I said Major Pvpers...I have no idea who you even are.....
I said Major Pvpers...I have no idea who you even are.....
And I you.
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
NightbladeMechanics wrote: »
But a nerf to health regen builds is already coming next patch... So why add more nerfs to a already nerfed playstyle without seeing how it does perform?
Valera Progib wrote: »@Princess_Asgari you are not happy with Troll King while fighting 1x1... Now imagine fighting a group with 2-3 magplars with troll king just casting mutagen and occasionally BoL - now that is annoying...
Just remove Pirate Skeleton and Troll King. Both sets are obviously OP for what they do.
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
ssewallb14_ESO wrote: »1.5k hp every 2 seconds, unaffected by battle spirit and can't be practically debuffed. That's actually really strong, especially compounded with other buffs to health recovery. A tripot, 1 piece of heavy, and a few points into Healthy alone adds ~28%, nevermind an Orc in Full heavy, and the fact that Khajiit gank/roll builds get another 20.
Princess_Asgari wrote: »This set isn't some crazy set against magicja users because for the most part if they drop below that health threshold they are using something to burst themselves up over the cap anyways.
The issue is that with stam users they just use vigor and they always proc the set then use rally. On top of this they are now immune to cc after roll dodging. So basically while this set is up they are always going to get to full health as you can't stop them from healing.
The entire point of these resource changes was to keep fights from being drawn out. But with sets like this for example added with the new changes fights will last just as long because players who should be dead simply arent.
Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
usmcjdking wrote: »Here's the issue troll king creates:
Troll King prevents sustained damage from breaking through and killing your opponent. DOT builds have a very difficult time dealing with TK. This, by itself, is fine.
But then you throw on heavy armor and you can no longer burst your opponent down, either. This is when TK becomes absolutely absurd. There becomes no real legitimate way to defeat your opponent using TK,
NightbladeMechanics wrote: »usmcjdking wrote: »Here's the issue troll king creates:
Troll King prevents sustained damage from breaking through and killing your opponent. DOT builds have a very difficult time dealing with TK. This, by itself, is fine.
But then you throw on heavy armor and you can no longer burst your opponent down, either. This is when TK becomes absolutely absurd. There becomes no real legitimate way to defeat your opponent using TK,
Spot on. Hopefully the heavy armor and sustain nerfs coming next patch will tone the latter case down.
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
You dirty ganker you.
No doubt troll king is extremely strong, it should proc at 40% OR have a cool down on self procs so that 100% uptime isn't possible.
Waffennacht wrote: »
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
All other sets can proc at any point in combat, TK is only at 50%Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
You dirty ganker you.
No doubt troll king is extremely strong, it should proc at 40% OR have a cool down on self procs so that 100% uptime isn't possible.
100% uptime if you keep them below 50% without killing them (wtf you doin?)
TK will heal itself out of proc range.
Viper deals more DMG per sec than TK heals per sec
Princess_Asgari wrote: »Waffennacht wrote: »
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
All other sets can proc at any point in combat, TK is only at 50%Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
You dirty ganker you.
No doubt troll king is extremely strong, it should proc at 40% OR have a cool down on self procs so that 100% uptime isn't possible.
100% uptime if you keep them below 50% without killing them (wtf you doin?)
TK will heal itself out of proc range.
Viper deals more DMG per sec than TK heals per sec
I think you are forgetting that while troll king will heal itself out of proc range ALONG with other heals at the same time. You can not mitigate the healing it does easily and therefor its only direct counter is a 100-0 burst which not everyone can do.
So if im on a mDK and im clearly outplaying someone with TK you think it is fair they purely are surviving because I have no real available burst and each time i refresh my dots they get just low enough for me to leap or meteor but TK procs and they are back to full health?
With the changes to roll dodge it will be even harder to kill TK users simply because of the immunity they are going to be granted for 2 seconds. There is nothing wrong with the % chance to proc being decreased or the cool down between procs increased.
Princess_Asgari wrote: »Reduce the amount of health regen it gives or reduce its proc chance. It is waaaay too strong vs classes with no real burst. Players can clearly make mistakes and not get punished just because of that set.
Waffennacht wrote: »Princess_Asgari wrote: »Waffennacht wrote: »
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
All other sets can proc at any point in combat, TK is only at 50%Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
You dirty ganker you.
No doubt troll king is extremely strong, it should proc at 40% OR have a cool down on self procs so that 100% uptime isn't possible.
100% uptime if you keep them below 50% without killing them (wtf you doin?)
TK will heal itself out of proc range.
Viper deals more DMG per sec than TK heals per sec
I think you are forgetting that while troll king will heal itself out of proc range ALONG with other heals at the same time. You can not mitigate the healing it does easily and therefor its only direct counter is a 100-0 burst which not everyone can do.
So if im on a mDK and im clearly outplaying someone with TK you think it is fair they purely are surviving because I have no real available burst and each time i refresh my dots they get just low enough for me to leap or meteor but TK procs and they are back to full health?
With the changes to roll dodge it will be even harder to kill TK users simply because of the immunity they are going to be granted for 2 seconds. There is nothing wrong with the % chance to proc being decreased or the cool down between procs increased.
Yes I do. You are the one that built a build so suspectable to Regen.
Just like my tanks can't burst through a shield stacking Templar it's the choice we make
As someone previously mentioned, Troll King was proxy nerfed alongside its actual nerf. Many players will be swapping to light/medium armor due to the upcoming changes, lowering TK's synergy with the build as a result of overall lower health pools, mitigation, stamina resource management, and health recovery scaling.
Let's wait to see how things play out before further requesting further nerfs.
rfennell_ESO wrote: »Waffennacht wrote: »Princess_Asgari wrote: »Waffennacht wrote: »
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
All other sets can proc at any point in combat, TK is only at 50%Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
You dirty ganker you.
No doubt troll king is extremely strong, it should proc at 40% OR have a cool down on self procs so that 100% uptime isn't possible.
100% uptime if you keep them below 50% without killing them (wtf you doin?)
TK will heal itself out of proc range.
Viper deals more DMG per sec than TK heals per sec
I think you are forgetting that while troll king will heal itself out of proc range ALONG with other heals at the same time. You can not mitigate the healing it does easily and therefor its only direct counter is a 100-0 burst which not everyone can do.
So if im on a mDK and im clearly outplaying someone with TK you think it is fair they purely are surviving because I have no real available burst and each time i refresh my dots they get just low enough for me to leap or meteor but TK procs and they are back to full health?
With the changes to roll dodge it will be even harder to kill TK users simply because of the immunity they are going to be granted for 2 seconds. There is nothing wrong with the % chance to proc being decreased or the cool down between procs increased.
Yes I do. You are the one that built a build so suspectable to Regen.
Just like my tanks can't burst through a shield stacking Templar it's the choice we make
Any "build" that has attacks that can be dodged or any build that has to go thru enemy resistances (that's every build except maybe an onslaught gank build) is susceptible to regen in this case as the enemy will just vigor, Forward momentum, and proc troll king and mix dodge rolls and blocks as they run around a los object.
That's three hots running while they take no damage... it's not particularly mathematically challenging to figure out the result.
I love this set, been using it consistently since it was introduced.
I'm always looking for builds to support my allies and this set is one few that can do this for people outside of groups but I can understand where OP is coming from. Basically they just need to make it apply without considering the other % Health Regen bonuses.
This would be a huge nerf by the way, considering most of my characters have 50-120% Health regen. I would like to see it continue to proc between 50-60%, considering that any lower and you are into execute stage.
rfennell_ESO wrote: »Waffennacht wrote: »Princess_Asgari wrote: »Waffennacht wrote: »
I said Major Pvpers...I have no idea who you even are.....
And I you.
Well if you EU I understand but if your NA, Im on the AD Leaderboards every month so if you are a major pvper then you would have ran into me. If not then you dont pvp as much as you say you do....LMFAO...
I pvp thousands of players every week, who is to say that I play on your server, your platform, or that this username is even the one I use in game.
I'm afaid you just assume too much and know far less for certain. To say all major pvpers agree is just an incorrect statement.
The set itself is fine, the passives behind it are the ones that need fixed restrictions, nerfs, tweeks.
Again you still do not address the fact that troll king is the only monster set that does not have a % to proc, which in itself alone is unbalanced. (Mighty Chal, Kena, and slime are exceptions bc they are an ability u always get)
All other sets can proc at any point in combat, TK is only at 50%Princess_Asgari wrote: »Another ganker mad that he can't 1 shot targets without them being able to fight back. Nothing to see here, move along.
@NightbladeMechanics I just got called a ganker lmao This is what we are dealing with in the community.
You dirty ganker you.
No doubt troll king is extremely strong, it should proc at 40% OR have a cool down on self procs so that 100% uptime isn't possible.
100% uptime if you keep them below 50% without killing them (wtf you doin?)
TK will heal itself out of proc range.
Viper deals more DMG per sec than TK heals per sec
I think you are forgetting that while troll king will heal itself out of proc range ALONG with other heals at the same time. You can not mitigate the healing it does easily and therefor its only direct counter is a 100-0 burst which not everyone can do.
So if im on a mDK and im clearly outplaying someone with TK you think it is fair they purely are surviving because I have no real available burst and each time i refresh my dots they get just low enough for me to leap or meteor but TK procs and they are back to full health?
With the changes to roll dodge it will be even harder to kill TK users simply because of the immunity they are going to be granted for 2 seconds. There is nothing wrong with the % chance to proc being decreased or the cool down between procs increased.
Yes I do. You are the one that built a build so suspectable to Regen.
Just like my tanks can't burst through a shield stacking Templar it's the choice we make
Any "build" that has attacks that can be dodged or any build that has to go thru enemy resistances (that's every build except maybe an onslaught gank build) is susceptible to regen in this case as the enemy will just vigor, Forward momentum, and proc troll king and mix dodge rolls and blocks as they run around a los object.
That's three hots running while they take no damage... it's not particularly mathematically challenging to figure out the result.