fell ele drain is far superior being free and reducing spell resistance as well. Dark Deal really sticks out of balance. That said; I'd much rather have the other ones brought up but balance should be done either way. So long as it's not; you are going to have lots of angry non-sorcs
If the argument is Templars Heal, DKs tank, Sorcs DPS as reason for sorcs to do more then it's a horrible argument. Templars are getting nerfed hard due to them wanting other classes to get invited as heals so if that's the goal, that damage gap needs to be closed either through buffs or nerfs.
DKs tanking takes a hit also but it doesn't address why other classes are not wanted as tanks. Lack of pull (silver leash a good candidate) and AOE roots is why.
There also is a huge discrepancy in resource management tools. The only one in non sorc classes I can think of as still maybe being useful is radiant aura magicka steal; but I fell ele drain is far superior being free and reducing spell resistance as well. Dark Deal really sticks out of balance. That said; I'd much rather have the other ones brought up but balance should be done either way. So long as it's not; you are going to have lots of angry non-sorcs
I'll never understand why ZOS changed the way silver leash worked. It used to pull enemies to you, just like chains. It did however require a double cast to do so. Also nonDKs can use swarm mother to close that particular gap, which is only an issue in trash pulls and boss fights heavy with adds. Same goes for an AOE root, it's only issue for trash and add heavy boss fights. Sorcs have encase as a direct competitor to talons, and it works well. NB has access to a pretty nasty AOE snare which can mostly accomplish the same thing as a root. Not as good, but still not awful. Templars really don't have anything in their toolkit for such a function though, I'll give you that.
If ZOS purposely nerfed Templar so that all classes can be equally effective at healing, why haven't they nerfed Sorcerer so that all classes can be equally effective at DPS? If ZOS's goal is not to make all classes equally effective at all aspects of the game (tanking, healing and dps) then they need to undo the nerfs done to Templars.
Yes, yes, I know... logic.
If ZOS purposely nerfed Templar so that all classes can be equally effective at healing, why haven't they nerfed Sorcerer so that all classes can be equally effective at DPS? If ZOS's goal is not to make all classes equally effective at all aspects of the game (tanking, healing and dps) then they need to undo the nerfs done to Templars.
Yes, yes, I know... logic.
Nerf Sorc - too much sustain!!
Zos nerfs sorc sustain
Nerf Sorc - Too much Burst!
Zos nerfs sorc burst
Nerf Sorc - shields too strong!!
Zos nerfs sorc shields.
Nerf Sorc - too much PVE dmg
Zos nerfs sorc dps
Zos? Why you no nerf sorc??!
If ZOS purposely nerfed Templar so that all classes can be equally effective at healing, why haven't they nerfed Sorcerer so that all classes can be equally effective at DPS? If ZOS's goal is not to make all classes equally effective at all aspects of the game (tanking, healing and dps) then they need to undo the nerfs done to Templars.
Yes, yes, I know... logic.
Nerf Sorc - too much sustain!!
Zos nerfs sorc sustain
Nerf Sorc - Too much Burst!
Zos nerfs sorc burst
Nerf Sorc - shields too strong!!
Zos nerfs sorc shields.
Nerf Sorc - too much PVE dmg
Zos nerfs sorc dps
Zos? Why you no nerf sorc??!
10 years old?
If ZOS purposely nerfed Templar so that all classes can be equally effective at healing, why haven't they nerfed Sorcerer so that all classes can be equally effective at DPS? If ZOS's goal is not to make all classes equally effective at all aspects of the game (tanking, healing and dps) then they need to undo the nerfs done to Templars.
Yes, yes, I know... logic.
Nerf Sorc - too much sustain!!
Zos nerfs sorc sustain
Nerf Sorc - Too much Burst!
Zos nerfs sorc burst
Nerf Sorc - shields too strong!!
Zos nerfs sorc shields.
Nerf Sorc - too much PVE dmg
Zos nerfs sorc dps
Zos? Why you no nerf sorc??!
10 years old?
Average age of the nerf-sorc community? It sure seems that way.
If ZOS purposely nerfed Templar so that all classes can be equally effective at healing, why haven't they nerfed Sorcerer so that all classes can be equally effective at DPS? If ZOS's goal is not to make all classes equally effective at all aspects of the game (tanking, healing and dps) then they need to undo the nerfs done to Templars.
Yes, yes, I know... logic.
Nerf Sorc - too much sustain!!
Zos nerfs sorc sustain
Nerf Sorc - Too much Burst!
Zos nerfs sorc burst
Nerf Sorc - shields too strong!!
Zos nerfs sorc shields.
Nerf Sorc - too much PVE dmg
Zos nerfs sorc dps
Zos? Why you no nerf sorc??!
10 years old?
Average age of the nerf-sorc community? It sure seems that way.
You do realise the question is not:
"Was Sorcerer nerfed before?" but "Is sorcerer overperforming?". The answer to both questions is yes.
Also, your signature.
I'm just getting really, really tired of explaining the impact to people who don't want to listen, in thread after thread just to see new ones pop up time and time again..