@FlyLionel class and race and if they're available via the handouts and not requiring of farming I can do my best.Console then yes I see an issue and it's not fair you can't help with live testing, but you could try and math/theorycraft constructively.The butthurt in this one is strong.
As per my other thread, go actually play the PTS and try it, do some theory crafting and stop proclaiming the death of the game because of some paragraths.
If you want to stop the changes, actually try and do something to convince ZOS rather than just posting trash on the forums (that's my job).
Turelus B-b-but...console.
Everythings under Nda? Console players be like....salvage the last month and a half that we have. All we have is PARAGRAPHS/NDA. Do our bid.
Main game changes are not NDA that's why the patch notes are not NDA. Only Morrowind core content is NDA.
Turelus Okay. You will be my conduit to this pts, do me well....5bone pirate 2 engine guardian 3 agility..did I do good?
However I will have other commitments and issues to test.
BalticBlues wrote: »Lord_Dexter wrote: »Check Deltia twitter, he is on rage with these nerfs!
He is ESO legend player!
I have learnt more from Deltia than from anybody else in this game. He loves the game, he understands it in every aspect, and he has an open mind for all players, fans and devs. This is what he says on Twitter to the changes:This is exactly how I feel. We played three years - to finally get a ***-up Templar?Deltia wrote:I've been a fanboi for a long time, but *** this balance.
And no my account isn't hacked... My Templar Funeral --
This is my "favorite": -50% BOL success (180 degrees instead of 360) What did the devs smoke? How do you 180-degree-emergeny-heal highly dynamical bosses as Urata Hovantud or the Ash Titan with all their companions around in vCoA? My Healer Sorc already feels more powerful than my Templar (except in Trials), but if this PTS patch will go live, the Templar will be dead. Am I glad that I did not order the expansion yet...
I like what ZOS is trying to do in shifting to make resources matter. I think that sentiment was shared from players like Deltia and I. How they go about it is another thing. Also, drastic changes to classes can be brutal, some can be good, some can be bad. It will take time to pan out.
I dont think all of these major class changes will hold. Im about 99% confident in that. They want to rock the boat and throw out changes now while they can see how people react and are able to test them. Then they will make a final pass on release and we will have to ride with that. Hopefully the final pass it pretty good and doesnt bury any class.
Theres no other time to test this thing on a wider playerbase. People that can test - test when you are able, and voice your feedback. Dont be painfully biased on things. Try to keep an open mind. Thats the best people can do for now IMO. Well see what lands in the end. Sometimes feedback gets ignored (COST POISONS). We do what we can. Deltia and I both would like to see progressive changes and its in our interests to see that happen.
A misdirection in lieu of an actual rebuttal.DMuehlhausen wrote: »Uriel_Nocturne wrote: »Deltia doesn't give two ***.
He was at ZOS's offices arguing FOR these changes that pidgeon-hole every magicka character into being FORCED to use a staff.
With these changes; if you're playing a magicka-based character, you either use a Destro/Resto staff, or you'll run out of resources so fast that even base-world mob fights become a chore.
There's NOTHING good about these changes coming with Morrowind, and the streamers are heavily to blame.
So no, Deltia won't help any of us out in any way.
So world bosses in other MMOs are easily soloable...maybe making changes that force people to group in the overland stuff is a good idea?
@Deltia can't save us now. And to be honest, I'm very: Conflicted, confused, and disappointed. This is the guy who went to ZOS HQ just like @FENGRUSH a few months back, and supposedly had worked with ZOS for these upcoming changes. They experienced these changes before we did, and returned to us talking about how they were pleased with what they saw. They were pleased at the fact that they got to work with ZOS on 'balancing'. And now that things have come to light, you think that they aren't happy with this? You think that they had no hand in this? N'ah fam'. I call foul play. And mind you, this is coming from someone who's been a HUGE Deltia and Feng' fan. I'd watch their content regularly. So n'ah, I'm not even hating.
So Ive seen this sentiment - and Id like to say.... everything youre seeing in these patch notes may not be what players tested. Players may or may not have tested certain systems and scenarios like BGs... as we were allowed to mention that. Did we test *these patch notes*?? Did we test... any of these? Were these patch notes put together as a result of feedback? To assume everything youre seeing today in the patch notes was what we tested months ago would be to assume theyve done nothing between then and now.
Its tough being bound by an NDA and not knowing what to really say here - but I think its pretty drastic to assume they brought in players and hand crafted an entire system change to all classes in a week and/or we tested that and this is what is being delivered to you guys months later and they were simply on vacation since then.
Why would I review the patch notes and have differing opinions on changes made if I made these changes?? Or knew of them??
I like what ZOS is trying to do in shifting to make resources matter. I think that sentiment was shared from players like Deltia and I. How they go about it is another thing. Also, drastic changes to classes can be brutal, some can be good, some can be bad. It will take time to pan out.
I dont think all of these major class changes will hold. Im about 99% confident in that. They want to rock the boat and throw out changes now while they can see how people react and are able to test them. Then they will make a final pass on release and we will have to ride with that. Hopefully the final pass it pretty good and doesnt bury any class.
Theres no other time to test this thing on a wider playerbase. People that can test - test when you are able, and voice your feedback. Dont be painfully biased on things. Try to keep an open mind. Thats the best people can do for now IMO. Well see what lands in the end. Sometimes feedback gets ignored (COST POISONS). We do what we can. Deltia and I both would like to see progressive changes and its in our interests to see that happen.
@Deltia can't save us now. And to be honest, I'm very: Conflicted, confused, and disappointed. This is the guy who went to ZOS HQ just like @FENGRUSH a few months back, and supposedly had worked with ZOS for these upcoming changes. They experienced these changes before we did, and returned to us talking about how they were pleased with what they saw. They were pleased at the fact that they got to work with ZOS on 'balancing'. And now that things have come to light, you think that they aren't happy with this? You think that they had no hand in this? N'ah fam'. I call foul play. And mind you, this is coming from someone who's been a HUGE Deltia and Feng' fan. I'd watch their content regularly. So n'ah, I'm not even hating.
So Ive seen this sentiment - and Id like to say.... everything youre seeing in these patch notes may not be what players tested. Players may or may not have tested certain systems and scenarios like BGs... as we were allowed to mention that. Did we test *these patch notes*?? Did we test... any of these? Were these patch notes put together as a result of feedback? To assume everything youre seeing today in the patch notes was what we tested months ago would be to assume theyve done nothing between then and now.
Its tough being bound by an NDA and not knowing what to really say here - but I think its pretty drastic to assume they brought in players and hand crafted an entire system change to all classes in a week and/or we tested that and this is what is being delivered to you guys months later and they were simply on vacation since then.
Why would I review the patch notes and have differing opinions on changes made if I made these changes?? Or knew of them??
You seemed to enjoy the Templar nerfs. Pretty clear to me
Strider_Roshin wrote: »So you need someone to think for you? Lol I'd hate to see what you do for a living.
Peekachu99 wrote: »I like what ZOS is trying to do in shifting to make resources matter. I think that sentiment was shared from players like Deltia and I. How they go about it is another thing. Also, drastic changes to classes can be brutal, some can be good, some can be bad. It will take time to pan out.
I dont think all of these major class changes will hold. Im about 99% confident in that. They want to rock the boat and throw out changes now while they can see how people react and are able to test them. Then they will make a final pass on release and we will have to ride with that. Hopefully the final pass it pretty good and doesnt bury any class.
Theres no other time to test this thing on a wider playerbase. People that can test - test when you are able, and voice your feedback. Dont be painfully biased on things. Try to keep an open mind. Thats the best people can do for now IMO. Well see what lands in the end. Sometimes feedback gets ignored (COST POISONS). We do what we can. Deltia and I both would like to see progressive changes and its in our interests to see that happen.
Thanks. This is the post that should be copy/pasted into every apocalypse thread between now and release. Give the dust time to settle and see what 2nd and then final pass tuning is done.
P.S. Is it my correct understanding that BoL is now an AOE cone heal? I just gave a cursory read to the PTS notes, so I'd have to double-check. Still, that's kind of cool if that's the case.
It should be a bigger area than Combat Prayer though, or at least have a minor buff thrown in to make it competitive.
It would literally cost less time to check the patch notes than to type this response. It now functions in a 180 degrees fashion in stead of 360 degrees. The rest of the ability remains as is.Peekachu99 wrote: »I like what ZOS is trying to do in shifting to make resources matter. I think that sentiment was shared from players like Deltia and I. How they go about it is another thing. Also, drastic changes to classes can be brutal, some can be good, some can be bad. It will take time to pan out.
I dont think all of these major class changes will hold. Im about 99% confident in that. They want to rock the boat and throw out changes now while they can see how people react and are able to test them. Then they will make a final pass on release and we will have to ride with that. Hopefully the final pass it pretty good and doesnt bury any class.
Theres no other time to test this thing on a wider playerbase. People that can test - test when you are able, and voice your feedback. Dont be painfully biased on things. Try to keep an open mind. Thats the best people can do for now IMO. Well see what lands in the end. Sometimes feedback gets ignored (COST POISONS). We do what we can. Deltia and I both would like to see progressive changes and its in our interests to see that happen.
Thanks. This is the post that should be copy/pasted into every apocalypse thread between now and release. Give the dust time to settle and see what 2nd and then final pass tuning is done.
P.S. Is it my correct understanding that BoL is now an AOE cone heal? I just gave a cursory read to the PTS notes, so I'd have to double-check. Still, that's kind of cool if that's the case.
It should be a bigger area than Combat Prayer though, or at least have a minor buff thrown in to make it competitive.
Tan9oSuccka wrote: »I personally think people like Deltia are bad for the game.
People need to make their own builds, and not follow the meta cheese someone else came up with.
I will continue using my Nord Magicka Templar.
*** Deltia!!!! I think these streamers are a joke. I wouldn't support some lazy ass player setting there telling me how to play a *** game.
Don't worry guys everything is alright, you can sustain just fine doing 20 heavy attacks per rotation.