How is battle roar working in PTS? If you have exactly 29500 stam what's the max your getting back?My suggestion make helping hands cap instead of a flat amount ....
Major mending while shield holds minor mending after it drops lasting 5 seconds...
I can live with battle roar
Moglijuana wrote: »Hmmm, after some complaining about the changes, I think I'll actually be fine next patch. Figured out a build that doesn't need regen and still hits like a truck
Just gota adapt man. It's going to be exciting seeing all the players who got carried by gear fail next patch lolol.
#dk4lyfe
Magicka DK's are dead in PvE what do you mean they will be ok. They are unplayable, they require to be melee, they don't get as high damage as another Stamina so they are pointless to bring along and will just lower group DPS no matter how good you are with it. There is a cap that their damage capabilities can reach and it's not higher than any Stamina DPS-MAGICKA DKs will be ok in PvE, but in PVP this is going to hurt some but its the meta nerf that will hurt them...
*signed*Magicka DK's are dead in PvE what do you mean they will be ok. They are unplayable, they require to be melee, they don't get as high damage as another Stamina so they are pointless to bring along and will just lower group DPS no matter how good you are with it. There is a cap that their damage capabilities can reach and it's not higher than any Stamina DPS
At this point I can only guess that the reason Zeni refuses to fix mDK sustain is because doing so would mean indirectly admitting they never bothered to test how the Morrowind across the board sustain nerfs would impact each class.
rustic_potato wrote: »For those who main PVE mDKs make a mNB. That class is going to be ridiculous for atleast a couple of patches.
I really have no idea what they are doing with the class.
MagDK gets some things changed around that no one wanted changing around, but nothing to fix main issues (damage is decent, mobility isn't needed [mist replacement is though] but defense is awful since block has been nerfed to boredom unless you sacrifice a lot into it and sustain is by far the worst of any class)
On the other side of the fence StamDK gets... Nothing. Its just constantly made sliiightly worse each patch and its just a worse warden.
No amount of feedback on the forums is going to change Zenimax's opinon on DKs. They have hated this class since day one, and will continue to obliterate the class until is entirely unplayable (which is will be after Morrowind).
DO NOT force them to let you reroll to a Warden or Sorc. They do not care if you do this. The only thing they care about is $$$. Once you buy the DLC, they could not give less of a damn about you.
The only power you have, as a player, is to not buy their expansion and to stop giving them money. That is the only thing that is going to cause them to change their ways.
My DK is a Tank and Crafter so I’ve been dodging the nerf bullets, till the block cost changes but I feel bad for the DD or PvP DKs that get completely neglected each patch
PTS Patch Notes v3.3.3
Combat Balance
Dragonknight
* Increased Material Cost by 20% for all Dragonknight Characters.
Developer Comment:We have identified that a high number of DragonKnight Characters have started moving skill points into crafting skills. To bring their crafting ability in-line with the rest of their skill costs, we have increased the material cost of all crafting performed by DragonKnight by 20%.
So do they have a marketing department? Why would they create chaos and straight up anger from the streamers to about 65 to70% of the population... Bad form and bad business ... Things like this really hurt the game...
So few people actually play DK I don't think they care at all. At least half the the game is just Mag Sorc mains are just laughing their asses off right now. The rest of the game is either going to reroll to Mag Sorc, Mag Warden, or just quit.
rustic_potato wrote: »For those who main PVE mDKs make a mNB. That class is going to be ridiculous for atleast a couple of patches.
ruikkarikun wrote: »
What race should I pick, I mean changes are not finally so Altmeri or Dark Elf?
ruikkarikun wrote: »
What race should I pick, I mean changes are not finally so Altmeri or Dark Elf?
Since most (all?) NB class skills are mag damage, I went Breton. The “only” real damage you do with fire or shock is your L/H attack and WoE (not insignificant albeit). Personally, I feel the cost reduction and extra spell resistance is more beneficial in trials.
ruikkarikun wrote: »
What race should I pick, I mean changes are not finally so Altmeri or Dark Elf?
Since most (all?) NB class skills are mag damage, I went Breton. The “only” real damage you do with fire or shock is your L/H attack and WoE (not insignificant albeit). Personally, I feel the cost reduction and extra spell resistance is more beneficial in trials.
rustic_potato wrote: »For those who main PVE mDKs make a mNB. That class is going to be ridiculous for atleast a couple of patches.
rustic_potato wrote: »For those who main PVE mDKs make a mNB. That class is going to be ridiculous for atleast a couple of patches.
Already level 33 and ongoing Sir!
.... the moment you realize, this thread has been created in April 2017....
I keep losing faith in ZOS. They have no clue about PvE balancing at all -_-
#HireIcefrog
Yes i am back after 14 months leave, i am leveling a third magica dk and have a lot to do before the world ends in june
- vma for a 1:1000 change for a sharpened staff
- Hardmode trials
Luckely i have done vmol a few times and my dk was not bad so all is not bad
When i came back i set myself the goal to spend all my hoarded gold because i know from previous patches that playing magica dk is an emotional affair with the constant nerfs lol
Put *** class change tokens on sale already! *** all you want with classes but give a way out. Happy to pay else *** is unplayable.